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cleanup left-overs from byte-by-byte screen rendering and flip bytes on screen so it's o.k.
disable video memory rendering on each access and enable frame-by-frame rendering resulting in *massive* speed improvement and allmost usable scrolling. Downside is: screen is now flipped :-)
more work on keyboard. Addresses can now accept callback to handle special cases, like newly added $self->key_down( $key )
Keyboard works! Yee...
keyboard works, but it's *soooooo* slow... :-(
non-working keyboard :-/
added SDL event loop around CPU emulation
and in the same spirit, render memory map super-fast using SDL (and in the process, make it white :-)
super-fast SDL-based screen renderer
experimental video renderer
another refactoring: extract preferences to Prefs class
more pod tweaks
print vram accesses if trace is on
better output mostly
speed-up single-scale display a lot
more tweaks
Orao now calls M6502->init correctly, and other tweak to make it semi-working
comming along nicely: implement parts of memory maps
startup, open window
make screen open
great source reorganization, M6502 are now more-or-less generic 6502 CPU bindings, while all specific stuff to Orao (which isn't working yet) is implemented in Screen (SDL display) or Orao (palform specific code)
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