/[Frey]/branches/zimbardo/etc/codeswarm.config
This is repository of my old source code which isn't updated any more. Go to git.rot13.org for current projects!
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Annotation of /branches/zimbardo/etc/codeswarm.config

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Revision 1172 - (hide annotations)
Sun Jul 5 21:40:16 2009 UTC (14 years, 9 months ago) by dpavlin
File size: 2883 byte(s)
branch for localisation

1 dpavlin 825 # This is a sample configuration file for code_swarm
2    
3 dpavlin 1069 # YouTube 640 x 480 (4:3 SD)
4     #Width=640
5     #Height=480
6 dpavlin 825
7 dpavlin 1069 # YouTube 1280 x 720 (16x9 HD)
8     Width=1280
9     Height=720
10    
11     #Width=800
12     #Height=480
13    
14 dpavlin 825 #Width=320
15     #Height=200
16    
17     # Input file
18     InputFile=/home/dpavlin/x/Frey/var/codeswarm/activity.xml
19    
20     # Particle sprite file
21     ParticleSpriteFile=/rest/cvs/codeswarm/src/particle.png
22    
23     #Font Settings
24     Font=SansSerif
25     FontSize=14
26     BoldFontSize=16
27    
28     # Project time per frame
29     MillisecondsPerFrame=21600000
30    
31     # Maximum number of Background processes
32     MaxThreads=4
33    
34     # Optional Method instead of MillisecondsPerFrame
35     #FramesPerDay=4
36    
37     # Background in R,G,B
38     Background=0,0,0
39    
40     # Color assignment rules
41     # Keep in order, do not skip numbers. Numbers start
42     # at 1.
43     #
44     # Pattern: "Label", "regex", R,G,B, R,G,B
45     # Label is optional. If it is omitted, the regex
46     # will be used.
47     #
48     ColorAssign1="php",".*php.*", 0,0,255, 0,0,255
49     ColorAssign2="html",".*htm.*", 0,255,255, 0,255,255
50     ColorAssign3="js",".*src2.*", 102,0,255, 102,0,255
51     ColorAssign4="sql",".*sql.*", 255,0,0, 255,0,0
52     ColorAssign5="sh",".*sh.*", 255,255,0, 255,255,0
53     ColorAssign6="tpl",".*tpl.*", 119,68,119, 119,68,119
54     ColorAssign7="images",".*(png|jpg|gif).*", 136,51,17, 136,51,17
55     ColorAssign8="css",".*css.*", 250,110,110, 250,110,130
56     #ColorAssign9="Code8",".*src8.*", 238,102,68, 238,102,68
57     #ColorAssign10=".*src9.*", 238,68,119, 238,68,119
58    
59     # Save each frame to an image?
60     TakeSnapshots=true
61    
62     # Where to save each frame
63     SnapshotLocation=/home/dpavlin/x/Frey/var/codeswarm/frames/#####.png
64    
65     # Draw names (combinatory) :
66     # Draw sharp names?
67     DrawNamesSharp=true
68     # And draw a glow around names? (Runs slower)
69     DrawNamesHalos=false
70    
71     # Draw files (combinatory) :
72     # Draw sharp files
73     DrawFilesSharp=false
74     # Draw fuzzy files
75     DrawFilesFuzzy=true
76     # Draw jelly files
77     DrawFilesJelly=false
78    
79     # Show the Legend at start
80     ShowLegend=true
81    
82     # Show the History at start
83 dpavlin 827 ShowHistory=false
84 dpavlin 825
85     # Show the Date at start
86     ShowDate=true
87    
88     # Show edges between authors and files, mostly for debug purpose
89     ShowEdges=false
90    
91     # Turn on Debug counts.
92 dpavlin 827 ShowDebug=false
93 dpavlin 825
94     # Natural distance of files to people
95     EdgeLength=25
96    
97     # Amount of life to decrement
98     EdgeDecrement=-2
99     FileDecrement=-2
100     PersonDecrement=-1
101    
102     #Speeds.
103     #Optional: NodeSpeed=7.0, If used, FileSpeed and PersonSpeed need not be set.
104     #
105     FileSpeed=7.0
106     PersonSpeed=2.0
107    
108     #Masses
109     FileMass=1.0
110     PersonMass=10.0
111    
112     # Life of an Edge
113     EdgeLife=250
114    
115     # Life of a File
116     FileLife=200
117    
118     # Life of a Person
119     PersonLife=255
120    
121     # Highlight percent.
122     # This is the amount of time that the person or
123     # file will be highlighted.
124     HighlightPct=5
125    
126     ## Physics engine selection and configuration
127     # Directory physics engine config files reside in.
128     PhysicsEngineConfigDir=physics_engine
129     # Force calculation algorithms ("PhysicsEngineLegacy", "PhysicsEngineSimple"...) :
130     PhysicsEngineSelection=PhysicsEngineLegacy
131    
132     # OpenGL is experimental. Use at your own risk.
133     UseOpenGL=false

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