/[Frey]/branches/zimbardo/etc/codeswarm.config
This is repository of my old source code which isn't updated any more. Go to git.rot13.org for current projects!
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Contents of /branches/zimbardo/etc/codeswarm.config

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Revision 825 - (show annotations)
Fri Dec 12 23:20:33 2008 UTC (15 years, 3 months ago) by dpavlin
Original Path: trunk/etc/codeswarm.config
File size: 2772 byte(s)
example codeswarm render-to-flash pipeline in shell
1 # This is a sample configuration file for code_swarm
2
3 Width=800
4 Height=480
5
6 #Width=320
7 #Height=200
8
9 # Input file
10 InputFile=/home/dpavlin/x/Frey/var/codeswarm/activity.xml
11
12 # Particle sprite file
13 ParticleSpriteFile=/rest/cvs/codeswarm/src/particle.png
14
15 #Font Settings
16 Font=SansSerif
17 FontSize=14
18 BoldFontSize=16
19
20 # Project time per frame
21 MillisecondsPerFrame=21600000
22
23 # Maximum number of Background processes
24 MaxThreads=4
25
26 # Optional Method instead of MillisecondsPerFrame
27 #FramesPerDay=4
28
29 # Background in R,G,B
30 Background=0,0,0
31
32 # Color assignment rules
33 # Keep in order, do not skip numbers. Numbers start
34 # at 1.
35 #
36 # Pattern: "Label", "regex", R,G,B, R,G,B
37 # Label is optional. If it is omitted, the regex
38 # will be used.
39 #
40 ColorAssign1="php",".*php.*", 0,0,255, 0,0,255
41 ColorAssign2="html",".*htm.*", 0,255,255, 0,255,255
42 ColorAssign3="js",".*src2.*", 102,0,255, 102,0,255
43 ColorAssign4="sql",".*sql.*", 255,0,0, 255,0,0
44 ColorAssign5="sh",".*sh.*", 255,255,0, 255,255,0
45 ColorAssign6="tpl",".*tpl.*", 119,68,119, 119,68,119
46 ColorAssign7="images",".*(png|jpg|gif).*", 136,51,17, 136,51,17
47 ColorAssign8="css",".*css.*", 250,110,110, 250,110,130
48 #ColorAssign9="Code8",".*src8.*", 238,102,68, 238,102,68
49 #ColorAssign10=".*src9.*", 238,68,119, 238,68,119
50
51 # Save each frame to an image?
52 TakeSnapshots=true
53
54 # Where to save each frame
55 SnapshotLocation=/home/dpavlin/x/Frey/var/codeswarm/frames/#####.png
56
57 # Draw names (combinatory) :
58 # Draw sharp names?
59 DrawNamesSharp=true
60 # And draw a glow around names? (Runs slower)
61 DrawNamesHalos=false
62
63 # Draw files (combinatory) :
64 # Draw sharp files
65 DrawFilesSharp=false
66 # Draw fuzzy files
67 DrawFilesFuzzy=true
68 # Draw jelly files
69 DrawFilesJelly=false
70
71 # Show the Legend at start
72 ShowLegend=true
73
74 # Show the History at start
75 ShowHistory=true
76
77 # Show the Date at start
78 ShowDate=true
79
80 # Show edges between authors and files, mostly for debug purpose
81 ShowEdges=false
82
83 # Turn on Debug counts.
84 ShowDebug=true
85
86 # Natural distance of files to people
87 EdgeLength=25
88
89 # Amount of life to decrement
90 EdgeDecrement=-2
91 FileDecrement=-2
92 PersonDecrement=-1
93
94 #Speeds.
95 #Optional: NodeSpeed=7.0, If used, FileSpeed and PersonSpeed need not be set.
96 #
97 FileSpeed=7.0
98 PersonSpeed=2.0
99
100 #Masses
101 FileMass=1.0
102 PersonMass=10.0
103
104 # Life of an Edge
105 EdgeLife=250
106
107 # Life of a File
108 FileLife=200
109
110 # Life of a Person
111 PersonLife=255
112
113 # Highlight percent.
114 # This is the amount of time that the person or
115 # file will be highlighted.
116 HighlightPct=5
117
118 ## Physics engine selection and configuration
119 # Directory physics engine config files reside in.
120 PhysicsEngineConfigDir=physics_engine
121 # Force calculation algorithms ("PhysicsEngineLegacy", "PhysicsEngineSimple"...) :
122 PhysicsEngineSelection=PhysicsEngineLegacy
123
124 # OpenGL is experimental. Use at your own risk.
125 UseOpenGL=false

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