--- sourceforge.net/trunk/rdesktop/xwin.c 2003/02/09 01:38:07 315 +++ sourceforge.net/trunk/rdesktop/xwin.c 2003/02/09 17:17:37 316 @@ -71,6 +71,13 @@ } PropMotifWmHints; +typedef struct +{ + uint32 red; + uint32 green; + uint32 blue; +} +PixelColour; #define FILL_RECTANGLE(x,y,cx,cy)\ { \ @@ -137,31 +144,58 @@ (unsigned char *) &motif_hints, PROP_MOTIF_WM_HINTS_ELEMENTS); } -uint32 -colour16to24(uint32 colour) +PixelColour +split_colour15(uint32 colour) { - int r; - int g; - int b; - r = (colour & 0xf800) >> 11; - r = (r * 0xff) / 0x1f; - g = (colour & 0x07e0) >> 5; - g = (g * 0xff) / 0x3f; - b = (colour & 0x001f); - b = (b * 0xff) / 0x1f; - return (r << 16) | (g << 8) | b; + PixelColour rv; + rv.red = (colour & 0x7c00) >> 10; + rv.red = (rv.red * 0xff) / 0x1f; + rv.green = (colour & 0x03e0) >> 5; + rv.green = (rv.green * 0xff) / 0x1f; + rv.blue = (colour & 0x1f); + rv.blue = (rv.blue * 0xff) / 0x1f; + return rv; } -uint32 -colour16to32(uint32 colour) +PixelColour +split_colour16(uint32 colour) { - return colour16to24(colour); + PixelColour rv; + rv.red = (colour & 0xf800) >> 11; + rv.red = (rv.red * 0xff) / 0x1f; + rv.green = (colour & 0x07e0) >> 5; + rv.green = (rv.green * 0xff) / 0x3f; + rv.blue = (colour & 0x001f); + rv.blue = (rv.blue * 0xff) / 0x1f; + return rv; } -uint32 -colour24to32(uint32 colour) +PixelColour +split_colour24(uint32 colour) { - return colour; + PixelColour rv; + rv.blue = (colour & 0xff0000) >> 16; + rv.green = (colour & 0xff00) >> 8; + rv.red = (colour & 0xff); + return rv; +} + +uint32 make_colour16(PixelColour pc) +{ + pc.red = (pc.red * 0x1f) / 0xff; + pc.green = (pc.green * 0x3f) / 0xff; + pc.blue = (pc.blue * 0x1f) / 0xff; + return (pc.red << 11) | (pc.green << 5) | pc.blue; +} + +uint32 make_colour24(PixelColour pc) +{ + return (pc.red << 16) | (pc.green << 8) | pc.blue; +} + +uint32 make_colour32(PixelColour pc) +{ + return (pc.red << 16) | (pc.green << 8) | pc.blue; } #define BSWAP16(x) { x = (((x & 0xff) << 8) | (x >> 8)); } @@ -174,26 +208,43 @@ { switch (server_bpp) { + case 15: + switch (bpp) + { + case 16: + colour = make_colour16(split_colour15(colour)); + break; + case 24: + colour = make_colour24(split_colour15(colour)); + break; + case 32: + colour = make_colour32(split_colour15(colour)); + break; + } + break; case 16: switch (bpp) { case 16: break; case 24: - colour = colour16to24(colour); + colour = make_colour24(split_colour16(colour)); break; case 32: - colour = colour16to32(colour); + colour = make_colour32(split_colour16(colour)); break; } break; case 24: switch (bpp) { + case 16: + colour = make_colour16(split_colour24(colour)); + break; case 24: break; case 32: - colour = colour24to32(colour); + colour = make_colour32(split_colour24(colour)); break; } break; @@ -233,22 +284,45 @@ *(out++) = (uint16) colmap[*(data++)]; } +/* little endian - conversion happens when colourmap is built */ static void -translate16to16(uint16 * data, uint16 * out, uint16 * end) +translate8to24(uint8 * data, uint8 * out, uint8 * end) +{ + uint32 value; + + while (out < end) + { + value = colmap[*(data++)]; + *(out++) = value; + *(out++) = value >> 8; + *(out++) = value >> 16; + } +} + +static void +translate8to32(uint8 * data, uint32 * out, uint32 * end) { while (out < end) - *(out++) = (uint16) translate_colour(*(data++)); + *(out++) = colmap[*(data++)]; } -/* little endian - conversion happens when colourmap is built */ +/* todo the remaining translate function might need some big endian check ?? */ + static void -translate8to24(uint8 * data, uint8 * out, uint8 * end) +translate15to16(uint16 * data, uint16 * out, uint16 * end) +{ + while (out < end) + *(out++) = (uint16) make_colour16(split_colour15(*(data++))); +} + +static void +translate15to24(uint16 * data, uint8 * out, uint8 * end) { uint32 value; while (out < end) { - value = colmap[*(data++)]; + value = make_colour24(split_colour15(*(data++))); *(out++) = value; *(out++) = value >> 8; *(out++) = value >> 16; @@ -256,13 +330,28 @@ } static void +translate15to32(uint16 * data, uint32 * out, uint32 * end) +{ + while (out < end) + *(out++) = make_colour32(split_colour15(*(data++))); +} + +static void +translate16to16(uint16 * data, uint16 * out, uint16 * end) +{ + while (out < end) + *(out++) = (uint16) (*(data++)); +} + + +static void translate16to24(uint16 * data, uint8 * out, uint8 * end) { uint32 value; while (out < end) { - value = translate_colour(*(data++)); + value = make_colour24(split_colour16(*(data++))); *(out++) = value; *(out++) = value >> 8; *(out++) = value >> 16; @@ -270,17 +359,44 @@ } static void -translate8to32(uint8 * data, uint32 * out, uint32 * end) +translate16to32(uint16 * data, uint32 * out, uint32 * end) { while (out < end) - *(out++) = colmap[*(data++)]; + *(out++) = make_colour32(split_colour16(*(data++))); } static void -translate16to32(uint16 * data, uint32 * out, uint32 * end) +translate24to16(uint8 * data, uint16 * out, uint16 * end) { + uint32 pixel = 0; while (out < end) - *(out++) = translate_colour(*(data++)); + { + pixel = *(data++) << 16; + pixel |= *(data++) << 8; + pixel |= *(data++); + *(out++) = (uint16) make_colour16(split_colour24(pixel)); + } +} + +static void +translate24to24(uint8 * data, uint8 * out, uint8 * end) +{ + while (out < end) + { + *(out++) = (*(data++)); + } +} + +static void +translate24to32(uint8 * data, uint32 * out, uint32 * end) +{ + uint32 pixel = 0; + while (out < end) + { + memcpy(&pixel, data, 3); + data += 3; + *(out++) = pixel; + } } static uint8 * @@ -290,36 +406,68 @@ uint8 *out = xmalloc(size); uint8 *end = out + size; - if (server_bpp == 16) - { - if (bpp == 16) - translate16to16((uint16 *) data, (uint16 *) out, (uint16 *) end); - else if (bpp == 24) - translate16to24((uint16 *) data, out, end); /* todo, check this one */ - else if (bpp == 32) - translate16to32((uint16 *) data, (uint32 *) out, (uint32 *) end); - return out; - } - /* todo needs server_bpp == 24 */ - switch (bpp) + switch (server_bpp) { - case 8: - translate8to8(data, out, end); + case 24: + switch (bpp) + { + case 32: + translate24to32(data, (uint32 *) out, (uint32 *) end); + break; + case 24: + translate24to24(data, out, end); + break; + case 16: + translate24to16(data, (uint16 *) out, (uint16 *) end); + break; + } break; - case 16: - translate8to16(data, (uint16 *) out, (uint16 *) end); + switch (bpp) + { + case 32: + translate16to32((uint16 *) data, (uint32 *) out, (uint32 *) end); + break; + case 24: + translate16to24((uint16 *) data, out, end); + break; + case 16: + translate16to16((uint16 *) data, (uint16 *) out, (uint16 *) end); + break; + } break; - - case 24: - translate8to24(data, out, end); + case 15: + switch (bpp) + { + case 32: + translate15to32((uint16 *) data, (uint32 *) out, (uint32 *) end); + break; + case 24: + translate15to24((uint16 *) data, out, end); + break; + case 16: + translate15to16((uint16 *) data, (uint16 *) out, (uint16 *) end); + break; + } break; - - case 32: - translate8to32(data, (uint32 *) out, (uint32 *) end); + case 8: + switch (bpp) + { + case 8: + translate8to8(data, out, end); + break; + case 16: + translate8to16(data, (uint16 *) out, (uint16 *) end); + break; + case 24: + translate8to24(data, out, end); + break; + case 32: + translate8to32(data, (uint32 *) out, (uint32 *) end); + break; + } break; } - return out; } @@ -448,6 +596,10 @@ IM = XOpenIM(display, NULL, NULL, NULL); xkeymap_init(); + + /* todo take this out when high colour is done */ + printf("server bpp %d client bpp %d depth %d\n", server_bpp, bpp, depth); + return True; }