--- sourceforge.net/trunk/rdesktop/xwin.c 2003/02/05 14:16:33 311 +++ sourceforge.net/trunk/rdesktop/xwin.c 2003/05/15 14:26:15 373 @@ -32,6 +32,7 @@ extern BOOL hide_decorations; extern char title[]; extern int server_bpp; +extern int win_button_size; BOOL enable_compose = False; BOOL focused; BOOL mouse_in_wnd; @@ -58,6 +59,11 @@ static BOOL ownbackstore; static Pixmap backstore; +/* Moving in single app mode */ +static BOOL moving_wnd; +static int move_x_offset = 0; +static int move_y_offset = 0; + /* MWM decorations */ #define MWM_HINTS_DECORATIONS (1L << 1) #define PROP_MOTIF_WM_HINTS_ELEMENTS 5 @@ -71,6 +77,13 @@ } PropMotifWmHints; +typedef struct +{ + uint32 red; + uint32 green; + uint32 blue; +} +PixelColour; #define FILL_RECTANGLE(x,y,cx,cy)\ { \ @@ -115,7 +128,7 @@ #define SET_FUNCTION(rop2) { if (rop2 != ROP2_COPY) XSetFunction(display, gc, rop2_map[rop2]); } #define RESET_FUNCTION(rop2) { if (rop2 != ROP2_COPY) XSetFunction(display, gc, GXcopy); } -void +static void mwm_hide_decorations(void) { PropMotifWmHints motif_hints; @@ -137,31 +150,61 @@ (unsigned char *) &motif_hints, PROP_MOTIF_WM_HINTS_ELEMENTS); } -uint32 -colour16to24(uint32 colour) +static PixelColour +split_colour15(uint32 colour) { - int r; - int g; - int b; - r = (colour & 0xf800) >> 11; - r = (r * 0xff) / 0x1f; - g = (colour & 0x07e0) >> 5; - g = (g * 0xff) / 0x3f; - b = (colour & 0x001f); - b = (b * 0xff) / 0x1f; - return (r << 16) | (g << 8) | b; + PixelColour rv; + rv.red = (colour & 0x7c00) >> 10; + rv.red = (rv.red * 0xff) / 0x1f; + rv.green = (colour & 0x03e0) >> 5; + rv.green = (rv.green * 0xff) / 0x1f; + rv.blue = (colour & 0x1f); + rv.blue = (rv.blue * 0xff) / 0x1f; + return rv; +} + +static PixelColour +split_colour16(uint32 colour) +{ + PixelColour rv; + rv.red = (colour & 0xf800) >> 11; + rv.red = (rv.red * 0xff) / 0x1f; + rv.green = (colour & 0x07e0) >> 5; + rv.green = (rv.green * 0xff) / 0x3f; + rv.blue = (colour & 0x001f); + rv.blue = (rv.blue * 0xff) / 0x1f; + return rv; +} + +static PixelColour +split_colour24(uint32 colour) +{ + PixelColour rv; + rv.blue = (colour & 0xff0000) >> 16; + rv.green = (colour & 0xff00) >> 8; + rv.red = (colour & 0xff); + return rv; } -uint32 -colour16to32(uint32 colour) +static uint32 +make_colour16(PixelColour pc) { - return colour16to24(colour); + pc.red = (pc.red * 0x1f) / 0xff; + pc.green = (pc.green * 0x3f) / 0xff; + pc.blue = (pc.blue * 0x1f) / 0xff; + return (pc.red << 11) | (pc.green << 5) | pc.blue; } -uint32 -colour24to32(uint32 colour) +static uint32 +make_colour24(PixelColour pc) { - return colour; + return (pc.red << 16) | (pc.green << 8) | pc.blue; +} + +static uint32 +make_colour32(PixelColour pc) +{ + return (pc.red << 16) | (pc.green << 8) | pc.blue; } #define BSWAP16(x) { x = (((x & 0xff) << 8) | (x >> 8)); } @@ -174,26 +217,43 @@ { switch (server_bpp) { + case 15: + switch (bpp) + { + case 16: + colour = make_colour16(split_colour15(colour)); + break; + case 24: + colour = make_colour24(split_colour15(colour)); + break; + case 32: + colour = make_colour32(split_colour15(colour)); + break; + } + break; case 16: switch (bpp) { case 16: break; case 24: - colour = colour16to24(colour); + colour = make_colour24(split_colour16(colour)); break; case 32: - colour = colour16to32(colour); + colour = make_colour32(split_colour16(colour)); break; } break; case 24: switch (bpp) { + case 16: + colour = make_colour16(split_colour24(colour)); + break; case 24: break; case 32: - colour = colour24to32(colour); + colour = make_colour32(split_colour24(colour)); break; } break; @@ -233,22 +293,45 @@ *(out++) = (uint16) colmap[*(data++)]; } +/* little endian - conversion happens when colourmap is built */ static void -translate16to16(uint16 * data, uint16 * out, uint16 * end) +translate8to24(uint8 * data, uint8 * out, uint8 * end) { + uint32 value; + while (out < end) - *(out++) = (uint16) translate_colour(*(data++)); + { + value = colmap[*(data++)]; + *(out++) = value; + *(out++) = value >> 8; + *(out++) = value >> 16; + } } -/* little endian - conversion happens when colourmap is built */ static void -translate8to24(uint8 * data, uint8 * out, uint8 * end) +translate8to32(uint8 * data, uint32 * out, uint32 * end) +{ + while (out < end) + *(out++) = colmap[*(data++)]; +} + +/* todo the remaining translate function might need some big endian check ?? */ + +static void +translate15to16(uint16 * data, uint16 * out, uint16 * end) +{ + while (out < end) + *(out++) = (uint16) make_colour16(split_colour15(*(data++))); +} + +static void +translate15to24(uint16 * data, uint8 * out, uint8 * end) { uint32 value; while (out < end) { - value = colmap[*(data++)]; + value = make_colour24(split_colour15(*(data++))); *(out++) = value; *(out++) = value >> 8; *(out++) = value >> 16; @@ -256,13 +339,28 @@ } static void +translate15to32(uint16 * data, uint32 * out, uint32 * end) +{ + while (out < end) + *(out++) = make_colour32(split_colour15(*(data++))); +} + +static void +translate16to16(uint16 * data, uint16 * out, uint16 * end) +{ + while (out < end) + *(out++) = (uint16) (*(data++)); +} + + +static void translate16to24(uint16 * data, uint8 * out, uint8 * end) { uint32 value; while (out < end) { - value = translate_colour(*(data++)); + value = make_colour24(split_colour16(*(data++))); *(out++) = value; *(out++) = value >> 8; *(out++) = value >> 16; @@ -270,17 +368,45 @@ } static void -translate8to32(uint8 * data, uint32 * out, uint32 * end) +translate16to32(uint16 * data, uint32 * out, uint32 * end) { while (out < end) - *(out++) = colmap[*(data++)]; + *(out++) = make_colour32(split_colour16(*(data++))); } static void -translate16to32(uint16 * data, uint32 * out, uint32 * end) +translate24to16(uint8 * data, uint16 * out, uint16 * end) +{ + uint32 pixel = 0; + while (out < end) + { + pixel = *(data++) << 16; + pixel |= *(data++) << 8; + pixel |= *(data++); + *(out++) = (uint16) make_colour16(split_colour24(pixel)); + } +} + +static void +translate24to24(uint8 * data, uint8 * out, uint8 * end) { while (out < end) - *(out++) = translate_colour(*(data++)); + { + *(out++) = (*(data++)); + } +} + +static void +translate24to32(uint8 * data, uint32 * out, uint32 * end) +{ + uint32 pixel = 0; + while (out < end) + { + pixel = *(data++); + pixel |= *(data++) << 8; + pixel |= *(data++) << 16; + *(out++) = pixel; + } } static uint8 * @@ -290,36 +416,72 @@ uint8 *out = xmalloc(size); uint8 *end = out + size; - if (server_bpp == 16) - { - if (bpp == 16) - translate16to16((uint16 *) data, (uint16 *) out, (uint16 *) end); - else if (bpp == 24) - translate16to24((uint16 *) data, out, end); /* todo, check this one */ - else if (bpp == 32) - translate16to32((uint16 *) data, (uint32 *) out, (uint32 *) end); - return out; - } - /* todo needs server_bpp == 24 */ - switch (bpp) + switch (server_bpp) { - case 8: - translate8to8(data, out, end); + case 24: + switch (bpp) + { + case 32: + translate24to32(data, (uint32 *) out, (uint32 *) end); + break; + case 24: + translate24to24(data, out, end); + break; + case 16: + translate24to16(data, (uint16 *) out, (uint16 *) end); + break; + } break; - case 16: - translate8to16(data, (uint16 *) out, (uint16 *) end); + switch (bpp) + { + case 32: + translate16to32((uint16 *) data, (uint32 *) out, + (uint32 *) end); + break; + case 24: + translate16to24((uint16 *) data, out, end); + break; + case 16: + translate16to16((uint16 *) data, (uint16 *) out, + (uint16 *) end); + break; + } break; - - case 24: - translate8to24(data, out, end); + case 15: + switch (bpp) + { + case 32: + translate15to32((uint16 *) data, (uint32 *) out, + (uint32 *) end); + break; + case 24: + translate15to24((uint16 *) data, out, end); + break; + case 16: + translate15to16((uint16 *) data, (uint16 *) out, + (uint16 *) end); + break; + } break; - - case 32: - translate8to32(data, (uint32 *) out, (uint32 *) end); + case 8: + switch (bpp) + { + case 8: + translate8to8(data, out, end); + break; + case 16: + translate8to16(data, (uint16 *) out, (uint16 *) end); + break; + case 24: + translate8to24(data, out, end); + break; + case 32: + translate8to32(data, (uint32 *) out, (uint32 *) end); + break; + } break; } - return out; } @@ -448,6 +610,10 @@ IM = XOpenIM(display, NULL, NULL, NULL); xkeymap_init(); + + /* todo take this out when high colour is done */ + printf("server bpp %d client bpp %d depth %d\n", server_bpp, bpp, depth); + return True; } @@ -695,11 +861,68 @@ if (button == 0) break; + /* If win_button_size is nonzero, enable single app mode */ + if (xevent.xbutton.y < win_button_size) + { + /* Stop moving window when button is released, regardless of cursor position */ + if (moving_wnd && (xevent.type == ButtonRelease)) + moving_wnd = False; + + /* Check from right to left: */ + + if (xevent.xbutton.x >= width - win_button_size) + { + /* The close button, continue */ + ; + } + else if (xevent.xbutton.x >= width - win_button_size * 2) + { + /* The maximize/restore button. Do not send to + server. It might be a good idea to change the + cursor or give some other visible indication + that rdesktop inhibited this click */ + break; + } + else if (xevent.xbutton.x >= width - win_button_size * 3) + { + /* The minimize button. Iconify window. */ + XIconifyWindow(display, wnd, + DefaultScreen(display)); + break; + } + else if (xevent.xbutton.x <= win_button_size) + { + /* The system menu. Ignore. */ + break; + } + else + { + /* The title bar. */ + if ((xevent.type == ButtonPress) && !fullscreen + && hide_decorations) + { + moving_wnd = True; + move_x_offset = xevent.xbutton.x; + move_y_offset = xevent.xbutton.y; + } + break; + + } + } + rdp_send_input(time(NULL), RDP_INPUT_MOUSE, flags | button, xevent.xbutton.x, xevent.xbutton.y); break; case MotionNotify: + if (moving_wnd) + { + XMoveWindow(display, wnd, + xevent.xmotion.x_root - move_x_offset, + xevent.xmotion.y_root - move_y_offset); + break; + } + if (fullscreen && !focused) XSetInputFocus(display, wnd, RevertToPointerRoot, CurrentTime); @@ -1148,6 +1371,15 @@ RESET_FUNCTION(opcode); } +static uint8 hatch_patterns[] = { + 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, /* 0 - bsHorizontal */ + 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, /* 1 - bsVertical */ + 0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01, /* 2 - bsFDiagonal */ + 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, /* 3 - bsBDiagonal */ + 0x08, 0x08, 0x08, 0xff, 0x08, 0x08, 0x08, 0x08, /* 4 - bsCross */ + 0x81, 0x42, 0x24, 0x18, 0x18, 0x24, 0x42, 0x81 /* 5 - bsDiagCross */ +}; + void ui_patblt(uint8 opcode, /* dest */ int x, int y, int cx, int cy, @@ -1165,6 +1397,19 @@ FILL_RECTANGLE(x, y, cx, cy); break; + case 2: /* Hatch */ + fill = (Pixmap) ui_create_glyph(8, 8, hatch_patterns + brush->pattern[0] * 8); + SET_FOREGROUND(bgcolour); + SET_BACKGROUND(fgcolour); + XSetFillStyle(display, gc, FillOpaqueStippled); + XSetStipple(display, gc, fill); + XSetTSOrigin(display, gc, brush->xorigin, brush->yorigin); + FILL_RECTANGLE(x, y, cx, cy); + XSetFillStyle(display, gc, FillSolid); + XSetTSOrigin(display, gc, 0, 0); + ui_destroy_glyph((HGLYPH) fill); + break; + case 3: /* Pattern */ for (i = 0; i != 8; i++) ipattern[7 - i] = brush->pattern[i];