--- sourceforge.net/trunk/rdesktop/xwin.c 2004/06/16 03:08:55 713 +++ sourceforge.net/trunk/rdesktop/xwin.c 2005/03/08 00:43:10 831 @@ -1,7 +1,7 @@ /* -*- c-basic-offset: 8 -*- rdesktop: A Remote Desktop Protocol client. User interface services - X Window System - Copyright (C) Matthew Chapman 1999-2002 + Copyright (C) Matthew Chapman 1999-2005 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -30,6 +30,8 @@ extern int g_width; extern int g_height; +extern int g_xpos; +extern int g_ypos; extern BOOL g_sendmotion; extern BOOL g_fullscreen; extern BOOL g_grab_keyboard; @@ -47,6 +49,8 @@ BOOL g_enable_compose = False; BOOL g_Unobscured; /* used for screenblt */ static GC g_gc = NULL; +static GC g_create_bitmap_gc = NULL; +static GC g_create_glyph_gc = NULL; static Visual *g_visual; static int g_depth; static int g_bpp; @@ -115,6 +119,31 @@ XFillRectangle(g_display, g_ownbackstore ? g_backstore : g_wnd, g_gc, x, y, cx, cy); \ } +#define FILL_POLYGON(p,np)\ +{ \ + XFillPolygon(g_display, g_wnd, g_gc, p, np, Complex, CoordModePrevious); \ + if (g_ownbackstore) \ + XFillPolygon(g_display, g_backstore, g_gc, p, np, Complex, CoordModePrevious); \ +} + +#define DRAW_ELLIPSE(x,y,cx,cy,m)\ +{ \ + switch (m) \ + { \ + case 0: /* Outline */ \ + XDrawArc(g_display, g_wnd, g_gc, x, y, cx, cy, 0, 360*64); \ + if (g_ownbackstore) \ + XDrawArc(g_display, g_backstore, g_gc, x, y, cx, cy, 0, 360*64); \ + break; \ + case 1: /* Filled */ \ + XFillArc(g_display, g_ownbackstore ? g_backstore : g_wnd, g_gc, x, y, \ + cx, cy, 0, 360*64); \ + if (g_ownbackstore) \ + XCopyArea(g_display, g_backstore, g_wnd, g_gc, x, y, cx, cy, x, y); \ + break; \ + } \ +} + /* colour maps */ extern BOOL g_owncolmap; static Colormap g_xcolmap; @@ -168,49 +197,44 @@ (unsigned char *) &motif_hints, PROP_MOTIF_WM_HINTS_ELEMENTS); } -static PixelColour -split_colour15(uint32 colour) -{ - PixelColour rv; - rv.red = ((colour >> 7) & 0xf8) | ((colour >> 12) & 0x7); - rv.green = ((colour >> 2) & 0xf8) | ((colour >> 8) & 0x7); - rv.blue = ((colour << 3) & 0xf8) | ((colour >> 2) & 0x7); - return rv; -} - -static PixelColour -split_colour16(uint32 colour) -{ - PixelColour rv; - rv.red = ((colour >> 8) & 0xf8) | ((colour >> 13) & 0x7); - rv.green = ((colour >> 3) & 0xfc) | ((colour >> 9) & 0x3); - rv.blue = ((colour << 3) & 0xf8) | ((colour >> 2) & 0x7); - return rv; -} - -static PixelColour -split_colour24(uint32 colour) -{ - PixelColour rv; - rv.blue = (colour & 0xff0000) >> 16; - rv.green = (colour & 0x00ff00) >> 8; - rv.red = (colour & 0x0000ff); - return rv; +#define SPLITCOLOUR15(colour, rv) \ +{ \ + rv.red = ((colour >> 7) & 0xf8) | ((colour >> 12) & 0x7); \ + rv.green = ((colour >> 2) & 0xf8) | ((colour >> 8) & 0x7); \ + rv.blue = ((colour << 3) & 0xf8) | ((colour >> 2) & 0x7); \ } -static uint32 -make_colour(PixelColour pc) -{ - return (((pc.red >> g_red_shift_r) << g_red_shift_l) - | ((pc.green >> g_green_shift_r) << g_green_shift_l) - | ((pc.blue >> g_blue_shift_r) << g_blue_shift_l)); +#define SPLITCOLOUR16(colour, rv) \ +{ \ + rv.red = ((colour >> 8) & 0xf8) | ((colour >> 13) & 0x7); \ + rv.green = ((colour >> 3) & 0xfc) | ((colour >> 9) & 0x3); \ + rv.blue = ((colour << 3) & 0xf8) | ((colour >> 2) & 0x7); \ +} \ + +#define SPLITCOLOUR24(colour, rv) \ +{ \ + rv.blue = (colour & 0xff0000) >> 16; \ + rv.green = (colour & 0x00ff00) >> 8; \ + rv.red = (colour & 0x0000ff); \ } +#define MAKECOLOUR(pc) \ + ((pc.red >> g_red_shift_r) << g_red_shift_l) \ + | ((pc.green >> g_green_shift_r) << g_green_shift_l) \ + | ((pc.blue >> g_blue_shift_r) << g_blue_shift_l) \ + #define BSWAP16(x) { x = (((x & 0xff) << 8) | (x >> 8)); } #define BSWAP24(x) { x = (((x & 0xff) << 16) | (x >> 16) | (x & 0xff00)); } #define BSWAP32(x) { x = (((x & 0xff00ff) << 8) | ((x >> 8) & 0xff00ff)); \ x = (x << 16) | (x >> 16); } +#define BOUT16(o, x) { *(o++) = x >> 8; *(o++) = x; } +#define BOUT24(o, x) { *(o++) = x >> 16; *(o++) = x >> 8; *(o++) = x; } +#define BOUT32(o, x) { *(o++) = x >> 24; *(o++) = x >> 16; *(o++) = x >> 8; *(o++) = x; } +#define LOUT16(o, x) { *(o++) = x; *(o++) = x >> 8; } +#define LOUT24(o, x) { *(o++) = x; *(o++) = x >> 8; *(o++) = x >> 16; } +#define LOUT32(o, x) { *(o++) = x; *(o++) = x >> 8; *(o++) = x >> 16; *(o++) = x >> 24; } + static uint32 translate_colour(uint32 colour) { @@ -218,16 +242,16 @@ switch (g_server_bpp) { case 15: - pc = split_colour15(colour); + SPLITCOLOUR15(colour, pc); break; case 16: - pc = split_colour16(colour); + SPLITCOLOUR16(colour, pc); break; case 24: - pc = split_colour24(colour); + SPLITCOLOUR24(colour, pc); break; } - return make_colour(pc); + return MAKECOLOUR(pc); } /* indent is confused by UNROLL8 */ @@ -247,6 +271,14 @@ while (out < end) \ { stm } \ } +/* 3 byte output repeat */ +#define REPEAT3(stm) \ +{ \ + while (out <= end - 8 * 3) \ + UNROLL8(stm) \ + while (out < end) \ + { stm } \ +} /* 4 byte output repeat */ #define REPEAT4(stm) \ { \ @@ -255,34 +287,36 @@ while (out < end) \ { stm } \ } +/* *INDENT-ON* */ static void -translate8to8(uint8 * data, uint8 * out, uint8 * end) +translate8to8(const uint8 * data, uint8 * out, uint8 * end) { while (out < end) *(out++) = (uint8) g_colmap[*(data++)]; } static void -translate8to16(uint8 * data, uint8 * out, uint8 * end) +translate8to16(const uint8 * data, uint8 * out, uint8 * end) { uint16 value; if (g_arch_match) { + /* *INDENT-OFF* */ REPEAT2 ( *((uint16 *) out) = g_colmap[*(data++)]; out += 2; ) + /* *INDENT-ON* */ } else if (g_xserver_be) { while (out < end) { value = (uint16) g_colmap[*(data++)]; - *(out++) = value >> 8; - *(out++) = value; + BOUT16(out, value); } } else @@ -290,15 +324,14 @@ while (out < end) { value = (uint16) g_colmap[*(data++)]; - *(out++) = value; - *(out++) = value >> 8; + LOUT16(out, value); } } } /* little endian - conversion happens when colourmap is built */ static void -translate8to24(uint8 * data, uint8 * out, uint8 * end) +translate8to24(const uint8 * data, uint8 * out, uint8 * end) { uint32 value; @@ -307,9 +340,7 @@ while (out < end) { value = g_colmap[*(data++)]; - *(out++) = value >> 16; - *(out++) = value >> 8; - *(out++) = value; + BOUT24(out, value); } } else @@ -317,35 +348,32 @@ while (out < end) { value = g_colmap[*(data++)]; - *(out++) = value; - *(out++) = value >> 8; - *(out++) = value >> 16; + LOUT24(out, value); } } } static void -translate8to32(uint8 * data, uint8 * out, uint8 * end) +translate8to32(const uint8 * data, uint8 * out, uint8 * end) { uint32 value; if (g_arch_match) { + /* *INDENT-OFF* */ REPEAT4 ( *((uint32 *) out) = g_colmap[*(data++)]; out += 4; ) + /* *INDENT-ON* */ } else if (g_xserver_be) { while (out < end) { value = g_colmap[*(data++)]; - *(out++) = value >> 24; - *(out++) = value >> 16; - *(out++) = value >> 8; - *(out++) = value; + BOUT32(out, value); } } else @@ -353,289 +381,455 @@ while (out < end) { value = g_colmap[*(data++)]; - *(out++) = value; - *(out++) = value >> 8; - *(out++) = value >> 16; - *(out++) = value >> 24; + LOUT32(out, value); } } } -/* *INDENT-ON* */ - static void -translate15to16(uint16 * data, uint8 * out, uint8 * end) +translate15to16(const uint16 * data, uint8 * out, uint8 * end) { uint16 pixel; uint16 value; + PixelColour pc; - while (out < end) + if (g_xserver_be) { - pixel = *(data++); - - if (g_host_be) - { - BSWAP16(pixel); - } - - value = make_colour(split_colour15(pixel)); - - if (g_xserver_be) + while (out < end) { - *(out++) = value >> 8; - *(out++) = value; + pixel = *(data++); + if (g_host_be) + { + BSWAP16(pixel); + } + SPLITCOLOUR15(pixel, pc); + value = MAKECOLOUR(pc); + BOUT16(out, value); } - else + } + else + { + while (out < end) { - *(out++) = value; - *(out++) = value >> 8; + pixel = *(data++); + if (g_host_be) + { + BSWAP16(pixel); + } + SPLITCOLOUR15(pixel, pc); + value = MAKECOLOUR(pc); + LOUT16(out, value); } } } static void -translate15to24(uint16 * data, uint8 * out, uint8 * end) +translate15to24(const uint16 * data, uint8 * out, uint8 * end) { uint32 value; uint16 pixel; + PixelColour pc; - while (out < end) + if (g_arch_match) { - pixel = *(data++); - - if (g_host_be) - { - BSWAP16(pixel); - } - - value = make_colour(split_colour15(pixel)); - if (g_xserver_be) + /* *INDENT-OFF* */ + REPEAT3 + ( + pixel = *(data++); + SPLITCOLOUR15(pixel, pc); + *(out++) = pc.blue; + *(out++) = pc.green; + *(out++) = pc.red; + ) + /* *INDENT-ON* */ + } + else if (g_xserver_be) + { + while (out < end) { - *(out++) = value >> 16; - *(out++) = value >> 8; - *(out++) = value; + pixel = *(data++); + if (g_host_be) + { + BSWAP16(pixel); + } + SPLITCOLOUR15(pixel, pc); + value = MAKECOLOUR(pc); + BOUT24(out, value); } - else + } + else + { + while (out < end) { - *(out++) = value; - *(out++) = value >> 8; - *(out++) = value >> 16; + pixel = *(data++); + if (g_host_be) + { + BSWAP16(pixel); + } + SPLITCOLOUR15(pixel, pc); + value = MAKECOLOUR(pc); + LOUT24(out, value); } } } static void -translate15to32(uint16 * data, uint8 * out, uint8 * end) +translate15to32(const uint16 * data, uint8 * out, uint8 * end) { uint16 pixel; uint32 value; + PixelColour pc; - while (out < end) + if (g_arch_match) { - pixel = *(data++); - - if (g_host_be) - { - BSWAP16(pixel); - } - - value = make_colour(split_colour15(pixel)); - - if (g_xserver_be) + /* *INDENT-OFF* */ + REPEAT4 + ( + pixel = *(data++); + SPLITCOLOUR15(pixel, pc); + *(out++) = pc.blue; + *(out++) = pc.green; + *(out++) = pc.red; + *(out++) = 0; + ) + /* *INDENT-ON* */ + } + else if (g_xserver_be) + { + while (out < end) { - *(out++) = value >> 24; - *(out++) = value >> 16; - *(out++) = value >> 8; - *(out++) = value; + pixel = *(data++); + if (g_host_be) + { + BSWAP16(pixel); + } + SPLITCOLOUR15(pixel, pc); + value = MAKECOLOUR(pc); + BOUT32(out, value); } - else + } + else + { + while (out < end) { - *(out++) = value; - *(out++) = value >> 8; - *(out++) = value >> 16; - *(out++) = value >> 24; + pixel = *(data++); + if (g_host_be) + { + BSWAP16(pixel); + } + SPLITCOLOUR15(pixel, pc); + value = MAKECOLOUR(pc); + LOUT32(out, value); } } } static void -translate16to16(uint16 * data, uint8 * out, uint8 * end) +translate16to16(const uint16 * data, uint8 * out, uint8 * end) { uint16 pixel; uint16 value; + PixelColour pc; - while (out < end) + if (g_xserver_be) { - pixel = *(data++); - if (g_host_be) { - BSWAP16(pixel); + while (out < end) + { + pixel = *(data++); + BSWAP16(pixel); + SPLITCOLOUR16(pixel, pc); + value = MAKECOLOUR(pc); + BOUT16(out, value); + } } - - value = make_colour(split_colour16(pixel)); - - if (g_xserver_be) + else + { + while (out < end) + { + pixel = *(data++); + SPLITCOLOUR16(pixel, pc); + value = MAKECOLOUR(pc); + BOUT16(out, value); + } + } + } + else + { + if (g_host_be) { - *(out++) = value >> 8; - *(out++) = value; + while (out < end) + { + pixel = *(data++); + BSWAP16(pixel); + SPLITCOLOUR16(pixel, pc); + value = MAKECOLOUR(pc); + LOUT16(out, value); + } } else { - *(out++) = value; - *(out++) = value >> 8; + while (out < end) + { + pixel = *(data++); + SPLITCOLOUR16(pixel, pc); + value = MAKECOLOUR(pc); + LOUT16(out, value); + } } } } static void -translate16to24(uint16 * data, uint8 * out, uint8 * end) +translate16to24(const uint16 * data, uint8 * out, uint8 * end) { uint32 value; uint16 pixel; + PixelColour pc; - while (out < end) + if (g_arch_match) + { + /* *INDENT-OFF* */ + REPEAT3 + ( + pixel = *(data++); + SPLITCOLOUR16(pixel, pc); + *(out++) = pc.blue; + *(out++) = pc.green; + *(out++) = pc.red; + ) + /* *INDENT-ON* */ + } + else if (g_xserver_be) { - pixel = *(data++); - if (g_host_be) { - BSWAP16(pixel); + while (out < end) + { + pixel = *(data++); + BSWAP16(pixel); + SPLITCOLOUR16(pixel, pc); + value = MAKECOLOUR(pc); + BOUT24(out, value); + } } - - value = make_colour(split_colour16(pixel)); - - if (g_xserver_be) + else + { + while (out < end) + { + pixel = *(data++); + SPLITCOLOUR16(pixel, pc); + value = MAKECOLOUR(pc); + BOUT24(out, value); + } + } + } + else + { + if (g_host_be) { - *(out++) = value >> 16; - *(out++) = value >> 8; - *(out++) = value; + while (out < end) + { + pixel = *(data++); + BSWAP16(pixel); + SPLITCOLOUR16(pixel, pc); + value = MAKECOLOUR(pc); + LOUT24(out, value); + } } else { - *(out++) = value; - *(out++) = value >> 8; - *(out++) = value >> 16; + while (out < end) + { + pixel = *(data++); + SPLITCOLOUR16(pixel, pc); + value = MAKECOLOUR(pc); + LOUT24(out, value); + } } } } static void -translate16to32(uint16 * data, uint8 * out, uint8 * end) +translate16to32(const uint16 * data, uint8 * out, uint8 * end) { uint16 pixel; uint32 value; + PixelColour pc; - while (out < end) + if (g_arch_match) + { + /* *INDENT-OFF* */ + REPEAT4 + ( + pixel = *(data++); + SPLITCOLOUR16(pixel, pc); + *(out++) = pc.blue; + *(out++) = pc.green; + *(out++) = pc.red; + *(out++) = 0; + ) + /* *INDENT-ON* */ + } + else if (g_xserver_be) { - pixel = *(data++); - if (g_host_be) { - BSWAP16(pixel); + while (out < end) + { + pixel = *(data++); + BSWAP16(pixel); + SPLITCOLOUR16(pixel, pc); + value = MAKECOLOUR(pc); + BOUT32(out, value); + } } - - value = make_colour(split_colour16(pixel)); - - if (g_xserver_be) + else + { + while (out < end) + { + pixel = *(data++); + SPLITCOLOUR16(pixel, pc); + value = MAKECOLOUR(pc); + BOUT32(out, value); + } + } + } + else + { + if (g_host_be) { - *(out++) = value >> 24; - *(out++) = value >> 16; - *(out++) = value >> 8; - *(out++) = value; + while (out < end) + { + pixel = *(data++); + BSWAP16(pixel); + SPLITCOLOUR16(pixel, pc); + value = MAKECOLOUR(pc); + LOUT32(out, value); + } } else { - *(out++) = value; - *(out++) = value >> 8; - *(out++) = value >> 16; - *(out++) = value >> 24; + while (out < end) + { + pixel = *(data++); + SPLITCOLOUR16(pixel, pc); + value = MAKECOLOUR(pc); + LOUT32(out, value); + } } } } static void -translate24to16(uint8 * data, uint8 * out, uint8 * end) +translate24to16(const uint8 * data, uint8 * out, uint8 * end) { uint32 pixel = 0; uint16 value; + PixelColour pc; + while (out < end) { pixel = *(data++) << 16; pixel |= *(data++) << 8; pixel |= *(data++); - - value = (uint16) make_colour(split_colour24(pixel)); - + SPLITCOLOUR24(pixel, pc); + value = MAKECOLOUR(pc); if (g_xserver_be) { - *(out++) = value >> 8; - *(out++) = value; + BOUT16(out, value); } else { - *(out++) = value; - *(out++) = value >> 8; + LOUT16(out, value); } } } static void -translate24to24(uint8 * data, uint8 * out, uint8 * end) +translate24to24(const uint8 * data, uint8 * out, uint8 * end) { uint32 pixel; uint32 value; + PixelColour pc; - while (out < end) + if (g_xserver_be) { - pixel = *(data++) << 16; - pixel |= *(data++) << 8; - pixel |= *(data++); - - value = make_colour(split_colour24(pixel)); - - if (g_xserver_be) + while (out < end) { - *(out++) = value >> 16; - *(out++) = value >> 8; - *(out++) = value; + pixel = *(data++) << 16; + pixel |= *(data++) << 8; + pixel |= *(data++); + SPLITCOLOUR24(pixel, pc); + value = MAKECOLOUR(pc); + BOUT24(out, value); } - else + } + else + { + while (out < end) { - *(out++) = value; - *(out++) = value >> 8; - *(out++) = value >> 16; + pixel = *(data++) << 16; + pixel |= *(data++) << 8; + pixel |= *(data++); + SPLITCOLOUR24(pixel, pc); + value = MAKECOLOUR(pc); + LOUT24(out, value); } } } static void -translate24to32(uint8 * data, uint8 * out, uint8 * end) +translate24to32(const uint8 * data, uint8 * out, uint8 * end) { uint32 pixel; uint32 value; + PixelColour pc; - while (out < end) + if (g_arch_match) { - pixel = *(data++) << 16; - pixel |= *(data++) << 8; - pixel |= *(data++); - - value = make_colour(split_colour24(pixel)); - - if (g_xserver_be) + /* *INDENT-OFF* */ +#ifdef NEED_ALIGN + REPEAT4 + ( + *(out++) = *(data++); + *(out++) = *(data++); + *(out++) = *(data++); + *(out++) = 0; + ) +#else + REPEAT4 + ( + *((uint32 *) out) = *((uint32 *) data); + out += 4; + data += 3; + ) +#endif + /* *INDENT-ON* */ + } + else if (g_xserver_be) + { + while (out < end) { - *(out++) = value >> 24; - *(out++) = value >> 16; - *(out++) = value >> 8; - *(out++) = value; + pixel = *(data++) << 16; + pixel |= *(data++) << 8; + pixel |= *(data++); + SPLITCOLOUR24(pixel, pc); + value = MAKECOLOUR(pc); + BOUT32(out, value); } - else + } + else + { + while (out < end) { - *(out++) = value; - *(out++) = value >> 8; - *(out++) = value >> 16; - *(out++) = value >> 24; + pixel = *(data++) << 16; + pixel |= *(data++) << 8; + pixel |= *(data++); + SPLITCOLOUR24(pixel, pc); + value = MAKECOLOUR(pc); + LOUT32(out, value); } } } @@ -656,6 +850,8 @@ return data; if (g_depth == 16 && g_server_bpp == 16) return data; + if (g_depth == 24 && g_bpp == 24 && g_server_bpp == 24) + return data; } size = width * height * (g_bpp / 8); @@ -829,10 +1025,21 @@ calculate_shifts(vi.blue_mask, &g_blue_shift_r, &g_blue_shift_l); calculate_shifts(vi.green_mask, &g_green_shift_r, &g_green_shift_l); - /* if RGB video and averything is little endian */ - if (vi.red_mask > vi.green_mask && vi.green_mask > vi.blue_mask) - if (!g_xserver_be && !g_host_be) + /* if RGB video and everything is little endian */ + if ((vi.red_mask > vi.green_mask && vi.green_mask > vi.blue_mask) && + !g_xserver_be && !g_host_be) + { + if (g_depth <= 16 || (g_red_shift_l == 16 && g_green_shift_l == 8 && + g_blue_shift_l == 0)) + { g_arch_match = True; + } + } + + if (g_arch_match) + { + DEBUG(("Architectures match, enabling little endian optimisations.\n")); + } } pfm = XListPixmapFormats(g_display, &i); @@ -944,7 +1151,8 @@ ui_create_window(void) { uint8 null_pointer_mask[1] = { 0x80 }; - uint8 null_pointer_data[4] = { 0x00, 0x00, 0x00, 0x00 }; + uint8 null_pointer_data[24] = { 0x00 }; + XSetWindowAttributes attribs; XClassHint *classhints; XSizeHints *sizehints; @@ -961,14 +1169,17 @@ attribs.override_redirect = g_fullscreen; attribs.colormap = g_xcolmap; - g_wnd = XCreateWindow(g_display, RootWindowOfScreen(g_screen), 0, 0, wndwidth, wndheight, - 0, g_depth, InputOutput, g_visual, - CWBackPixel | CWBackingStore | CWOverrideRedirect | - CWColormap | CWBorderPixel, &attribs); + g_wnd = XCreateWindow(g_display, RootWindowOfScreen(g_screen), g_xpos, g_ypos, wndwidth, + wndheight, 0, g_depth, InputOutput, g_visual, + CWBackPixel | CWBackingStore | CWOverrideRedirect | CWColormap | + CWBorderPixel, &attribs); if (g_gc == NULL) g_gc = XCreateGC(g_display, g_wnd, 0, NULL); + if (g_create_bitmap_gc == NULL) + g_create_bitmap_gc = XCreateGC(g_display, g_wnd, 0, NULL); + if ((g_ownbackstore) && (g_backstore == 0)) { g_backstore = XCreatePixmap(g_display, g_wnd, g_width, g_height, g_depth); @@ -1429,12 +1640,9 @@ error("select: %s\n", strerror(errno)); case 0: - /* TODO: if tv.tv_sec just times out - * we will segfault. - * FIXME: - */ - //s_timeout = True; - //rdpdr_check_fds(&rfds, &wfds, (BOOL) True); + /* Abort serial read calls */ + if (s_timeout) + rdpdr_check_fds(&rfds, &wfds, (BOOL) True); continue; } @@ -1481,7 +1689,7 @@ image = XCreateImage(g_display, g_visual, g_depth, ZPixmap, 0, (char *) tdata, width, height, bitmap_pad, 0); - XPutImage(g_display, bitmap, g_gc, image, 0, 0, 0, 0, width, height); + XPutImage(g_display, bitmap, g_create_bitmap_gc, image, 0, 0, 0, 0, width, height); XFree(image); if (tdata != data) @@ -1539,12 +1747,12 @@ XImage *image; Pixmap bitmap; int scanline; - GC gc; scanline = (width + 7) / 8; bitmap = XCreatePixmap(g_display, g_wnd, width, height, 1); - gc = XCreateGC(g_display, bitmap, 0, NULL); + if (g_create_glyph_gc == 0) + g_create_glyph_gc = XCreateGC(g_display, bitmap, 0, NULL); image = XCreateImage(g_display, g_visual, 1, ZPixmap, 0, (char *) data, width, height, 8, scanline); @@ -1552,10 +1760,9 @@ image->bitmap_bit_order = MSBFirst; XInitImage(image); - XPutImage(g_display, bitmap, gc, image, 0, 0, 0, 0, width, height); + XPutImage(g_display, bitmap, g_create_glyph_gc, image, 0, 0, 0, 0, width, height); XFree(image); - XFreeGC(g_display, gc); return (HGLYPH) bitmap; } @@ -1984,6 +2191,136 @@ FILL_RECTANGLE(x, y, cx, cy); } +void +ui_polygon(uint8 opcode, + /* mode */ uint8 fillmode, + /* dest */ POINT * point, int npoints, + /* brush */ BRUSH * brush, int bgcolour, int fgcolour) +{ + uint8 style, i, ipattern[8]; + Pixmap fill; + + SET_FUNCTION(opcode); + + switch (fillmode) + { + case ALTERNATE: + XSetFillRule(g_display, g_gc, EvenOddRule); + break; + case WINDING: + XSetFillRule(g_display, g_gc, WindingRule); + break; + default: + unimpl("fill mode %d\n", fillmode); + } + + if (brush) + style = brush->style; + else + style = 0; + + switch (style) + { + case 0: /* Solid */ + SET_FOREGROUND(fgcolour); + FILL_POLYGON((XPoint *) point, npoints); + break; + + case 2: /* Hatch */ + fill = (Pixmap) ui_create_glyph(8, 8, + hatch_patterns + brush->pattern[0] * 8); + SET_FOREGROUND(fgcolour); + SET_BACKGROUND(bgcolour); + XSetFillStyle(g_display, g_gc, FillOpaqueStippled); + XSetStipple(g_display, g_gc, fill); + XSetTSOrigin(g_display, g_gc, brush->xorigin, brush->yorigin); + FILL_POLYGON((XPoint *) point, npoints); + XSetFillStyle(g_display, g_gc, FillSolid); + XSetTSOrigin(g_display, g_gc, 0, 0); + ui_destroy_glyph((HGLYPH) fill); + break; + + case 3: /* Pattern */ + for (i = 0; i != 8; i++) + ipattern[7 - i] = brush->pattern[i]; + fill = (Pixmap) ui_create_glyph(8, 8, ipattern); + SET_FOREGROUND(bgcolour); + SET_BACKGROUND(fgcolour); + XSetFillStyle(g_display, g_gc, FillOpaqueStippled); + XSetStipple(g_display, g_gc, fill); + XSetTSOrigin(g_display, g_gc, brush->xorigin, brush->yorigin); + FILL_POLYGON((XPoint *) point, npoints); + XSetFillStyle(g_display, g_gc, FillSolid); + XSetTSOrigin(g_display, g_gc, 0, 0); + ui_destroy_glyph((HGLYPH) fill); + break; + + default: + unimpl("brush %d\n", brush->style); + } + + RESET_FUNCTION(opcode); +} + +void +ui_ellipse(uint8 opcode, + /* mode */ uint8 fillmode, + /* dest */ int x, int y, int cx, int cy, + /* brush */ BRUSH * brush, int bgcolour, int fgcolour) +{ + uint8 style, i, ipattern[8]; + Pixmap fill; + + SET_FUNCTION(opcode); + + if (brush) + style = brush->style; + else + style = 0; + + switch (style) + { + case 0: /* Solid */ + SET_FOREGROUND(fgcolour); + DRAW_ELLIPSE(x, y, cx, cy, fillmode); + break; + + case 2: /* Hatch */ + fill = (Pixmap) ui_create_glyph(8, 8, + hatch_patterns + brush->pattern[0] * 8); + SET_FOREGROUND(fgcolour); + SET_BACKGROUND(bgcolour); + XSetFillStyle(g_display, g_gc, FillOpaqueStippled); + XSetStipple(g_display, g_gc, fill); + XSetTSOrigin(g_display, g_gc, brush->xorigin, brush->yorigin); + DRAW_ELLIPSE(x, y, cx, cy, fillmode); + XSetFillStyle(g_display, g_gc, FillSolid); + XSetTSOrigin(g_display, g_gc, 0, 0); + ui_destroy_glyph((HGLYPH) fill); + break; + + case 3: /* Pattern */ + for (i = 0; i != 8; i++) + ipattern[7 - i] = brush->pattern[i]; + fill = (Pixmap) ui_create_glyph(8, 8, ipattern); + SET_FOREGROUND(bgcolour); + SET_BACKGROUND(fgcolour); + XSetFillStyle(g_display, g_gc, FillOpaqueStippled); + XSetStipple(g_display, g_gc, fill); + XSetTSOrigin(g_display, g_gc, brush->xorigin, brush->yorigin); + DRAW_ELLIPSE(x, y, cx, cy, fillmode); + XSetFillStyle(g_display, g_gc, FillSolid); + XSetTSOrigin(g_display, g_gc, 0, 0); + ui_destroy_glyph((HGLYPH) fill); + break; + + default: + unimpl("brush %d\n", brush->style); + } + + RESET_FUNCTION(opcode); +} + /* warning, this function only draws on wnd or backstore, not both */ void ui_draw_glyph(int mixmode,