213 |
void ui_rect(int x, int y, int cx, int cy, int colour); |
void ui_rect(int x, int y, int cx, int cy, int colour); |
214 |
void ui_polygon(uint8 opcode, uint8 fillmode, POINT * point, int npoints, BRUSH * brush, |
void ui_polygon(uint8 opcode, uint8 fillmode, POINT * point, int npoints, BRUSH * brush, |
215 |
int bgcolour, int fgcolour); |
int bgcolour, int fgcolour); |
216 |
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void ui_polyline(uint8 opcode, POINT * point, int npoints, PEN * pen); |
217 |
void ui_ellipse(uint8 opcode, uint8 fillmode, int x, int y, int cx, int cy, BRUSH * brush, |
void ui_ellipse(uint8 opcode, uint8 fillmode, int x, int y, int cx, int cy, BRUSH * brush, |
218 |
int bgcolour, int fgcolour); |
int bgcolour, int fgcolour); |
219 |
void ui_draw_glyph(int mixmode, int x, int y, int cx, int cy, HGLYPH glyph, int srcx, int srcy, |
void ui_draw_glyph(int mixmode, int x, int y, int cx, int cy, HGLYPH glyph, int srcx, int srcy, |
220 |
int bgcolour, int fgcolour); |
int bgcolour, int fgcolour); |
221 |
void ui_draw_text(uint8 font, uint8 flags, int mixmode, int x, int y, int clipx, int clipy, |
void ui_draw_text(uint8 font, uint8 flags, uint8 opcode, int mixmode, int x, int y, |
222 |
int clipcx, int clipcy, int boxx, int boxy, int boxcx, int boxcy, int bgcolour, |
int clipx, int clipy, int clipcx, int clipcy, int boxx, int boxy, |
223 |
int fgcolour, uint8 * text, uint8 length); |
int boxcx, int boxcy, BRUSH * brush, int bgcolour, int fgcolour, |
224 |
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uint8 * text, uint8 length); |
225 |
void ui_desktop_save(uint32 offset, int x, int y, int cx, int cy); |
void ui_desktop_save(uint32 offset, int x, int y, int cx, int cy); |
226 |
void ui_desktop_restore(uint32 offset, int x, int y, int cx, int cy); |
void ui_desktop_restore(uint32 offset, int x, int y, int cx, int cy); |