172 |
split_colour15(uint32 colour) |
split_colour15(uint32 colour) |
173 |
{ |
{ |
174 |
PixelColour rv; |
PixelColour rv; |
175 |
rv.red = (colour & 0x7c00) >> 7; |
rv.red = ((colour >> 7) & 0xf8) | ((colour >> 12) & 0x7); |
176 |
rv.green = (colour & 0x03e0) >> 2; |
rv.green = ((colour >> 2) & 0xf8) | ((colour >> 8) & 0x7); |
177 |
rv.blue = (colour & 0x001f) << 3; |
rv.blue = ((colour << 3) & 0xf8) | ((colour >> 2) & 0x7); |
178 |
return rv; |
return rv; |
179 |
} |
} |
180 |
|
|
182 |
split_colour16(uint32 colour) |
split_colour16(uint32 colour) |
183 |
{ |
{ |
184 |
PixelColour rv; |
PixelColour rv; |
185 |
rv.red = (colour & 0xf800) >> 8; |
rv.red = ((colour >> 8) & 0xf8) | ((colour >> 13) & 0x7); |
186 |
rv.green = (colour & 0x07e0) >> 3; |
rv.green = ((colour >> 3) & 0xfc) | ((colour >> 9) & 0x3); |
187 |
rv.blue = (colour & 0x001f) << 3; |
rv.blue = ((colour << 3) & 0xf8) | ((colour >> 2) & 0x7); |
188 |
return rv; |
return rv; |
189 |
} |
} |
190 |
|
|
230 |
return make_colour(pc); |
return make_colour(pc); |
231 |
} |
} |
232 |
|
|
233 |
|
/* indent is confused by UNROLL8 */ |
234 |
|
/* *INDENT-OFF* */ |
235 |
|
|
236 |
|
/* repeat and unroll, similar to bitmap.c */ |
237 |
|
/* potentialy any of the following translate */ |
238 |
|
/* functions can use repeat but just doing */ |
239 |
|
/* the most common ones */ |
240 |
|
|
241 |
#define UNROLL8(stm) { stm stm stm stm stm stm stm stm } |
#define UNROLL8(stm) { stm stm stm stm stm stm stm stm } |
242 |
#define REPEAT(stm) \ |
/* 2 byte output repeat */ |
243 |
|
#define REPEAT2(stm) \ |
244 |
|
{ \ |
245 |
|
while (out <= end - 8 * 2) \ |
246 |
|
UNROLL8(stm) \ |
247 |
|
while (out < end) \ |
248 |
|
{ stm } \ |
249 |
|
} |
250 |
|
/* 4 byte output repeat */ |
251 |
|
#define REPEAT4(stm) \ |
252 |
{ \ |
{ \ |
253 |
while (out <= end - 8 * 4) \ |
while (out <= end - 8 * 4) \ |
254 |
UNROLL8(stm) \ |
UNROLL8(stm) \ |
269 |
uint16 value; |
uint16 value; |
270 |
|
|
271 |
if (g_arch_match) |
if (g_arch_match) |
272 |
REPEAT(*((uint16 *) out) = g_colmap[*(data++)]; out += 2; |
{ |
273 |
|
REPEAT2 |
274 |
|
( |
275 |
|
*((uint16 *) out) = g_colmap[*(data++)]; |
276 |
|
out += 2; |
277 |
) |
) |
278 |
else |
} |
279 |
if (g_xserver_be) |
else if (g_xserver_be) |
|
{ |
|
|
while (out < end) |
|
280 |
{ |
{ |
281 |
value = (uint16) g_colmap[*(data++)]; |
while (out < end) |
282 |
*(out++) = value >> 8; |
{ |
283 |
*(out++) = value; |
value = (uint16) g_colmap[*(data++)]; |
284 |
|
*(out++) = value >> 8; |
285 |
|
*(out++) = value; |
286 |
|
} |
287 |
} |
} |
288 |
} |
else |
|
else |
|
|
{ |
|
|
while (out < end) |
|
289 |
{ |
{ |
290 |
value = (uint16) g_colmap[*(data++)]; |
while (out < end) |
291 |
*(out++) = value; |
{ |
292 |
*(out++) = value >> 8; |
value = (uint16) g_colmap[*(data++)]; |
293 |
|
*(out++) = value; |
294 |
|
*(out++) = value >> 8; |
295 |
|
} |
296 |
} |
} |
297 |
} |
} |
|
} |
|
298 |
|
|
299 |
/* little endian - conversion happens when colourmap is built */ |
/* little endian - conversion happens when colourmap is built */ |
300 |
static void |
static void |
330 |
uint32 value; |
uint32 value; |
331 |
|
|
332 |
if (g_arch_match) |
if (g_arch_match) |
333 |
REPEAT(*((uint32 *) out) = g_colmap[*(data++)]; out += 4; |
{ |
334 |
|
REPEAT4 |
335 |
|
( |
336 |
|
*((uint32 *) out) = g_colmap[*(data++)]; |
337 |
|
out += 4; |
338 |
) |
) |
339 |
else |
} |
340 |
if (g_xserver_be) |
else if (g_xserver_be) |
|
{ |
|
|
while (out < end) |
|
341 |
{ |
{ |
342 |
value = g_colmap[*(data++)]; |
while (out < end) |
343 |
*(out++) = value >> 24; |
{ |
344 |
*(out++) = value >> 16; |
value = g_colmap[*(data++)]; |
345 |
*(out++) = value >> 8; |
*(out++) = value >> 24; |
346 |
*(out++) = value; |
*(out++) = value >> 16; |
347 |
|
*(out++) = value >> 8; |
348 |
|
*(out++) = value; |
349 |
|
} |
350 |
} |
} |
351 |
} |
else |
|
else |
|
|
{ |
|
|
while (out < end) |
|
352 |
{ |
{ |
353 |
value = g_colmap[*(data++)]; |
while (out < end) |
354 |
*(out++) = value; |
{ |
355 |
*(out++) = value >> 8; |
value = g_colmap[*(data++)]; |
356 |
*(out++) = value >> 16; |
*(out++) = value; |
357 |
*(out++) = value >> 24; |
*(out++) = value >> 8; |
358 |
|
*(out++) = value >> 16; |
359 |
|
*(out++) = value >> 24; |
360 |
|
} |
361 |
} |
} |
362 |
} |
} |
363 |
} |
|
364 |
|
/* *INDENT-ON* */ |
365 |
|
|
366 |
static void |
static void |
367 |
translate15to16(uint16 * data, uint8 * out, uint8 * end) |
translate15to16(uint16 * data, uint8 * out, uint8 * end) |
1058 |
ui_resize_window() |
ui_resize_window() |
1059 |
{ |
{ |
1060 |
XSizeHints *sizehints; |
XSizeHints *sizehints; |
1061 |
|
Pixmap bs; |
1062 |
|
|
1063 |
sizehints = XAllocSizeHints(); |
sizehints = XAllocSizeHints(); |
1064 |
if (sizehints) |
if (sizehints) |
1074 |
{ |
{ |
1075 |
XResizeWindow(g_display, g_wnd, g_width, g_height); |
XResizeWindow(g_display, g_wnd, g_width, g_height); |
1076 |
} |
} |
1077 |
|
|
1078 |
|
/* create new backstore pixmap */ |
1079 |
|
if (g_backstore != 0) |
1080 |
|
{ |
1081 |
|
bs = XCreatePixmap(g_display, g_wnd, g_width, g_height, g_depth); |
1082 |
|
XSetForeground(g_display, g_gc, BlackPixelOfScreen(g_screen)); |
1083 |
|
XFillRectangle(g_display, bs, g_gc, 0, 0, g_width, g_height); |
1084 |
|
XCopyArea(g_display, g_backstore, bs, g_gc, 0, 0, g_width, g_height, 0, 0); |
1085 |
|
XFreePixmap(g_display, g_backstore); |
1086 |
|
g_backstore = bs; |
1087 |
|
} |
1088 |
} |
} |
1089 |
|
|
1090 |
void |
void |