38 |
extern BOOL g_grab_keyboard; |
extern BOOL g_grab_keyboard; |
39 |
extern BOOL g_hide_decorations; |
extern BOOL g_hide_decorations; |
40 |
extern char g_title[]; |
extern char g_title[]; |
41 |
extern int g_server_bpp; |
/* Color depth of the RDP session. |
42 |
|
As of RDP 5.1, it may be 8, 15, 16 or 24. */ |
43 |
|
extern int g_server_depth; |
44 |
extern int g_win_button_size; |
extern int g_win_button_size; |
45 |
|
|
46 |
Display *g_display; |
Display *g_display; |
55 |
static GC g_create_bitmap_gc = NULL; |
static GC g_create_bitmap_gc = NULL; |
56 |
static GC g_create_glyph_gc = NULL; |
static GC g_create_glyph_gc = NULL; |
57 |
static Visual *g_visual; |
static Visual *g_visual; |
58 |
|
/* Color depth of the X11 visual of our window (e.g. 24 for True Color R8G8B visual). |
59 |
|
This may be 32 for R8G8B8 visuals, and then the rest of the bits are undefined |
60 |
|
as far as we're concerned. */ |
61 |
static int g_depth; |
static int g_depth; |
62 |
|
/* Bits-per-Pixel of the pixmaps we'll be using to draw on our window. |
63 |
|
This may be larger than g_depth, in which case some of the bits would |
64 |
|
be kept solely for alignment (e.g. 32bpp pixmaps on a 24bpp visual). */ |
65 |
static int g_bpp; |
static int g_bpp; |
66 |
static XIM g_IM; |
static XIM g_IM; |
67 |
static XIC g_IC; |
static XIC g_IC; |
71 |
static Atom g_protocol_atom, g_kill_atom; |
static Atom g_protocol_atom, g_kill_atom; |
72 |
static BOOL g_focused; |
static BOOL g_focused; |
73 |
static BOOL g_mouse_in_wnd; |
static BOOL g_mouse_in_wnd; |
74 |
static BOOL g_arch_match = False; /* set to True if RGB XServer and little endian */ |
/* Indicates that: |
75 |
|
1) visual has 15, 16 or 24 depth and the same color channel masks |
76 |
|
as its RDP equivalent (implies X server is LE), |
77 |
|
2) host is LE |
78 |
|
This will trigger an optimization whose real value is questionable. |
79 |
|
*/ |
80 |
|
static BOOL g_compatible_arch; |
81 |
|
/* Indicates whether RDP's bitmaps and our XImages have the same |
82 |
|
binary format. If so, we can avoid an expensive translation. |
83 |
|
Note that this can be true when g_compatible_arch is false, |
84 |
|
e.g.: |
85 |
|
|
86 |
|
RDP(LE) <-> host(BE) <-> X-Server(LE) |
87 |
|
|
88 |
|
('host' is the machine running rdesktop; the host simply memcpy's |
89 |
|
so its endianess doesn't matter) |
90 |
|
*/ |
91 |
|
static BOOL g_no_translate_image = False; |
92 |
|
|
93 |
/* endianness */ |
/* endianness */ |
94 |
static BOOL g_host_be; |
static BOOL g_host_be; |
117 |
#define PROP_MOTIF_WM_HINTS_ELEMENTS 5 |
#define PROP_MOTIF_WM_HINTS_ELEMENTS 5 |
118 |
typedef struct |
typedef struct |
119 |
{ |
{ |
120 |
uint32 flags; |
unsigned long flags; |
121 |
uint32 functions; |
unsigned long functions; |
122 |
uint32 decorations; |
unsigned long decorations; |
123 |
sint32 inputMode; |
long inputMode; |
124 |
uint32 status; |
unsigned long status; |
125 |
} |
} |
126 |
PropMotifWmHints; |
PropMotifWmHints; |
127 |
|
|
175 |
static Colormap g_xcolmap; |
static Colormap g_xcolmap; |
176 |
static uint32 *g_colmap = NULL; |
static uint32 *g_colmap = NULL; |
177 |
|
|
178 |
#define TRANSLATE(col) ( g_server_bpp != 8 ? translate_colour(col) : g_owncolmap ? col : g_colmap[col] ) |
#define TRANSLATE(col) ( g_server_depth != 8 ? translate_colour(col) : g_owncolmap ? col : g_colmap[col] ) |
179 |
#define SET_FOREGROUND(col) XSetForeground(g_display, g_gc, TRANSLATE(col)); |
#define SET_FOREGROUND(col) XSetForeground(g_display, g_gc, TRANSLATE(col)); |
180 |
#define SET_BACKGROUND(col) XSetBackground(g_display, g_gc, TRANSLATE(col)); |
#define SET_BACKGROUND(col) XSetBackground(g_display, g_gc, TRANSLATE(col)); |
181 |
|
|
254 |
#define BSWAP32(x) { x = (((x & 0xff00ff) << 8) | ((x >> 8) & 0xff00ff)); \ |
#define BSWAP32(x) { x = (((x & 0xff00ff) << 8) | ((x >> 8) & 0xff00ff)); \ |
255 |
x = (x << 16) | (x >> 16); } |
x = (x << 16) | (x >> 16); } |
256 |
|
|
257 |
|
/* The following macros output the same octet sequences |
258 |
|
on both BE and LE hosts: */ |
259 |
|
|
260 |
#define BOUT16(o, x) { *(o++) = x >> 8; *(o++) = x; } |
#define BOUT16(o, x) { *(o++) = x >> 8; *(o++) = x; } |
261 |
#define BOUT24(o, x) { *(o++) = x >> 16; *(o++) = x >> 8; *(o++) = x; } |
#define BOUT24(o, x) { *(o++) = x >> 16; *(o++) = x >> 8; *(o++) = x; } |
262 |
#define BOUT32(o, x) { *(o++) = x >> 24; *(o++) = x >> 16; *(o++) = x >> 8; *(o++) = x; } |
#define BOUT32(o, x) { *(o++) = x >> 24; *(o++) = x >> 16; *(o++) = x >> 8; *(o++) = x; } |
268 |
translate_colour(uint32 colour) |
translate_colour(uint32 colour) |
269 |
{ |
{ |
270 |
PixelColour pc; |
PixelColour pc; |
271 |
switch (g_server_bpp) |
switch (g_server_depth) |
272 |
{ |
{ |
273 |
case 15: |
case 15: |
274 |
SPLITCOLOUR15(colour, pc); |
SPLITCOLOUR15(colour, pc); |
279 |
case 24: |
case 24: |
280 |
SPLITCOLOUR24(colour, pc); |
SPLITCOLOUR24(colour, pc); |
281 |
break; |
break; |
282 |
|
default: |
283 |
|
/* Avoid warning */ |
284 |
|
pc.red = 0; |
285 |
|
pc.green = 0; |
286 |
|
pc.blue = 0; |
287 |
|
break; |
288 |
} |
} |
289 |
return MAKECOLOUR(pc); |
return MAKECOLOUR(pc); |
290 |
} |
} |
336 |
{ |
{ |
337 |
uint16 value; |
uint16 value; |
338 |
|
|
339 |
if (g_arch_match) |
if (g_compatible_arch) |
340 |
{ |
{ |
341 |
/* *INDENT-OFF* */ |
/* *INDENT-OFF* */ |
342 |
REPEAT2 |
REPEAT2 |
370 |
{ |
{ |
371 |
uint32 value; |
uint32 value; |
372 |
|
|
373 |
if (g_xserver_be) |
if (g_compatible_arch) |
374 |
{ |
{ |
375 |
while (out < end) |
while (out < end) |
376 |
{ |
{ |
393 |
{ |
{ |
394 |
uint32 value; |
uint32 value; |
395 |
|
|
396 |
if (g_arch_match) |
if (g_compatible_arch) |
397 |
{ |
{ |
398 |
/* *INDENT-OFF* */ |
/* *INDENT-OFF* */ |
399 |
REPEAT4 |
REPEAT4 |
465 |
uint16 pixel; |
uint16 pixel; |
466 |
PixelColour pc; |
PixelColour pc; |
467 |
|
|
468 |
if (g_arch_match) |
if (g_compatible_arch) |
469 |
{ |
{ |
470 |
/* *INDENT-OFF* */ |
/* *INDENT-OFF* */ |
471 |
REPEAT3 |
REPEAT3 |
515 |
uint32 value; |
uint32 value; |
516 |
PixelColour pc; |
PixelColour pc; |
517 |
|
|
518 |
if (g_arch_match) |
if (g_compatible_arch) |
519 |
{ |
{ |
520 |
/* *INDENT-OFF* */ |
/* *INDENT-OFF* */ |
521 |
REPEAT4 |
REPEAT4 |
623 |
uint16 pixel; |
uint16 pixel; |
624 |
PixelColour pc; |
PixelColour pc; |
625 |
|
|
626 |
if (g_arch_match) |
if (g_compatible_arch) |
627 |
{ |
{ |
628 |
/* *INDENT-OFF* */ |
/* *INDENT-OFF* */ |
629 |
REPEAT3 |
REPEAT3 |
693 |
uint32 value; |
uint32 value; |
694 |
PixelColour pc; |
PixelColour pc; |
695 |
|
|
696 |
if (g_arch_match) |
if (g_compatible_arch) |
697 |
{ |
{ |
698 |
/* *INDENT-OFF* */ |
/* *INDENT-OFF* */ |
699 |
REPEAT4 |
REPEAT4 |
822 |
uint32 value; |
uint32 value; |
823 |
PixelColour pc; |
PixelColour pc; |
824 |
|
|
825 |
if (g_arch_match) |
if (g_compatible_arch) |
826 |
{ |
{ |
827 |
/* *INDENT-OFF* */ |
/* *INDENT-OFF* */ |
828 |
#ifdef NEED_ALIGN |
#ifdef NEED_ALIGN |
836 |
#else |
#else |
837 |
REPEAT4 |
REPEAT4 |
838 |
( |
( |
839 |
*((uint32 *) out) = *((uint32 *) data); |
/* Only read 3 bytes. Reading 4 bytes means reading beyond buffer. */ |
840 |
out += 4; |
*((uint32 *) out) = *((uint16 *) data) + (*((uint8 *) data + 2) << 16); |
841 |
data += 3; |
out += 4; |
842 |
|
data += 3; |
843 |
) |
) |
844 |
#endif |
#endif |
845 |
/* *INDENT-ON* */ |
/* *INDENT-ON* */ |
877 |
uint8 *out; |
uint8 *out; |
878 |
uint8 *end; |
uint8 *end; |
879 |
|
|
880 |
/* if server and xserver bpp match, */ |
/* |
881 |
/* and arch(endian) matches, no need to translate */ |
If RDP depth and X Visual depths match, |
882 |
/* just return data */ |
and arch(endian) matches, no need to translate: |
883 |
if (g_arch_match) |
just return data. |
884 |
|
Note: select_visual should've already ensured g_no_translate |
885 |
|
is only set for compatible depths, but the RDP depth might've |
886 |
|
changed during connection negotiations. |
887 |
|
*/ |
888 |
|
if (g_no_translate_image) |
889 |
{ |
{ |
890 |
if (g_depth == 15 && g_server_bpp == 15) |
if ((g_depth == 15 && g_server_depth == 15) || |
891 |
return data; |
(g_depth == 16 && g_server_depth == 16) || |
892 |
if (g_depth == 16 && g_server_bpp == 16) |
(g_depth == 24 && g_server_depth == 24)) |
|
return data; |
|
|
if (g_depth == 24 && g_bpp == 24 && g_server_bpp == 24) |
|
893 |
return data; |
return data; |
894 |
} |
} |
895 |
|
|
897 |
out = (uint8 *) xmalloc(size); |
out = (uint8 *) xmalloc(size); |
898 |
end = out + size; |
end = out + size; |
899 |
|
|
900 |
switch (g_server_bpp) |
switch (g_server_depth) |
901 |
{ |
{ |
902 |
case 24: |
case 24: |
903 |
switch (g_bpp) |
switch (g_bpp) |
995 |
*shift_r = 8 - ffs(mask & ~(mask >> 1)); |
*shift_r = 8 - ffs(mask & ~(mask >> 1)); |
996 |
} |
} |
997 |
|
|
998 |
BOOL |
/* Given a mask of a colour channel (e.g. XVisualInfo.red_mask), |
999 |
ui_init(void) |
calculates the bits-per-pixel of this channel (a.k.a. colour weight). |
1000 |
|
*/ |
1001 |
|
static unsigned |
1002 |
|
calculate_mask_weight(uint32 mask) |
1003 |
|
{ |
1004 |
|
unsigned weight = 0; |
1005 |
|
do |
1006 |
|
{ |
1007 |
|
weight += (mask & 1); |
1008 |
|
} |
1009 |
|
while (mask >>= 1); |
1010 |
|
return weight; |
1011 |
|
} |
1012 |
|
|
1013 |
|
static BOOL |
1014 |
|
select_visual() |
1015 |
{ |
{ |
|
XVisualInfo vi; |
|
1016 |
XPixmapFormatValues *pfm; |
XPixmapFormatValues *pfm; |
1017 |
uint16 test; |
int pixmap_formats_count, visuals_count; |
|
int i, screen_num, nvisuals; |
|
1018 |
XVisualInfo *vmatches = NULL; |
XVisualInfo *vmatches = NULL; |
1019 |
XVisualInfo template; |
XVisualInfo template; |
1020 |
Bool TrueColorVisual = False; |
int i; |
1021 |
|
unsigned red_weight, blue_weight, green_weight; |
1022 |
|
|
1023 |
g_display = XOpenDisplay(NULL); |
red_weight = blue_weight = green_weight = 0; |
1024 |
if (g_display == NULL) |
|
1025 |
|
pfm = XListPixmapFormats(g_display, &pixmap_formats_count); |
1026 |
|
if (pfm == NULL) |
1027 |
{ |
{ |
1028 |
error("Failed to open display: %s\n", XDisplayName(NULL)); |
error("Unable to get list of pixmap formats from display.\n"); |
1029 |
|
XCloseDisplay(g_display); |
1030 |
return False; |
return False; |
1031 |
} |
} |
1032 |
|
|
1033 |
screen_num = DefaultScreen(g_display); |
/* Search for best TrueColor visual */ |
|
g_x_socket = ConnectionNumber(g_display); |
|
|
g_screen = ScreenOfDisplay(g_display, screen_num); |
|
|
g_depth = DefaultDepthOfScreen(g_screen); |
|
|
|
|
|
/* Search for best TrueColor depth */ |
|
1034 |
template.class = TrueColor; |
template.class = TrueColor; |
1035 |
vmatches = XGetVisualInfo(g_display, VisualClassMask, &template, &nvisuals); |
vmatches = XGetVisualInfo(g_display, VisualClassMask, &template, &visuals_count); |
1036 |
|
g_visual = NULL; |
1037 |
|
g_no_translate_image = False; |
1038 |
|
g_compatible_arch = False; |
1039 |
|
if (vmatches != NULL) |
1040 |
|
{ |
1041 |
|
for (i = 0; i < visuals_count; ++i) |
1042 |
|
{ |
1043 |
|
XVisualInfo *visual_info = &vmatches[i]; |
1044 |
|
|
1045 |
|
/* Try to find a no-translation visual that'll |
1046 |
|
allow us to use RDP bitmaps directly as ZPixmaps. */ |
1047 |
|
if (!g_xserver_be && (((visual_info->depth == 15) && |
1048 |
|
/* R5G5B5 */ |
1049 |
|
(visual_info->red_mask == 0x7c00) && |
1050 |
|
(visual_info->green_mask == 0x3e0) && |
1051 |
|
(visual_info->blue_mask == 0x1f)) || |
1052 |
|
((visual_info->depth == 16) && |
1053 |
|
/* R5G6B5 */ |
1054 |
|
(visual_info->red_mask == 0xf800) && |
1055 |
|
(visual_info->green_mask == 0x7e0) && |
1056 |
|
(visual_info->blue_mask == 0x1f)) || |
1057 |
|
((visual_info->depth == 24) && |
1058 |
|
/* R8G8B8 */ |
1059 |
|
(visual_info->red_mask == 0xff0000) && |
1060 |
|
(visual_info->green_mask == 0xff00) && |
1061 |
|
(visual_info->blue_mask == 0xff)))) |
1062 |
|
{ |
1063 |
|
g_visual = visual_info->visual; |
1064 |
|
g_depth = visual_info->depth; |
1065 |
|
g_compatible_arch = !g_host_be; |
1066 |
|
g_no_translate_image = (visual_info->depth == g_server_depth); |
1067 |
|
if (g_no_translate_image) |
1068 |
|
/* We found the best visual */ |
1069 |
|
break; |
1070 |
|
} |
1071 |
|
else |
1072 |
|
{ |
1073 |
|
g_compatible_arch = False; |
1074 |
|
} |
1075 |
|
|
1076 |
nvisuals--; |
if (visual_info->depth > 24) |
1077 |
while (nvisuals >= 0) |
{ |
1078 |
{ |
/* Avoid 32-bit visuals and likes like the plague. |
1079 |
if ((vmatches + nvisuals)->depth > g_depth) |
They're either untested or proven to work bad |
1080 |
{ |
(e.g. nvidia's Composite 32-bit visual). |
1081 |
g_depth = (vmatches + nvisuals)->depth; |
Most implementation offer a 24-bit visual anyway. */ |
1082 |
|
continue; |
1083 |
|
} |
1084 |
|
|
1085 |
|
/* Only care for visuals, for whose BPPs (not depths!) |
1086 |
|
we have a translateXtoY function. */ |
1087 |
|
BOOL can_translate_to_bpp = False; |
1088 |
|
int j; |
1089 |
|
for (j = 0; j < pixmap_formats_count; ++j) |
1090 |
|
{ |
1091 |
|
if (pfm[j].depth == visual_info->depth) |
1092 |
|
{ |
1093 |
|
if ((pfm[j].bits_per_pixel == 16) || |
1094 |
|
(pfm[j].bits_per_pixel == 24) || |
1095 |
|
(pfm[j].bits_per_pixel == 32)) |
1096 |
|
{ |
1097 |
|
can_translate_to_bpp = True; |
1098 |
|
} |
1099 |
|
break; |
1100 |
|
} |
1101 |
|
} |
1102 |
|
|
1103 |
|
/* Prefer formats which have the most colour depth. |
1104 |
|
We're being truly aristocratic here, minding each |
1105 |
|
weight on its own. */ |
1106 |
|
if (can_translate_to_bpp) |
1107 |
|
{ |
1108 |
|
unsigned vis_red_weight = |
1109 |
|
calculate_mask_weight(visual_info->red_mask); |
1110 |
|
unsigned vis_green_weight = |
1111 |
|
calculate_mask_weight(visual_info->green_mask); |
1112 |
|
unsigned vis_blue_weight = |
1113 |
|
calculate_mask_weight(visual_info->blue_mask); |
1114 |
|
if ((vis_red_weight >= red_weight) |
1115 |
|
&& (vis_green_weight >= green_weight) |
1116 |
|
&& (vis_blue_weight >= blue_weight)) |
1117 |
|
{ |
1118 |
|
red_weight = vis_red_weight; |
1119 |
|
green_weight = vis_green_weight; |
1120 |
|
blue_weight = vis_blue_weight; |
1121 |
|
g_visual = visual_info->visual; |
1122 |
|
g_depth = visual_info->depth; |
1123 |
|
} |
1124 |
|
} |
1125 |
} |
} |
1126 |
nvisuals--; |
XFree(vmatches); |
|
TrueColorVisual = True; |
|
1127 |
} |
} |
1128 |
|
|
1129 |
test = 1; |
if (g_visual != NULL) |
|
g_host_be = !(BOOL) (*(uint8 *) (&test)); |
|
|
g_xserver_be = (ImageByteOrder(g_display) == MSBFirst); |
|
|
|
|
|
if ((g_server_bpp == 8) && ((!TrueColorVisual) || (g_depth <= 8))) |
|
1130 |
{ |
{ |
1131 |
/* we use a colourmap, so the default visual should do */ |
g_owncolmap = False; |
1132 |
g_visual = DefaultVisualOfScreen(g_screen); |
calculate_shifts(g_visual->red_mask, &g_red_shift_r, &g_red_shift_l); |
1133 |
g_depth = DefaultDepthOfScreen(g_screen); |
calculate_shifts(g_visual->green_mask, &g_green_shift_r, &g_green_shift_l); |
1134 |
|
calculate_shifts(g_visual->blue_mask, &g_blue_shift_r, &g_blue_shift_l); |
|
/* Do not allocate colours on a TrueColor visual */ |
|
|
if (g_visual->class == TrueColor) |
|
|
{ |
|
|
g_owncolmap = False; |
|
|
} |
|
1135 |
} |
} |
1136 |
else |
else |
1137 |
{ |
{ |
1138 |
/* need a truecolour visual */ |
template.class = PseudoColor; |
1139 |
if (!XMatchVisualInfo(g_display, screen_num, g_depth, TrueColor, &vi)) |
template.depth = 8; |
1140 |
{ |
template.colormap_size = 256; |
1141 |
error("The display does not support true colour - high colour support unavailable.\n"); |
vmatches = |
1142 |
|
XGetVisualInfo(g_display, |
1143 |
|
VisualClassMask | VisualDepthMask | VisualColormapSizeMask, |
1144 |
|
&template, &visuals_count); |
1145 |
|
if (vmatches == NULL) |
1146 |
|
{ |
1147 |
|
error("No usable TrueColor or PseudoColor visuals on this display.\n"); |
1148 |
|
XCloseDisplay(g_display); |
1149 |
|
XFree(pfm); |
1150 |
return False; |
return False; |
1151 |
} |
} |
1152 |
|
|
1153 |
g_visual = vi.visual; |
/* we use a colourmap, so the default visual should do */ |
1154 |
g_owncolmap = False; |
g_owncolmap = True; |
1155 |
calculate_shifts(vi.red_mask, &g_red_shift_r, &g_red_shift_l); |
g_visual = vmatches[0].visual; |
1156 |
calculate_shifts(vi.blue_mask, &g_blue_shift_r, &g_blue_shift_l); |
g_depth = vmatches[0].depth; |
1157 |
calculate_shifts(vi.green_mask, &g_green_shift_r, &g_green_shift_l); |
} |
1158 |
|
|
1159 |
/* if RGB video and everything is little endian */ |
g_bpp = 0; |
1160 |
if ((vi.red_mask > vi.green_mask && vi.green_mask > vi.blue_mask) && |
for (i = 0; i < pixmap_formats_count; ++i) |
1161 |
!g_xserver_be && !g_host_be) |
{ |
1162 |
|
XPixmapFormatValues *pf = &pfm[i]; |
1163 |
|
if (pf->depth == g_depth) |
1164 |
{ |
{ |
1165 |
if (g_depth <= 16 || (g_red_shift_l == 16 && g_green_shift_l == 8 && |
g_bpp = pf->bits_per_pixel; |
1166 |
g_blue_shift_l == 0)) |
|
1167 |
|
if (g_no_translate_image) |
1168 |
{ |
{ |
1169 |
g_arch_match = True; |
switch (g_server_depth) |
1170 |
|
{ |
1171 |
|
case 15: |
1172 |
|
case 16: |
1173 |
|
if (g_bpp != 16) |
1174 |
|
g_no_translate_image = False; |
1175 |
|
break; |
1176 |
|
case 24: |
1177 |
|
/* Yes, this will force image translation |
1178 |
|
on most modern servers which use 32 bits |
1179 |
|
for R8G8B8. */ |
1180 |
|
if (g_bpp != 24) |
1181 |
|
g_no_translate_image = False; |
1182 |
|
break; |
1183 |
|
default: |
1184 |
|
g_no_translate_image = False; |
1185 |
|
break; |
1186 |
|
} |
1187 |
} |
} |
|
} |
|
1188 |
|
|
1189 |
if (g_arch_match) |
/* Pixmap formats list is a depth-to-bpp mapping -- |
1190 |
{ |
there's just a single entry for every depth, |
1191 |
DEBUG(("Architectures match, enabling little endian optimisations.\n")); |
so we can safely break here */ |
1192 |
|
break; |
1193 |
} |
} |
1194 |
} |
} |
1195 |
|
XFree(pfm); |
1196 |
|
pfm = NULL; |
1197 |
|
return True; |
1198 |
|
} |
1199 |
|
|
1200 |
pfm = XListPixmapFormats(g_display, &i); |
BOOL |
1201 |
if (pfm != NULL) |
ui_init(void) |
1202 |
|
{ |
1203 |
|
int screen_num; |
1204 |
|
|
1205 |
|
g_display = XOpenDisplay(NULL); |
1206 |
|
if (g_display == NULL) |
1207 |
{ |
{ |
1208 |
/* Use maximum bpp for this depth - this is generally |
error("Failed to open display: %s\n", XDisplayName(NULL)); |
1209 |
desirable, e.g. 24 bits->32 bits. */ |
return False; |
|
while (i--) |
|
|
{ |
|
|
if ((pfm[i].depth == g_depth) && (pfm[i].bits_per_pixel > g_bpp)) |
|
|
{ |
|
|
g_bpp = pfm[i].bits_per_pixel; |
|
|
} |
|
|
} |
|
|
XFree(pfm); |
|
1210 |
} |
} |
1211 |
|
|
|
if (g_bpp < 8) |
|
1212 |
{ |
{ |
1213 |
error("Less than 8 bpp not currently supported.\n"); |
uint16 endianess_test = 1; |
1214 |
XCloseDisplay(g_display); |
g_host_be = !(BOOL) (*(uint8 *) (&endianess_test)); |
1215 |
|
} |
1216 |
|
|
1217 |
|
g_xserver_be = (ImageByteOrder(g_display) == MSBFirst); |
1218 |
|
screen_num = DefaultScreen(g_display); |
1219 |
|
g_x_socket = ConnectionNumber(g_display); |
1220 |
|
g_screen = ScreenOfDisplay(g_display, screen_num); |
1221 |
|
g_depth = DefaultDepthOfScreen(g_screen); |
1222 |
|
|
1223 |
|
if (!select_visual()) |
1224 |
return False; |
return False; |
1225 |
|
|
1226 |
|
if (g_no_translate_image) |
1227 |
|
{ |
1228 |
|
DEBUG(("Performance optimization possible: avoiding image translation (colour depth conversion).\n")); |
1229 |
|
} |
1230 |
|
|
1231 |
|
if (g_server_depth > g_bpp) |
1232 |
|
{ |
1233 |
|
warning("Remote desktop colour depth %d higher than display colour depth %d.\n", |
1234 |
|
g_server_depth, g_bpp); |
1235 |
} |
} |
1236 |
|
|
1237 |
|
DEBUG(("RDP depth: %d, display depth: %d, display bpp: %d, X server BE: %d, host BE: %d\n", |
1238 |
|
g_server_depth, g_depth, g_bpp, g_xserver_be, g_host_be)); |
1239 |
|
|
1240 |
if (!g_owncolmap) |
if (!g_owncolmap) |
1241 |
{ |
{ |
1242 |
g_xcolmap = |
g_xcolmap = |
1243 |
XCreateColormap(g_display, RootWindowOfScreen(g_screen), g_visual, |
XCreateColormap(g_display, RootWindowOfScreen(g_screen), g_visual, |
1244 |
AllocNone); |
AllocNone); |
1245 |
if (g_depth <= 8) |
if (g_depth <= 8) |
1246 |
warning("Screen depth is 8 bits or lower: you may want to use -C for a private colourmap\n"); |
warning("Display colour depth is %d bit: you may want to use -C for a private colourmap.\n", g_depth); |
1247 |
} |
} |
1248 |
|
|
1249 |
if ((!g_ownbackstore) && (DoesBackingStore(g_screen) != Always)) |
if ((!g_ownbackstore) && (DoesBackingStore(g_screen) != Always)) |
1250 |
{ |
{ |
1251 |
warning("External BackingStore not available, using internal\n"); |
warning("External BackingStore not available. Using internal.\n"); |
1252 |
g_ownbackstore = True; |
g_ownbackstore = True; |
1253 |
} |
} |
1254 |
|
|
1259 |
{ |
{ |
1260 |
g_width = WidthOfScreen(g_screen); |
g_width = WidthOfScreen(g_screen); |
1261 |
g_height = HeightOfScreen(g_screen); |
g_height = HeightOfScreen(g_screen); |
1262 |
|
g_using_full_workarea = True; |
1263 |
} |
} |
1264 |
else if (g_width < 0) |
else if (g_width < 0) |
1265 |
{ |
{ |
1273 |
{ |
{ |
1274 |
/* Fetch geometry from _NET_WORKAREA */ |
/* Fetch geometry from _NET_WORKAREA */ |
1275 |
uint32 x, y, cx, cy; |
uint32 x, y, cx, cy; |
|
g_using_full_workarea = True; |
|
|
|
|
1276 |
if (get_current_workarea(&x, &y, &cx, &cy) == 0) |
if (get_current_workarea(&x, &y, &cx, &cy) == 0) |
1277 |
{ |
{ |
1278 |
g_width = cx; |
g_width = cx; |
1279 |
g_height = cy; |
g_height = cy; |
1280 |
|
g_using_full_workarea = True; |
1281 |
} |
} |
1282 |
else |
else |
1283 |
{ |
{ |
1284 |
warning("Failed to get workarea: probably your window manager does not support extended hints\n"); |
warning("Failed to get workarea: probably your window manager does not support extended hints\n"); |
1285 |
g_width = 800; |
g_width = WidthOfScreen(g_screen); |
1286 |
g_height = 600; |
g_height = HeightOfScreen(g_screen); |
1287 |
} |
} |
1288 |
} |
} |
1289 |
|
|
1299 |
|
|
1300 |
xclip_init(); |
xclip_init(); |
1301 |
|
|
1302 |
DEBUG_RDP5(("server bpp %d client bpp %d depth %d\n", g_server_bpp, g_bpp, g_depth)); |
DEBUG_RDP5(("server bpp %d client bpp %d depth %d\n", g_server_depth, g_bpp, g_depth)); |
1303 |
|
|
1304 |
return True; |
return True; |
1305 |
} |
} |
1860 |
uint8 *tdata; |
uint8 *tdata; |
1861 |
int bitmap_pad; |
int bitmap_pad; |
1862 |
|
|
1863 |
if (g_server_bpp == 8) |
if (g_server_depth == 8) |
1864 |
{ |
{ |
1865 |
bitmap_pad = 8; |
bitmap_pad = 8; |
1866 |
} |
} |
1892 |
uint8 *tdata; |
uint8 *tdata; |
1893 |
int bitmap_pad; |
int bitmap_pad; |
1894 |
|
|
1895 |
if (g_server_bpp == 8) |
if (g_server_depth == 8) |
1896 |
{ |
{ |
1897 |
bitmap_pad = 8; |
bitmap_pad = 8; |
1898 |
} |
} |