/[gxemul]/upstream/0.4.6/doc/translation.html
This is repository of my old source code which isn't updated any more. Go to git.rot13.org for current projects!
ViewVC logotype

Annotation of /upstream/0.4.6/doc/translation.html

Parent Directory Parent Directory | Revision Log Revision Log


Revision 43 - (hide annotations)
Mon Oct 8 16:22:43 2007 UTC (16 years, 7 months ago) by dpavlin
File MIME type: text/html
File size: 7652 byte(s)
0.4.6
1 dpavlin 38 <html><head><title>Gavare's eXperimental Emulator:&nbsp;&nbsp;&nbsp;Dynamic Translation</title>
2     <meta name="robots" content="noarchive,nofollow,noindex"></head>
3     <body bgcolor="#f8f8f8" text="#000000" link="#4040f0" vlink="#404040" alink="#ff0000">
4     <table border=0 width=100% bgcolor="#d0d0d0"><tr>
5     <td width=100% align=center valign=center><table border=0 width=100%><tr>
6     <td align="left" valign=center bgcolor="#d0efff"><font color="#6060e0" size="6">
7     <b>Gavare's eXperimental Emulator:</b></font><br>
8     <font color="#000000" size="6"><b>Dynamic Translation</b>
9     </font></td></tr></table></td></tr></table><p>
10    
11     <!--
12    
13     $Id: translation.html,v 1.1 2007/04/12 16:57:22 debug Exp $
14    
15     Copyright (C) 2005-2007 Anders Gavare. All rights reserved.
16    
17     Redistribution and use in source and binary forms, with or without
18     modification, are permitted provided that the following conditions are met:
19    
20     1. Redistributions of source code must retain the above copyright
21     notice, this list of conditions and the following disclaimer.
22     2. Redistributions in binary form must reproduce the above copyright
23     notice, this list of conditions and the following disclaimer in the
24     documentation and/or other materials provided with the distribution.
25     3. The name of the author may not be used to endorse or promote products
26     derived from this software without specific prior written permission.
27    
28     THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
29     ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
30     IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
31     ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
32     FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
33     DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
34     OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
35     HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
36     LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
37     OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
38     SUCH DAMAGE.
39    
40     -->
41    
42     <a href="./">Back to the index</a>
43    
44     <p><br>
45     <h2>Dynamic Translation</h2>
46    
47     <p>
48     <ul>
49     <li><a href="#staticvsdynamic">Static vs. dynamic</a>
50     <li><a href="#ir">Executable Intermediate Representation</a>
51     <li><a href="#performance">Performance</a>
52     <li><a href="#instrcomb">Instruction Combinations</a>
53     <li><a href="#native">Native Code Generation Back-ends</a>
54     </ul>
55    
56    
57    
58    
59     <p><br>
60     <a name="staticvsdynamic"></a>
61     <h3>Static vs. dynamic:</h3>
62    
63     <p>In order to support guest operating systems, which can overwrite old
64     code pages in memory with new code, it is necessary to translate code
65     dynamically. It is not possible to do a "one-pass" (static) translation.
66     Self-modifying code and Just-in-Time compilers running inside
67     the emulator are other things that would not work with a static
68     translator. GXemul is a dynamic translator. However, it does not
69     necessarily translate into native code, like many other emulators.
70    
71    
72     <p><br>
73     <a name="ir"></a>
74     <h3>Executable Intermediate Representation:</h3>
75    
76     <p>Dynamic translators usually translate from the emulated architecture
77     (e.g. MIPS) into a kind of <i>intermediate representation</i> (IR), and then
78     to native code (e.g. AMD64 or x86 code). Since one of my main goals for
79     GXemul is to keep everything as portable as possible, I have tried to make
80     sure that the IR is something which can be executed regardless of whether
81     the final step (translation from IR to native code) has been implemented
82     or not.
83    
84     <p>The IR in GXemul consists of arrays of pointers to functions, and a few
85     arguments which are passed along to those functions. The functions are
86     implemented in either manually hand-coded C, or automatically generated C.
87     In any case, this is all statically linked into the GXemul binary at link
88     time.
89    
90     <p>Here is a simplified diagram of how these arrays work.
91    
92     <p><center><img src="simplified_dyntrans.png"></center>
93    
94     <p>There is one instruction call slot for every possible program counter
95     location. In the MIPS case, instruction words are 32 bits in length,
96     and pages are (usually) 4 KB large, resulting in 1024 instruction call
97     slots. After the last of these instruction calls, there is an additional
98     call to a special "end of page" function (which doesn't count as an executed
99     instruction). This function switches to the first instruction
100     on the next virtual page (which might cause exceptions, etc).
101    
102     <p>The complexity of individual instructions vary. A simple example of
103     what an instruction can look like is the MIPS <tt>addiu</tt> instruction:
104     <pre>
105     X(addiu)
106     {
107     reg(ic->arg[1]) = (int32_t)
108     ((int32_t)reg(ic->arg[0]) + (int32_t)ic->arg[2]);
109     }
110     </pre>
111    
112     <p>It stores the result of a 32-bit addition of the register at arg[0]
113     with the immediate value arg[2] (treating both as signed 32-bit
114     integers) into register arg[1]. If the emulated CPU is a 64-bit CPU,
115     then this will store a correctly sign-extended value into arg[1].
116     If it is a 32-bit CPU, then only the lowest 32 bits will be stored,
117     and the high part ignored. <tt>X(addiu)</tt> is expanded to
118     <tt>mips_instr_addiu</tt> in the 64-bit case, and <tt>mips32_instr_addiu</tt>
119     in the 32-bit case. Both are compiled into the GXemul executable; no code
120     is created during run-time.
121    
122    
123     <p><br>
124     <a name="performance"></a>
125     <h3>Performance:</h3>
126    
127     <p>The performance of using this kind of executable IR is obviously lower
128     than what can be achieved by emulators using native code generation, but
129     can be significantly higher than using a naive fetch-decode-execute
130     interpretation loop. In my opinion, using an executable IR is an interesting
131     compromise.
132    
133     <p>The overhead per emulated instruction is usually around or below
134     approximately 10 host instructions. This is very much dependent on your
135     host architecture and what compiler and compiler switches you are using.
136     Added to this instruction count is (of course) also the C code used to
137     implement each specific instruction.
138    
139    
140     <p><br>
141     <a name="instrcomb"></a>
142     <h3>Instruction Combinations:</h3>
143    
144     <p>Short, common instruction sequences can sometimes be replaced by a
145     "compound" instruction. An example could be a compare instruction followed
146     by a conditional branch instruction. The advantages of instruction
147     combinations are that
148     <ul>
149     <li>the amortized overhead per instruction is slightly reduced, and
150     <p>
151     <li>the host's compiler can make a good job at optimizing the common
152     instruction sequence.
153     </ul>
154    
155     <p>The special cases where instruction combinations give the most gain
156     are in the cores of string/memory manipulation functions such as
157     <tt>memset()</tt> or <tt>strlen()</tt>. The core loop can then (at least
158     to some extent) be replaced by a native call to the equivalent function.
159    
160     <p>The implementations of compound instructions still keep track of the
161     number of executed instructions, etc. When single-stepping, these
162     translations are invalidated, and replaced by normal instruction calls
163     (one per emulated instruction).
164    
165    
166     <p><br>
167     <a name="native"></a>
168     <h3>Native Code Generation Back-ends:</h3>
169    
170     <p>In theory, it will be possible to implement native code generation,
171     similar to what is used in high-performance emulators such as QEMU,
172     as long as that generated code abides to the C ABI on the host.
173    
174     <p>However, since I wanted to make sure that GXemul works without such
175     native code back-ends, there are no implemented backends in this release.
176    
177     <p>(There is a place-holder in the source code for native code generation,
178     which can be used for experiments, but it does not contain any working
179     code at the moment.)
180    
181    
182    
183    
184    
185    
186    
187     </body>
188     </html>

  ViewVC Help
Powered by ViewVC 1.1.26