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dpavlin |
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/* |
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dpavlin |
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* Copyright (C) 2006-2007 Anders Gavare. All rights reserved. |
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dpavlin |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* 3. The name of the author may not be used to endorse or promote products |
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* derived from this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND |
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE |
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS |
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
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* SUCH DAMAGE. |
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* |
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* |
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dpavlin |
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* $Id: dreamcast.c,v 1.17 2007/06/17 23:32:20 debug Exp $ |
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* |
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* COMMENT: Dreamcast PROM emulation |
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dpavlin |
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* |
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* NOTE: This is basically just a dummy module, for now. |
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* |
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* See http://mc.pp.se/dc/syscalls.html for a description of what the |
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* PROM syscalls do. (The symbolic names in this module are the same as on |
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* that page.) |
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*/ |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include <sys/types.h> |
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#include "cpu.h" |
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#include "machine.h" |
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#include "memory.h" |
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#include "misc.h" |
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/* The ROM FONT seems to be located just after 1MB, in a real Dreamcast: */ |
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#define DREAMCAST_ROMFONT_BASE 0x80100020 |
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dpavlin |
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static int booting_from_cdrom = 0; |
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dpavlin |
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|
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/* |
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* dreamcast_romfont_init() |
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* |
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* Initialize the ROM font. |
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*/ |
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static void dreamcast_romfont_init(struct machine *machine) |
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{ |
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struct cpu *cpu = machine->cpus[0]; |
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int i, y, v; |
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uint64_t d = DREAMCAST_ROMFONT_BASE; |
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/* TODO: A real font. */ |
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/* 288 narrow glyphs (12 x 24 pixels): */ |
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for (i=0; i<288; i++) { |
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for (y=0; y<24; y+=2) { |
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if (y <= 1 || y >= 22) |
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v = 0; |
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else |
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v = random(); |
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store_byte(cpu, d++, v & 0x3f); |
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store_byte(cpu, d++, v & 0xc3); |
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store_byte(cpu, d++, v & 0xfc); |
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} |
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} |
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/* 7078 wide glyphs (24 x 24 pixels): */ |
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for (i=0; i<7078; i++) { |
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for (y=0; y<24; y++) { |
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if (y <= 1 || y >= 22) |
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v = 0; |
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else |
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v = random(); |
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store_byte(cpu, d++, v & 0x3f); |
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store_byte(cpu, d++, v); |
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store_byte(cpu, d++, v & 0xfc); |
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} |
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} |
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/* 129 VME icons (32 x 32 pixels): */ |
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for (i=0; i<129; i++) { |
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for (y=0; y<32; y++) { |
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if (y <= 1 || y >= 30) |
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v = 0; |
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else |
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v = random(); |
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store_byte(cpu, d++, v & 0x3f); |
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store_byte(cpu, d++, v); |
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store_byte(cpu, d++, v); |
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store_byte(cpu, d++, v & 0xfc); |
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} |
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} |
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} |
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/* |
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* dreamcast_machine_setup(): |
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* |
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* Initializes pointers to Dreamcast PROM syscalls. |
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*/ |
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void dreamcast_machine_setup(struct machine *machine) |
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{ |
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int i; |
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struct cpu *cpu = machine->cpus[0]; |
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dpavlin |
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for (i=0; i<0x50; i+=sizeof(uint32_t)) { |
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/* Store pointer to PROM routine... */ |
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store_32bit_word(cpu, 0x8c0000b0 + i, 0x8c000040 + i); |
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/* ... which contains only 1 instruction, a special |
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opcode which triggers PROM emulation: */ |
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store_16bit_word(cpu, 0x8c000040 + i, SH_INVALID_INSTR); |
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} |
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/* PROM reboot, in case someone jumps to 0xa0000000: */ |
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store_16bit_word(cpu, 0xa0000000, SH_INVALID_INSTR); |
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dreamcast_romfont_init(machine); |
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} |
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/* |
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* dreamcast_emul(): |
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*/ |
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int dreamcast_emul(struct cpu *cpu) |
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{ |
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int addr = (cpu->pc & 0xff) - 0x40 + 0xb0; |
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int r1 = cpu->cd.sh.r[1]; |
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int r6 = cpu->cd.sh.r[6]; |
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int r7 = cpu->cd.sh.r[7]; |
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dpavlin |
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/* Special case: Reboot */ |
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if ((uint32_t)cpu->pc == 0xa0000000) { |
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fatal("[ dreamcast reboot ]\n"); |
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cpu->running = 0; |
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return 1; |
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} |
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switch (addr) { |
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case 0xb0: |
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/* SYSINFO */ |
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switch (r7) { |
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default:fatal("[ SYSINFO: Unimplemented r7=%i ]\n", r7); |
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goto bad; |
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} |
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break; |
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case 0xb4: |
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/* ROMFONT */ |
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switch (r1) { |
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case 0: /* ROMFONT_ADDRESS */ |
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cpu->cd.sh.r[0] = DREAMCAST_ROMFONT_BASE; |
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break; |
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default:fatal("[ ROMFONT: Unimplemented r1=%i ]\n", r1); |
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goto bad; |
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} |
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break; |
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case 0xb8: |
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/* FLASHROM */ |
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switch (r7) { |
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case 0: /* FLASHROM_INFO */ |
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/* TODO */ |
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cpu->cd.sh.r[0] = (uint32_t) -1; |
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break; |
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default:fatal("[ FLASHROM: Unimplemented r7=%i ]\n", r7); |
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goto bad; |
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} |
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break; |
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case 0xbc: |
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switch ((int32_t)r6) { |
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case 0: /* GD-ROM emulation */ |
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switch (r7) { |
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case 0: /* GDROM_SEND_COMMAND */ |
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/* TODO */ |
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cpu->cd.sh.r[0] = (uint32_t) -1; |
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break; |
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case 1: /* GDROM_CHECK_COMMAND */ |
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/* TODO */ |
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cpu->cd.sh.r[0] = 0; |
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break; |
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case 2: /* GDROM_MAINLOOP */ |
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/* TODO */ |
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break; |
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case 3: /* GDROM_INIT */ |
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/* TODO: Do something here? */ |
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break; |
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case 4: /* GDROM_CHECK_DRIVE */ |
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/* TODO: Return status words */ |
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break; |
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default:fatal("[ GDROM: Unimplemented r7=%i ]\n", r7); |
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goto bad; |
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} |
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break; |
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default:fatal("[ 0xbc: Unimplemented r6=0x%x ]\n", r6); |
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goto bad; |
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} |
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break; |
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case 0xe0: |
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/* |
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* This seems to have two uses: |
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* |
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* 1. KalistOS calls this from arch_menu(), i.e. to return |
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* from a running program. |
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* 2. The "licence code" in the IP.BIN code when booting from |
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* a bootable CD image calls this once the license screen |
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* has been displayed, and it wants the ROM to jump to |
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* 0x8c00b800 ("Bootstrap 1"). |
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* |
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* The easiest way to support both is probably to keep track |
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* of whether the IP.BIN code was started by the (software) |
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* ROM emulation code, or not. |
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dpavlin |
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*/ |
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if (booting_from_cdrom) { |
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fatal("[ dreamcast: Switching to bootstrap 1 ]\n"); |
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booting_from_cdrom = 0; |
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cpu->pc = 0x8c00b800; |
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return 1; |
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} else { |
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fatal("[ dreamcast: Returning to main menu. ]\n"); |
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cpu->running = 0; |
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} |
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break; |
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case 0xf0: |
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/* |
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* GXemul hack: |
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dpavlin |
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* |
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dpavlin |
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* By jumping to this address (0x8c000080), a "boot from |
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* CDROM" is simulated. Control is transfered to the license |
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* code in the loaded IP.BIN file. |
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dpavlin |
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*/ |
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dpavlin |
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debug("[ dreamcast boot from CDROM ]\n"); |
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booting_from_cdrom = 1; |
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cpu->pc = 0x8c008300; |
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return 1; |
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dpavlin |
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default:goto bad; |
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} |
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/* Return from subroutine: */ |
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cpu->pc = cpu->cd.sh.pr; |
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return 1; |
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bad: |
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cpu_register_dump(cpu->machine, cpu, 1, 0); |
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printf("\n"); |
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dpavlin |
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fatal("[ dreamcast_emul(): unimplemented dreamcast PROM call, " |
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"pc=0x%08"PRIx32" ]\n", (uint32_t)cpu->pc); |
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dpavlin |
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cpu->running = 0; |
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return 1; |
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} |
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