/[gxemul]/trunk/src/devices/lk201.c
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Revision 32 - (hide annotations)
Mon Oct 8 16:20:58 2007 UTC (16 years, 6 months ago) by dpavlin
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File size: 10379 byte(s)
++ trunk/HISTORY	(local)
$Id: HISTORY,v 1.1421 2006/11/06 05:32:37 debug Exp $
20060816	Adding a framework for emulated/virtual timers (src/timer.c),
		using only setitimer().
		Rewriting the mc146818 to use the new timer framework.
20060817	Adding a call to gettimeofday() every now and then (once every
		second, at the moment) to resynch the timer if it drifts.
		Beginning to convert the ISA timer interrupt mechanism (8253
		and 8259) to use the new timer framework.
		Removing the -I command line option.
20060819	Adding the -I command line option again, with new semantics.
		Working on Footbridge timer interrupts; NetBSD/NetWinder and
		NetBSD/CATS now run at correct speed, but unfortunately with
		HUGE delays during bootup.
20060821	Some minor m68k updates. Adding the first instruction: nop. :)
		Minor Alpha emulation updates.
20060822	Adding a FreeBSD development specific YAMON environment
		variable ("khz") (as suggested by Bruce M. Simpson).
		Moving YAMON environment variable initialization from
		machine_evbmips.c into promemul/yamon.c, and adding some more
		variables.
		Continuing on the LCA PCI bus controller (for Alpha machines).
20060823	Continuing on the timer stuff: experimenting with MIPS count/
		compare interrupts connected to the timer framework.
20060825	Adding bogus SCSI commands 0x51 (SCSICDROM_READ_DISCINFO) and
		0x52 (SCSICDROM_READ_TRACKINFO) to the SCSI emulation layer,
		to allow NetBSD/pmax 4.0_BETA to be installed from CDROM.
		Minor updates to the LCA PCI controller.
20060827	Implementing a CHIP8 cpu mode, and a corresponding CHIP8
		machine, for fun. Disassembly support for all instructions,
		and most of the common instructions have been implemented: mvi,
		mov_imm, add_imm, jmp, rand, cls, sprite, skeq_imm, jsr,
		skne_imm, bcd, rts, ldr, str, mov, or, and, xor, add, sub,
		font, ssound, sdelay, gdelay, bogus skup/skpr, skeq, skne.
20060828	Beginning to convert the CHIP8 cpu in the CHIP8 machine to a
		(more correct) RCA 180x cpu. (Disassembly for all 1802
		instructions has been implemented, but no execution yet, and
		no 1805 extended instructions.)
20060829	Minor Alpha emulation updates.
20060830	Beginning to experiment a little with PCI IDE for SGI O2.
		Fixing the cursor key mappings for MobilePro 770 emulation.
		Fixing the LK201 warning caused by recent NetBSD/pmax.
		The MIPS R41xx standby, suspend, and hibernate instructions now
		behave like the RM52xx/MIPS32/MIPS64 wait instruction.
		Fixing dev_wdc so it calculates correct (64-bit) offsets before
		giving them to diskimage_access().
20060831	Continuing on Alpha emulation (OSF1 PALcode).
20060901	Minor Alpha updates; beginning on virtual memory pagetables.
		Removed the limit for max nr of devices (in preparation for
		allowing devices' base addresses to be changed during runtime).
		Adding a hack for MIPS [d]mfc0 select 0 (except the count
		register), so that the coproc register is simply copied.
		The MIPS suspend instruction now exits the emulator, instead
		of being treated as a wait instruction (this causes NetBSD/
		hpcmips to get correct 'halt' behavior).
		The VR41xx RTC now returns correct time.
		Connecting the VR41xx timer to the timer framework (fixed at
		128 Hz, for now).
		Continuing on SPARC emulation, adding more instructions:
		restore, ba_xcc, ble. The rectangle drawing demo works :)
		Removing the last traces of the old ENABLE_CACHE_EMULATION
		MIPS stuff (not usable with dyntrans anyway).
20060902	Splitting up src/net.c into several smaller files in its own
		subdirectory (src/net/).
20060903	Cleanup of the files in src/net/, to make them less ugly.
20060904	Continuing on the 'settings' subsystem.
		Minor progress on the SPARC emulation mode.
20060905	Cleanup of various things, and connecting the settings
		infrastructure to various subsystems (emul, machine, cpu, etc).
		Changing the lk201 mouse update routine to not rely on any
		emulated hardware framebuffer cursor coordinates, but instead
		always do (semi-usable) relative movements.
20060906	Continuing on the lk201 mouse stuff. Mouse behaviour with
		multiple framebuffers (which was working in Ultrix) is now
		semi-broken (but it still works, in a way).
		Moving the documentation about networking into its own file
		(networking.html), and refreshing it a bit. Adding an example
		of how to use ethernet frame direct-access (udp_snoop).
20060907	Continuing on the settings infrastructure.
20060908	Minor updates to SH emulation: for 32-bit emulation: delay
		slots and the 'jsr @Rn' instruction. I'm putting 64-bit SH5 on
		ice, for now.
20060909-10	Implementing some more 32-bit SH instructions. Removing the
		64-bit mode completely. Enough has now been implemented to run
		the rectangle drawing demo. :-)
20060912	Adding more SH instructions.
20060916	Continuing on SH emulation (some more instructions: div0u,
		div1, rotcl/rotcr, more mov instructions, dt, braf, sets, sett,
		tst_imm, dmuls.l, subc, ldc_rm_vbr, movt, clrt, clrs, clrmac).
		Continuing on the settings subsystem (beginning on reading/
		writing settings, removing bugs, and connecting more cpus to
		the framework).
20060919	More work on SH emulation; adding an ldc banked instruction,
		and attaching a 640x480 framebuffer to the Dreamcast machine
		mode (NetBSD/dreamcast prints the NetBSD copyright banner :-),
		and then panics).
20060920	Continuing on the settings subsystem.
20060921	Fixing the Footbridge timer stuff so that NetBSD/cats and
		NetBSD/netwinder boot up without the delays.
20060922	Temporarily hardcoding MIPS timer interrupt to 100 Hz. With
		'wait' support disabled, NetBSD/malta and Linux/malta run at
		correct speed.
20060923	Connecting dev_gt to the timer framework, so that NetBSD/cobalt
		runs at correct speed.
		Moving SH4-specific memory mapped registers into its own
		device (dev_sh4.c).
		Running with -N now prints "idling" instead of bogus nr of
		instrs/second (which isn't valid anyway) while idling.
20060924	Algor emulation should now run at correct speed.
		Adding disassembly support for some MIPS64 revision 2
		instructions: ext, dext, dextm, dextu.
20060926	The timer framework now works also when the MIPS wait
		instruction is used.
20060928	Re-implementing checks for coprocessor availability for MIPS
		cop0 instructions. (Thanks to Carl van Schaik for noticing the
		lack of cop0 availability checks.)
20060929	Implementing an instruction combination hack which treats
		NetBSD/pmax' idle loop as a wait-like instruction.
20060930	The ENTRYHI_R_MASK was missing in (at least) memory_mips_v2p.c,
		causing TLB lookups to sometimes succeed when they should have
		failed. (A big thank you to Juli Mallett for noticing the
		problem.)
		Adding disassembly support for more MIPS64 revision 2 opcodes
		(seb, seh, wsbh, jalr.hb, jr.hb, synci, ins, dins, dinsu,
		dinsm, dsbh, dshd, ror, dror, rorv, drorv, dror32). Also
		implementing seb, seh, dsbh, dshd, and wsbh.
		Implementing an instruction combination hack for Linux/pmax'
		idle loop, similar to the NetBSD/pmax case.
20061001	Changing the NetBSD/sgimips install instructions to extract
		files from an iso image, instead of downloading them via ftp.
20061002	More-than-31-bit userland addresses in memory_mips_v2p.c were
		not actually working; applying a fix from Carl van Schaik to
		enable them to work + making some other updates (adding kuseg
		support).
		Fixing hpcmips (vr41xx) timer initialization.
		Experimenting with O(n)->O(1) reduction in the MIPS TLB lookup
		loop. Seems to work both for R3000 and non-R3000.
20061003	Continuing a little on SH emulation (adding more control
		registers; mini-cleanup of memory_sh.c).
20061004	Beginning on a dev_rtc, a clock/timer device for the test
		machines; also adding a demo, and some documentation.
		Fixing a bug in SH "mov.w @(disp,pc),Rn" (the result wasn't
		sign-extended), and adding the addc and ldtlb instructions.
20061005	Contining on SH emulation: virtual to physical address
		translation, and a skeleton exception mechanism.
20061006	Adding more SH instructions (various loads and stores, rte,
		negc, muls.w, various privileged register-move instructions).
20061007	More SH instructions: various move instructions, trapa, div0s,
		float, fdiv, ftrc.
		Continuing on dev_rtc; removing the rtc demo.
20061008	Adding a dummy Dreamcast PROM module. (Homebrew Dreamcast
		programs using KOS libs need this.)
		Adding more SH instructions: "stc vbr,rn", rotl, rotr, fsca,
		fmul, fadd, various floating-point moves, etc. A 256-byte
		demo for Dreamcast runs :-)
20061012	Adding the SH "lds Rm,pr" and bsr instructions.
20061013	More SH instructions: "sts fpscr,rn", tas.b, and some more
		floating point instructions, cmp/str, and more moves.
		Adding a dummy dev_pvr (Dreamcast graphics controller).
20061014	Generalizing the expression evaluator (used in the built-in
		debugger) to support parentheses and +-*/%^&|.
20061015	Removing the experimental tlb index hint code in
		mips_memory_v2p.c, since it didn't really have any effect.
20061017	Minor SH updates; adding the "sts pr,Rn", fcmp/gt, fneg,
		frchg, and some other instructions. Fixing missing sign-
		extension in an 8-bit load instruction.
20061019	Adding a simple dev_dreamcast_rtc.
		Implementing memory-mapped access to the SH ITLB/UTLB arrays.
20061021	Continuing on various SH and Dreamcast things: sh4 timers,
		debug messages for dev_pvr, fixing some virtual address
		translation bugs, adding the bsrf instruction.
		The NetBSD/dreamcast GENERIC_MD kernel now reaches userland :)
		Adding a dummy dev_dreamcast_asic.c (not really useful yet).
		Implementing simple support for Store Queues.
		Beginning on the PVR Tile Accelerator.
20061022	Generalizing the PVR framebuffer to support off-screen drawing,
		multiple bit-depths, etc. (A small speed penalty, but most
		likely worth it.)
		Adding more SH instructions (mulu.w, fcmp/eq, fsub, fmac,
		fschg, and some more); correcting bugs in "fsca" and "float".
20061024	Adding the SH ftrv (matrix * vector) instruction. Marcus
		Comstedt's "tatest" example runs :) (wireframe only).
		Correcting disassembly for SH floating point instructions that
		use the xd* registers.
		Adding the SH fsts instruction.
		In memory_device_dyntrans_access(), only the currently used
		range is now invalidated, and not the entire device range.
20061025	Adding a dummy AVR32 cpu mode skeleton.
20061026	Various Dreamcast updates; beginning on a Maple bus controller.
20061027	Continuing on the Maple bus. A bogus Controller, Keyboard, and
		Mouse can now be detected by NetBSD and KOS homebrew programs.
		Cleaning up the SH4 Timer Management Unit, and beginning on
		SH4 interrupts.
		Implementing the Dreamcast SYSASIC.
20061028	Continuing on the SYSASIC.
		Adding the SH fsqrt instruction.
		memory_sh.c now actually scans the ITLB.
		Fixing a bug in dev_sh4.c, related to associative writes into
		the memory-mapped UTLB array. NetBSD/dreamcast now reaches
		userland stably, and prints the "Terminal type?" message :-]
		Implementing enough of the Dreamcast keyboard to make NetBSD
		accept it for input.
		Enabling SuperH for stable (non-development) builds.
		Adding NetBSD/dreamcast to the documentation, although it
		doesn't support root-on-nfs yet.
20061029	Changing usleep(1) calls in the debugger to to usleep(10000)
		(according to Brian Foley, this makes GXemul run better on
		MacOS X).
		Making the Maple "Controller" do something (enough to barely
		interact with dcircus.elf).
20061030-31	Some progress on the PVR. More test programs start running (but
		with strange output).
		Various other SH4-related updates.
20061102	Various Dreamcast and SH4 updates; more KOS demos run now.
20061104	Adding a skeleton dev_mb8696x.c (the Dreamcast's LAN adapter).
20061105	Continuing on the MB8696x; NetBSD/dreamcast detects it as mbe0.
		Testing for the release.

==============  RELEASE 0.4.3  ==============


1 dpavlin 4 /*
2 dpavlin 32 * Copyright (C) 2003-2006 Anders Gavare. All rights reserved.
3 dpavlin 4 *
4     * Redistribution and use in source and binary forms, with or without
5     * modification, are permitted provided that the following conditions are met:
6     *
7     * 1. Redistributions of source code must retain the above copyright
8     * notice, this list of conditions and the following disclaimer.
9     * 2. Redistributions in binary form must reproduce the above copyright
10     * notice, this list of conditions and the following disclaimer in the
11     * documentation and/or other materials provided with the distribution.
12     * 3. The name of the author may not be used to endorse or promote products
13     * derived from this software without specific prior written permission.
14     *
15     * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
16     * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17     * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18     * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
19     * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
20     * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
21     * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
22     * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
23     * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
24     * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
25     * SUCH DAMAGE.
26     *
27     *
28 dpavlin 32 * $Id: lk201.c,v 1.27 2006/09/06 04:55:35 debug Exp $
29 dpavlin 4 *
30     * LK201 keyboard and mouse specifics, used by the dc7085 and scc serial
31     * controller devices.
32     */
33    
34     #include <stdio.h>
35     #include <stdlib.h>
36     #include <string.h>
37    
38     #include "console.h"
39     #include "devices.h"
40 dpavlin 32 #include "machine.h"
41 dpavlin 4 #include "misc.h"
42    
43     #include "dc7085.h" /* for port names */
44     #include "lk201.h"
45    
46    
47     /*
48     * lk201_convert_ascii_to_keybcode():
49     *
50     * Converts ascii console input to LK201 keyboard scan codes, and adds
51     * those scancodes using the add_to_rx_queue() function.
52     */
53     void lk201_convert_ascii_to_keybcode(struct lk201_data *d, unsigned char ch)
54     {
55     int i, found=-1, shifted = 0, controlled = 0;
56    
57 dpavlin 22 if (d->keyb_buf_pos > 0 && d->keyb_buf_pos < (int)sizeof(d->keyb_buf)) {
58 dpavlin 4 /* Escape sequence: */
59     d->keyb_buf[d->keyb_buf_pos] = ch;
60     d->keyb_buf_pos ++;
61    
62     if (d->keyb_buf_pos == 2) {
63     if (ch == '[')
64     return;
65     d->keyb_buf_pos = 0;
66     /* not esc+[, output as normal key */
67     } else {
68     /* Inside an esc+[ sequence */
69    
70     switch (ch) {
71     case 'A': found = 0xaa; /* Up */ break;
72     case 'B': found = 0xa9; /* Down */ break;
73     case 'C': found = 0xa8; /* Right */ break;
74     case 'D': found = 0xa7; /* Left */ break;
75     /* TODO: pageup, pagedown, ... */
76     default:
77     ;
78     }
79    
80     d->keyb_buf_pos = 0;
81     }
82     } else
83     d->keyb_buf_pos = 0;
84    
85     if (found == -1) {
86     switch (ch) {
87     case '\b':
88     found = 0xbc;
89     break;
90     case '\n':
91     case '\r':
92     found = 0xbd;
93     break;
94     case '\t':
95     found = 0xbe;
96     break;
97     case 27: /* esc */
98     d->keyb_buf[0] = 27;
99     d->keyb_buf_pos = 1;
100     return;
101     default:
102     if (ch >= 1 && ch <= 26) {
103     ch = 'a' + ch - 1;
104     controlled = 1;
105     }
106    
107     shifted = 0;
108     for (i=0; i<256; i++) {
109     /* Skip numeric digits, so that the normal
110     digits are used instead. */
111     if (i >= 0x92 && i<=0xa0)
112     continue;
113    
114     if (unshiftedAscii[i] == ch) {
115     found = i;
116     break;
117     }
118     }
119    
120     if (found == -1) {
121     /* unshift ch: */
122     if (ch >= 'A' && ch <= 'Z')
123     ch = ch + ('a' - 'A');
124     for (i=0; i<256; i++)
125     if (shiftedAscii[i] == ch) {
126     found = i;
127     shifted = 1;
128     break;
129     }
130     }
131     }
132     }
133    
134     if (!shifted)
135     d->add_to_rx_queue(d->add_data, KEY_UP, DCKBD_PORT);
136     else {
137     d->add_to_rx_queue(d->add_data, KEY_UP, DCKBD_PORT);
138     d->add_to_rx_queue(d->add_data, KEY_SHIFT, DCKBD_PORT);
139     }
140    
141     if (controlled)
142     d->add_to_rx_queue(d->add_data, KEY_CONTROL, DCKBD_PORT);
143    
144     /* Send the actual scan code: */
145     d->add_to_rx_queue(d->add_data, found, DCKBD_PORT);
146    
147     /* Release the key: */
148     d->add_to_rx_queue(d->add_data, KEY_UP, DCKBD_PORT);
149     }
150    
151    
152     /*
153     * lk201_send_mouse_update_sequence():
154     *
155 dpavlin 32 * mouse_x, _y, _buttons contains the coordinates on the host's display, the
156     * "goal" of where we want to move.
157 dpavlin 4 *
158 dpavlin 32 * d->mouse_x, _y, _buttons contain the last values transmitted to the
159     * emulated machine.
160 dpavlin 4 */
161 dpavlin 32 static int lk201_send_mouse_update_sequence(struct lk201_data *d, int mouse_x,
162 dpavlin 4 int mouse_y, int mouse_buttons, int mouse_fb_nr)
163     {
164     int xsign, xdelta, ysign, ydelta, m;
165    
166     xdelta = mouse_x - d->mouse_x;
167     ydelta = mouse_y - d->mouse_y;
168    
169     /* If no change, then don't send any update! */
170     if (xdelta == 0 && ydelta == 0 && d->mouse_buttons == mouse_buttons)
171 dpavlin 32 return 0;
172 dpavlin 4
173 dpavlin 32 m = 20;
174 dpavlin 4
175     if (xdelta > m)
176     xdelta = m;
177     if (xdelta < -m)
178     xdelta = -m;
179     if (ydelta > m)
180     ydelta = m;
181     if (ydelta < -m)
182     ydelta = -m;
183    
184     d->mouse_x += xdelta;
185     d->mouse_y += ydelta;
186     d->mouse_buttons = mouse_buttons;
187    
188 dpavlin 32 /*
189     * TODO: Update d->mouse_framebuffer_nr some way!
190     */
191    
192     xsign = xdelta < 0? 1 : 0;
193     ysign = ydelta < 0? 1 : 0;
194    
195 dpavlin 4 switch (d->mouse_mode) {
196 dpavlin 32
197 dpavlin 4 case 0:
198     /* Do nothing (before the mouse is initialized) */
199 dpavlin 32 return 0;
200    
201 dpavlin 4 case MOUSE_INCREMENTAL:
202     if (xdelta < 0)
203     xdelta = -xdelta;
204     if (ydelta < 0)
205     ydelta = -ydelta;
206    
207     /* Reverse sign of x: (this is needed for some reason) */
208     xsign ^= 1;
209    
210     d->add_to_rx_queue(d->add_data, MOUSE_START_FRAME +
211     MOUSE_X_SIGN*xsign + MOUSE_Y_SIGN*ysign +
212     (mouse_buttons & 7), DCMOUSE_PORT);
213     d->add_to_rx_queue(d->add_data, xdelta, DCMOUSE_PORT);
214     d->add_to_rx_queue(d->add_data, ydelta, DCMOUSE_PORT);
215     break;
216 dpavlin 32
217 dpavlin 4 default:
218     /* TODO: prompt mode and perhaps more stuff */
219     fatal("[ lk201: mouse mode 0x%02x unknown: TODO ]\n",
220     d->mouse_mode);
221 dpavlin 32 exit(1);
222 dpavlin 4 }
223 dpavlin 32
224     return 1;
225 dpavlin 4 }
226    
227    
228     /*
229     * lk201_tick():
230     *
231     * This function should be called "every now and then".
232     * If a key is available from the keyboard, add it to the rx queue.
233     * If other bits are set, an interrupt might need to be caused.
234     */
235 dpavlin 32 void lk201_tick(struct machine *machine, struct lk201_data *d)
236 dpavlin 4 {
237     int mouse_x, mouse_y, mouse_buttons, mouse_fb_nr;
238    
239     if (console_charavail(d->console_handle)) {
240     unsigned char ch = console_readchar(d->console_handle);
241     if (d->use_fb)
242     lk201_convert_ascii_to_keybcode(d, ch);
243     else {
244     /*
245     * This is ugly, but necessary because different
246     * machines seem to use different ports for their
247     * serial console:
248     *
249     * DEC MIPSMATE 5100 uses the keyboard port.
250 dpavlin 32 * DECstation 3100 (PMAX) and 5000/2000 (3MAX) use
251     * the printer port.
252     * Others seem to use the comm port.
253 dpavlin 4 */
254 dpavlin 32 if (machine->machine_type == MACHINE_PMAX) {
255     switch (machine->machine_subtype) {
256     case MACHINE_DEC_MIPSMATE_5100:
257     d->add_to_rx_queue(d->add_data,
258     ch, DCKBD_PORT);
259     break;
260     case MACHINE_DEC_PMAX_3100:
261     case MACHINE_DEC_3MAX_5000:
262     d->add_to_rx_queue(d->add_data,
263     ch, DCPRINTER_PORT);
264     break;
265     default:
266     d->add_to_rx_queue(d->add_data,
267     ch, DCCOMM_PORT);
268     }
269     } else {
270     d->add_to_rx_queue(d->add_data,
271     ch, DCCOMM_PORT);
272     }
273 dpavlin 4 }
274     }
275    
276     /* Don't do mouse updates if we're running in serial console mode: */
277     if (!d->use_fb)
278     return;
279    
280 dpavlin 32 console_getmouse(&mouse_x, &mouse_y, &mouse_buttons,
281     &mouse_fb_nr);
282 dpavlin 4
283 dpavlin 32 lk201_send_mouse_update_sequence(d, mouse_x, mouse_y,
284     mouse_buttons, mouse_fb_nr);
285 dpavlin 4 }
286    
287    
288     void lk201_tx_data(struct lk201_data *d, int port, int idata)
289     {
290     switch (port) {
291     case DCKBD_PORT: /* port 0 */
292     if (!d->use_fb) {
293     /* Simply print the character to stdout: */
294     console_putchar(d->console_handle, idata);
295     } else {
296     switch (idata) {
297     case LK_LED_DISABLE: /* 0x11 */
298     break;
299     case LK_LED_ENABLE: /* 0x13 */
300     break;
301     case LK_BELL_ENABLE: /* 0x23 */
302     break;
303     case LED_1:
304     case LED_2:
305     break;
306     case LED_3:
307     break;
308     case LED_4:
309     break;
310     case LK_KBD_ENABLE: /* 0x8b */
311     break;
312     case LED_ALL: /* 0x8f */
313     break;
314     case LK_RING_BELL: /* 0xa7 */
315     break;
316     case 0xab: /* Get Keyboard ID: */
317     /*
318     * First byte:
319     * 1 = LK201
320     * 2 = LK401
321     * 3 = LK443
322     * 4 = LK421
323     *
324     * TODO: What about the second byte?
325     */
326     d->add_to_rx_queue(d->add_data,
327     0x01, DCKBD_PORT);
328     d->add_to_rx_queue(d->add_data,
329     0x22, DCKBD_PORT);
330     break;
331     case LK_DEFAULTS: /* 0xd3 */
332     /* TODO? */
333     break;
334     case 0xfd: /* Keyboard self-test: */
335     /* Suitable return values according to
336     Mach/PMAX source code: */
337     d->add_to_rx_queue(d->add_data,
338     0x01, DCKBD_PORT);
339     d->add_to_rx_queue(d->add_data,
340     0x00, DCKBD_PORT);
341     d->add_to_rx_queue(d->add_data,
342     0x00, DCKBD_PORT);
343     d->add_to_rx_queue(d->add_data,
344     0x00, DCKBD_PORT);
345     break;
346     default:
347     debug("[ lk201: keyboard control: 0x%x ]\n",
348     idata);
349     }
350     }
351     break;
352     case DCMOUSE_PORT: /* port 1 */
353     debug("[ lk201: writing data to MOUSE: 0x%x", idata);
354     if (idata == MOUSE_INCREMENTAL) {
355     d->mouse_mode = MOUSE_INCREMENTAL;
356     } else if (idata == MOUSE_SELF_TEST) {
357     /*
358     * Mouse self-test:
359     *
360     * TODO: Find out if this is correct. The lowest
361     * four bits of the second byte should be
362     * 0x2, according to NetBSD/pmax. But the
363     * other bits and bytes?
364     */
365     debug(" (mouse self-test request)");
366     d->add_to_rx_queue(d->add_data,
367     0xa0 | d->mouse_revision, DCMOUSE_PORT);
368     d->add_to_rx_queue(d->add_data, 0x02, DCMOUSE_PORT);
369     d->add_to_rx_queue(d->add_data, 0x00, DCMOUSE_PORT);
370     d->add_to_rx_queue(d->add_data, 0x00, DCMOUSE_PORT);
371     } else
372     debug(" UNKNOWN byte; TODO");
373     debug(" ]\n");
374     break;
375     case DCCOMM_PORT: /* port 2 */
376     case DCPRINTER_PORT: /* port 3 */
377     /* Simply print the character to stdout: */
378     console_putchar(d->console_handle, idata);
379     }
380     }
381    
382    
383     /*
384     * lk201_init():
385     *
386     * Initialize lk201 keyboard/mouse settings.
387     */
388     void lk201_init(struct lk201_data *d, int use_fb,
389     void (*add_to_rx_queue)(void *,int,int),
390     int console_handle, void *add_data)
391     {
392     memset(d, 0, sizeof(struct lk201_data));
393    
394     d->add_to_rx_queue = add_to_rx_queue;
395     d->add_data = add_data;
396    
397     d->use_fb = use_fb;
398     d->mouse_mode = 0;
399     d->mouse_revision = 0; /* 0..15 */
400     d->console_handle = console_handle;
401     }
402    

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