/[gxemul]/trunk/src/devices/dev_fb.c
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Contents of /trunk/src/devices/dev_fb.c

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Revision 22 - (show annotations)
Mon Oct 8 16:19:37 2007 UTC (16 years, 6 months ago) by dpavlin
File MIME type: text/plain
File size: 23664 byte(s)
++ trunk/HISTORY	(local)
$Id: HISTORY,v 1.1121 2006/02/18 21:03:08 debug Exp $
20051126	Cobalt and PReP now work with the 21143 NIC.
		Continuing on Alpha dyntrans things.
		Fixing some more left-shift-by-24 to unsigned.
20051127	Working on OpenFirmware emulation; major cleanup/redesign.
		Progress on MacPPC emulation: NetBSD detects two CPUs (when
		running with -n 2), framebuffer output (for text) works.
		Adding quick-hack Bandit PCI controller and "gc" interrupt
		controller for MacPPC.
20051128	Changing from a Bandit to a Uni-North controller for macppc.
		Continuing on OpenFirmware and MacPPC emulation in general
		(obio controller, and wdc attached to the obio seems to work).
20051129	More work on MacPPC emulation (adding a dummy ADB controller).
		Continuing the PCI bus cleanup (endianness and tag composition)
		and rewriting all PCI controllers' access functions.
20051130	Various minor PPC dyntrans optimizations.
		Manually inlining some parts of the framebuffer redraw routine.
		Slowly beginning the conversion of the old MIPS emulation into
		dyntrans (but this will take quite some time to get right).
		Generalizing quick_pc_to_pointers.
20051201	Documentation update (David Muse has made available a kernel
		which simplifies Debian/DECstation installation).
		Continuing on the ADB bus controller.
20051202	Beginning a rewrite of the Zilog serial controller (dev_zs).
20051203	Continuing on the zs rewrite (now called dev_z8530); conversion
		to devinit style.
		Reworking some of the input-only vs output-only vs input-output
		details of src/console.c, better warning messages, and adding
		a debug dump.
		Removing the concept of "device state"; it wasn't really used.
		Changing some debug output (-vv should now be used to show all
		details about devices and busses; not shown during normal
		startup anymore).
		Beginning on some SPARC instruction disassembly support.
20051204	Minor PPC updates (WALNUT skeleton stuff).
		Continuing on the MIPS dyntrans rewrite.
		More progress on the ADB controller (a keyboard is "detected"
		by NetBSD and OpenBSD).
		Downgrading OpenBSD/arc as a guest OS from "working" to
		"almost working" in the documentation.
		Progress on Algor emulation ("v3" PCI controller).
20051205	Minor updates.
20051207	Sorting devices according to address; this reduces complexity
		of device lookups from O(n) to O(log n) in memory_rw (but no
		real performance increase (yet) in experiments).
20051210	Beginning the work on native dyntrans backends (by making a
		simple skeleton; so far only for Alpha hosts).
20051211	Some very minor SPARC updates.
20051215	Fixing a bug in the MIPS mul (note: not mult) instruction,
		so it also works with non-64-bit emulation. (Thanks to Alec
		Voropay for noticing the problem.)
20051216	More work on the fake/empty/simple/skeleton/whatever backend;
		performance doesn't increase, so this isn't really worth it,
		but it was probably worth it to prepare for a real backend
		later.
20051219	More instr call statistics gathering and analysis stuff.
20051220	Another fix for MIPS 'mul'. Also converting mul and {d,}cl{o,z}
		to dyntrans.
		memory_ppc.c syntax error fix (noticed by Peter Valchev).
		Beginning to move out machines from src/machine.c into
		individual files in src/machines (in a way similar to the
		autodev system for devices).
20051222	Updating the documentation regarding NetBSD/pmax 3.0.
20051223	- " - NetBSD/cats 3.0.
20051225	- " - NetBSD/hpcmips 3.0.
20051226	Continuing on the machine registry redesign.
		Adding support for ARM rrx (33-bit rotate).
		Fixing some signed/unsigned issues (exposed by gcc -W).
20051227	Fixing the bug which prevented a NetBSD/prep 3.0 install kernel
		from starting (triggered when an mtmsr was the last instruction
		on a page). Unfortunately not enough to get the kernel to run
		as well as the 2.1 kernels did.
20051230	Some dyntrans refactoring.
20051231	Continuing on the machine registry redesign.
20060101-10	Continuing... moving more machines. Moving MD interrupt stuff
		from machine.c into a new src/machines/interrupts.c.
20060114	Adding various mvmeppc machine skeletons.
20060115	Continuing on mvme* stuff. NetBSD/mvmeppc prints boot messages
		(for MVME1600) and reaches the root device prompt, but no
		specific hardware devices are emulated yet.
20060116	Minor updates to the mvme1600 emulation mode; the Eagle PCI bus
		seems to work without much modification, and a 21143 can be
		detected, interrupts might work (but untested so far).
		Adding a fake MK48Txx (mkclock) device, for NetBSD/mvmeppc.
20060121	Adding an aux control register for ARM. (A BIG thank you to
		Olivier Houchard for tracking down this bug.)
20060122	Adding more ARM instructions (smulXY), and dev_iq80321_7seg.
20060124	Adding disassembly of more ARM instructions (mia*, mra/mar),
		and some semi-bogus XScale and i80321 registers.
20060201-02	Various minor updates. Moving the last machines out of
		machine.c.
20060204	Adding a -c command line option, for running debugger commands
		before the simulation starts, but after all files have been
		loaded.
		Minor iq80321-related updates.
20060209	Minor hacks (DEVINIT macro, etc).
		Preparing for the generalization of the 64-bit dyntrans address
		translation subsystem.
20060216	Adding ARM ldrd (double-register load).
20060217	Continuing on various ARM-related stuff.
20060218	More progress on the ATA/wdc emulation for NetBSD/iq80321.
		NetBSD/evbarm can now be installed :-)  Updating the docs, etc.
		Continuing on Algor emulation.

==============  RELEASE 0.3.8  ==============


1 /*
2 * Copyright (C) 2003-2006 Anders Gavare. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met:
6 *
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * 3. The name of the author may not be used to endorse or promote products
13 * derived from this software without specific prior written permission.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
16 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
21 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
22 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
23 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
24 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
25 * SUCH DAMAGE.
26 *
27 *
28 * $Id: dev_fb.c,v 1.116 2006/02/05 10:26:36 debug Exp $
29 *
30 * Generic framebuffer device.
31 *
32 * DECstation VFB01 monochrome framebuffer, 1024x864
33 * DECstation VFB02 8-bit color framebuffer, 1024x864
34 * DECstation Maxine, 1024x768 8-bit color
35 * HPC (mips, arm, ..) framebuffer
36 * Playstation 2 (24-bit color)
37 * generic (any resolution, several bit depths possible)
38 *
39 *
40 * TODO: This should actually be independent of X11, but that
41 * might be too hard to do right now.
42 *
43 * TODO: playstation 2 pixels are stored in another format, actually
44 */
45
46 #include <stdio.h>
47 #include <stdlib.h>
48 #include <string.h>
49
50 #include "console.h"
51 #include "cpu.h"
52 #include "devices.h"
53 #include "machine.h"
54 #include "memory.h"
55 #include "misc.h"
56 #include "x11.h"
57
58 #ifdef WITH_X11
59 #include <X11/Xlib.h>
60 #include <X11/Xos.h>
61 #include <X11/Xutil.h>
62 #endif
63
64
65 #define FB_TICK_SHIFT 18
66
67
68 /* #define FB_DEBUG */
69
70 /*
71 * set_grayscale_palette():
72 *
73 * Fill d->rgb_palette with grayscale values. ncolors should
74 * be something like 2, 4, 16, or 256.
75 */
76 void set_grayscale_palette(struct vfb_data *d, int ncolors)
77 {
78 int i, gray;
79
80 for (i=0; i<256; i++) {
81 gray = 255*i/(ncolors-1);
82 d->rgb_palette[i*3 + 0] = gray;
83 d->rgb_palette[i*3 + 1] = gray;
84 d->rgb_palette[i*3 + 2] = gray;
85 }
86 }
87
88
89 /*
90 * set_blackwhite_palette():
91 *
92 * Set color 0 = black, all others to white.
93 */
94 void set_blackwhite_palette(struct vfb_data *d, int ncolors)
95 {
96 int i, gray;
97
98 for (i=0; i<256; i++) {
99 gray = i==0? 0 : 255;
100 d->rgb_palette[i*3 + 0] = gray;
101 d->rgb_palette[i*3 + 1] = gray;
102 d->rgb_palette[i*3 + 2] = gray;
103 }
104 }
105
106
107 /*
108 * dev_fb_resize():
109 *
110 * Resize a framebuffer window. (This functionality is probably a bit buggy,
111 * because I didn't think of including it from the start.)
112 */
113 void dev_fb_resize(struct vfb_data *d, int new_xsize, int new_ysize)
114 {
115 unsigned char *new_framebuffer;
116 int y, new_bytes_per_line;
117 size_t size;
118
119 if (d == NULL) {
120 fatal("dev_fb_resize(): d == NULL\n");
121 return;
122 }
123
124 new_bytes_per_line = new_xsize * d->bit_depth / 8;
125 size = new_ysize * new_bytes_per_line;
126
127 new_framebuffer = malloc(size);
128 if (new_framebuffer == NULL) {
129 fprintf(stderr, "dev_fb_resize(): out of memory\n");
130 exit(1);
131 }
132
133 /* Copy the old framebuffer to the new: */
134 if (d->framebuffer != NULL) {
135 for (y=0; y<new_ysize; y++) {
136 size_t fromofs = d->bytes_per_line * y;
137 size_t toofs = new_bytes_per_line * y;
138 size_t len_to_copy = d->bytes_per_line <
139 new_bytes_per_line? d->bytes_per_line
140 : new_bytes_per_line;
141 memset(new_framebuffer + toofs, 0, new_bytes_per_line);
142 if (y < d->x11_ysize)
143 memmove(new_framebuffer + toofs,
144 d->framebuffer + fromofs, len_to_copy);
145 }
146
147 free(d->framebuffer);
148 }
149
150 d->framebuffer = new_framebuffer;
151 d->framebuffer_size = size;
152
153 if (new_xsize > d->xsize || new_ysize > d->ysize) {
154 d->update_x1 = d->update_y1 = 0;
155 d->update_x2 = new_xsize - 1;
156 d->update_y2 = new_ysize - 1;
157 }
158
159 d->bytes_per_line = new_bytes_per_line;
160 d->xsize = d->visible_xsize = new_xsize;
161 d->ysize = d->visible_ysize = new_ysize;
162
163 d->x11_xsize = d->xsize / d->vfb_scaledown;
164 d->x11_ysize = d->ysize / d->vfb_scaledown;
165
166 #ifdef WITH_X11
167 if (d->fb_window != NULL)
168 x11_fb_resize(d->fb_window, new_xsize, new_ysize);
169 #endif
170 }
171
172
173 /*
174 * dev_fb_setcursor():
175 */
176 void dev_fb_setcursor(struct vfb_data *d, int cursor_x, int cursor_y, int on,
177 int cursor_xsize, int cursor_ysize)
178 {
179 if (cursor_x < 0)
180 cursor_x = 0;
181 if (cursor_y < 0)
182 cursor_y = 0;
183 if (cursor_x + cursor_xsize >= d->xsize)
184 cursor_x = d->xsize - cursor_xsize;
185 if (cursor_y + cursor_ysize >= d->ysize)
186 cursor_y = d->ysize - cursor_ysize;
187
188 #ifdef WITH_X11
189 if (d->fb_window != NULL) {
190 d->fb_window->cursor_x = cursor_x;
191 d->fb_window->cursor_y = cursor_y;
192 d->fb_window->cursor_on = on;
193 d->fb_window->cursor_xsize = cursor_xsize;
194 d->fb_window->cursor_ysize = cursor_ysize;
195 }
196 #endif
197
198 if (d->fb_window != NULL)
199 console_set_framebuffer_mouse(cursor_x, cursor_y,
200 d->fb_window->fb_number);
201
202 /* debug("dev_fb_setcursor(%i,%i, size %i,%i, on=%i)\n",
203 cursor_x, cursor_y, cursor_xsize, cursor_ysize, on); */
204 }
205
206
207 /*
208 * framebuffer_blockcopyfill():
209 *
210 * This function should be used by devices that are capable of doing
211 * block copy/fill.
212 *
213 * If fillflag is non-zero, then fill_[rgb] should contain the color
214 * with which to fill.
215 *
216 * If fillflag is zero, copy mode is used, and from_[xy] should contain
217 * the offset on the framebuffer where we should copy from.
218 *
219 * NOTE: Overlapping copies are undefined!
220 */
221 void framebuffer_blockcopyfill(struct vfb_data *d, int fillflag, int fill_r,
222 int fill_g, int fill_b, int x1, int y1, int x2, int y2,
223 int from_x, int from_y)
224 {
225 int y;
226 long from_ofs, dest_ofs, linelen;
227
228 if (fillflag)
229 debug("framebuffer_blockcopyfill(FILL, %i,%i, %i,%i, "
230 "color %i,%i,%i)\n", x1,y1, x2,y2, fill_r, fill_g, fill_b);
231 else
232 debug("framebuffer_blockcopyfill(COPY, %i,%i, %i,%i, from "
233 "%i,%i)\n", x1,y1, x2,y2, from_x,from_y);
234
235 /* Clip x: */
236 if (x1 < 0) x1 = 0;
237 if (x1 >= d->xsize) x1 = d->xsize-1;
238 if (x2 < 0) x2 = 0;
239 if (x2 >= d->xsize) x2 = d->xsize-1;
240
241 dest_ofs = d->bytes_per_line * y1 + (d->bit_depth/8) * x1;
242 linelen = (x2-x1 + 1) * (d->bit_depth/8);
243 /* NOTE: linelen is nr of bytes, not pixels */
244
245 if (fillflag) {
246 for (y=y1; y<=y2; y++) {
247 if (y>=0 && y<d->ysize) {
248 int x;
249 char buf[8192 * 3];
250 if (d->bit_depth == 24)
251 for (x=0; x<linelen && x<sizeof(buf);
252 x += 3) {
253 buf[x] = fill_r;
254 buf[x+1] = fill_g;
255 buf[x+2] = fill_b;
256 }
257 else {
258 fatal("[ fb: TODO: fill for non-24-bit"
259 " modes ]\n");
260 }
261
262 memmove(d->framebuffer + dest_ofs, buf,
263 linelen);
264 }
265
266 dest_ofs += d->bytes_per_line;
267 }
268 } else {
269 from_ofs = d->bytes_per_line * from_y +
270 (d->bit_depth/8) * from_x;
271
272 for (y=y1; y<=y2; y++) {
273 if (y>=0 && y<d->ysize)
274 memmove(d->framebuffer + dest_ofs,
275 d->framebuffer + from_ofs, linelen);
276
277 from_ofs += d->bytes_per_line;
278 dest_ofs += d->bytes_per_line;
279 }
280 }
281
282 if (x1 < d->update_x1 || d->update_x1 == -1) d->update_x1 = x1;
283 if (x1 > d->update_x2 || d->update_x2 == -1) d->update_x2 = x1;
284 if (x2 < d->update_x1 || d->update_x1 == -1) d->update_x1 = x2;
285 if (x2 > d->update_x2 || d->update_x2 == -1) d->update_x2 = x2;
286
287 if (y1 < d->update_y1 || d->update_y1 == -1) d->update_y1 = y1;
288 if (y1 > d->update_y2 || d->update_y2 == -1) d->update_y2 = y1;
289 if (y2 < d->update_y1 || d->update_y1 == -1) d->update_y1 = y2;
290 if (y2 > d->update_y2 || d->update_y2 == -1) d->update_y2 = y2;
291 }
292
293
294 #ifdef WITH_X11
295
296 #define REDRAW redraw_fallback
297 #include "fb_include.c"
298 #undef REDRAW
299
300 #define FB_24
301 #define REDRAW redraw_24
302 #include "fb_include.c"
303 #undef REDRAW
304 #undef FB_24
305 #define FB_16
306 #define REDRAW redraw_16
307 #include "fb_include.c"
308 #undef FB_16
309 #undef REDRAW
310 #define FB_15
311 #define REDRAW redraw_15
312 #include "fb_include.c"
313 #undef REDRAW
314 #undef FB_15
315
316 #define FB_BO
317 #define FB_24
318 #define REDRAW redraw_24_bo
319 #include "fb_include.c"
320 #undef REDRAW
321 #undef FB_24
322 #define FB_16
323 #define REDRAW redraw_16_bo
324 #include "fb_include.c"
325 #undef FB_16
326 #undef REDRAW
327 #define FB_15
328 #define REDRAW redraw_15_bo
329 #include "fb_include.c"
330 #undef REDRAW
331 #undef FB_15
332 #undef FB_BO
333
334 #define FB_SCALEDOWN
335
336 #define REDRAW redraw_fallback_sd
337 #include "fb_include.c"
338 #undef REDRAW
339
340 #define FB_24
341 #define REDRAW redraw_24_sd
342 #include "fb_include.c"
343 #undef REDRAW
344 #undef FB_24
345 #define FB_16
346 #define REDRAW redraw_16_sd
347 #include "fb_include.c"
348 #undef FB_16
349 #undef REDRAW
350 #define FB_15
351 #define REDRAW redraw_15_sd
352 #include "fb_include.c"
353 #undef REDRAW
354 #undef FB_15
355
356 #define FB_BO
357 #define FB_24
358 #define REDRAW redraw_24_bo_sd
359 #include "fb_include.c"
360 #undef REDRAW
361 #undef FB_24
362 #define FB_16
363 #define REDRAW redraw_16_bo_sd
364 #include "fb_include.c"
365 #undef FB_16
366 #undef REDRAW
367 #define FB_15
368 #define REDRAW redraw_15_bo_sd
369 #include "fb_include.c"
370 #undef REDRAW
371 #undef FB_15
372 #undef FB_BO
373
374 void (*redraw[2 * 4 * 2])(struct vfb_data *, int, int) = {
375 redraw_fallback, redraw_fallback,
376 redraw_15, redraw_15_bo,
377 redraw_16, redraw_16_bo,
378 redraw_24, redraw_24_bo,
379 redraw_fallback_sd, redraw_fallback_sd,
380 redraw_15_sd, redraw_15_bo_sd,
381 redraw_16_sd, redraw_16_bo_sd,
382 redraw_24_sd, redraw_24_bo_sd };
383
384 #endif /* WITH_X11 */
385
386
387 /*
388 * dev_fb_tick():
389 *
390 */
391 void dev_fb_tick(struct cpu *cpu, void *extra)
392 {
393 struct vfb_data *d = extra;
394 #ifdef WITH_X11
395 int need_to_flush_x11 = 0;
396 int need_to_redraw_cursor = 0;
397 #endif
398
399 if (!cpu->machine->use_x11)
400 return;
401
402 do {
403 uint64_t high, low = (uint64_t)(int64_t) -1;
404 int x, y;
405
406 memory_device_dyntrans_access(cpu, cpu->mem,
407 extra, &low, &high);
408 if ((int64_t)low == -1)
409 break;
410
411 /* printf("low=%016llx high=%016llx\n",
412 (long long)low, (long long)high); */
413
414 x = (low % d->bytes_per_line) * 8 / d->bit_depth;
415 y = low / d->bytes_per_line;
416 if (x < d->update_x1 || d->update_x1 == -1)
417 d->update_x1 = x;
418 if (x > d->update_x2 || d->update_x2 == -1)
419 d->update_x2 = x;
420 if (y < d->update_y1 || d->update_y1 == -1)
421 d->update_y1 = y;
422 if (y > d->update_y2 || d->update_y2 == -1)
423 d->update_y2 = y;
424
425 x = ((low+7) % d->bytes_per_line) * 8 / d->bit_depth;
426 y = (low+7) / d->bytes_per_line;
427 if (x < d->update_x1 || d->update_x1 == -1)
428 d->update_x1 = x;
429 if (x > d->update_x2 || d->update_x2 == -1)
430 d->update_x2 = x;
431 if (y < d->update_y1 || d->update_y1 == -1)
432 d->update_y1 = y;
433 if (y > d->update_y2 || d->update_y2 == -1)
434 d->update_y2 = y;
435
436 x = (high % d->bytes_per_line) * 8 / d->bit_depth;
437 y = high / d->bytes_per_line;
438 if (x < d->update_x1 || d->update_x1 == -1)
439 d->update_x1 = x;
440 if (x > d->update_x2 || d->update_x2 == -1)
441 d->update_x2 = x;
442 if (y < d->update_y1 || d->update_y1 == -1)
443 d->update_y1 = y;
444 if (y > d->update_y2 || d->update_y2 == -1)
445 d->update_y2 = y;
446
447 x = ((high+7) % d->bytes_per_line) * 8 / d->bit_depth;
448 y = (high+7) / d->bytes_per_line;
449 if (x < d->update_x1 || d->update_x1 == -1)
450 d->update_x1 = x;
451 if (x > d->update_x2 || d->update_x2 == -1)
452 d->update_x2 = x;
453 if (y < d->update_y1 || d->update_y1 == -1)
454 d->update_y1 = y;
455 if (y > d->update_y2 || d->update_y2 == -1)
456 d->update_y2 = y;
457
458 /*
459 * An update covering more than one line will automatically
460 * force an update of all the affected lines:
461 */
462 if (d->update_y1 != d->update_y2) {
463 d->update_x1 = 0;
464 d->update_x2 = d->xsize-1;
465 }
466 } while (0);
467
468 #ifdef WITH_X11
469 /* Do we need to redraw the cursor? */
470 if (d->fb_window->cursor_on != d->fb_window->OLD_cursor_on ||
471 d->fb_window->cursor_x != d->fb_window->OLD_cursor_x ||
472 d->fb_window->cursor_y != d->fb_window->OLD_cursor_y ||
473 d->fb_window->cursor_xsize != d->fb_window->OLD_cursor_xsize ||
474 d->fb_window->cursor_ysize != d->fb_window->OLD_cursor_ysize)
475 need_to_redraw_cursor = 1;
476
477 if (d->update_x2 != -1) {
478 if (((d->update_x1 >= d->fb_window->OLD_cursor_x &&
479 d->update_x1 < (d->fb_window->OLD_cursor_x +
480 d->fb_window->OLD_cursor_xsize)) ||
481 (d->update_x2 >= d->fb_window->OLD_cursor_x &&
482 d->update_x2 < (d->fb_window->OLD_cursor_x +
483 d->fb_window->OLD_cursor_xsize)) ||
484 (d->update_x1 < d->fb_window->OLD_cursor_x &&
485 d->update_x2 >= (d->fb_window->OLD_cursor_x +
486 d->fb_window->OLD_cursor_xsize)) ) &&
487 ( (d->update_y1 >= d->fb_window->OLD_cursor_y &&
488 d->update_y1 < (d->fb_window->OLD_cursor_y +
489 d->fb_window->OLD_cursor_ysize)) ||
490 (d->update_y2 >= d->fb_window->OLD_cursor_y &&
491 d->update_y2 < (d->fb_window->OLD_cursor_y +
492 d->fb_window->OLD_cursor_ysize)) ||
493 (d->update_y1 < d->fb_window->OLD_cursor_y &&
494 d->update_y2 >= (d->fb_window->OLD_cursor_y +
495 d->fb_window->OLD_cursor_ysize)) ) )
496 need_to_redraw_cursor = 1;
497 }
498
499 if (need_to_redraw_cursor) {
500 /* Remove old cursor, if any: */
501 if (d->fb_window->OLD_cursor_on) {
502 XPutImage(d->fb_window->x11_display,
503 d->fb_window->x11_fb_window,
504 d->fb_window->x11_fb_gc, d->fb_window->fb_ximage,
505 d->fb_window->OLD_cursor_x/d->vfb_scaledown,
506 d->fb_window->OLD_cursor_y/d->vfb_scaledown,
507 d->fb_window->OLD_cursor_x/d->vfb_scaledown,
508 d->fb_window->OLD_cursor_y/d->vfb_scaledown,
509 d->fb_window->OLD_cursor_xsize/d->vfb_scaledown + 1,
510 d->fb_window->OLD_cursor_ysize/d->vfb_scaledown +1);
511 }
512 }
513 #endif
514
515 if (d->update_x2 != -1) {
516 int y, addr, addr2, q = d->vfb_scaledown;
517
518 if (d->update_x1 >= d->visible_xsize)
519 d->update_x1 = d->visible_xsize - 1;
520 if (d->update_x2 >= d->visible_xsize)
521 d->update_x2 = d->visible_xsize - 1;
522 if (d->update_y1 >= d->visible_ysize)
523 d->update_y1 = d->visible_ysize - 1;
524 if (d->update_y2 >= d->visible_ysize)
525 d->update_y2 = d->visible_ysize - 1;
526
527 /* Without these, we might miss the rightmost/bottom pixel: */
528 d->update_x2 += (q - 1);
529 d->update_y2 += (q - 1);
530
531 d->update_x1 = d->update_x1 / q * q;
532 d->update_x2 = d->update_x2 / q * q;
533 d->update_y1 = d->update_y1 / q * q;
534 d->update_y2 = d->update_y2 / q * q;
535
536 addr = d->update_y1 * d->bytes_per_line +
537 d->update_x1 * d->bit_depth / 8;
538 addr2 = d->update_y1 * d->bytes_per_line +
539 d->update_x2 * d->bit_depth / 8;
540
541 #ifdef WITH_X11
542 for (y=d->update_y1; y<=d->update_y2; y+=q) {
543 d->redraw_func(d, addr, addr2 - addr);
544 addr += d->bytes_per_line * q;
545 addr2 += d->bytes_per_line * q;
546 }
547
548 XPutImage(d->fb_window->x11_display, d->fb_window->
549 x11_fb_window, d->fb_window->x11_fb_gc, d->fb_window->
550 fb_ximage, d->update_x1/d->vfb_scaledown, d->update_y1/
551 d->vfb_scaledown, d->update_x1/d->vfb_scaledown,
552 d->update_y1/d->vfb_scaledown,
553 (d->update_x2 - d->update_x1)/d->vfb_scaledown + 1,
554 (d->update_y2 - d->update_y1)/d->vfb_scaledown + 1);
555
556 need_to_flush_x11 = 1;
557 #endif
558
559 d->update_x1 = d->update_y1 = 99999;
560 d->update_x2 = d->update_y2 = -1;
561 }
562
563 #ifdef WITH_X11
564 if (need_to_redraw_cursor) {
565 /* Paint new cursor: */
566 if (d->fb_window->cursor_on) {
567 x11_redraw_cursor(cpu->machine,
568 d->fb_window->fb_number);
569 d->fb_window->OLD_cursor_on = d->fb_window->cursor_on;
570 d->fb_window->OLD_cursor_x = d->fb_window->cursor_x;
571 d->fb_window->OLD_cursor_y = d->fb_window->cursor_y;
572 d->fb_window->OLD_cursor_xsize = d->fb_window->
573 cursor_xsize;
574 d->fb_window->OLD_cursor_ysize = d->fb_window->
575 cursor_ysize;
576 need_to_flush_x11 = 1;
577 }
578 }
579 #endif
580
581 #ifdef WITH_X11
582 if (need_to_flush_x11)
583 XFlush(d->fb_window->x11_display);
584 #endif
585 }
586
587
588 /*
589 * dev_fb_access():
590 */
591 DEVICE_ACCESS(fb)
592 {
593 struct vfb_data *d = extra;
594 size_t i;
595
596 #ifdef FB_DEBUG
597 if (writeflag == MEM_WRITE) { if (data[0]) {
598 fatal("[ dev_fb: write to addr=%08lx, data = ",
599 (long)relative_addr);
600 for (i=0; i<len; i++)
601 fatal("%02x ", data[i]);
602 fatal("]\n");
603 } else {
604 fatal("[ dev_fb: read from addr=%08lx, data = ",
605 (long)relative_addr);
606 for (i=0; i<len; i++)
607 fatal("%02x ", d->framebuffer[relative_addr + i]);
608 fatal("]\n");
609 }
610 #endif
611
612 if (relative_addr >= d->framebuffer_size)
613 return 0;
614
615 /* See if a write actually modifies the framebuffer contents: */
616 if (writeflag == MEM_WRITE) {
617 for (i=0; i<len; i++) {
618 if (data[i] != d->framebuffer[relative_addr + i])
619 break;
620
621 /* If all bytes are equal to what is already stored
622 in the framebuffer, then simply return: */
623 if (i == len-1)
624 return 1;
625 }
626 }
627
628 /*
629 * If the framebuffer is modified, then we should keep a track
630 * of which area(s) we modify, so that the display isn't updated
631 * unnecessarily.
632 */
633 if (writeflag == MEM_WRITE && cpu->machine->use_x11) {
634 int x, y, x2,y2;
635
636 x = (relative_addr % d->bytes_per_line) * 8 / d->bit_depth;
637 y = relative_addr / d->bytes_per_line;
638 x2 = ((relative_addr + len) % d->bytes_per_line)
639 * 8 / d->bit_depth;
640 y2 = (relative_addr + len) / d->bytes_per_line;
641
642 if (x < d->update_x1 || d->update_x1 == -1)
643 d->update_x1 = x;
644 if (x > d->update_x2 || d->update_x2 == -1)
645 d->update_x2 = x;
646
647 if (y < d->update_y1 || d->update_y1 == -1)
648 d->update_y1 = y;
649 if (y > d->update_y2 || d->update_y2 == -1)
650 d->update_y2 = y;
651
652 if (x2 < d->update_x1 || d->update_x1 == -1)
653 d->update_x1 = x2;
654 if (x2 > d->update_x2 || d->update_x2 == -1)
655 d->update_x2 = x2;
656
657 if (y2 < d->update_y1 || d->update_y1 == -1)
658 d->update_y1 = y2;
659 if (y2 > d->update_y2 || d->update_y2 == -1)
660 d->update_y2 = y2;
661
662 /*
663 * An update covering more than one line will automatically
664 * force an update of all the affected lines:
665 */
666 if (y != y2) {
667 d->update_x1 = 0;
668 d->update_x2 = d->xsize-1;
669 }
670 }
671
672 /*
673 * Read from/write to the framebuffer:
674 * (TODO: take the color_plane_mask into account)
675 *
676 * Calling memcpy() is probably overkill, as it usually is just one
677 * or a few bytes that are read/written at a time.
678 */
679 if (writeflag == MEM_WRITE) {
680 if (len > 8)
681 memcpy(d->framebuffer + relative_addr, data, len);
682 else {
683 for (i=0; i<len; i++)
684 d->framebuffer[relative_addr + i] = data[i];
685 }
686 } else {
687 if (len > 8)
688 memcpy(data, d->framebuffer + relative_addr, len);
689 else {
690 for (i=0; i<len; i++)
691 data[i] = d->framebuffer[relative_addr + i];
692 }
693 }
694
695 return 1;
696 }
697
698
699 /*
700 * dev_fb_init():
701 *
702 * This function is big and ugly, but the point is to initialize a framebuffer
703 * device. :-)
704 *
705 * visible_xsize and visible_ysize are the sizes of the visible display area.
706 * xsize and ysize tell how much memory is actually allocated (for example
707 * visible_xsize could be 640, but xsize could be 1024, for better alignment).
708 *
709 * vfb_type is useful for selecting special features.
710 *
711 * type = VFB_GENERIC is the most useful type, especially when bit_depth = 24.
712 *
713 * VFB_DEC_VFB01, _VFB02, and VFB_DEC_MAXINE are DECstation specific.
714 *
715 * If type is VFB_HPC, then color encoding differs from the generic case.
716 *
717 * If bit_depth = -15 (note the minus sign), then a special hack is used for
718 * the Playstation Portable's 5-bit R, 5-bit G, 5-bit B.
719 */
720 struct vfb_data *dev_fb_init(struct machine *machine, struct memory *mem,
721 uint64_t baseaddr, int vfb_type, int visible_xsize, int visible_ysize,
722 int xsize, int ysize, int bit_depth, char *name)
723 {
724 struct vfb_data *d;
725 size_t size, nlen;
726 int flags;
727 int reverse_start = 0;
728 char title[400];
729 char *name2;
730
731 d = malloc(sizeof(struct vfb_data));
732 if (d == NULL) {
733 fprintf(stderr, "out of memory\n");
734 exit(1);
735 }
736 memset(d, 0, sizeof(struct vfb_data));
737
738 if (vfb_type & VFB_REVERSE_START) {
739 vfb_type &= ~VFB_REVERSE_START;
740 reverse_start = 1;
741 }
742
743 d->vfb_type = vfb_type;
744
745 /* Defaults: */
746 d->xsize = xsize; d->visible_xsize = visible_xsize;
747 d->ysize = ysize; d->visible_ysize = visible_ysize;
748
749 d->bit_depth = bit_depth;
750
751 if (bit_depth == 15) {
752 d->color32k = 1;
753 bit_depth = d->bit_depth = 16;
754 } else if (bit_depth == -15) {
755 d->psp_15bit = 1;
756 bit_depth = d->bit_depth = 16;
757 }
758
759 /* Specific types: */
760 switch (vfb_type) {
761 case VFB_DEC_VFB01:
762 /* DECstation VFB01 (monochrome) */
763 d->xsize = 2048; d->visible_xsize = 1024;
764 d->ysize = 1024; d->visible_ysize = 864;
765 d->bit_depth = 1;
766 break;
767 case VFB_DEC_VFB02:
768 /* DECstation VFB02 (color) */
769 d->xsize = 1024; d->visible_xsize = 1024;
770 d->ysize = 1024; d->visible_ysize = 864;
771 d->bit_depth = 8;
772 break;
773 case VFB_DEC_MAXINE:
774 /* DECstation Maxine (1024x768x8) */
775 d->xsize = 1024; d->visible_xsize = d->xsize;
776 d->ysize = 768; d->visible_ysize = d->ysize;
777 d->bit_depth = 8;
778 break;
779 case VFB_PLAYSTATION2:
780 /* Playstation 2 */
781 d->xsize = xsize; d->visible_xsize = d->xsize;
782 d->ysize = ysize; d->visible_ysize = d->ysize;
783 d->bit_depth = 24;
784 break;
785 }
786
787 if (d->bit_depth == 2 || d->bit_depth == 4)
788 set_grayscale_palette(d, 1 << d->bit_depth);
789 else if (d->bit_depth == 8 || d->bit_depth == 1)
790 set_blackwhite_palette(d, 1 << d->bit_depth);
791
792 d->vfb_scaledown = machine->x11_scaledown;
793
794 d->bytes_per_line = d->xsize * d->bit_depth / 8;
795 size = d->ysize * d->bytes_per_line;
796
797 d->framebuffer = malloc(size);
798 if (d->framebuffer == NULL) {
799 fprintf(stderr, "out of memory\n");
800 exit(1);
801 }
802
803 /* Clear the framebuffer (all black pixels): */
804 d->framebuffer_size = size;
805 memset(d->framebuffer, reverse_start? 255 : 0, size);
806
807 d->x11_xsize = d->visible_xsize / d->vfb_scaledown;
808 d->x11_ysize = d->visible_ysize / d->vfb_scaledown;
809
810 /* Only "update" from the start if we need to fill with white. */
811 /* (The Ximage will be black from the start anyway.) */
812 if (reverse_start) {
813 d->update_x1 = d->update_y1 = 0;
814 d->update_x2 = d->xsize - 1;
815 d->update_y2 = d->ysize - 1;
816 } else {
817 d->update_x1 = d->update_y1 = 99999;
818 d->update_x2 = d->update_y2 = -1;
819 }
820
821 /* Don't set the title to include the size of the framebuffer for
822 VGA, since then the resolution might change during runtime. */
823 if (strcmp(name, "VGA") == 0)
824 snprintf(title, sizeof(title),"GXemul: %s framebuffer", name);
825 else
826 snprintf(title, sizeof(title),"GXemul: %ix%ix%i %s framebuffer",
827 d->visible_xsize, d->visible_ysize, d->bit_depth, name);
828 title[sizeof(title)-1] = '\0';
829
830 #ifdef WITH_X11
831 if (machine->use_x11) {
832 int i = 0;
833 d->fb_window = x11_fb_init(d->x11_xsize, d->x11_ysize,
834 title, machine->x11_scaledown, machine);
835 switch (d->fb_window->x11_screen_depth) {
836 case 15: i = 2; break;
837 case 16: i = 4; break;
838 case 24: i = 6; break;
839 }
840 if (d->fb_window->fb_ximage->byte_order)
841 i ++;
842 if (d->vfb_scaledown > 1)
843 i += 8;
844 d->redraw_func = redraw[i];
845 } else
846 #endif
847 d->fb_window = NULL;
848
849 nlen = strlen(name) + 10;
850 name2 = malloc(nlen);
851 if (name2 == NULL) {
852 fprintf(stderr, "out of memory in dev_fb_init()\n");
853 exit(1);
854 }
855 snprintf(name2, nlen, "fb [%s]", name);
856
857 flags = DM_DEFAULT;
858 if ((baseaddr & 0xfff) == 0)
859 flags = DM_DYNTRANS_OK | DM_DYNTRANS_WRITE_OK;
860
861 flags |= DM_READS_HAVE_NO_SIDE_EFFECTS;
862
863 memory_device_register(mem, name2, baseaddr, size, dev_fb_access,
864 d, flags, d->framebuffer);
865
866 machine_add_tickfunction(machine, dev_fb_tick, d, FB_TICK_SHIFT);
867 return d;
868 }
869

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