/[gxemul]/trunk/src/devices/dev_fb.c
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Revision 34 - (hide annotations)
Mon Oct 8 16:21:17 2007 UTC (16 years, 6 months ago) by dpavlin
File MIME type: text/plain
File size: 24064 byte(s)
++ trunk/HISTORY	(local)
$Id: HISTORY,v 1.1480 2007/02/19 01:34:42 debug Exp $
20061029	Changing usleep(1) calls in the debugger to usleep(10000)
20061107	Adding a new disk image option (-d o...) which sets the ISO9660
		filesystem base offset; also making some other hacks to allow
		NetBSD/dreamcast and homebrew demos/games to boot directly
		from a filesystem image.
		Moving Dreamcast-specific stuff in the documentation to its
		own page (dreamcast.html).
		Adding a border to the Dreamcast PVR framebuffer.
20061108	Adding a -T command line option (again?), for halting the
		emulator on unimplemented memory accesses.
20061109	Continuing on various SH4 and Dreamcast related things.
		The emulator should now halt on more unimplemented device
		accesses, instead of just printing a warning, forcing me to
		actually implement missing stuff :)
20061111	Continuing on SH4 and Dreamcast stuff.
		Adding a bogus Landisk (SH4) machine mode.
20061112	Implementing some parts of the Dreamcast GDROM device. With
		some ugly hacks, NetBSD can (barely) mount an ISO image.
20061113	NetBSD/dreamcast now starts booting from the Live CD image,
		but crashes randomly quite early on in the boot process.
20061122	Beginning on a skeleton interrupt.h and interrupt.c for the
		new interrupt subsystem.
20061124	Continuing on the new interrupt system; taking the first steps
		to attempt to connect CPUs (SuperH and MIPS) and devices
		(dev_cons and SH4 timer interrupts) to it. Many things will
		probably break from now on.
20061125	Converting dev_ns16550, dev_8253 to the new interrupt system.
		Attempting to begin to convert the ISA bus.
20061130	Incorporating a patch from Brian Foley for the configure
		script, which checks for X11 libs in /usr/X11R6/lib64 (which
		is used on some Linux systems).
20061227	Adding a note in the man page about booting from Dreamcast
		CDROM images (i.e. that no external kernel is needed).
20061229	Continuing on the interrupt system rewrite: beginning to
		convert more devices, adding abort() calls for legacy interrupt
		system calls so that everything now _has_ to be rewritten!
		Almost all machine modes are now completely broken.
20061230	More progress on removing old interrupt code, mostly related
		to the ISA bus + devices, the LCA bus (on AlphaBook1), and
		the Footbridge bus (for CATS). And some minor PCI stuff.
		Connecting the ARM cpu to the new interrupt system.
		The CATS, NetWinder, and QEMU_MIPS machine modes now work with
		the new interrupt system :)
20061231	Connecting PowerPC CPUs to the new interrupt system.
		Making PReP machines (IBM 6050) work again.
		Beginning to convert the GT PCI controller (for e.g. Malta
		and Cobalt emulation). Some things work, but not everything.
		Updating Copyright notices for 2007.
20070101	Converting dev_kn02 from legacy style to devinit; the 3max
		machine mode now works with the new interrupt system :-]
20070105	Beginning to convert the SGI O2 machine to the new interrupt
		system; finally converting O2 (IP32) devices to devinit, etc.
20070106	Continuing on the interrupt system redesign/rewrite; KN01
		(PMAX), KN230, and Dreamcast ASIC interrupts should work again,
		moving out stuff from machine.h and devices.h into the
		corresponding devices, beginning the rewrite of i80321
		interrupts, etc.
20070107	Beginning on the rewrite of Eagle interrupt stuff (PReP, etc).
20070117	Beginning the rewrite of Algor (V3) interrupts (finally
		changing dev_v3 into devinit style).
20070118	Removing the "bus" registry concept from machine.h, because
		it was practically meaningless.
		Continuing on the rewrite of Algor V3 ISA interrupts.
20070121	More work on Algor interrupts; they are now working again,
		well enough to run NetBSD/algor. :-)
20070122	Converting VR41xx (HPCmips) interrupts. NetBSD/hpcmips
		can be installed using the new interrupt system :-)
20070123	Making the testmips mode work with the new interrupt system.
20070127	Beginning to convert DEC5800 devices to devinit, and to the
		new interrupt system.
		Converting Playstation 2 devices to devinit, and converting
		the interrupt system. Also fixing a severe bug: the interrupt
		mask register on Playstation 2 is bitwise _toggled_ on writes.
20070128	Removing the dummy NetGear machine mode and the 8250 device
		(which was only used by the NetGear machine).
		Beginning to convert the MacPPC GC (Grand Central) interrupt
		controller to the new interrupt system.
		Converting Jazz interrupts (PICA61 etc.) to the new interrupt
		system. NetBSD/arc can be installed again :-)
		Fixing the JAZZ timer (hardcoding it at 100 Hz, works with
		NetBSD and it is better than a completely dummy timer as it
		was before).
		Converting dev_mp to the new interrupt system, although I
		haven't had time to actually test it yet.
		Completely removing src/machines/interrupts.c, cpu_interrupt
		and cpu_interrupt_ack in src/cpu.c, and
		src/include/machine_interrupts.h! Adding fatal error messages
		+ abort() in the few places that are left to fix.
		Converting dev_z8530 to the new interrupt system.
		FINALLY removing the md_int struct completely from the
		machine struct.
		SH4 fixes (adding a PADDR invalidation in the ITLB replacement
		code in memory_sh.c); the NetBSD/dreamcast LiveCD now runs
		all the way to the login prompt, and can be interacted with :-)
		Converting the CPC700 controller (PCI and interrupt controller
		for PM/PPC) to the new interrupt system.
20070129	Fixing MACE ISA interrupts (SGI IP32 emulation). Both NetBSD/
		sgimips' and OpenBSD/sgi's ramdisk kernels can now be
		interacted with again.
20070130	Moving out the MIPS multi_lw and _sw instruction combinations
		so that they are auto-generated at compile time instead.
20070131	Adding detection of amd64/x86_64 hosts in the configure script,
		for doing initial experiments (again :-) with native code
		generation.
		Adding a -k command line option to set the size of the dyntrans
		cache, and a -B command line option to disable native code
		generation, even if GXemul was compiled with support for
		native code generation for the specific host CPU architecture.
20070201	Experimenting with a skeleton for native code generation.
		Changing the default behaviour, so that native code generation
		is now disabled by default, and has to be enabled by using
		-b on the command line.
20070202	Continuing the native code generation experiments.
		Making PCI interrupts work for Footbridge again.
20070203	More native code generation experiments.
		Removing most of the native code generation experimental code,
		it does not make sense to include any quick hacks like this.
		Minor cleanup/removal of some more legacy MIPS interrupt code.
20070204	Making i80321 interrupts work again (for NetBSD/evbarm etc.),
		and fixing the timer at 100 Hz.
20070206	Experimenting with removing the wdc interrupt slowness hack.
20070207	Lowering the number of dyntrans TLB entries for MIPS from
		192 to 128, resulting in a minor speed improvement.
		Minor optimization to the code invalidation routine in
		cpu_dyntrans.c.
20070208	Increasing (experimentally) the nr of dyntrans instructions per
		loop from 60 to 120.
20070210	Commenting out (experimentally) the dyntrans_device_danger
		detection in memory_rw.c.
		Changing the testmips and baremips machines to use a revision 2
		MIPS64 CPU by default, instead of revision 1.
		Removing the dummy i960, IA64, x86, AVR32, and HP PA-RISC
		files, the PC bios emulation, and the Olivetti M700 (ARC) and
		db64360 emulation modes.
20070211	Adding an "mp" demo to the demos directory, which tests the
		SMP functionality of the testmips machine.
		Fixing PReP interrupts some more. NetBSD/prep now boots again.
20070216	Adding a "nop workaround" for booting Mach/PMAX to the
		documentation; thanks to Artur Bujdoso for the values.
		Converting more of the MacPPC interrupt stuff to the new
		system.
		Beginning to convert BeBox interrupts to the new system.
		PPC603e should NOT have the PPC_NO_DEC flag! Removing it.
		Correcting BeBox clock speed (it was set to 100 in the NetBSD
		bootinfo block, but should be 33000000/4), allowing NetBSD
		to start without using the (incorrect) PPC_NO_DEC hack.
20070217	Implementing (slow) AltiVec vector loads and stores, allowing
		NetBSD/macppc to finally boot using the GENERIC kernel :-)
		Updating the documentation with install instructions for
		NetBSD/macppc.
20070218-19	Regression testing for the release.

==============  RELEASE 0.4.4  ==============


1 dpavlin 4 /*
2 dpavlin 34 * Copyright (C) 2003-2007 Anders Gavare. All rights reserved.
3 dpavlin 4 *
4     * Redistribution and use in source and binary forms, with or without
5     * modification, are permitted provided that the following conditions are met:
6     *
7     * 1. Redistributions of source code must retain the above copyright
8     * notice, this list of conditions and the following disclaimer.
9     * 2. Redistributions in binary form must reproduce the above copyright
10     * notice, this list of conditions and the following disclaimer in the
11     * documentation and/or other materials provided with the distribution.
12     * 3. The name of the author may not be used to endorse or promote products
13     * derived from this software without specific prior written permission.
14     *
15     * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
16     * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17     * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18     * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
19     * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
20     * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
21     * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
22     * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
23     * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
24     * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
25     * SUCH DAMAGE.
26     *
27     *
28 dpavlin 34 * $Id: dev_fb.c,v 1.128 2006/12/30 13:30:57 debug Exp $
29 dpavlin 4 *
30     * Generic framebuffer device.
31     *
32     * DECstation VFB01 monochrome framebuffer, 1024x864
33     * DECstation VFB02 8-bit color framebuffer, 1024x864
34     * DECstation Maxine, 1024x768 8-bit color
35     * Playstation 2 (24-bit color)
36 dpavlin 28 * Generic (any resolution, several bit depths possible, useful for
37     * testmachines)
38 dpavlin 4 *
39     *
40 dpavlin 22 * TODO: This should actually be independent of X11, but that
41 dpavlin 4 * might be too hard to do right now.
42     *
43     * TODO: playstation 2 pixels are stored in another format, actually
44     */
45    
46     #include <stdio.h>
47     #include <stdlib.h>
48     #include <string.h>
49    
50     #include "console.h"
51     #include "cpu.h"
52     #include "devices.h"
53     #include "machine.h"
54     #include "memory.h"
55     #include "misc.h"
56     #include "x11.h"
57    
58     #ifdef WITH_X11
59     #include <X11/Xlib.h>
60     #include <X11/Xos.h>
61     #include <X11/Xutil.h>
62     #endif
63    
64    
65 dpavlin 28 #define FB_TICK_SHIFT 19
66 dpavlin 4
67    
68     /* #define FB_DEBUG */
69    
70     /*
71     * set_grayscale_palette():
72     *
73     * Fill d->rgb_palette with grayscale values. ncolors should
74     * be something like 2, 4, 16, or 256.
75     */
76     void set_grayscale_palette(struct vfb_data *d, int ncolors)
77     {
78     int i, gray;
79    
80     for (i=0; i<256; i++) {
81     gray = 255*i/(ncolors-1);
82     d->rgb_palette[i*3 + 0] = gray;
83     d->rgb_palette[i*3 + 1] = gray;
84     d->rgb_palette[i*3 + 2] = gray;
85     }
86     }
87    
88    
89     /*
90     * set_blackwhite_palette():
91     *
92     * Set color 0 = black, all others to white.
93     */
94     void set_blackwhite_palette(struct vfb_data *d, int ncolors)
95     {
96     int i, gray;
97    
98     for (i=0; i<256; i++) {
99     gray = i==0? 0 : 255;
100     d->rgb_palette[i*3 + 0] = gray;
101     d->rgb_palette[i*3 + 1] = gray;
102     d->rgb_palette[i*3 + 2] = gray;
103     }
104     }
105    
106    
107 dpavlin 28 static void set_title(struct vfb_data *d)
108     {
109     snprintf(d->title, sizeof(d->title),"GXemul: %ix%ix%i %s framebuffer",
110     d->visible_xsize, d->visible_ysize, d->bit_depth, d->name);
111     d->title[sizeof(d->title)-1] = '\0';
112     }
113    
114    
115 dpavlin 4 /*
116 dpavlin 6 * dev_fb_resize():
117     *
118     * Resize a framebuffer window. (This functionality is probably a bit buggy,
119     * because I didn't think of including it from the start.)
120 dpavlin 28 *
121     * SUPER-IMPORTANT: Anyone who resizes a framebuffer by calling this function
122     * must also clear all dyntrans address translations manually, in all cpus
123     * which might have access to the framebuffer!
124 dpavlin 6 */
125     void dev_fb_resize(struct vfb_data *d, int new_xsize, int new_ysize)
126     {
127     unsigned char *new_framebuffer;
128     int y, new_bytes_per_line;
129     size_t size;
130    
131     if (d == NULL) {
132     fatal("dev_fb_resize(): d == NULL\n");
133     return;
134     }
135    
136 dpavlin 28 if (new_xsize < 10 || new_ysize < 10) {
137     fatal("dev_fb_resize(): size too small.\n");
138     exit(1);
139     }
140    
141 dpavlin 6 new_bytes_per_line = new_xsize * d->bit_depth / 8;
142     size = new_ysize * new_bytes_per_line;
143    
144     new_framebuffer = malloc(size);
145     if (new_framebuffer == NULL) {
146     fprintf(stderr, "dev_fb_resize(): out of memory\n");
147     exit(1);
148     }
149    
150     /* Copy the old framebuffer to the new: */
151     if (d->framebuffer != NULL) {
152     for (y=0; y<new_ysize; y++) {
153     size_t fromofs = d->bytes_per_line * y;
154     size_t toofs = new_bytes_per_line * y;
155     size_t len_to_copy = d->bytes_per_line <
156     new_bytes_per_line? d->bytes_per_line
157     : new_bytes_per_line;
158     memset(new_framebuffer + toofs, 0, new_bytes_per_line);
159     if (y < d->x11_ysize)
160     memmove(new_framebuffer + toofs,
161     d->framebuffer + fromofs, len_to_copy);
162     }
163    
164     free(d->framebuffer);
165     }
166    
167     d->framebuffer = new_framebuffer;
168     d->framebuffer_size = size;
169    
170 dpavlin 22 if (new_xsize > d->xsize || new_ysize > d->ysize) {
171 dpavlin 6 d->update_x1 = d->update_y1 = 0;
172     d->update_x2 = new_xsize - 1;
173     d->update_y2 = new_ysize - 1;
174     }
175    
176     d->bytes_per_line = new_bytes_per_line;
177 dpavlin 22 d->xsize = d->visible_xsize = new_xsize;
178     d->ysize = d->visible_ysize = new_ysize;
179 dpavlin 6
180 dpavlin 22 d->x11_xsize = d->xsize / d->vfb_scaledown;
181     d->x11_ysize = d->ysize / d->vfb_scaledown;
182    
183 dpavlin 28 memory_device_update_data(d->memory, d, d->framebuffer);
184    
185     set_title(d);
186    
187 dpavlin 6 #ifdef WITH_X11
188 dpavlin 28 if (d->fb_window != NULL) {
189 dpavlin 6 x11_fb_resize(d->fb_window, new_xsize, new_ysize);
190 dpavlin 28 x11_set_standard_properties(d->fb_window, d->title);
191     }
192 dpavlin 6 #endif
193     }
194    
195    
196     /*
197 dpavlin 4 * dev_fb_setcursor():
198     */
199     void dev_fb_setcursor(struct vfb_data *d, int cursor_x, int cursor_y, int on,
200     int cursor_xsize, int cursor_ysize)
201     {
202     if (cursor_x < 0)
203     cursor_x = 0;
204     if (cursor_y < 0)
205     cursor_y = 0;
206     if (cursor_x + cursor_xsize >= d->xsize)
207     cursor_x = d->xsize - cursor_xsize;
208     if (cursor_y + cursor_ysize >= d->ysize)
209     cursor_y = d->ysize - cursor_ysize;
210    
211     #ifdef WITH_X11
212     if (d->fb_window != NULL) {
213     d->fb_window->cursor_x = cursor_x;
214     d->fb_window->cursor_y = cursor_y;
215     d->fb_window->cursor_on = on;
216     d->fb_window->cursor_xsize = cursor_xsize;
217     d->fb_window->cursor_ysize = cursor_ysize;
218     }
219     #endif
220    
221     /* debug("dev_fb_setcursor(%i,%i, size %i,%i, on=%i)\n",
222     cursor_x, cursor_y, cursor_xsize, cursor_ysize, on); */
223     }
224    
225    
226     /*
227     * framebuffer_blockcopyfill():
228     *
229     * This function should be used by devices that are capable of doing
230     * block copy/fill.
231     *
232     * If fillflag is non-zero, then fill_[rgb] should contain the color
233 dpavlin 30 * with which to fill. (In 8-bit mode, only fill_r is used.)
234 dpavlin 4 *
235     * If fillflag is zero, copy mode is used, and from_[xy] should contain
236     * the offset on the framebuffer where we should copy from.
237     *
238     * NOTE: Overlapping copies are undefined!
239     */
240     void framebuffer_blockcopyfill(struct vfb_data *d, int fillflag, int fill_r,
241     int fill_g, int fill_b, int x1, int y1, int x2, int y2,
242     int from_x, int from_y)
243     {
244 dpavlin 30 int x, y;
245 dpavlin 4 long from_ofs, dest_ofs, linelen;
246    
247     if (fillflag)
248     debug("framebuffer_blockcopyfill(FILL, %i,%i, %i,%i, "
249     "color %i,%i,%i)\n", x1,y1, x2,y2, fill_r, fill_g, fill_b);
250     else
251     debug("framebuffer_blockcopyfill(COPY, %i,%i, %i,%i, from "
252     "%i,%i)\n", x1,y1, x2,y2, from_x,from_y);
253    
254     /* Clip x: */
255     if (x1 < 0) x1 = 0;
256     if (x1 >= d->xsize) x1 = d->xsize-1;
257     if (x2 < 0) x2 = 0;
258     if (x2 >= d->xsize) x2 = d->xsize-1;
259    
260     dest_ofs = d->bytes_per_line * y1 + (d->bit_depth/8) * x1;
261     linelen = (x2-x1 + 1) * (d->bit_depth/8);
262     /* NOTE: linelen is nr of bytes, not pixels */
263    
264     if (fillflag) {
265     for (y=y1; y<=y2; y++) {
266     if (y>=0 && y<d->ysize) {
267 dpavlin 30 unsigned char *buf =
268     d->framebuffer + dest_ofs;
269    
270     if (d->bit_depth == 24) {
271 dpavlin 22 for (x=0; x<linelen && x<sizeof(buf);
272     x += 3) {
273 dpavlin 4 buf[x] = fill_r;
274     buf[x+1] = fill_g;
275     buf[x+2] = fill_b;
276     }
277 dpavlin 30 } else if (d->bit_depth == 8) {
278     memset(buf, fill_r, linelen);
279     } else {
280     fatal("Unimplemented bit-depth (%i)"
281     " for fb fill\n", d->bit_depth);
282     exit(1);
283 dpavlin 22 }
284 dpavlin 4 }
285    
286     dest_ofs += d->bytes_per_line;
287     }
288     } else {
289     from_ofs = d->bytes_per_line * from_y +
290     (d->bit_depth/8) * from_x;
291     for (y=y1; y<=y2; y++) {
292 dpavlin 30 if (y >= 0 && y < d->ysize) {
293     if (from_y >= 0 && from_y < d->ysize)
294     memmove(d->framebuffer + dest_ofs,
295     d->framebuffer + from_ofs, linelen);
296     else
297     memset(d->framebuffer + dest_ofs,
298     0, linelen);
299     }
300     from_y ++;
301 dpavlin 4 from_ofs += d->bytes_per_line;
302     dest_ofs += d->bytes_per_line;
303     }
304     }
305    
306     if (x1 < d->update_x1 || d->update_x1 == -1) d->update_x1 = x1;
307     if (x1 > d->update_x2 || d->update_x2 == -1) d->update_x2 = x1;
308     if (x2 < d->update_x1 || d->update_x1 == -1) d->update_x1 = x2;
309     if (x2 > d->update_x2 || d->update_x2 == -1) d->update_x2 = x2;
310    
311     if (y1 < d->update_y1 || d->update_y1 == -1) d->update_y1 = y1;
312     if (y1 > d->update_y2 || d->update_y2 == -1) d->update_y2 = y1;
313     if (y2 < d->update_y1 || d->update_y1 == -1) d->update_y1 = y2;
314     if (y2 > d->update_y2 || d->update_y2 == -1) d->update_y2 = y2;
315     }
316    
317    
318     #ifdef WITH_X11
319    
320 dpavlin 22 #define REDRAW redraw_fallback
321     #include "fb_include.c"
322     #undef REDRAW
323 dpavlin 4
324 dpavlin 22 #define FB_24
325     #define REDRAW redraw_24
326     #include "fb_include.c"
327     #undef REDRAW
328     #undef FB_24
329     #define FB_16
330     #define REDRAW redraw_16
331     #include "fb_include.c"
332     #undef FB_16
333     #undef REDRAW
334     #define FB_15
335     #define REDRAW redraw_15
336     #include "fb_include.c"
337     #undef REDRAW
338     #undef FB_15
339 dpavlin 4
340 dpavlin 22 #define FB_BO
341     #define FB_24
342     #define REDRAW redraw_24_bo
343     #include "fb_include.c"
344     #undef REDRAW
345     #undef FB_24
346     #define FB_16
347     #define REDRAW redraw_16_bo
348     #include "fb_include.c"
349     #undef FB_16
350     #undef REDRAW
351     #define FB_15
352     #define REDRAW redraw_15_bo
353     #include "fb_include.c"
354     #undef REDRAW
355     #undef FB_15
356     #undef FB_BO
357 dpavlin 4
358 dpavlin 22 #define FB_SCALEDOWN
359 dpavlin 4
360 dpavlin 22 #define REDRAW redraw_fallback_sd
361     #include "fb_include.c"
362     #undef REDRAW
363 dpavlin 4
364 dpavlin 22 #define FB_24
365     #define REDRAW redraw_24_sd
366     #include "fb_include.c"
367     #undef REDRAW
368     #undef FB_24
369     #define FB_16
370     #define REDRAW redraw_16_sd
371     #include "fb_include.c"
372     #undef FB_16
373     #undef REDRAW
374     #define FB_15
375     #define REDRAW redraw_15_sd
376     #include "fb_include.c"
377     #undef REDRAW
378     #undef FB_15
379 dpavlin 4
380 dpavlin 22 #define FB_BO
381     #define FB_24
382     #define REDRAW redraw_24_bo_sd
383     #include "fb_include.c"
384     #undef REDRAW
385     #undef FB_24
386     #define FB_16
387     #define REDRAW redraw_16_bo_sd
388     #include "fb_include.c"
389     #undef FB_16
390     #undef REDRAW
391     #define FB_15
392     #define REDRAW redraw_15_bo_sd
393     #include "fb_include.c"
394     #undef REDRAW
395     #undef FB_15
396     #undef FB_BO
397 dpavlin 4
398 dpavlin 22 void (*redraw[2 * 4 * 2])(struct vfb_data *, int, int) = {
399     redraw_fallback, redraw_fallback,
400     redraw_15, redraw_15_bo,
401     redraw_16, redraw_16_bo,
402     redraw_24, redraw_24_bo,
403     redraw_fallback_sd, redraw_fallback_sd,
404     redraw_15_sd, redraw_15_bo_sd,
405     redraw_16_sd, redraw_16_bo_sd,
406     redraw_24_sd, redraw_24_bo_sd };
407 dpavlin 4
408 dpavlin 22 #endif /* WITH_X11 */
409 dpavlin 4
410    
411 dpavlin 32 DEVICE_TICK(fb)
412 dpavlin 4 {
413     struct vfb_data *d = extra;
414     #ifdef WITH_X11
415     int need_to_flush_x11 = 0;
416     int need_to_redraw_cursor = 0;
417     #endif
418    
419     if (!cpu->machine->use_x11)
420     return;
421    
422     do {
423 dpavlin 12 uint64_t high, low = (uint64_t)(int64_t) -1;
424 dpavlin 4 int x, y;
425    
426 dpavlin 12 memory_device_dyntrans_access(cpu, cpu->mem,
427 dpavlin 4 extra, &low, &high);
428     if ((int64_t)low == -1)
429     break;
430    
431     /* printf("low=%016llx high=%016llx\n",
432     (long long)low, (long long)high); */
433    
434     x = (low % d->bytes_per_line) * 8 / d->bit_depth;
435     y = low / d->bytes_per_line;
436     if (x < d->update_x1 || d->update_x1 == -1)
437     d->update_x1 = x;
438     if (x > d->update_x2 || d->update_x2 == -1)
439     d->update_x2 = x;
440     if (y < d->update_y1 || d->update_y1 == -1)
441     d->update_y1 = y;
442     if (y > d->update_y2 || d->update_y2 == -1)
443     d->update_y2 = y;
444    
445     x = ((low+7) % d->bytes_per_line) * 8 / d->bit_depth;
446     y = (low+7) / d->bytes_per_line;
447     if (x < d->update_x1 || d->update_x1 == -1)
448     d->update_x1 = x;
449     if (x > d->update_x2 || d->update_x2 == -1)
450     d->update_x2 = x;
451     if (y < d->update_y1 || d->update_y1 == -1)
452     d->update_y1 = y;
453     if (y > d->update_y2 || d->update_y2 == -1)
454     d->update_y2 = y;
455    
456     x = (high % d->bytes_per_line) * 8 / d->bit_depth;
457     y = high / d->bytes_per_line;
458     if (x < d->update_x1 || d->update_x1 == -1)
459     d->update_x1 = x;
460     if (x > d->update_x2 || d->update_x2 == -1)
461     d->update_x2 = x;
462     if (y < d->update_y1 || d->update_y1 == -1)
463     d->update_y1 = y;
464     if (y > d->update_y2 || d->update_y2 == -1)
465     d->update_y2 = y;
466    
467     x = ((high+7) % d->bytes_per_line) * 8 / d->bit_depth;
468     y = (high+7) / d->bytes_per_line;
469     if (x < d->update_x1 || d->update_x1 == -1)
470     d->update_x1 = x;
471     if (x > d->update_x2 || d->update_x2 == -1)
472     d->update_x2 = x;
473     if (y < d->update_y1 || d->update_y1 == -1)
474     d->update_y1 = y;
475     if (y > d->update_y2 || d->update_y2 == -1)
476     d->update_y2 = y;
477    
478     /*
479     * An update covering more than one line will automatically
480     * force an update of all the affected lines:
481     */
482     if (d->update_y1 != d->update_y2) {
483     d->update_x1 = 0;
484     d->update_x2 = d->xsize-1;
485     }
486     } while (0);
487    
488     #ifdef WITH_X11
489     /* Do we need to redraw the cursor? */
490     if (d->fb_window->cursor_on != d->fb_window->OLD_cursor_on ||
491     d->fb_window->cursor_x != d->fb_window->OLD_cursor_x ||
492     d->fb_window->cursor_y != d->fb_window->OLD_cursor_y ||
493     d->fb_window->cursor_xsize != d->fb_window->OLD_cursor_xsize ||
494     d->fb_window->cursor_ysize != d->fb_window->OLD_cursor_ysize)
495     need_to_redraw_cursor = 1;
496    
497     if (d->update_x2 != -1) {
498 dpavlin 14 if (((d->update_x1 >= d->fb_window->OLD_cursor_x &&
499     d->update_x1 < (d->fb_window->OLD_cursor_x +
500     d->fb_window->OLD_cursor_xsize)) ||
501 dpavlin 4 (d->update_x2 >= d->fb_window->OLD_cursor_x &&
502 dpavlin 14 d->update_x2 < (d->fb_window->OLD_cursor_x +
503     d->fb_window->OLD_cursor_xsize)) ||
504 dpavlin 4 (d->update_x1 < d->fb_window->OLD_cursor_x &&
505 dpavlin 14 d->update_x2 >= (d->fb_window->OLD_cursor_x +
506     d->fb_window->OLD_cursor_xsize)) ) &&
507     ( (d->update_y1 >= d->fb_window->OLD_cursor_y &&
508     d->update_y1 < (d->fb_window->OLD_cursor_y +
509     d->fb_window->OLD_cursor_ysize)) ||
510     (d->update_y2 >= d->fb_window->OLD_cursor_y &&
511     d->update_y2 < (d->fb_window->OLD_cursor_y +
512     d->fb_window->OLD_cursor_ysize)) ||
513     (d->update_y1 < d->fb_window->OLD_cursor_y &&
514     d->update_y2 >= (d->fb_window->OLD_cursor_y +
515     d->fb_window->OLD_cursor_ysize)) ) )
516     need_to_redraw_cursor = 1;
517 dpavlin 4 }
518    
519     if (need_to_redraw_cursor) {
520     /* Remove old cursor, if any: */
521     if (d->fb_window->OLD_cursor_on) {
522     XPutImage(d->fb_window->x11_display,
523     d->fb_window->x11_fb_window,
524     d->fb_window->x11_fb_gc, d->fb_window->fb_ximage,
525     d->fb_window->OLD_cursor_x/d->vfb_scaledown,
526     d->fb_window->OLD_cursor_y/d->vfb_scaledown,
527     d->fb_window->OLD_cursor_x/d->vfb_scaledown,
528     d->fb_window->OLD_cursor_y/d->vfb_scaledown,
529     d->fb_window->OLD_cursor_xsize/d->vfb_scaledown + 1,
530 dpavlin 14 d->fb_window->OLD_cursor_ysize/d->vfb_scaledown +1);
531 dpavlin 4 }
532     }
533     #endif
534    
535     if (d->update_x2 != -1) {
536 dpavlin 24 #ifdef WITH_X11
537     int y;
538     #endif
539     int addr, addr2, q = d->vfb_scaledown;
540 dpavlin 4
541 dpavlin 14 if (d->update_x1 >= d->visible_xsize)
542     d->update_x1 = d->visible_xsize - 1;
543     if (d->update_x2 >= d->visible_xsize)
544     d->update_x2 = d->visible_xsize - 1;
545     if (d->update_y1 >= d->visible_ysize)
546     d->update_y1 = d->visible_ysize - 1;
547     if (d->update_y2 >= d->visible_ysize)
548     d->update_y2 = d->visible_ysize - 1;
549 dpavlin 4
550 dpavlin 14 /* Without these, we might miss the rightmost/bottom pixel: */
551 dpavlin 4 d->update_x2 += (q - 1);
552     d->update_y2 += (q - 1);
553    
554     d->update_x1 = d->update_x1 / q * q;
555     d->update_x2 = d->update_x2 / q * q;
556     d->update_y1 = d->update_y1 / q * q;
557     d->update_y2 = d->update_y2 / q * q;
558    
559 dpavlin 14 addr = d->update_y1 * d->bytes_per_line +
560     d->update_x1 * d->bit_depth / 8;
561     addr2 = d->update_y1 * d->bytes_per_line +
562     d->update_x2 * d->bit_depth / 8;
563 dpavlin 4
564 dpavlin 22 #ifdef WITH_X11
565 dpavlin 4 for (y=d->update_y1; y<=d->update_y2; y+=q) {
566 dpavlin 22 d->redraw_func(d, addr, addr2 - addr);
567 dpavlin 4 addr += d->bytes_per_line * q;
568     addr2 += d->bytes_per_line * q;
569     }
570    
571 dpavlin 14 XPutImage(d->fb_window->x11_display, d->fb_window->
572     x11_fb_window, d->fb_window->x11_fb_gc, d->fb_window->
573     fb_ximage, d->update_x1/d->vfb_scaledown, d->update_y1/
574     d->vfb_scaledown, d->update_x1/d->vfb_scaledown,
575     d->update_y1/d->vfb_scaledown,
576 dpavlin 4 (d->update_x2 - d->update_x1)/d->vfb_scaledown + 1,
577     (d->update_y2 - d->update_y1)/d->vfb_scaledown + 1);
578    
579     need_to_flush_x11 = 1;
580     #endif
581    
582     d->update_x1 = d->update_y1 = 99999;
583     d->update_x2 = d->update_y2 = -1;
584     }
585    
586     #ifdef WITH_X11
587     if (need_to_redraw_cursor) {
588     /* Paint new cursor: */
589     if (d->fb_window->cursor_on) {
590 dpavlin 14 x11_redraw_cursor(cpu->machine,
591     d->fb_window->fb_number);
592 dpavlin 4 d->fb_window->OLD_cursor_on = d->fb_window->cursor_on;
593     d->fb_window->OLD_cursor_x = d->fb_window->cursor_x;
594     d->fb_window->OLD_cursor_y = d->fb_window->cursor_y;
595 dpavlin 14 d->fb_window->OLD_cursor_xsize = d->fb_window->
596     cursor_xsize;
597     d->fb_window->OLD_cursor_ysize = d->fb_window->
598     cursor_ysize;
599 dpavlin 22 need_to_flush_x11 = 1;
600 dpavlin 4 }
601     }
602     #endif
603    
604     #ifdef WITH_X11
605     if (need_to_flush_x11)
606     XFlush(d->fb_window->x11_display);
607     #endif
608     }
609    
610    
611 dpavlin 22 DEVICE_ACCESS(fb)
612 dpavlin 4 {
613     struct vfb_data *d = extra;
614 dpavlin 22 size_t i;
615 dpavlin 4
616     #ifdef FB_DEBUG
617     if (writeflag == MEM_WRITE) { if (data[0]) {
618     fatal("[ dev_fb: write to addr=%08lx, data = ",
619     (long)relative_addr);
620     for (i=0; i<len; i++)
621     fatal("%02x ", data[i]);
622     fatal("]\n");
623     } else {
624     fatal("[ dev_fb: read from addr=%08lx, data = ",
625     (long)relative_addr);
626     for (i=0; i<len; i++)
627     fatal("%02x ", d->framebuffer[relative_addr + i]);
628     fatal("]\n");
629     }
630     #endif
631    
632 dpavlin 6 if (relative_addr >= d->framebuffer_size)
633     return 0;
634    
635 dpavlin 4 /* See if a write actually modifies the framebuffer contents: */
636     if (writeflag == MEM_WRITE) {
637     for (i=0; i<len; i++) {
638     if (data[i] != d->framebuffer[relative_addr + i])
639     break;
640    
641     /* If all bytes are equal to what is already stored
642     in the framebuffer, then simply return: */
643 dpavlin 22 if (i == len-1)
644 dpavlin 4 return 1;
645     }
646     }
647    
648     /*
649     * If the framebuffer is modified, then we should keep a track
650     * of which area(s) we modify, so that the display isn't updated
651     * unnecessarily.
652     */
653     if (writeflag == MEM_WRITE && cpu->machine->use_x11) {
654     int x, y, x2,y2;
655    
656     x = (relative_addr % d->bytes_per_line) * 8 / d->bit_depth;
657     y = relative_addr / d->bytes_per_line;
658     x2 = ((relative_addr + len) % d->bytes_per_line)
659     * 8 / d->bit_depth;
660     y2 = (relative_addr + len) / d->bytes_per_line;
661    
662     if (x < d->update_x1 || d->update_x1 == -1)
663     d->update_x1 = x;
664     if (x > d->update_x2 || d->update_x2 == -1)
665     d->update_x2 = x;
666    
667     if (y < d->update_y1 || d->update_y1 == -1)
668     d->update_y1 = y;
669     if (y > d->update_y2 || d->update_y2 == -1)
670     d->update_y2 = y;
671    
672     if (x2 < d->update_x1 || d->update_x1 == -1)
673     d->update_x1 = x2;
674     if (x2 > d->update_x2 || d->update_x2 == -1)
675     d->update_x2 = x2;
676    
677     if (y2 < d->update_y1 || d->update_y1 == -1)
678     d->update_y1 = y2;
679     if (y2 > d->update_y2 || d->update_y2 == -1)
680     d->update_y2 = y2;
681    
682     /*
683     * An update covering more than one line will automatically
684     * force an update of all the affected lines:
685     */
686     if (y != y2) {
687     d->update_x1 = 0;
688     d->update_x2 = d->xsize-1;
689     }
690     }
691    
692     /*
693     * Read from/write to the framebuffer:
694     * (TODO: take the color_plane_mask into account)
695     *
696     * Calling memcpy() is probably overkill, as it usually is just one
697     * or a few bytes that are read/written at a time.
698     */
699     if (writeflag == MEM_WRITE) {
700     if (len > 8)
701     memcpy(d->framebuffer + relative_addr, data, len);
702 dpavlin 22 else {
703 dpavlin 4 for (i=0; i<len; i++)
704     d->framebuffer[relative_addr + i] = data[i];
705 dpavlin 22 }
706 dpavlin 4 } else {
707     if (len > 8)
708     memcpy(data, d->framebuffer + relative_addr, len);
709 dpavlin 22 else {
710 dpavlin 4 for (i=0; i<len; i++)
711     data[i] = d->framebuffer[relative_addr + i];
712 dpavlin 22 }
713 dpavlin 4 }
714    
715     return 1;
716     }
717    
718    
719     /*
720     * dev_fb_init():
721     *
722 dpavlin 10 * This function is big and ugly, but the point is to initialize a framebuffer
723     * device. :-)
724     *
725     * visible_xsize and visible_ysize are the sizes of the visible display area.
726     * xsize and ysize tell how much memory is actually allocated (for example
727     * visible_xsize could be 640, but xsize could be 1024, for better alignment).
728     *
729     * vfb_type is useful for selecting special features.
730     *
731     * type = VFB_GENERIC is the most useful type, especially when bit_depth = 24.
732     *
733     * VFB_DEC_VFB01, _VFB02, and VFB_DEC_MAXINE are DECstation specific.
734     *
735 dpavlin 32 * VFB_HPC is like generic, but the color encoding is done as on HPCmips
736     * and Dreamcast.
737 dpavlin 10 *
738     * If bit_depth = -15 (note the minus sign), then a special hack is used for
739     * the Playstation Portable's 5-bit R, 5-bit G, 5-bit B.
740 dpavlin 4 */
741     struct vfb_data *dev_fb_init(struct machine *machine, struct memory *mem,
742     uint64_t baseaddr, int vfb_type, int visible_xsize, int visible_ysize,
743 dpavlin 12 int xsize, int ysize, int bit_depth, char *name)
744 dpavlin 4 {
745     struct vfb_data *d;
746 dpavlin 10 size_t size, nlen;
747 dpavlin 12 int flags;
748 dpavlin 22 int reverse_start = 0;
749 dpavlin 4 char *name2;
750    
751     d = malloc(sizeof(struct vfb_data));
752     if (d == NULL) {
753     fprintf(stderr, "out of memory\n");
754     exit(1);
755     }
756     memset(d, 0, sizeof(struct vfb_data));
757    
758 dpavlin 22 if (vfb_type & VFB_REVERSE_START) {
759     vfb_type &= ~VFB_REVERSE_START;
760     reverse_start = 1;
761     }
762    
763 dpavlin 28 d->memory = mem;
764 dpavlin 4 d->vfb_type = vfb_type;
765    
766     /* Defaults: */
767     d->xsize = xsize; d->visible_xsize = visible_xsize;
768     d->ysize = ysize; d->visible_ysize = visible_ysize;
769    
770     d->bit_depth = bit_depth;
771    
772     if (bit_depth == 15) {
773     d->color32k = 1;
774     bit_depth = d->bit_depth = 16;
775 dpavlin 10 } else if (bit_depth == -15) {
776     d->psp_15bit = 1;
777     bit_depth = d->bit_depth = 16;
778 dpavlin 4 }
779    
780     /* Specific types: */
781     switch (vfb_type) {
782     case VFB_DEC_VFB01:
783     /* DECstation VFB01 (monochrome) */
784     d->xsize = 2048; d->visible_xsize = 1024;
785     d->ysize = 1024; d->visible_ysize = 864;
786     d->bit_depth = 1;
787     break;
788     case VFB_DEC_VFB02:
789     /* DECstation VFB02 (color) */
790     d->xsize = 1024; d->visible_xsize = 1024;
791     d->ysize = 1024; d->visible_ysize = 864;
792     d->bit_depth = 8;
793     break;
794     case VFB_DEC_MAXINE:
795     /* DECstation Maxine (1024x768x8) */
796     d->xsize = 1024; d->visible_xsize = d->xsize;
797     d->ysize = 768; d->visible_ysize = d->ysize;
798     d->bit_depth = 8;
799     break;
800     case VFB_PLAYSTATION2:
801     /* Playstation 2 */
802     d->xsize = xsize; d->visible_xsize = d->xsize;
803     d->ysize = ysize; d->visible_ysize = d->ysize;
804     d->bit_depth = 24;
805     break;
806     }
807    
808     if (d->bit_depth == 2 || d->bit_depth == 4)
809     set_grayscale_palette(d, 1 << d->bit_depth);
810     else if (d->bit_depth == 8 || d->bit_depth == 1)
811     set_blackwhite_palette(d, 1 << d->bit_depth);
812    
813     d->vfb_scaledown = machine->x11_scaledown;
814    
815     d->bytes_per_line = d->xsize * d->bit_depth / 8;
816     size = d->ysize * d->bytes_per_line;
817    
818     d->framebuffer = malloc(size);
819     if (d->framebuffer == NULL) {
820     fprintf(stderr, "out of memory\n");
821     exit(1);
822     }
823    
824     /* Clear the framebuffer (all black pixels): */
825     d->framebuffer_size = size;
826 dpavlin 22 memset(d->framebuffer, reverse_start? 255 : 0, size);
827 dpavlin 4
828     d->x11_xsize = d->visible_xsize / d->vfb_scaledown;
829     d->x11_ysize = d->visible_ysize / d->vfb_scaledown;
830    
831 dpavlin 22 /* Only "update" from the start if we need to fill with white. */
832     /* (The Ximage will be black from the start anyway.) */
833     if (reverse_start) {
834     d->update_x1 = d->update_y1 = 0;
835     d->update_x2 = d->xsize - 1;
836     d->update_y2 = d->ysize - 1;
837     } else {
838     d->update_x1 = d->update_y1 = 99999;
839     d->update_x2 = d->update_y2 = -1;
840     }
841 dpavlin 4
842 dpavlin 28 d->name = strdup(name);
843     set_title(d);
844 dpavlin 4
845     #ifdef WITH_X11
846 dpavlin 22 if (machine->use_x11) {
847     int i = 0;
848 dpavlin 4 d->fb_window = x11_fb_init(d->x11_xsize, d->x11_ysize,
849 dpavlin 28 d->title, machine->x11_scaledown, machine);
850 dpavlin 22 switch (d->fb_window->x11_screen_depth) {
851     case 15: i = 2; break;
852     case 16: i = 4; break;
853     case 24: i = 6; break;
854     }
855     if (d->fb_window->fb_ximage->byte_order)
856     i ++;
857     if (d->vfb_scaledown > 1)
858     i += 8;
859     d->redraw_func = redraw[i];
860     } else
861 dpavlin 4 #endif
862     d->fb_window = NULL;
863    
864 dpavlin 10 nlen = strlen(name) + 10;
865     name2 = malloc(nlen);
866 dpavlin 4 if (name2 == NULL) {
867     fprintf(stderr, "out of memory in dev_fb_init()\n");
868     exit(1);
869     }
870 dpavlin 10 snprintf(name2, nlen, "fb [%s]", name);
871 dpavlin 4
872 dpavlin 20 flags = DM_DEFAULT;
873 dpavlin 4 if ((baseaddr & 0xfff) == 0)
874 dpavlin 20 flags = DM_DYNTRANS_OK | DM_DYNTRANS_WRITE_OK;
875 dpavlin 4
876 dpavlin 20 flags |= DM_READS_HAVE_NO_SIDE_EFFECTS;
877 dpavlin 6
878 dpavlin 4 memory_device_register(mem, name2, baseaddr, size, dev_fb_access,
879     d, flags, d->framebuffer);
880    
881 dpavlin 24 machine_add_tickfunction(machine, dev_fb_tick, d, FB_TICK_SHIFT, 0.0);
882 dpavlin 4 return d;
883     }
884    

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