/[gxemul]/trunk/src/devices/dev_dreamcast_maple.c
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Contents of /trunk/src/devices/dev_dreamcast_maple.c

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Revision 40 - (show annotations)
Mon Oct 8 16:22:11 2007 UTC (16 years, 6 months ago) by dpavlin
File MIME type: text/plain
File size: 18550 byte(s)
++ trunk/HISTORY	(local)
$Id: HISTORY,v 1.1539 2007/05/01 04:03:51 debug Exp $
20070415	Landisk PCLOCK should be 33.33 MHz, not 50 MHz. (This makes
		the clock run at correct speed.)
		FINALLY found and fixed the bug which caused OpenBSD/landisk
		to randomly bug out: an &-sign was missing in the special case
		handling of FPSCR in the 'LDS.L @Rm+,FPSCR' instruction.
		Adding similar special case handling for 'LDC.L @Rm+,SR'
		(calling sh_update_sr() instead of just loading).
		Implementing the 'FCNVSD FPUL,DRn' and 'FCNVDS DRm,FPUL'
		SuperH instructions.
		The 'LDC Rm,SR' instruction now immediately breaks out of the
		dyntrans loop if an interrupt is to be triggered.
20070416	In memory_rw.c, if mapping a page as writable, make sure to
		invalidate code translations even if the data access was a
		read.
		Minor SuperH updates.
20070418	Removing the dummy M68K emulation mode.
		Minor SH update (turning unnecessary sts_mach_rn, sts_macl_rn,
		and sts_pr_rn instruction handlers into mov_rm_rn).
20070419	Beginning to add a skeleton for an M88K mode: Adding a hack to
		allow OpenBSD/m88k a.out binaries to be loaded, and disassembly
		of a few simple 88K instructions.
		Commenting out the 'LDC Rm,SR' fix from a few days ago, because
		it made Linux/dreamcast bug out.
		Adding a hack to dev_sh4.c (an extra translation cache
		invalidation), which allows OpenBSD/landisk to boot ok after
		an install. Upgrading the Landisk machine mode to stable,
		updating documentation, etc.
20070420	Experimenting with adding a PCI controller (pcic) to dev_sh4.
		Adding a dummy Realtek 8139C+ skeleton device (dev_rtl8139c).
		Implementing the first M88K instructions (br, or[.u] imm), and
		adding disassembly of some more instructions.
20070421	Continuing a little on dev_rtl8139c.
20070422	Implementing the 9346 EEPROM "read" command for dev_rtl8139c.
		Finally found and fixed an old bug in the log n symbol search
		(it sometimes missed symbols). Debug trace (-i, -t etc) should
		now show more symbols. :-)
20070423	Continuing a little on M88K disassembly.
20070428	Fixing a memset arg order bug in src/net/net.c (thanks to
		Nigel Horne for noticing the bug).
		Applying parts of a patch from Carl van Schaik to clear out
		bottom bits of MIPS addresses more correctly, when using large
		page sizes, and doing some other minor cleanup/refactoring.
		Fixing a couple of warnings given by gcc with the -W option (a
		few more warnings than just plain -Wall).
		Reducing SuperH dyntrans physical address space from 64-bit to
		32-bit (since SH5/SH64 isn't imlemented yet anyway).
		Adding address-to-symbol annotation to a few more instructions
		in the SuperH instruction trace output.
		Beginning regression testing for the next release.
		Reverting the value of SCIF_DELAYED_TX_VALUE from 1 to 2,
		because OpenBSD/landisk may otherwise hang randomly.
20070429	The ugly hack/workaround to get OpenBSD/landisk booting without
		crashing does NOT work anymore (with the April 21 snapshot
		of OpenBSD/landisk). Strangely enough, removing the hack
		completely causes OpenBSD/landisk to work (!).
		More regression testing (re-testing everything SuperH-related,
		and some other things).
		Cobalt interrupts were actually broken; fixing by commenting
		out the DEC21143s in the Cobalt machine.
20070430	More regression testing.
20070501	Updating the OpenBSD/landisk install instructions to use
		4.1 instead of the current snapshot.
		GAAAH! OpenBSD/landisk 4.1 _needs_ the ugly hack/workaround;
		reintroducing it again. (The 4.1 kernel is actually from
		2007-03-11.)
		Simplifying the NetBSD/evbarm install instructions a bit.
		More regression testing.

==============  RELEASE 0.4.5.1  ==============


1 /*
2 * Copyright (C) 2006-2007 Anders Gavare. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met:
6 *
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * 3. The name of the author may not be used to endorse or promote products
13 * derived from this software without specific prior written permission.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
16 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
21 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
22 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
23 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
24 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
25 * SUCH DAMAGE.
26 *
27 *
28 * $Id: dev_dreamcast_maple.c,v 1.15 2007/04/28 09:19:51 debug Exp $
29 *
30 * Dreamcast "Maple" bus controller.
31 *
32 * The Maple bus has 4 ports (A-D), and each port has up to 6 possible "units"
33 * (where unit 0 is the main unit). Communication is done using DMA; each
34 * DMA transfer sends one or more requests, and for each of these requests
35 * a response is generated (or a timeout if there was no device at the
36 * specific port).
37 *
38 * See Marcus Comstedt's page (http://mc.pp.se/dc/maplebus.html) for more
39 * details about the DMA request/responses.
40 *
41 *
42 * TODO:
43 * Unit numbers / IDs for real Maple devices.
44 * The Controller (up/down/left/right, buttons, etc).
45 */
46
47 #include <stdio.h>
48 #include <stdlib.h>
49 #include <string.h>
50 #include <sys/time.h>
51
52 #include "console.h"
53 #include "cpu.h"
54 #include "device.h"
55 #include "machine.h"
56 #include "memory.h"
57 #include "misc.h"
58
59 #include "dreamcast_maple.h"
60 #include "dreamcast_sysasicvar.h"
61
62
63 #define debug fatal
64
65 #define N_MAPLE_PORTS 4
66
67 #define MAX_CHARS 8192
68 #define MAX_CONTROLLER_DATA 4096
69
70 #define MAPLE_TICK_SHIFT 17
71
72 struct maple_device {
73 struct maple_devinfo devinfo;
74 };
75
76 struct dreamcast_maple_data {
77 /* Registers: */
78 uint32_t dmaaddr;
79 int enable;
80 int timeout;
81
82 /* Attached devices: */
83 struct maple_device *device[N_MAPLE_PORTS];
84
85 /* For keyboard/controller input: */
86 int console_handle;
87 uint8_t char_queue[MAX_CHARS];
88 uint16_t controller_queue[MAX_CONTROLLER_DATA];
89 int char_queue_head, char_queue_tail;
90 int controller_queue_head, controller_queue_tail;
91 };
92
93
94 /*
95 * Maple devices:
96 *
97 * TODO: Figure out strings and numbers of _real_ Maple devices.
98 */
99 #if 0
100 static struct maple_device maple_device_controller = {
101 {
102 BE32_TO_HOST(MAPLE_FUNC(MAPLE_FN_CONTROLLER)), /* di_func */
103 { 0,0,0 }, /* di_function_data[3] */
104 0, /* di_area_code */
105 0, /* di_connector_direction */
106 "Dreamcast Controller", /* di_product_name */
107 "di_product_license", /* di_product_license */
108 LE16_TO_HOST(100), /* di_standby_power */
109 LE16_TO_HOST(100) /* di_max_power */
110 }
111 };
112 #endif
113 static struct maple_device maple_device_keyboard = {
114 {
115 BE32_TO_HOST(MAPLE_FUNC(MAPLE_FN_KEYBOARD)),/* di_func */
116 { LE32_TO_HOST(2),0,0 }, /* di_function_data[3] */
117 0, /* di_area_code */
118 0, /* di_connector_direction */
119 "Keyboard", /* di_product_name */
120 "di_product_license", /* di_product_license */
121 LE16_TO_HOST(100), /* di_standby_power */
122 LE16_TO_HOST(100) /* di_max_power */
123 }
124 };
125 #if 0
126 static struct maple_device maple_device_mouse = {
127 {
128 BE32_TO_HOST(MAPLE_FUNC(MAPLE_FN_MOUSE)),/* di_func */
129 { 0,0,0 }, /* di_function_data[3] */
130 0, /* di_area_code */
131 0, /* di_connector_direction */
132 "Dreamcast Mouse", /* di_product_name */
133 "di_product_license", /* di_product_license */
134 LE16_TO_HOST(100), /* di_standby_power */
135 LE16_TO_HOST(100) /* di_max_power */
136 }
137 };
138 #endif
139
140
141 DEVICE_TICK(maple)
142 {
143 struct dreamcast_maple_data *d = (struct dreamcast_maple_data *) extra;
144 int key;
145
146 while ((key = console_readchar(d->console_handle)) >= 0) {
147 /* Add to the keyboard queue: */
148 d->char_queue[d->char_queue_head] = key;
149 d->char_queue_head = (d->char_queue_head + 1) % MAX_CHARS;
150 if (d->char_queue_head == d->char_queue_tail)
151 fatal("[ dreamcast_maple: KEYBOARD QUEUE OVERRUN! ]\n");
152 }
153
154 #if 0
155 /*
156 * NOTE/TODO:
157 *
158 * Implement the controller in a reasonable way!
159 */
160
161 control_bits = 0;
162 switch (key) {
163 case 'a':
164 case 'A':
165 control_bits = 0x0004;
166 break;
167 case 'b':
168 case 'B':
169 control_bits = 0x0002;
170 break;
171 case 'c':
172 case 'C':
173 control_bits = 0x0001;
174 break;
175 case 'x':
176 case 'X':
177 control_bits = 0x0400;
178 break;
179 case 'y':
180 case 'Y':
181 control_bits = 0x0200;
182 break;
183 case 'z':
184 case 'Z':
185 control_bits = 0x0100;
186 break;
187 case 's':
188 case 'S': /* Start */
189 control_bits = 0x0008;
190 break;
191 case '8': /* up */
192 control_bits = 0x0010;
193 break;
194 case '2': /* down */
195 case 'k':
196 control_bits = 0x0020;
197 break;
198 case '4': /* left */
199 case 'u':
200 control_bits = 0x0040;
201 break;
202 case '6': /* right */
203 case 'o':
204 control_bits = 0x0080;
205 break;
206 }
207
208 if (control_bits != 0) {
209 /* Add to the controller queue: */
210 d->controller_queue[d->controller_queue_head] = control_bits;
211 d->controller_queue_head =
212 (d->controller_queue_head + 1) % MAX_CONTROLLER_DATA;
213 if (d->controller_queue_head == d->controller_queue_tail)
214 fatal("[ dreamcast_maple: CONTROLLER QUEUE "
215 "OVERRUN! ]\n");
216 }
217 #endif
218 }
219
220
221 static int get_key(struct dreamcast_maple_data *d)
222 {
223 int key = d->char_queue[d->char_queue_tail];
224 if (d->char_queue_head == d->char_queue_tail)
225 return -1;
226
227 d->char_queue_tail = (d->char_queue_tail + 1) % MAX_CHARS;
228 return key;
229 }
230
231
232 static int get_controller(struct dreamcast_maple_data *d)
233 {
234 int c = d->controller_queue[d->controller_queue_tail];
235 if (d->controller_queue_head == d->controller_queue_tail)
236 return 0;
237
238 d->controller_queue_tail = (d->controller_queue_tail + 1)
239 % MAX_CONTROLLER_DATA;
240 return c;
241 }
242
243
244 /*
245 * maple_getcond_controller_response():
246 *
247 * Generate a controller response. Based on info from Marcus
248 * Comstedt's page: http://mc.pp.se/dc/controller.html
249 */
250 static void maple_getcond_controller_response(struct dreamcast_maple_data *d,
251 struct cpu *cpu, int port, uint32_t receive_addr)
252 {
253 uint8_t buf[8];
254 uint32_t response_code, transfer_code;
255 int c;
256
257 transfer_code = (MAPLE_RESPONSE_DATATRF << 24) |
258 (((port << 6) | 0x20) << 16) |
259 ((port << 6) << 8) |
260 3 /* Transfer length in 32-bit words */;
261 transfer_code = BE32_TO_HOST(transfer_code);
262 cpu->memory_rw(cpu, cpu->mem, receive_addr, (void *) &transfer_code,
263 4, MEM_WRITE, NO_EXCEPTIONS | PHYSICAL);
264 receive_addr += 4;
265
266 response_code = BE32_TO_HOST(MAPLE_FUNC(MAPLE_FN_CONTROLLER));
267 cpu->memory_rw(cpu, cpu->mem, receive_addr, (void *) &response_code,
268 4, MEM_WRITE, NO_EXCEPTIONS | PHYSICAL);
269 receive_addr += 4;
270
271 /* NOTE: Inverse of the buttons pressed! */
272 c = ~get_controller(d);
273
274 /*
275 * buf[0..1] = little endian button bitfield
276 * buf[2] = right analogue trigger (0-255)
277 * buf[3] = left analogue trigger (0-255)
278 * buf[4] = analogue joystick X (0-255)
279 * buf[5] = analogue joystick Y (0-255)
280 * buf[6] = second analogue joystick X (0-255)
281 * buf[7] = second analogue joystick Y (0-255)
282 */
283 memset(buf, 0, 8);
284 buf[0] = c & 0xff;
285 buf[1] = c >> 8;
286 buf[4] = buf[5] = buf[6] = buf[7] = 0;
287
288 cpu->memory_rw(cpu, cpu->mem, receive_addr, (void *) &buf, 8,
289 MEM_WRITE, NO_EXCEPTIONS | PHYSICAL);
290 }
291
292
293 /*
294 * maple_getcond_keyboard_response():
295 *
296 * Generate a keyboard key-press response. Based on info from Marcus
297 * Comstedt's page: http://mc.pp.se/dc/kbd.html
298 */
299 static void maple_getcond_keyboard_response(struct dreamcast_maple_data *d,
300 struct cpu *cpu, int port, uint32_t receive_addr)
301 {
302 int key;
303 uint8_t buf[8];
304 uint32_t response_code, transfer_code;
305
306 transfer_code = (MAPLE_RESPONSE_DATATRF << 24) |
307 (((port << 6) | 0x20) << 16) |
308 ((port << 6) << 8) |
309 3 /* Transfer length in 32-bit words */;
310 transfer_code = BE32_TO_HOST(transfer_code);
311 cpu->memory_rw(cpu, cpu->mem, receive_addr, (void *) &transfer_code,
312 4, MEM_WRITE, NO_EXCEPTIONS | PHYSICAL);
313 receive_addr += 4;
314
315 response_code = BE32_TO_HOST(MAPLE_FUNC(MAPLE_FN_KEYBOARD));
316 cpu->memory_rw(cpu, cpu->mem, receive_addr, (void *) &response_code,
317 4, MEM_WRITE, NO_EXCEPTIONS | PHYSICAL);
318 receive_addr += 4;
319
320 key = get_key(d);
321
322 /*
323 * buf[0] = shift keys (1 = left ctrl, 2 = shift, 0x10 = right ctrl)
324 * buf[1] = led state
325 * buf[2] = key
326 */
327 memset(buf, 0, 8);
328
329 if (key >= 'a' && key <= 'z') buf[2] = 4 + key - 'a';
330 if (key >= 'A' && key <= 'Z') buf[0] = 2, buf[2] = 4 + key - 'A';
331 if (key >= 1 && key <= 26) buf[0] = 1, buf[2] = 4 + key - 1;
332 if (key >= '1' && key <= '9') buf[2] = 0x1e + key - '1';
333 if (key == '!') buf[0] = 2, buf[2] = 0x1e;
334 if (key == '"') buf[0] = 2, buf[2] = 0x1f;
335 if (key == '#') buf[0] = 2, buf[2] = 0x20;
336 if (key == '$') buf[0] = 2, buf[2] = 0x21;
337 if (key == '%') buf[0] = 2, buf[2] = 0x22;
338 if (key == '^') buf[0] = 2, buf[2] = 0x23;
339 if (key == '&') buf[0] = 2, buf[2] = 0x24;
340 if (key == '*') buf[0] = 2, buf[2] = 0x25;
341 if (key == '(') buf[0] = 2, buf[2] = 0x26;
342 if (key == '@') buf[0] = 2, buf[2] = 0x1f;
343 if (key == '\n' || key == '\r') buf[0] = 0, buf[2] = 0x28;
344 if (key == ')') buf[0] = 2, buf[2] = 0x27;
345 if (key == '\b') buf[0] = 0, buf[2] = 0x2a;
346 if (key == '\t') buf[0] = 0, buf[2] = 0x2b;
347 if (key == ' ') buf[0] = 0, buf[2] = 0x2c;
348 if (key == '0') buf[2] = 0x27;
349 if (key == 27) buf[2] = 0x29;
350 if (key == '-') buf[2] = 0x2d;
351 if (key == '=') buf[2] = 0x2e;
352 if (key == '[') buf[2] = 0x2f;
353 if (key == '\\') buf[2] = 0x31;
354 if (key == '|') buf[2] = 0x31, buf[0] = 2;
355 if (key == ']') buf[2] = 0x32;
356 if (key == ';') buf[2] = 0x33;
357 if (key == ':') buf[2] = 0x34;
358 if (key == ',') buf[2] = 0x36;
359 if (key == '.') buf[2] = 0x37;
360 if (key == '/') buf[2] = 0x38;
361 if (key == '<') buf[2] = 0x36, buf[0] = 2;
362 if (key == '>') buf[2] = 0x37, buf[0] = 2;
363 if (key == '?') buf[2] = 0x38, buf[0] = 2;
364 if (key == '+') buf[2] = 0x57;
365
366 cpu->memory_rw(cpu, cpu->mem, receive_addr, (void *) &buf, 8,
367 MEM_WRITE, NO_EXCEPTIONS | PHYSICAL);
368 }
369
370
371 /*
372 * maple_do_dma_xfer():
373 *
374 * Perform a DMA transfer. enable should be 1, and dmaaddr should point to
375 * the memory to transfer.
376 */
377 void maple_do_dma_xfer(struct cpu *cpu, struct dreamcast_maple_data *d)
378 {
379 uint32_t addr = d->dmaaddr;
380
381 if (!d->enable) {
382 fatal("[ maple_do_dma_xfer: not enabled? ]\n");
383 return;
384 }
385
386 /* debug("[ dreamcast_maple: DMA transfer, dmaaddr = "
387 "0x%08"PRIx32" ]\n", addr); */
388
389 /*
390 * DMA transfers must be 32-byte aligned, according to Marcus
391 * Comstedt's Maple demo program.
392 */
393 if (addr & 0x1f) {
394 fatal("[ dreamcast_maple: dmaaddr 0x%08"PRIx32" is NOT"
395 " 32-byte aligned; aborting ]\n", addr);
396 return;
397 }
398
399 /*
400 * Handle one or more requests/responses:
401 *
402 * (This is "reverse engineered" from Comstedt's maple demo program;
403 * it might not be good enough to emulate how the Maple is being
404 * used by other programs.)
405 */
406 for (;;) {
407 uint32_t receive_addr, response_code, cond;
408 int datalen, port, last_message, cmd, to, from, datalen_cmd;
409 int unit;
410 uint8_t buf[8];
411
412 /* Read the message' two control words: */
413 cpu->memory_rw(cpu, cpu->mem, addr, (void *) &buf, 8, MEM_READ,
414 NO_EXCEPTIONS | PHYSICAL);
415 addr += 8;
416
417 datalen = buf[0] * sizeof(uint32_t);
418 if (buf[1] & 2) {
419 fatal("[ dreamcast_maple: TODO: GUN bit. ]\n");
420 /* TODO: Set some bits in A05F80C4 to indicate
421 which raster position a lightgun is pointing
422 at! */
423 exit(1);
424 }
425 port = buf[2];
426 last_message = buf[3] & 0x80;
427 receive_addr = buf[4] + (buf[5] << 8) + (buf[6] << 16)
428 + (buf[7] << 24);
429
430 if (receive_addr & 0xe000001f)
431 fatal("[ dreamcast_maple: WARNING! receive address 0x"
432 "%08"PRIx32" isn't valid! ]\n", receive_addr);
433
434 /* Read the command word for this message: */
435 cpu->memory_rw(cpu, cpu->mem, addr, (void *) &buf, 4, MEM_READ,
436 NO_EXCEPTIONS | PHYSICAL);
437 addr += 4;
438
439 cmd = buf[0];
440 to = buf[1];
441 from = buf[2];
442 datalen_cmd = buf[3];
443
444 /* Decode the unit number: */
445 unit = 0;
446 switch (to & 0x3f) {
447 case 0x00:
448 case 0x20: unit = 0; break;
449 case 0x01: unit = 1; break;
450 case 0x02: unit = 2; break;
451 case 0x04: unit = 3; break;
452 case 0x08: unit = 4; break;
453 case 0x10: unit = 5; break;
454 default: fatal("[ dreamcast_maple: ERROR! multiple "
455 "units? Not yet implemented. to = 0x%02x ]\n", to);
456 exit(1);
457 }
458
459 /* debug("[ dreamcast_maple: cmd=0x%02x, port=%c, unit=%i"
460 ", datalen=%i words ]\n", cmd, port+'A', unit,
461 datalen_cmd); */
462
463 /*
464 * Handle the command:
465 */
466 switch (cmd) {
467
468 case MAPLE_COMMAND_DEVINFO:
469 if (d->device[port] == NULL || unit != 0) {
470 /* No device present: Timeout. */
471 /* debug("[ dreamcast_maple: response="
472 "timeout ]\n"); */
473 response_code = (uint32_t) -1;
474 response_code = LE32_TO_HOST(response_code);
475 cpu->memory_rw(cpu, cpu->mem, receive_addr,
476 (void *) &response_code, 4, MEM_WRITE,
477 NO_EXCEPTIONS | PHYSICAL);
478 } else {
479 /* Device present: */
480 unsigned int i;
481 struct maple_devinfo *di =
482 &d->device[port]->devinfo;
483 /* debug("[ dreamcast_maple: response="
484 "\"%s\" ]\n", di->di_product_name); */
485 response_code = MAPLE_RESPONSE_DEVINFO |
486 (((port << 6) | 0x20) << 8) |
487 ((port << 6) << 16) |
488 ((sizeof(struct maple_devinfo) /
489 sizeof(uint32_t)) << 24);
490 response_code = LE32_TO_HOST(response_code);
491 cpu->memory_rw(cpu, cpu->mem, receive_addr,
492 (void *) &response_code, 4, MEM_WRITE,
493 NO_EXCEPTIONS | PHYSICAL);
494 for (i=0; i<sizeof(struct maple_devinfo); i++)
495 cpu->memory_rw(cpu, cpu->mem,
496 receive_addr + 4 + i, (unsigned
497 char *) di + i, 1, MEM_WRITE,
498 NO_EXCEPTIONS | PHYSICAL);
499 }
500 break;
501
502 case MAPLE_COMMAND_GETCOND:
503 cpu->memory_rw(cpu, cpu->mem, addr, (void *) &buf, 4,
504 MEM_READ, NO_EXCEPTIONS | PHYSICAL);
505 cond = buf[3] + (buf[2] << 8) + (buf[1] << 16)
506 + (buf[0] << 24);
507 if (cond & MAPLE_FUNC(MAPLE_FN_CONTROLLER)) {
508 maple_getcond_controller_response(
509 d, cpu, port, receive_addr);
510 } else if (cond & MAPLE_FUNC(MAPLE_FN_KEYBOARD)) {
511 maple_getcond_keyboard_response(
512 d, cpu, port, receive_addr);
513 } else {
514 fatal("[ dreamcast_maple: WARNING: GETCOND: "
515 "UNIMPLEMENTED 0x%08"PRIx32" ]\n", cond);
516 }
517 break;
518
519 case MAPLE_COMMAND_BWRITE:
520 fatal("[ dreamcast_maple: BWRITE: TODO ]\n");
521 break;
522
523 default:fatal("[ dreamcast_maple: command %i: TODO ]\n", cmd);
524 exit(1);
525 }
526
527 addr += datalen_cmd * 4;
528
529 /* Last request? Then stop. */
530 if (last_message)
531 break;
532 }
533
534 /* Assert the SYSASIC_EVENT_MAPLE_DMADONE event: */
535 SYSASIC_TRIGGER_EVENT(SYSASIC_EVENT_MAPLE_DMADONE);
536 }
537
538
539 DEVICE_ACCESS(dreamcast_maple)
540 {
541 struct dreamcast_maple_data *d = (struct dreamcast_maple_data *) extra;
542 uint64_t idata = 0, odata = 0;
543
544 if (writeflag == MEM_WRITE)
545 idata = memory_readmax64(cpu, data, len);
546
547 switch (relative_addr) {
548
549 case 0x04: /* MAPLE_DMAADDR */
550 if (writeflag == MEM_WRITE) {
551 d->dmaaddr = idata;
552 /* debug("[ dreamcast_maple: dmaaddr set to 0x%08x"
553 " ]\n", d->dmaaddr); */
554 } else {
555 fatal("[ dreamcast_maple: TODO: read from dmaaddr ]\n");
556 odata = d->dmaaddr;
557 }
558 break;
559
560 case 0x10: /* MAPLE_RESET2 */
561 if (writeflag == MEM_WRITE && idata != 0)
562 fatal("[ dreamcast_maple: UNIMPLEMENTED reset2 value"
563 " 0x%08x ]\n", (int)idata);
564 break;
565
566 case 0x14: /* MAPLE_ENABLE */
567 if (writeflag == MEM_WRITE)
568 d->enable = idata;
569 else
570 odata = d->enable;
571 break;
572
573 case 0x18: /* MAPLE_STATE */
574 if (writeflag == MEM_WRITE) {
575 switch (idata) {
576 case 0: break;
577 case 1: maple_do_dma_xfer(cpu, d);
578 break;
579 default:fatal("[ dreamcast_maple: UNIMPLEMENTED "
580 "state value %i ]\n", (int)idata);
581 }
582 } else {
583 /* Always return 0 to indicate DMA xfer complete. */
584 odata = 0;
585 }
586 break;
587
588 case 0x80: /* MAPLE_SPEED */
589 if (writeflag == MEM_WRITE) {
590 d->timeout = (idata >> 16) & 0xffff;
591 /* TODO: Bits 8..9 are "speed", but only the value
592 0 (indicating 2 Mbit/s) should be used. */
593 debug("[ dreamcast_maple: timeout set to %i ]\n",
594 d->timeout);
595 } else {
596 odata = d->timeout << 16;
597 }
598 break;
599
600 case 0x8c: /* MAPLE_RESET */
601 if (writeflag == MEM_WRITE) {
602 if (idata != 0x6155404f)
603 fatal("[ dreamcast_maple: UNIMPLEMENTED reset "
604 "value 0x%08x ]\n", (int)idata);
605 d->enable = 0;
606 }
607 break;
608
609 default:if (writeflag == MEM_READ) {
610 fatal("[ dreamcast_maple: UNIMPLEMENTED read from "
611 "addr 0x%x ]\n", (int)relative_addr);
612 } else {
613 fatal("[ dreamcast_maple: UNIMPLEMENTED write to addr "
614 "0x%x: 0x%x ]\n", (int)relative_addr, (int)idata);
615 }
616 }
617
618 if (writeflag == MEM_READ)
619 memory_writemax64(cpu, data, len, odata);
620
621 return 1;
622 }
623
624
625 DEVINIT(dreamcast_maple)
626 {
627 struct machine *machine = devinit->machine;
628 struct dreamcast_maple_data *d =
629 malloc(sizeof(struct dreamcast_maple_data));
630 if (d == NULL) {
631 fprintf(stderr, "out of memory\n");
632 exit(1);
633 }
634 memset(d, 0, sizeof(struct dreamcast_maple_data));
635
636 memory_device_register(machine->memory, devinit->name,
637 0x5f6c00, 0x100, dev_dreamcast_maple_access, d, DM_DEFAULT, NULL);
638
639 /* Devices connected to port A..D: */
640 d->device[0] = NULL; /* &maple_device_controller; */
641 d->device[1] = NULL;
642 d->device[2] = &maple_device_keyboard;
643 d->device[3] = NULL; /* TODO: &maple_device_mouse; */
644
645 d->console_handle = console_start_slave_inputonly(machine, "maple", 1);
646 machine->main_console_handle = d->console_handle;
647
648 machine_add_tickfunction(devinit->machine, dev_maple_tick, d,
649 MAPLE_TICK_SHIFT, 0.0);
650
651 return 1;
652 }
653

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