/[gxemul]/trunk/man/gxemul.1
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revision 19 by dpavlin, Mon Oct 8 16:19:11 2007 UTC revision 20 by dpavlin, Mon Oct 8 16:19:23 2007 UTC
# Line 1  Line 1 
1  .\" $Id: gxemul.1,v 1.35 2005/10/27 14:01:11 debug Exp $  .\" $Id: gxemul.1,v 1.39 2005/11/23 22:03:25 debug Exp $
2  .\"  .\"
3  .\" Copyright (C) 2004-2005  Anders Gavare.  All rights reserved.  .\" Copyright (C) 2004-2005  Anders Gavare.  All rights reserved.
4  .\"  .\"
# Line 29  Line 29 
29  .\" This is a minimal man page for GXemul. Process this file with  .\" This is a minimal man page for GXemul. Process this file with
30  .\"     groff -man -Tascii gxemul.1    or    nroff -man gxemul.1  .\"     groff -man -Tascii gxemul.1    or    nroff -man gxemul.1
31  .\"  .\"
32  .Dd OCTOBER 2005  .Dd NOVEMBER 2005
33  .Dt GXEMUL 1  .Dt GXEMUL 1
34  .Os  .Os
35  .Sh NAME  .Sh NAME
# Line 50  Line 50 
50  is an experimental instruction-level machine emulator. Several  is an experimental instruction-level machine emulator. Several
51  emulation modes are available. In some modes, processors and surrounding  emulation modes are available. In some modes, processors and surrounding
52  hardware components are emulated well enough to let unmodified operating  hardware components are emulated well enough to let unmodified operating
53  systems (e.g. NetBSD) run as if they were running on a real machine.  systems (e.g. NetBSD) run inside the emulator as if they were running on a
54    real machine.
55  .Pp  .Pp
56  The processor architecture best emulated by GXemul is MIPS, but other  The processor architecture best emulated by GXemul is MIPS, but other
57  architectures are also partially emulated.  architectures (ARM and PowerPC) are also partially emulated.
58  .Pp  .Pp
59  MIPS processors are emulated either using a simple type of binary  MIPS processors are emulated either using a simple type of binary
60  translator (on Alpha and i386 hosts), or using traditional slow  translator (on Alpha and i386 hosts), or using traditional slow
61  interpretation (all other hosts, including amd64 machines running in  interpretation (all other hosts, including amd64 machines running in
62  64-bit mode).  64-bit mode).
63  .Pp  .Pp
64  Non-MIPS processors (e.g. ARM) are emulated using a newer dynamic  Non-MIPS processors are emulated using a newer dynamic
65  translation system (called dyntrans in the rest of this man page);  translation system (called dyntrans in the rest of this man page);
66  dyntrans does not require any host-specific code, so it should work on any  dyntrans does not require any host-specific code, so it should work on any
67  platform. Performance is somewhere between binary translation and  platform. Performance is somewhere between binary translation and
# Line 257  Scale down framebuffer windows by Line 258  Scale down framebuffer windows by
258  .Ar n  .Ar n
259  x  x
260  .Ar n  .Ar n
261  times.  times. This option is useful when emulating a very large framebuffer, and
262    the actual display is of lower resolution. If
263    .Ar n
264    is negative, then there will be no scaledown, but emulation of certain
265    graphic controllers will be scaled up
266    by
267    .Ar -n
268    times instead. E.g. Using
269    .Ar -2
270    with VGA text mode emulation will result in 80x25 character cells rendered
271    in a 1280x800 window, instead of the normal resolution of 640x400.
272  .It Fl y Ar x  .It Fl y Ar x
273  Set max_random_cycles_per_chunk to  Set max_random_cycles_per_chunk to
274  .Ar x  .Ar x
# Line 365  terrible than running without it. Line 376  terrible than running without it.
376  Userland (syscall-only) emulation doesn't really work yet.  Userland (syscall-only) emulation doesn't really work yet.
377  .Pp  .Pp
378  Emulation of MIPS CPUs is done differently from other emulation modes; the  Emulation of MIPS CPUs is done differently from other emulation modes; the
379  documentation sometimes only reflect the way things work with MIPS  documentation sometimes only reflects the way things work with MIPS
380  emulation, and it is incorrect when applied to e.g. ARM emulation.  emulation, and it is incorrect when applied to e.g. ARM emulation.
381  .Pp  .Pp
382  .Nm  .Nm

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