/[gxemul]/trunk/experiments/new_test_idea.txt
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Annotation of /trunk/experiments/new_test_idea.txt

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Mon Oct 8 16:22:11 2007 UTC (16 years, 6 months ago) by dpavlin
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++ trunk/HISTORY	(local)
$Id: HISTORY,v 1.1539 2007/05/01 04:03:51 debug Exp $
20070415	Landisk PCLOCK should be 33.33 MHz, not 50 MHz. (This makes
		the clock run at correct speed.)
		FINALLY found and fixed the bug which caused OpenBSD/landisk
		to randomly bug out: an &-sign was missing in the special case
		handling of FPSCR in the 'LDS.L @Rm+,FPSCR' instruction.
		Adding similar special case handling for 'LDC.L @Rm+,SR'
		(calling sh_update_sr() instead of just loading).
		Implementing the 'FCNVSD FPUL,DRn' and 'FCNVDS DRm,FPUL'
		SuperH instructions.
		The 'LDC Rm,SR' instruction now immediately breaks out of the
		dyntrans loop if an interrupt is to be triggered.
20070416	In memory_rw.c, if mapping a page as writable, make sure to
		invalidate code translations even if the data access was a
		read.
		Minor SuperH updates.
20070418	Removing the dummy M68K emulation mode.
		Minor SH update (turning unnecessary sts_mach_rn, sts_macl_rn,
		and sts_pr_rn instruction handlers into mov_rm_rn).
20070419	Beginning to add a skeleton for an M88K mode: Adding a hack to
		allow OpenBSD/m88k a.out binaries to be loaded, and disassembly
		of a few simple 88K instructions.
		Commenting out the 'LDC Rm,SR' fix from a few days ago, because
		it made Linux/dreamcast bug out.
		Adding a hack to dev_sh4.c (an extra translation cache
		invalidation), which allows OpenBSD/landisk to boot ok after
		an install. Upgrading the Landisk machine mode to stable,
		updating documentation, etc.
20070420	Experimenting with adding a PCI controller (pcic) to dev_sh4.
		Adding a dummy Realtek 8139C+ skeleton device (dev_rtl8139c).
		Implementing the first M88K instructions (br, or[.u] imm), and
		adding disassembly of some more instructions.
20070421	Continuing a little on dev_rtl8139c.
20070422	Implementing the 9346 EEPROM "read" command for dev_rtl8139c.
		Finally found and fixed an old bug in the log n symbol search
		(it sometimes missed symbols). Debug trace (-i, -t etc) should
		now show more symbols. :-)
20070423	Continuing a little on M88K disassembly.
20070428	Fixing a memset arg order bug in src/net/net.c (thanks to
		Nigel Horne for noticing the bug).
		Applying parts of a patch from Carl van Schaik to clear out
		bottom bits of MIPS addresses more correctly, when using large
		page sizes, and doing some other minor cleanup/refactoring.
		Fixing a couple of warnings given by gcc with the -W option (a
		few more warnings than just plain -Wall).
		Reducing SuperH dyntrans physical address space from 64-bit to
		32-bit (since SH5/SH64 isn't imlemented yet anyway).
		Adding address-to-symbol annotation to a few more instructions
		in the SuperH instruction trace output.
		Beginning regression testing for the next release.
		Reverting the value of SCIF_DELAYED_TX_VALUE from 1 to 2,
		because OpenBSD/landisk may otherwise hang randomly.
20070429	The ugly hack/workaround to get OpenBSD/landisk booting without
		crashing does NOT work anymore (with the April 21 snapshot
		of OpenBSD/landisk). Strangely enough, removing the hack
		completely causes OpenBSD/landisk to work (!).
		More regression testing (re-testing everything SuperH-related,
		and some other things).
		Cobalt interrupts were actually broken; fixing by commenting
		out the DEC21143s in the Cobalt machine.
20070430	More regression testing.
20070501	Updating the OpenBSD/landisk install instructions to use
		4.1 instead of the current snapshot.
		GAAAH! OpenBSD/landisk 4.1 _needs_ the ugly hack/workaround;
		reintroducing it again. (The 4.1 kernel is actually from
		2007-03-11.)
		Simplifying the NetBSD/evbarm install instructions a bit.
		More regression testing.

==============  RELEASE 0.4.5.1  ==============


1 dpavlin 6 2005-05-31: Idea about reasonably fast emulation using Dynamic Translation,
2     but _NOT_ binary translation. (So there is no need for individual assembly
3     language backends.)
4    
5     I got the inspiration for this when geist (in #osdev on Freenode) said
6     that he had a 10-instruction overhead per emulated instruction in his
7     emulator. I went to sleep with that statement ringing in my mind, and woke
8     up a few hours later. Depending on how you count, it seems to be possible
9     to get down to as few as 5+n+1 instructions overhead on i386, per emulated
10     instruction, where n is the number of instructions it takes to do the
11     actual work (for example 7 for a simple "add"-like instruction).
12    
13     (On Alpha, it's about 8+n+1, or 7+n+1 if you skip an alignment-unop.
14     Also, on i386, a variant with 6+n+1 instructions gives better performance
15     than 5+n+1, so this is probably best to leave for the compiler to
16     optimize.)
17    
18     -------------------------------------------------------------------------------
19    
20     Initial tests: a full page of 1024 add instructions followed by a return
21     to the start of the page gives the following result:
22    
23     2.8 GHz Xeon: 168 MIPS (16.66 cycles per emulated instruction)
24     [ 6 instrs in the main loop + 7 instrs for the add
25     + 1 instr for the return from the add function = 14. ]
26     with gcc -O3 -fomit-frame-pointer
27    
28     533 MHz pca56: 14.6 MIPS (36.3 cycles per emulated instruction)
29     [ 7 instrs in the main loop + 7 instrs for the add
30     + 1 instr for the return from the add function
31     + 1 unop for alignment in the main loop = 16 instrs. ]
32     with ccc -fast -O4
33    
34     (see new_test_1.c)
35    
36     -------------------------------------------------------------------------------
37    
38     run_one_instruction(struct cpu *cpu)
39     {
40     /*
41     * Get the instruction to execute, and advance the
42     * program counter:
43     *
44     * Actually, the program counter itself isn't increased here.
45     * cpu->next_instr_call can be seen as an offset into the
46     * current "page". cpu->current_page can be a pointer to that
47     * page. So by taking
48     *
49     * ((size_t)cpu->next_instr_call - (size_t)cpu->current_page
50     * ) / sizeof(struct instr_call)
51     *
52     * we get the lowest bits of the program counter. This is
53     * only necessary for jumps and at the end of a translated
54     * page.
55     */
56     struct instr_call *ic = cpu->next_instr_call;
57     cpu->next_instr_call ++;
58     ic->f(cpu, ic);
59    
60     Pseudo-code for Alpha: cpu is in a0.
61     move a0, s0 ; save away a0
62     lop:
63     lq a1, next_instr_call(a0) ; a1 is ic
64     addq a1, 64, t1 ; t1 = a1 + sizeof(struct instr_call)
65     sq t1, next_instr_call(a0) ; cpu->next_instr_call ++;
66    
67     lq t2, f(a1) ; t2 = ic->f
68     jsr ra,(t2),0 ; call ic->f(cpu, ic);
69    
70     move s0, a0 ; restore a0
71     + some fuss about the global pointer
72     (goto lop)
73    
74     On i386, perhaps:
75     ; assuming ebx is cpu
76     mov esi, [ebx + next_instr_call] ; esi = ic = cpu->next_ic..
77     add [ebx + next_instr_call], 32 ; cpu->next_instr_call ++;
78     push esi ; push ic
79     push ebx ; push cpu
80     call [esi + f] ; ic->f
81     pop ebx ; restore cpu pointer
82     pop eax ; nonsense
83     loop...
84    
85     /*
86     * If the program counter is changed because of a jump or so,
87     * then cpu->next_instr_call should have been updated by
88     * the 'f' function.
89     *
90     * If there was an exception, it could simply have been set
91     * to something outside of the array.
92     *
93     * If we reach the end of a "translated" page, then there
94     * could be a special function there as well.
95     */
96     }
97    
98     f could be something like:
99    
100     f_add(struct cpu *cpu, struct instr_call *ic)
101     {
102     int32_t *a = (int32_t *) ic->arg[0];
103     int32_t *b = (int32_t *) ic->arg[1];
104     int32_t *c = (int32_t *) ic->arg[2];
105    
106     *a = (*b) + (*c);
107    
108     In pseudo-alpha assembler: a0=cpu, a1=ic
109     ld t0, 8(a1)
110     ld t1, 16(a1)
111     ld t2, 24(a1)
112     ld t3, 0(t1)
113     ld t4, 0(t2)
114     addl t3,t4, t5
115     sd t5, 0(t0)
116     ret
117     }
118    
119     The arguments in the instr_call struct should be set up specifically for
120     each function. An "add", as seen in the example above, usually needs two
121     pointers to source values in memory, and a destination.
122    
123     -------------------------------------------------------------------------------
124    
125     Things to think about:
126    
127     x) Exceptions:
128     need to be detected by individual functions, and when
129     detected, change cpu->next_instr_call to something which
130     breaks out of the main loop.
131    
132     x) Single-stepping
133     One solution is to have multiple run-loops. One which is
134     used with single-stepping, and one for fast runs.
135    
136     x) End of page? What is a good page size? (It must be equal or
137     less than an emulated hardware page, so maybe 4KB or less.)
138    
139     x) Default page = filled with entries of "this needs to be
140     translated" function. (An optimization is to try to translate
141     a few at a time, not just one, to minimize the number of
142     calls/returns from the translator function.)
143    
144     x) Writes to a translated page should either invalidate the entire
145     page's translations, or at least those entries that are
146     written to.
147    
148     x) Common "combinations" of instructions:
149     o) Doesn't work at the end of a page.
150     o) The second (and third etc) of the instructions still
151     has to be translated, but still, common instructions
152     can be combined.
153    
154     x) Keeping track of the number of executed instructions:
155     Any instruction which changes the execution flow, or at
156     the end of a page, or if an exception occurs, can check
157     what the program counter is and compare it to the last
158     value where the number of instructions was known. This
159     works for fixed-size ISAs such as MIPS, anyway.
160    
161     -------------------------------------------------------------------------------
162    
163     A variant for non-fixed-size-ISAs:
164    
165     o) The instr_call struct can contain a field which says how many
166     bytes long the instruction was.
167    
168     struct instr_call *ic = cpu->next_instr_call;
169     cpu->next_instr_call ++;
170     ic->f(cpu, ic);
171    
172     must then be changed into
173    
174     struct instr_call *ic = cpu->next_instr_call;
175     cpu->next_instr_call += id->instruction_length;
176     ic->f(cpu, ic);
177    
178     At the end of the page, there must be more than one "end of page"
179     entry, to account for the various possible instruction lengths.
180    
181     o) There has to be one translation entry for each _byte_ of code,
182     not just for each possible instruction (say, every fourth byte
183     for MIPS). (Another example would be m68k, where there would
184     have to be a translation entry for every other byte of code.)
185    
186     -------------------------------------------------------------------------------
187    
188     An alternative would be to have the main run-loop look like this:
189     (see new_test_2.c)
190    
191     for (;;) {
192     ic = cpu->next_instr_call++;
193     ic->f(ic);
194    
195     ic = cpu->next_instr_call++;
196     ic->f(ic);
197    
198     /* .. */
199     }
200    
201     if ic contains a pointer to the cpu struct (for those functions that need
202     it; a simple "add" doesn't, for example).
203    
204     This results in just 5 (!) instructions overhead per emulated instruction,
205     plus the code for the specific instruction (for example 8 for a simple
206     "add"). objdump -d shows that the main run-loop looks like this on i386,
207     if no cpu struct argument is used:
208    
209     080485ba <r>:
210     80485ba: 53 push %ebx
211     80485bb: 83 ec 08 sub $0x8,%esp
212     80485be: 8b 5c 24 10 mov 0x10(%esp,1),%ebx
213     80485c2: 8b 43 08 mov 0x8(%ebx),%eax ! 1
214     80485c5: 8d 48 14 lea 0x14(%eax),%ecx ! 2
215     80485c8: 89 4b 08 mov %ecx,0x8(%ebx) ! 3
216     80485cb: 89 04 24 mov %eax,(%esp,1) ! 4
217     80485ce: ff 10 call *(%eax) ! 5
218    
219     where the last 5 lines are then repeated for each inlined instruction call.
220    
221     However, initial experiments on both Alpha and i386 hosts indicate that
222     this is _slower_ in practice than ic->f(cpu, ic), even when cpu is not used.
223    
224     So, since passing along cpu produces faster code, and since cpu often
225     _will_ be used, then the first choice is better.
226    
227     -------------------------------------------------------------------------------
228    
229 dpavlin 40 2007-04-21: Interestingly, this approach is very similar to what is used
230     in a paper from 1990, by Robert Bedichek. "Some Efficient
231     Architecture Simlation Techniques".
232    
233     http://xsim.com/papers/bedichek90some.pdf
234    
235     The paper details the same solution to intermediate representation that I
236     use in GXemul, including the end-of-page stuff, and to-be-translated
237     instruction.
238    
239     -------------------------------------------------------------------------------

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