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20060219	Various minor updates. Removing the old MIPS16 skeleton code,
		because it will need to be rewritten for dyntrans anyway.
20060220-22	Removing the non-working dyntrans backend support.
		Continuing on the 64-bit dyntrans virtual memory generalization.
20060223	More work on the 64-bit vm generalization.
20060225	Beginning on MIPS dyntrans load/store instructions.
		Minor PPC updates (64-bit load/store, etc).
		Fixes for the variable-instruction-length framework, some
		minor AVR updates (a simple Hello World program works!).
		Beginning on a skeleton for automatically generating documen-
		tation (for devices etc.).
20060226	PPC updates (adding some more 64-bit instructions, etc).
		AVR updates (more instructions).
		FINALLY found and fixed the zs bug, making NetBSD/macppc
		accept the serial console.
20060301	Adding more AVR instructions.
20060304	Continuing on AVR-related stuff. Beginning on a framework for
		cycle-accurate device emulation. Adding an experimental "PAL
		TV" device (just a dummy so far).
20060305	Adding more AVR instructions.
		Adding a dummy epcom serial controller (for TS7200 emulation).
20060310	Removing the emul() command from configuration files, so only
		net() and machine() are supported.
		Minor progress on the MIPS dyntrans rewrite.
20060311	Continuing on the MIPS dyntrans rewrite (adding more
		instructions, etc).
20060315	Adding more instructions (sllv, srav, srlv, bgtz[l], blez[l],
		beql, bnel, slti[u], various loads and stores).
20060316	Removing the ALWAYS_SIGNEXTEND_32 option, since it was rarely
		used.
		Adding more MIPS dyntrans instructions, and fixing bugs.
20060318	Implementing fast loads/stores for MIPS dyntrans (big/little
		endian, 32-bit and 64-bit modes).
20060320	Making MIPS dyntrans the default configure option; use
		"--enable-oldmips" to use the old bintrans system.
		Adding MIPS dyntrans dmult[u]; minor updates.
20060322	Continuing... adding some more instructions.
		Adding a simple skeleton for demangling C++ "_ZN" symbols.
20060323	Moving src/debugger.c into a new directory (src/debugger/).
20060324	Fixing the hack used to load PPC ELFs (useful for relocated
		Linux/ppc kernels), and adding a dummy G3 machine mode.
20060325-26	Beginning to experiment with GDB remote serial protocol
		connections; adding a -G command line option for selecting
		which TCP port to listen to.
20060330	Beginning a major cleanup to replace things like "0x%016llx"
		with more correct "0x%016"PRIx64, etc.
		Continuing on the GDB remote serial protocol support.
20060331	More cleanup, and some minor GDB remote progress.
20060402	Adding a hack to the configure script, to allow compilation
		on systems that lack PRIx64 etc.
20060406	Removing the temporary FreeBSD/arm hack in dev_ns16550.c and
		replacing it with a better fix from Olivier Houchard.
20060407	A remote debugger (gdb or ddd) can now start and stop the
		emulator using the GDB remote serial protocol, and registers
		and memory can be read. MIPS only for now.
20060408	More GDB progress: single-stepping also works, and also adding
		support for ARM, PowerPC, and Alpha targets.
		Continuing on the delay-slot-across-page-boundary issue.
20060412	Minor update: beginning to add support for the SPARC target
		to the remote GDB functionality.
20060414	Various MIPS updates: adding more instructions for dyntrans
		(eret, add), and making some exceptions work. Fixing a bug
		in dmult[u].
		Implementing the first SPARC instructions (sethi, or).
20060415	Adding "magic trap" instructions so that PROM calls can be
		software emulated in MIPS dyntrans.
		Adding more MIPS dyntrans instructions (ddiv, dadd) and
		fixing another bug in dmult.
20060416	More MIPS dyntrans progress: adding [d]addi, movn, movz, dsllv,
		rfi, an ugly hack for supporting R2000/R3000 style faked caches,
		preliminary interrupt support, and various other updates and
		bugfixes.
20060417	Adding more SPARC instructions (add, sub, sll[x], sra[x],
		srl[x]), and useful SPARC header definitions.
		Adding the first (trivial) x86/AMD64 dyntrans instructions (nop,
		cli/sti, stc/clc, std/cld, simple mov, inc ax). Various other
		x86 updates related to variable instruction length stuff.
		Adding unaligned loads/stores to the MIPS dyntrans mode (but
		still using the pre-dyntrans (slow) imlementation).
20060419	Fixing a MIPS dyntrans exception-in-delay-slot bug.
		Removing the old "show opcode statistics" functionality, since
		it wasn't really useful and isn't implemented for dyntrans.
		Single-stepping (or running with instruction trace) now looks
		ok with dyntrans with delay-slot architectures.
20060420	Minor hacks (removing the -B command line option when compiled
		for non-bintrans, and some other very minor updates).
		Adding (slow) MIPS dyntrans load-linked/store-conditional.
20060422	Applying fixes for bugs discovered by Nils Weller's nwcc
		(static DEC memmap => now per machine, and adding an extern
		keyword in cpu_arm_instr.c).
		Finally found one of the MIPS dyntrans bugs that I've been
		looking for (copy/paste spelling error BIG vs LITTLE endian in
		cpu_mips_instr_loadstore.c for 16-bit fast stores).
		FINALLY found the major MIPS dyntrans bug: slti vs sltiu
		signed/unsigned code in cpu_mips_instr.c. :-)
		Adding more MIPS dyntrans instructions (lwc1, swc1, bgezal[l],
		ctc1, tlt[u], tge[u], tne, beginning on rdhwr).
		NetBSD/hpcmips can now reach userland when using dyntrans :-)
		Adding some more x86 dyntrans instructions.
		Finally removed the old Alpha-specific virtual memory code,
		and replaced it with the generic 64-bit version.
		Beginning to add disassembly support for SPECIAL3 MIPS opcodes.
20060423	Continuing on the delay-slot-across-page-boundary issue;
		adding an end_of_page2 ic slot (like I had planned before, but
		had removed for some reason).
		Adding a quick-and-dirty fallback to legacy coprocessor 1
		code (i.e. skipping dyntrans implementation for now).
		NetBSD/hpcmips and NetBSD/pmax (when running on an emulated
		R4400) can now be installed and run. :-)  (Many bugs left
		to fix, though.)
		Adding more MIPS dyntrans instructions: madd[u], msub[u].
		Cleaning up the SPECIAL2 vs R5900/TX79/C790 "MMI" opcode
		maps somewhat (disassembly and dyntrans instruction decoding).
20060424	Adding an isa_revision field to mips_cpu_types.h, and making
		sure that SPECIAL3 opcodes cause Reserved Instruction
		exceptions on MIPS32/64 revisions lower than 2.
		Adding the SPARC 'ba', 'call', 'jmpl/retl', 'and', and 'xor'
		instructions.
20060425	Removing the -m command line option ("run at most x 
		instructions") and -T ("single_step_on_bad_addr"), because
		they never worked correctly with dyntrans anyway.
		Freshening up the man page.
20060428	Adding more MIPS dyntrans instructions: bltzal[l], idle.
		Enabling MIPS dyntrans compare interrupts.
20060429	FINALLY found the weird dyntrans bug, causing NetBSD etc. to
		behave strangely: some floating point code (conditional
		coprocessor branches) could not be reused from the old
		non-dyntrans code. The "quick-and-dirty fallback" only appeared
		to work. Fixing by implementing bc1* for MIPS dyntrans.
		More MIPS instructions: [d]sub, sdc1, ldc1, dmtc1, dmfc1, cfc0.
		Freshening up MIPS floating point disassembly appearance.
20060430	Continuing on C790/R5900/TX79 disassembly; implementing 128-bit
		"por" and "pextlw".
20060504	Disabling -u (userland emulation) unless compiled as unstable
		development version.
		Beginning on freshening up the testmachine include files,
		to make it easier to reuse those files (placing them in
		src/include/testmachine/), and beginning on a set of "demos"
		or "tutorials" for the testmachine functionality.
		Minor updates to the MIPS GDB remote protocol stub.
		Refreshing doc/experiments.html and gdb_remote.html.
		Enabling Alpha emulation in the stable release configuration,
		even though no guest OSes for Alpha can run yet.
20060505	Adding a generic 'settings' object, which will contain
		references to settable variables (which will later be possible
		to access using the debugger).
20060506	Updating dev_disk and corresponding demo/documentation (and
		switching from SCSI to IDE disk types, so it actually works
		with current test machines :-).
20060510	Adding a -D_LARGEFILE_SOURCE hack for 64-bit Linux hosts,
		so that fseeko() doesn't give a warning.
		Updating the section about how dyntrans works (the "runnable
		IR") in doc/intro.html.
		Instruction updates (some x64=1 checks, some more R5900
		dyntrans stuff: better mul/mult separation from MIPS32/64,
		adding ei and di).
		Updating MIPS cpuregs.h to a newer one (from NetBSD).
		Adding more MIPS dyntrans instructions: deret, ehb.
20060514	Adding disassembly and beginning implementation of SPARC wr
		and wrpr instructions.
20060515	Adding a SUN SPARC machine mode, with dummy SS20 and Ultra1
		machines. Adding the 32-bit "rd psr" instruction.
20060517	Disassembly support for the general SPARC rd instruction.
		Partial implementation of the cmp (subcc) instruction.
		Some other minor updates (making sure that R5900 processors
		start up with the EIE bit enabled, otherwise Linux/playstation2
		receives no interrupts).
20060519	Minor MIPS updates/cleanups.
20060521	Moving the MeshCube machine into evbmips; this seems to work
		reasonably well with a snapshot of a NetBSD MeshCube kernel.
		Cleanup/fix of MIPS config0 register initialization.
20060529	Minor MIPS fixes, including a sign-extension fix to the
		unaligned load/store code, which makes NetBSD/pmax on R3000
		work better with dyntrans. (Ultrix and Linux/DECstation still
		don't work, though.)
20060530	Minor updates to the Alpha machine mode: adding an AlphaBook
		mode, an LCA bus (forwarding accesses to an ISA bus), etc.
20060531	Applying a bugfix for the MIPS dyntrans sc[d] instruction from
		Ondrej Palkovsky. (Many thanks.)
20060601	Minifix to allow ARM immediate msr instruction to not give
		an error for some valid values.
		More Alpha updates.
20060602	Some minor Alpha updates.
20060603	Adding the Alpha cmpbge instruction. NetBSD/alpha prints its
		first boot messages :-) on an emulated Alphabook 1.
20060612	Minor updates; adding a dev_ether.h include file for the
		testmachine ether device. Continuing the hunt for the dyntrans
		bug which makes Linux and Ultrix on DECstation behave
		strangely... FINALLY found it! It seems to be related to
		invalidation of the translation cache, on tlbw{r,i}. There
		also seems to be some remaining interrupt-related problems.
20060614	Correcting the implementation of ldc1/sdc1 for MIPS dyntrans
		(so that it uses 16 32-bit registers if the FR bit in the
		status register is not set).
20060616	REMOVING BINTRANS COMPLETELY!
		Removing the old MIPS interpretation mode.
		Removing the MFHILO_DELAY and instruction delay stuff, because
		they wouldn't work with dyntrans anyway.
20060617	Some documentation updates (adding "NetBSD-archive" to some
		URLs, and new Debian/DECstation installation screenshots).
		Removing the "tracenull" and "enable-caches" configure options.
		Improving MIPS dyntrans performance somewhat (only invalidate
		translations if necessary, on writes to the entryhi register,
		instead of doing it for all cop0 writes).
20060618	More cleanup after the removal of the old MIPS emulation.
		Trying to fix the MIPS dyntrans performance bugs/bottlenecks;
		only semi-successful so far (for R3000).
20060620	Minor update to allow clean compilation again on Tru64/Alpha.
20060622	MIPS cleanup and fixes (removing the pc_last stuff, which
		doesn't make sense with dyntrans anyway, and fixing a cross-
		page-delay-slot-with-exception case in end_of_page).
		Removing the old max_random_cycles_per_chunk stuff, and the
		concept of cycles vs instructions for MIPS emulation.
		FINALLY found and fixed the bug which caused NetBSD/pmax
		clocks to behave strangely (it was a load to the zero register,
		which was treated as a NOP; now it is treated as a load to a
		dummy scratch register).
20060623	Increasing the dyntrans chunk size back to
		N_SAFE_DYNTRANS_LIMIT, instead of N_SAFE_DYNTRANS_LIMIT/2.
		Preparing for a quick release, even though there are known
		bugs, and performance for non-R3000 MIPS emulation is very
		poor. :-/
		Reverting to half the dyntrans chunk size again, because
		NetBSD/cats seemed less stable with full size chunks. :(
		NetBSD/sgimips 3.0 can now run :-)  (With release 0.3.8, only
		NetBSD/sgimips 2.1 worked, not 3.0.)

==============  RELEASE 0.4.0  ==============


1 dpavlin 12 <html><head><title>Gavare's eXperimental Emulator:&nbsp;&nbsp;&nbsp;Technical details</title>
2 dpavlin 8 <meta name="robots" content="noarchive,nofollow,noindex"></head>
3 dpavlin 4 <body bgcolor="#f8f8f8" text="#000000" link="#4040f0" vlink="#404040" alink="#ff0000">
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7 dpavlin 22 <b>Gavare's eXperimental Emulator:</b></font><br>
8 dpavlin 4 <font color="#000000" size="6"><b>Technical details</b>
9     </font></td></tr></table></td></tr></table><p>
10 dpavlin 2
11     <!--
12    
13 dpavlin 24 $Id: technical.html,v 1.74 2006/06/17 10:16:22 debug Exp $
14 dpavlin 2
15 dpavlin 22 Copyright (C) 2004-2006 Anders Gavare. All rights reserved.
16 dpavlin 2
17     Redistribution and use in source and binary forms, with or without
18     modification, are permitted provided that the following conditions are met:
19    
20     1. Redistributions of source code must retain the above copyright
21     notice, this list of conditions and the following disclaimer.
22     2. Redistributions in binary form must reproduce the above copyright
23     notice, this list of conditions and the following disclaimer in the
24     documentation and/or other materials provided with the distribution.
25     3. The name of the author may not be used to endorse or promote products
26     derived from this software without specific prior written permission.
27    
28     THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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32     FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
33     DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
34     OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
35     HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
36     LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
37     OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
38     SUCH DAMAGE.
39    
40     -->
41    
42    
43 dpavlin 12
44 dpavlin 2 <a href="./">Back to the index</a>
45    
46     <p><br>
47     <h2>Technical details</h2>
48    
49 dpavlin 10 <p>This page describes some of the internals of GXemul.
50 dpavlin 2
51     <p>
52     <ul>
53 dpavlin 10 <li><a href="#speed">Speed and emulation modes</a>
54 dpavlin 2 <li><a href="#net">Networking</a>
55     <li><a href="#devices">Emulation of hardware devices</a>
56     </ul>
57    
58    
59    
60    
61    
62    
63     <p><br>
64     <a name="speed"></a>
65 dpavlin 10 <h3>Speed and emulation modes</h3>
66 dpavlin 2
67 dpavlin 14 So, how fast is GXemul? There is no short answer to this. There is
68 dpavlin 10 especially no answer to the question <b>What is the slowdown factor?</b>,
69     because the host architecture and emulated architecture can usually not be
70     compared just like that.
71 dpavlin 2
72 dpavlin 10 <p>Performance depends on several factors, including (but not limited to)
73 dpavlin 24 host architecture, target architecture, host clock speed, which compiler
74     and compiler flags were used to build the emulator, what the workload is,
75     what additional runtime flags are given to the emulator, and so on.
76 dpavlin 2
77 dpavlin 24 <p>Devices are generally not timing-accurate: for example, if an emulated
78     operating system tries to read a block from disk, from its point of view
79     the read was instantaneous (no waiting). So 1 MIPS in an emulated OS might
80     have taken more than one million instructions on a real machine.
81    
82 dpavlin 10 <p>Also, if the emulator says it has executed 1 million instructions, and
83     the CPU family in question was capable of scalar execution (i.e. one cycle
84     per instruction), it might still have taken more than 1 million cycles on
85     a real machine because of cache misses and similar micro-architectural
86     penalties that are not simulated by GXemul.
87 dpavlin 2
88 dpavlin 10 <p>Because of these issues, it is in my opinion best to measure
89     performance as the actual (real-world) time it takes to perform a task
90 dpavlin 24 with the emulator, e.g.:
91 dpavlin 2
92 dpavlin 24 <ul>
93     <li>"How long does it take to install NetBSD onto a disk image?"
94     <li>"How long does it take to compile XYZ inside NetBSD
95     in the emulator?".
96     </ul>
97    
98 dpavlin 14 <p>So, how fast is it? :-)&nbsp;&nbsp;&nbsp;Answer: it varies.
99    
100 dpavlin 2
101    
102    
103    
104    
105    
106     <p><br>
107     <a name="net"></a>
108     <h3>Networking</h3>
109    
110 dpavlin 10 <font color="#ff0000">NOTE/TODO: This section is very old and a bit
111     out of date.</font>
112 dpavlin 2
113 dpavlin 10 <p>Running an entire operating system under emulation is very interesting
114     in itself, but for several reasons, running a modern OS without access to
115     TCP/IP networking is a bit akward. Hence, I feel the need to implement
116     TCP/IP (networking) support in the emulator.
117    
118 dpavlin 2 <p>
119     As far as I have understood it, there seems to be two different ways to go:
120    
121     <ol>
122     <li>Forward ethernet packets from the emulated ethernet controller to
123     the host machine's ethernet controller, and capture incoming
124     packets on the host's controller, giving them back to the
125     emulated OS. Characteristics are:
126     <ul>
127     <li>Requires <i>direct</i> access to the host's NIC, which
128     means on most platforms that the emulator cannot be
129     run as a normal user!
130     <li>Reduced portability, as not every host operating system
131     uses the same programming interface for dealing with
132     hardware ethernet controllers directly.
133     <li>When run on a switched network, it might be problematic to
134     connect from the emulated OS to the OS running on the
135     host, as packets sent out on the host's NIC are not
136     received by itself. (?)
137 dpavlin 6 <li>All specific networking protocols will be handled by the
138     physical network.
139 dpavlin 2 </ul>
140     <p>
141     or
142     <p>
143     <li>Whenever the emulated ethernet controller wishes to send a packet,
144     the emulator looks at the packet and creates a response. Packets
145     that can have an immediate response never go outside the emulator,
146     other packet types have to be converted into suitable other
147     connection types (UDP, TCP, etc). Characteristics:
148     <ul>
149     <li>Each packet type sent out on the emulated NIC must be handled.
150     This means that I have to do a lot of coding.
151     (I like this, because it gives me an opportunity to
152     learn about networking protocols.)
153     <li>By not relying on access to the host's NIC directly,
154     portability is maintained. (It would be sad if the networking
155     portion of a portable emulator isn't as portable as the
156     rest of the emulator.)
157     <li>The emulator can be run as a normal user process, does
158     not require root privilegies.
159     <li>Connecting from the emulated OS to the host's OS should
160     not be problematic.
161     <li>The emulated OS will experience the network just as a single
162     machine behind a NAT gateway/firewall would. The emulated
163     OS is thus automatically protected from the outside world.
164     </ul>
165     </ol>
166    
167 dpavlin 6 <p>
168     Some emulators/simulators use the first approach, while others use the
169     second. I think that SIMH and QEMU are examples of emulators using the
170     first and second approach, respectively.
171 dpavlin 2
172     <p>
173     Since I have choosen the second kind of implementation, I have to write
174     support explicitly for any kind of network protocol that should be
175     supported. As of 2004-07-09, the following has been implemented and seems
176     to work under at least NetBSD/pmax and OpenBSD/pmax under DECstation 5000/200
177     emulation (-E dec -e 3max):
178    
179     <p>
180     <ul>
181     <li>ARP requests sent out from the emulated NIC are interpreted,
182     and converted to ARP responses. (This is used by the emulated OS
183     to find out the MAC address of the gateway.)
184     <li>ICMP echo requests (that is the kind of packet produced by the
185 dpavlin 6 <b><tt>ping</tt></b> program) are interpreted and converted to ICMP echo
186 dpavlin 2 replies, <i>regardless of the IP address</i>. This means that
187     running ping from within the emulated OS will <i>always</i>
188     receive a response. The ping packets never leave the emulated
189     environment.
190     <li>UDP packets are interpreted and passed along to the outside world.
191     If the emulator receives an UDP packet from the outside world, it
192     is converted into an UDP packet for the emulated OS. (This is not
193     implemented very well yet, but seems to be enough for nameserver
194     lookups, tftp file transfers, and NFS mounts using UDP.)
195     <li>TCP packets are interpreted one at a time, similar to how UDP
196     packets are handled (but more state is kept for each connection).
197     <font color="#ff0000">NOTE: Much of the TCP handling code is very
198     ugly and hardcoded.</font>
199 dpavlin 6 <!--
200 dpavlin 2 <li>RARP is not implemented yet. (I haven't needed it so far.)
201 dpavlin 6 -->
202 dpavlin 2 </ul>
203    
204 dpavlin 6 <p>
205 dpavlin 2 The gateway machine, which is the only "other" machine that the emulated
206     OS sees on its emulated network, works as a NAT-style firewall/gateway. It
207 dpavlin 6 usually has a fixed IPv4 address of <tt>10.0.0.254</tt>. An OS running in
208     the emulator would usually have an address of the form <tt>10.x.x.x</tt>;
209     a typical choice would be <tt>10.0.0.1</tt>.
210 dpavlin 2
211     <p>
212 dpavlin 6 Inside emulated NetBSD/pmax or OpenBSD/pmax, running the following
213     commands should configure the emulated NIC:
214 dpavlin 2 <pre>
215     # <b>ifconfig le0 10.0.0.1</b>
216     # <b>route add default 10.0.0.254</b>
217     add net default: gateway 10.0.0.254
218     </pre>
219    
220 dpavlin 6 <p>
221 dpavlin 2 If you want nameserver lookups to work, you need a valid /etc/resolv.conf
222     as well:
223     <pre>
224     # <b>echo nameserver 129.16.1.3 > /etc/resolv.conf</b>
225     </pre>
226 dpavlin 6 (But replace <tt>129.16.1.3</tt> with the actual real-world IP address of
227     your nearest nameserver.)
228    
229 dpavlin 2 <p>
230     Now, host lookups should work:
231     <pre>
232     # <b>host -a www.netbsd.org</b>
233     Trying null domain
234     rcode = 0 (Success), ancount=2
235     The following answer is not authoritative:
236     The following answer is not verified as authentic by the server:
237     www.netbsd.org 86400 IN AAAA 2001:4f8:4:7:290:27ff:feab:19a7
238     www.netbsd.org 86400 IN A 204.152.184.116
239     For authoritative answers, see:
240     netbsd.org 83627 IN NS uucp-gw-2.pa.dec.com
241     netbsd.org 83627 IN NS ns.netbsd.org
242     netbsd.org 83627 IN NS adns1.berkeley.edu
243     netbsd.org 83627 IN NS adns2.berkeley.edu
244     netbsd.org 83627 IN NS uucp-gw-1.pa.dec.com
245     Additional information:
246     ns.netbsd.org 83627 IN A 204.152.184.164
247     uucp-gw-1.pa.dec.com 172799 IN A 204.123.2.18
248     uucp-gw-2.pa.dec.com 172799 IN A 204.123.2.19
249     </pre>
250    
251 dpavlin 6 <p>
252     At this point, UDP and TCP should (mostly) work.
253 dpavlin 2
254 dpavlin 6 <p>
255     Here is an example of how to configure a server machine and an emulated
256     client machine for sharing files via NFS:
257 dpavlin 2
258 dpavlin 6 <p>
259     (This is very useful if you want to share entire directory trees
260     between the emulated environment and another machine. These instruction
261     will work for FreeBSD, if you are running something else, use your
262     imagination to modify them.)
263 dpavlin 2
264     <p>
265     <ul>
266     <li>On the server, add a line to your /etc/exports file, exporting
267     the files you wish to use in the emulator:<pre>
268     <b>/tftpboot -mapall=nobody -ro 123.11.22.33</b>
269     </pre>
270     where 123.11.22.33 is the IP address of the machine running the
271     emulator process, as seen from the outside world.
272     <p>
273     <li>Then start up the programs needed to serve NFS via UDP. Note the
274     -n argument to mountd. This is needed to tell mountd to accept
275     connections from unprivileged ports (because the emulator does
276     not need to run as root).<pre>
277     # <b>portmap</b>
278     # <b>nfsd -u</b> &lt;--- u for UDP
279     # <b>mountd -n</b>
280     </pre>
281     <li>In the guest OS in the emulator, once you have ethernet and IPv4
282     configured so that you can use UDP, mounting the filesystem
283     should now be possible: (this example is for NetBSD/pmax
284     or OpenBSD/pmax)<pre>
285     # <b>mount -o ro,-r=1024,-w=1024,-U,-3 my.server.com:/tftpboot /mnt</b>
286     or
287     # <b>mount my.server.com:/tftpboot /mnt</b>
288     </pre>
289     If you don't supply the read and write sizes, there is a risk
290     that the default values are too large. The emulator currently
291     does not handle fragmentation/defragmentation of <i>outgoing</i>
292     packets, so going above the ethernet frame size (1518) is a very
293     bad idea. Incoming packets (reading from nfs) should work, though,
294     for example during an NFS install.
295     </ul>
296    
297     The example above uses read-only mounts. That is enough for things like
298     letting NetBSD/pmax or OpenBSD/pmax install via NFS, without the need for
299     a CDROM ISO image. You can use a read-write mount if you wish to share
300     files in both directions, but then you should be aware of the
301     fragmentation issue mentioned above.
302    
303    
304    
305    
306    
307 dpavlin 10
308    
309 dpavlin 2 <p><br>
310     <a name="devices"></a>
311     <h3>Emulation of hardware devices</h3>
312    
313 dpavlin 20 Each file called <tt>dev_*.c</tt> in the <tt>src/device/</tt> directory is
314     responsible for one hardware device. These are used from
315 dpavlin 22 <tt>src/machines/machine_*.c</tt>, when initializing which hardware a particular
316 dpavlin 20 machine model will be using, or when adding devices to a machine using the
317     <tt>device()</tt> command in configuration files.
318 dpavlin 2
319 dpavlin 10 <p>(I'll be using the name "<tt>foo</tt>" as the name of the device in all
320     these examples. This is pseudo code, it might need some modification to
321 dpavlin 2 actually compile and run.)
322    
323 dpavlin 10 <p>Each device should have the following:
324 dpavlin 2
325     <p>
326     <ul>
327 dpavlin 10 <li>A <tt>devinit</tt> function in <tt>src/devices/dev_foo.c</tt>. It
328     would typically look something like this:
329 dpavlin 2 <pre>
330 dpavlin 22 DEVINIT(foo)
331 dpavlin 2 {
332     struct foo_data *d = malloc(sizeof(struct foo_data));
333    
334     if (d == NULL) {
335     fprintf(stderr, "out of memory\n");
336     exit(1);
337     }
338 dpavlin 22 memset(d, 0, sizeof(struct foo_data));
339 dpavlin 2
340     /*
341     * Set up stuff here, for example fill d with useful
342     * data. devinit contains settings like address, irq_nr,
343     * and other things.
344     *
345     * ...
346     */
347    
348     memory_device_register(devinit->machine->memory, devinit->name,
349     devinit->addr, DEV_FOO_LENGTH,
350 dpavlin 20 dev_foo_access, (void *)d, DM_DEFAULT, NULL);
351 dpavlin 2
352     /* This should only be here if the device
353     has a tick function: */
354     machine_add_tickfunction(machine, dev_foo_tick, d,
355     FOO_TICKSHIFT);
356    
357     /* Return 1 if the device was successfully added. */
358     return 1;
359     }
360     </pre><br>
361    
362 dpavlin 22 <p><tt>DEVINIT(foo)</tt> is defined as <tt>int devinit_foo(struct devinit *devinit)</tt>,
363     and the <tt>devinit</tt> argument contains everything that the device driver's
364     initialization function needs.
365    
366     <p>
367 dpavlin 10 <li>At the top of <tt>dev_foo.c</tt>, the <tt>foo_data</tt> struct
368     should be defined.
369 dpavlin 2 <pre>
370     struct foo_data {
371     int irq_nr;
372     /* ... */
373     }
374     </pre><br>
375 dpavlin 20 (There is an exception to this rule; ugly hacks which allow
376     code in <tt>src/machine.c</tt> to use some structures makes it
377     necessary to place the <tt>struct foo_data</tt> in
378     <tt>src/include/devices.h</tt> instead of in <tt>dev_foo.c</tt>
379     itself. This is useful for example for interrupt controllers.)
380     <p>
381 dpavlin 10 <li>If <tt>foo</tt> has a tick function (that is, something that needs to be
382     run at regular intervals) then <tt>FOO_TICKSHIFT</tt> and a tick
383     function need to be defined as well:
384 dpavlin 2 <pre>
385 dpavlin 20 #define FOO_TICKSHIFT 14
386 dpavlin 2
387     void dev_foo_tick(struct cpu *cpu, void *extra)
388     {
389     struct foo_data *d = (struct foo_data *) extra;
390    
391     if (.....)
392     cpu_interrupt(cpu, d->irq_nr);
393     else
394     cpu_interrupt_ack(cpu, d->irq_nr);
395     }
396     </pre><br>
397    
398 dpavlin 20 <li>Does this device belong to a standard bus?
399     <ul>
400     <li>If this device should be detectable as a PCI device, then
401     glue code should be added to
402     <tt>src/devices/bus_pci.c</tt>.
403     <li>If this is a legacy ISA device which should be usable by
404     any machine which has an ISA bus, then the device should
405     be added to <tt>src/devices/bus_isa.c</tt>.
406     </ul>
407     <p>
408 dpavlin 2 <li>And last but not least, the device should have an access function.
409     The access function is called whenever there is a load or store
410 dpavlin 22 to an address which is in the device' memory mapped region. To
411     simplify things a little, a macro <tt>DEVICE_ACCESS(x)</tt>
412     is expanded into<pre>
413     int dev_x_access(struct cpu *cpu, struct memory *mem,
414 dpavlin 2 uint64_t relative_addr, unsigned char *data, size_t len,
415     int writeflag, void *extra)
416 dpavlin 22 </pre> The access function can look like this:
417     <pre>
418     DEVICE_ACCESS(foo)
419 dpavlin 2 {
420     struct foo_data *d = extra;
421     uint64_t idata = 0, odata = 0;
422    
423     idata = memory_readmax64(cpu, data, len);
424     switch (relative_addr) {
425     /* .... */
426     }
427    
428     if (writeflag == MEM_READ)
429     memory_writemax64(cpu, data, len, odata);
430    
431     /* Perhaps interrupts need to be asserted or
432     deasserted: */
433     dev_foo_tick(cpu, extra);
434    
435     /* Return successfully. */
436     return 1;
437     }
438     </pre><br>
439     </ul>
440    
441     <p>
442 dpavlin 6 The return value of the access function has until 2004-07-02 been a
443 dpavlin 2 true/false value; 1 for success, or 0 for device access failure. A device
444     access failure (on MIPS) will result in a DBE exception.
445    
446     <p>
447     Some devices are converted to support arbitrary memory latency
448     values. The return value is the number of cycles that the read or
449     write access took. A value of 1 means one cycle, a value of 10 means 10
450     cycles. Negative values are used for device access failures, and the
451     absolute value of the value is then the number of cycles; a value of -5
452     means that the access failed, and took 5 cycles.
453    
454     <p>
455     To be compatible with pre-20040702 devices, a return value of 0 is treated
456 dpavlin 6 by the caller (in <tt>src/memory_rw.c</tt>) as a value of -1.
457 dpavlin 2
458    
459    
460    
461    
462    
463     </body>
464     </html>

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