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This is repository of my old source code which isn't updated any more. Go to git.rot13.org for current projects!
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revision 19 by dpavlin, Mon Oct 8 16:19:11 2007 UTC revision 20 by dpavlin, Mon Oct 8 16:19:23 2007 UTC
# Line 10  Line 10 
10    
11  <!--  <!--
12    
13  $Id: misc.html,v 1.54 2005/10/29 07:06:26 debug Exp $  $Id: misc.html,v 1.58 2005/11/25 22:35:44 debug Exp $
14    
15  Copyright (C) 2003-2005  Anders Gavare.  All rights reserved.  Copyright (C) 2003-2005  Anders Gavare.  All rights reserved.
16    
# Line 52  SUCH DAMAGE. Line 52  SUCH DAMAGE.
52          developing firmware, using GXemul</a>          developing firmware, using GXemul</a>
53    <li><a href="#compilercontruct">Using GXemul in compiler contruction courses</a>    <li><a href="#compilercontruct">Using GXemul in compiler contruction courses</a>
54    <li><a href="#disk">How to start the emulator with a disk image</a>    <li><a href="#disk">How to start the emulator with a disk image</a>
55      <li><a href="#filexfer">Transfering files to/from the guest OS</a>
56    <li><a href="#largeimages">How to extract large gzipped disk images</a>    <li><a href="#largeimages">How to extract large gzipped disk images</a>
57    <li><a href="#userland">Running userland binaries</a>    <li><a href="#userland">Running userland binaries</a>
58    <li><a href="#promdump">Using a PROM dump from a real machine</a>    <li><a href="#promdump">Using a PROM dump from a real machine</a>
# Line 72  the Internet. If you are interested in t Line 73  the Internet. If you are interested in t
73  reasons why networking is implemented in the emulator the way it currently  reasons why networking is implemented in the emulator the way it currently
74  is implemented, you might want to read the <a href="technical.html#net">  is implemented, you might want to read the <a href="technical.html#net">
75  networking section in the technical documentation</a>.  networking section in the technical documentation</a>.
76  <p>  
77  The guest OS running inside the emulator uses a private IPv4 address, such  <p><font color="#ff0000">This is still experimental, hackish, and
78  as 10.0.0.1, and the emulator acts as a NAT-like gateway/firewall at IPv4  rather buggy. With NetBSD running as guest operating system, it mostly
79  address 10.0.0.254. To the outside world it will seem like it is the host's  works.</font>
80  OS that connects to other machines on the internet, not the guest OS.  
81  <p>  <p>When only one machine is being emulated, the following default values
82  <font color="#ff0000">NOTE: This is still experimental!  apply:<pre>
83  As of 2004-07-21, ARP + ICMP + UDP + TCP are emulated well enough to let          IPv4 address:                   10.0.0.1
84  NetBSD and OpenBSD install via ftp, and use the network for many normal          Netmask:                        255.0.0.0
85  activities, but not everything works yet.</font>          Gateway:                        10.0.0.254
86    </pre>
87    
88    <p>The emulated machine must of course have a NIC which is emulated
89    correctly. At the moment, the following NICs should work:
90    <ul>
91      <li><tt><b>ether</b></tt>, the "fake" experimental ethernet device
92            (documented <a href="experiments.html#expdevices">here</a>)
93      <li><tt><b>le</b></tt>, Turbochannel Lance Ethernet, as used in
94            DECstation 5000/200 ("3max")
95      <li><tt><b>mec</b></tt>, the SGI O2's ethernet controller
96      <li><tt><b>dec21143</b></tt>, Digital's 21143 NIC (known as <tt>dc</tt>
97            in OpenBSD, or <tt>tlp</tt> in NetBSD)
98    </ul>
99    
100    <p>The emulator acts as a NAT-like gateway/firewall; to the outside world
101    it will seem like it is the host's OS that connects to other machines on
102    the internet, not the guest OS.
103    
104    
105    
# Line 94  activities, but not everything works yet Line 112  activities, but not everything works yet
112    
113  Is this a good idea?  The answer is yes and no, depending on the level of  Is this a good idea?  The answer is yes and no, depending on the level of
114  detail you need in your simulations. If you are developing an operating  detail you need in your simulations. If you are developing an operating
115  system or operating system kernel of your own, and wish to target  system or operating system kernel of your own, then the emulator can be a
116  MIPS-like systems in general, then the answer might be yes, for  complement to testing on real hardware.
 experimental purposes.  
117    
118  <p>Some examples of things that <i>don't</i> work, that you should keep in  <p>Important things to keep in mind:
 mind:  
119    
120  <ul>  <ul>
121          <li>Porting code to a specific machine mode, e.g. a Silicon Graphics          <li>Porting code to a specific machine mode, e.g. a Silicon Graphics
122          machine, using GXemul, will not necessarily cause the code to          machine, using GXemul, will not "magically" cause the code to
123          work on a real machine. Sometimes code works in GXemul which doesn't          work on a real machine. Sometimes code works in GXemul which doesn't
124          work on real hardware, sometimes it's the other way around.          work on real hardware, sometimes it's the other way around.
125    
# Line 111  mind: Line 127  mind:
127          <li>GXemul contains bugs, and many things are not yet implemented.          <li>GXemul contains bugs, and many things are not yet implemented.
128    
129          <p>          <p>
130          <li>I have only implemented devices in GXemul to the degree that          <li><b>Very important!</b> I have only implemented devices in GXemul
131          NetBSD, OpenBSD, etc, don't complain too much. One way to say it          to the degree that NetBSD, OpenBSD, Linux, etc don't complain too much.
132          is that the device implementations are "lazy hacks", based on the          <p>
133          assumption that the emulated OS is already developed and bug-free.          If you are developing a driver for a device which is emulated by
134          They are not intended to be used for development of new OS code,          GXemul, and your driver does not seem to be working, then the
135          so if you do that, then be prepared for bugs and inconsitencies.          probability of a bug in GXemul's implementation of the device is
136            very much higher than that of a bug in your driver.
137            <p>
138            The device implementations in GXemul are based on the assumption
139            that the emulated OS is already developed and bug-free. They are
140            not primarily intended to be used for development of new device
141            driver code in operating systems, so if you do that, then be
142            prepared for bugs and inconsitencies.
143          <p>          <p>
144          <li>CPU details in GXemul are usually wrong. If your code depends          <li>CPU details in GXemul are usually wrong. If your code depends
145          on, say, R10000 or MIPS64 specifics, chances are that GXemul will          on, say, R10000 or MIPS64 specifics, chances are that GXemul will
146          not be sufficient. Again, this was done as "lazy hacks", and pretty          not be sufficient. One example is different revisions of ISAs;
147          much assumes that the OS being emulated is already developed          64-bit MIPS instructions which should trigger an exception on a
148          and bug-free.          real 32-bit MIPS processor usually execute anyway in GXemul. Another
149            example is if userland code tries to access kernel memory; in some
150            cases there is protection against this, but not in all cases (to get
151            higher performance).
152          <p>          <p>
153          <li>Caches. There is no cache emulation in GXemul right now. Caches          <li>Caches. There is no cache emulation in GXemul right now. Caches
154          for R2000/R3000 are faked well enough to run NetBSD, Ultrix, etc          for R2000/R3000 are faked well enough to run NetBSD, Ultrix, etc
# Line 145  your code during development, but it sho Line 169  your code during development, but it sho
169  <h3>Using GXemul in compiler contruction courses:</h3>  <h3>Using GXemul in compiler contruction courses:</h3>
170    
171  If you are learning how to write a compiler, and wish to target a  If you are learning how to write a compiler, and wish to target a
172  realistic target platform, then MIPS (as emulated by GXemul)  realistic target platform, then MIPS or ARM (as emulated by GXemul)
173  might be a suitable choice.  might be suitable choices.
174    
175  <ul>  <ul>
176    <li><b>(+)</b>&nbsp;&nbsp;Your compiler needs to output real assembly    <li><b>(+)</b>&nbsp;&nbsp;Your compiler needs to output real assembly
# Line 182  emulated DECstation machine, you would u Line 206  emulated DECstation machine, you would u
206  <pre>  <pre>
207          $ <b>gxemul -e 3max -d pmax_diskimage.fs netbsd-pmax-INSTALL</b>          $ <b>gxemul -e 3max -d pmax_diskimage.fs netbsd-pmax-INSTALL</b>
208  </pre>  </pre>
209  <p>  
210  NOTE: For some emulation modes, such as the DECstation mode, you do  <p>NOTE: For some emulation modes, such as the DECstation mode, you do
211  <i>not</i> have to specify the name of the kernel, if the disk image is  <i>not</i> actually have to specify the name of the kernel, if the disk
212  bootable!  image is bootable!
213  <p>  
214  It is possible to have more than one disk. For each -d argument, a disk  <p>It is possible to have more than one disk. For each -d argument, a disk
215  image is added; the first will be SCSI target 0, the second will be target 1, and so on,  image is added; the first will be SCSI target 0, the second will be target 1, and so on,
216  unless you specify explicitly which ID number the devices should have.  unless you specify explicitly which ID number the devices should have.
217  <pre>  <pre>
218          $ <b>gxemul -e 3max -d disk0.raw -d disk1.raw -d 5:disk2.raw netbsd-pmax-INSTALL</b>          $ <b>gxemul -e 3max -d disk0.raw -d disk1.raw -d 5:disk2.raw netbsd-pmax-INSTALL</b>
219  </pre>  </pre>
220  Note: In the example above, disk2.raw will get scsi id 5.  Note: In the example above, disk2.raw will get scsi id 5.
221  <p>  
222  If a filename has a 'c' prefix, or ends with ".iso", then it is assumed to be  <p>If a filename has a 'c' prefix, or ends with ".iso", then it is assumed to be
223  a CDROM device (this can be overridden with a 'd' prefix, to force a read/write disk).  a CDROM device (this can be overridden with a 'd' prefix, to force a read/write disk).
224  For example, the following command would start the emulator with two  For example, the following command would start the emulator with two
225  CDROM images, and one harddisk image:  CDROM images, and one harddisk image:
# Line 266  you can "switch tapes" without quiting a Line 290  you can "switch tapes" without quiting a
290    
291    
292    
293    
294    
295    
296    <p><br>
297    <a name="filexfer"></a>
298    <h3>Transfering files to/from the guest OS:</h3>
299    
300    If the emulated machine supports networking (see
301    <a href="#networking">above</a>), then transfering files via FTP is
302    probably easiest.
303    
304    <p>There is another way of transfering files which works for any kind of
305    emulated machine which supports disks (either SCSI or IDE). Any file can
306    be supplied as a disk image. For example, consider the following:<pre>
307            $ <b>gxemul -XEcats -d nbsd_cats.img -d archive.tar.gz netbsd-GENERIC</b>
308    </pre>
309    This will start NetBSD/cats with <tt>nbsd_cats.img</tt> as IDE master on
310    controller 0 (wd0), and <tt>archive.tar.gz</tt> as IDE slave on controller
311    0 (wd1). From inside NetBSD, it is now possible to extract the files using
312    the following command:<pre>
313            (inside emulated NetBSD/cats)
314            # <b>tar zxvf /dev/wd1c</b>
315    </pre>
316    Don't worry if NetBSD complains about lack of disklabel; it doesn't
317    matter. On some machines, NetBSD uses <tt>wd1d</tt> instead of
318    <tt>wd1c</tt> for the entire disk.
319    There is also a minor problem: reading the end of the disk image. If you
320    experience problems untaring archives like this, then pad out the archive
321    first with some zeroes.
322    
323    <p>Transfering files <i>out</i> from the emulated operating system to the
324    host can be done the same way. First, prepare an empty archive file:<pre>
325            $ <b>dd if=/dev/zero of=newarchive.tar bs=1024 count=1 seek=10000</b>
326    </pre>This example created a 10 MB empty file. Then, start the emulator
327    like this:<pre>
328            $ <b>gxemul -XEcats -d nbsd_cats.img -d archive.tar netbsd-GENERIC</b>
329    </pre>
330    and transfer files by creating an archive directly onto the disk image:<pre>
331            (inside emulated NetBSD/cats)
332            # <b>tar cvf /dev/wd1c filenames</b>
333    </pre>
334    where filenames are the files or directories to transfer.
335    
336    
337    
338    
339    
340  <p><br>  <p><br>
341  <a name="largeimages"></a>  <a name="largeimages"></a>
342  <h3>How to extract large gzipped disk images:</h3>  <h3>How to extract large gzipped disk images:</h3>

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