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1  <html>  <html><head><title>Gavare's eXperimental Emulator:&nbsp;&nbsp;&nbsp;Introduction</title>
2  <head><title>GXemul documentation: Introduction</title>  <meta name="robots" content="noarchive,nofollow,noindex"></head>
3  </head>  <body bgcolor="#f8f8f8" text="#000000" link="#4040f0" vlink="#404040" alink="#ff0000">
4  <body bgcolor="#ffffff" text="#000000" link="#4040f0" vlink="#404040" alink="#ff0000">  <table border=0 width=100% bgcolor="#d0d0d0"><tr>
5  <p>  <td width=100% align=center valign=center><table border=0 width=100%><tr>
6  <table width="100%">  <td align="left" valign=center bgcolor="#d0efff"><font color="#6060e0" size="6">
7    <tr><td width="100%" bgcolor="#808070"><font color="#ffffe0" size="6">  <b>Gavare's eXperimental Emulator:</b></font><br>
8    <b>GXemul documentation: Introduction</b></font></td></tr>  <font color="#000000" size="6"><b>Introduction</b>
9  </table>  </font></td></tr></table></td></tr></table><p>
 <p>  
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10    
11  <!--  <!--
12    
13  $Id: intro.html,v 1.30 2005/04/07 15:43:15 debug Exp $  $Id: intro.html,v 1.108 2007/04/12 16:57:22 debug Exp $
14    
15  Copyright (C) 2003-2005  Anders Gavare.  All rights reserved.  Copyright (C) 2003-2007  Anders Gavare.  All rights reserved.
16    
17  Redistribution and use in source and binary forms, with or without  Redistribution and use in source and binary forms, with or without
18  modification, are permitted provided that the following conditions are met:  modification, are permitted provided that the following conditions are met:
# Line 48  SUCH DAMAGE. Line 45  SUCH DAMAGE.
45  <h2>Introduction</h2>  <h2>Introduction</h2>
46    
47  <p>  <p>
48    <table border="0" width="99%"><tr><td valign="top" align="left">
49  <ul>  <ul>
50    <li><a href="#overview">Overview</a>    <li><a href="#overview">Overview</a>
51    <li><a href="#free">Is GXemul free software?</a>    <li><a href="#free">Is GXemul Free software?</a>
52    <li><a href="#build">How to compile/build the emulator</a>    <li><a href="#build">How to compile/build the emulator</a>
53    <li><a href="#cpus">Which CPU types does GXemul emulate?</a>    <li><a href="#run">How to run the emulator</a>
54      <li><a href="#cpus">Which processor architectures does GXemul emulate?</a>
55      <li><a href="#hosts">Which host architectures are supported?</a>
56    <li><a href="#accuracy">Emulation accuracy</a>    <li><a href="#accuracy">Emulation accuracy</a>
57    <li><a href="#emulmodes">Which machines does GXemul emulate?</a>    <li><a href="#emulmodes">Which machines does GXemul emulate?</a>
   <li><a href="#guestos">Which guest OSes are possible to run?</a>  
58  </ul>  </ul>
59    </td><td valign="center" align="center">
60    <a href="20050317-example.png"><img src="20050317-example_small.png"></a>
61    <p>NetBSD/pmax 1.6.2 with X11<br>running in GXemul</td></tr></table>
62    
63    
64    
# Line 66  SUCH DAMAGE. Line 67  SUCH DAMAGE.
67  <a name="overview"></a>  <a name="overview"></a>
68  <h3>Overview:</h3>  <h3>Overview:</h3>
69    
70  GXemul is a machine emulator, which can be used to experiment with  GXemul is an experimental instruction-level machine emulator. Several
71  binary code for (among others) MIPS-based machines. Several emulation  emulation modes are available. In some modes, processors and surrounding
 modes are available. For some emulation modes, processors and surrounding  
72  hardware components are emulated well enough to let unmodified operating  hardware components are emulated well enough to let unmodified operating
73  systems run as if they were running on a real machine.  systems (e.g. NetBSD) run as if they were running on a real machine.
74    
75  <p>  <p>Devices and processors are not simulated with 100% accuracy. They are
76  It is important to keep in mind that devices and CPUs are not really  only ``faked'' well enough to allow guest operating systems to run without
77  emulated correctly, they are only "faked" well enough to make eg. NetBSD  complaining too much. Still, the emulator could be of interest for
78  run. Still, the emulator could be of interest for academic research and  academic research and experiments, such as when learning how to write
79  experiments, such as when learning how to write an OS for a real machine,  operating system code.
80  or profiling SMP, memory, or system call usage.  
81    <p>The emulator is written in C, does not depend on third-party libraries,
82  <p>  and should compile and run on most 64-bit and 32-bit Unix-like systems.
83  The emulator is written in C, does not depend on external libraries (except  
84  X11, but that is optional), and should compile and run on most Unix-like  <p>The emulator contains code which tries to emulate the workings of CPUs
85  systems. If it doesn't, then that is a bug.  and surrounding hardware found in real machines, but it does not contain
86    any ROM code. You will need some form of program (in binary form) to run
87  <p>  in the emulator. For many emulation modes, PROM calls are handled by the
 The emulator contains code which tries to emulate the workings of CPUs and  
 surrounding hardware found in real machines, but it does not contain any  
 ROM code. You will need some form of program (in binary form) to run in  
 the emulator. For many emulation modes, PROM calls are handled by the  
88  emulator itself, so you do not need to use any ROM image at all.  emulator itself, so you do not need to use any ROM image at all.
89    
90  <p>  <p>You can use pre-compiled kernels (for example NetBSD kernels, or
91  You can use pre-compiled kernels (for example NetBSD kernels, or Linux),  Linux), or other programs that are in binary format, and in some cases
92  or other programs that are in binary format, and in some cases even actual  even actual ROM images. A couple of different file formats are supported
93  ROM images. A couple of different file formats are supported (ELF, a.out,  (ELF, a.out, ECOFF, SREC, and raw binaries).
94  ECOFF, SREC, raw binaries).  
95    <p>If you do not have a kernel as a separate file, but you have a bootable
96    disk image, then it is sometimes possible to boot directly from that
97    image. (This works for example with DECstation emulation, Dreamcast
98    emulation, or when booting from generic ISO9660 CDROM images if the
99    kernel is included in the image as a plain file.)
100    
101    <p>Thanks to (in no specific order) Joachim Buss, Olivier Houchard, Juli
102    Mallett, Juan Romero Pardines, Alec Voropay, Göran Weinholt, Alexander
103    Yurchenko, and everyone else who has provided me with feedback.
104    
105    
 <p>  
 (You do not need any MIPS compiler toolchain to build or use GXemul.  
 If you need to compile MIPS binaries from sources, then of course you need  
 such a toolchain, but that is completely separate from GXemul. There  
 is a <a href="technical.html#regtest">regression testing</a> framework,  
 which requires that a GNU CC for mips64-unknown-elf or similar is available.  
 For simply building and using the emulator, it is not required.)  
106    
107    
108    
# Line 111  For simply building and using the emulat Line 110  For simply building and using the emulat
110    
111  <p><br>  <p><br>
112  <a name="free"></a>  <a name="free"></a>
113  <h3>Is GXemul free software?</h3>  <h3>Is GXemul Free software?</h3>
   
 Yes. I have released GXemul under a free license.  
 (For a definitions of the four freedoms associated with free software,  
 please read <a href="http://www.gnu.org/philosophy/free-sw.html">  
 http://www.gnu.org/philosophy/free-sw.html</a>.)  
114    
115  <p>  Yes. I have released GXemul under a Free license. The code in GXemul is
116  The code I have written is released under a 3-clause BSD-style license  Copyrighted software, it is <i>not</i> public domain. (If this is
117  (or "revised BSD-style" if one wants to use  confusing to you, you might want to read up on the definitions of the
118  <a href="http://www.gnu.org/philosophy/bsd.html">GNU jargon</a>.)  four freedoms associated with Free software, <a
119  Apart from the code I have written, some files are copied from other sources  href="http://www.gnu.org/philosophy/free-sw.html">http://www.gnu.org/philosophy/free-sw.html</a>.)
120  such as NetBSD, for example header files containing symbolic names of  
121  bitfields in device registers. They are also covered by similar licenses,  <p>The code I have written is released under a 3-clause BSD-style license
122  but with some additional clauses. If you plan to redistribute GXemul  (or "revised BSD-style" if one wants to use <a
123  (for example as a binary package), or reuse code from GXemul,  href="http://www.gnu.org/philosophy/bsd.html">GNU jargon</a>). Apart from
124  then you should check those files for their license terms.  the code I have written, some files are copied from other sources such as
125    NetBSD, for example header files containing symbolic names of bitfields in
126  <p>  device registers. They are also covered by similar licenses, but with some
127  (The licenses usually require that the original Copyright and license  additional clauses. The main point, however, is that the licenses require
128  terms are included when you make a copy or modification. The "easiest way  that the original Copyright and license terms are included when you make a
129  out" if you plan to redistribute code from GXemul is to simply supply  copy or modification.
130  the source code. You should however check individual files for details.)  
131    <p>If you plan to redistribute GXemul <i>without</i> supplying the source
132    code, then you need to comply with each individual source file some other
133    way, for example by writing additional documentation containing copyright
134    notes. I have not done this, since I do not plan on making distributions
135    without source code. You need to check all individual files for details.
136    The "easiest way out" if you plan to redistribute code from GXemul is, of
137    course, to let it remain open source and simply supply the source code.
138    
139    <p>In case you want to reuse parts of GXemul, but you need to do that
140    under a different license (e.g. the GPL), then contact me and I might
141    re-license/dual-license files on a case-by-case basis.
142    
143    
144    
# Line 149  Uncompress the .tar.gz distribution file Line 154  Uncompress the .tar.gz distribution file
154          $ <b>make</b>          $ <b>make</b>
155  </pre>  </pre>
156    
157  <p>  <p>This should work on most Unix-like systems. GXemul does not require any
158  This should work on most Unix-like systems. If it doesn't, then please  specific libraries to build, however, if you build on a system which does
159  mail me a bug report.  not have X11 libraries installed, some functionality will be lost.
   
 <p>  
 (Note for Windows users: there is a possibility that some releases  
 and/or snapshots will also work with Cygwin, but I can't promise that.)  
160    
161  <p>  <p>The emulator's performance is highly dependent on both runtime settings
 The emulator's performance is highly dependent on both runtime settings  
162  and on compiler settings, so you might want to experiment with different  and on compiler settings, so you might want to experiment with different
163  CC and CFLAGS environment variable values. For example, on a modern PC,  CC and CFLAGS environment variable values. For example, on an AMD Athlon
164  you could try the following:  host, you might want to try setting <tt>CFLAGS</tt> to <tt>-march=athlon</tt>
165  <p>  before running <tt>configure</tt>.
166  <pre>  
167          $ <b>CFLAGS="-mcpu=pentium4 -O3" ./configure</b>  
168          $ <b>make</b>  
169  </pre>  
170    
171    
172    
173    <p><br>
174    <a name="run"></a>
175    <h3>How to run the emulator:</h3>
176    
177    Once you have built GXemul, running it should be rather straight-forward.
178    Running <tt><b>gxemul</b></tt> without arguments (or with the
179    <b><tt>-h</tt></b> or <b><tt>-H</tt></b> command line options) will
180    display a help message.
181    
182  <p>  <p>
183  Run <b>./configure --help</b> to get a list of configure options. (The  To get some ideas about what is possible to run in the emulator, please
184  possible options differ between different releases and snapshots.)  read the section about <a href="guestoses.html">installing "guest"
185    operating systems</a>. If you are interested in using the emulator to
186    develop code on your own, then you should also read the section about
187    <a href="experiments.html#hello">Hello World</a>.
188    
189  <p>  <p>
 Once you have built GXemul, running it should be rather straight-forward.  
190  To exit the emulator, type CTRL-C to enter the  To exit the emulator, type CTRL-C to enter the
191  single-step debugger, and then type <b>quit</b>. By typing CTRL-B instead,  single-step debugger, and then type <tt><b>quit</b></tt>.
 a CTRL-C is sent to the emulated program.  
192    
193    <p>
194    If you are starting an emulation by entering settings directly on the
195    command line, and you are not using the <tt><b>-x</b></tt> option, then all
196    terminal input and output will go to the main controlling terminal.
197    CTRL-C is used to break into the debugger, so in order to send CTRL-C to
198    the running (emulated) program, you may use CTRL-B.
199    (This should be a reasonable compromise to allow the emulator to be usable
200    even on systems without X Windows.)
201    
202    <p>
203    There is no way to send an actual CTRL-B to the emulated program, when
204    typing in the main controlling terminal window. The solution is to either
205    use <a href="configfiles.html">configuration files</a>, or use
206    <tt><b>-x</b></tt>. Both these solutions cause new xterms to be opened for
207    each emulated serial port that is written to. CTRL-B and CTRL-C both have
208    their original meaning in those xterm windows.
209    
210    
211    
# Line 185  a CTRL-C is sent to the emulated program Line 213  a CTRL-C is sent to the emulated program
213    
214  <p><br>  <p><br>
215  <a name="cpus"></a>  <a name="cpus"></a>
216  <h3>Which CPU types does GXemul emulate?</h3>  <h3>Which processor architectures does GXemul emulate?</h3>
   
 <h4>MIPS:</h4>  
   
 Emulation of R4000, which is a 64-bit CPU, was my initial goal. Right  
 now, R2000/R3000-like CPUs are also emulated (32-bit), and emulation of  
 R1x000 (at least the parts that are similar to R4000) is beginning to work  
 as expected. Code targeted for MIPS32 and MIPS64 also often work.  
   
 <p>  
 I have written an experimental dynamic binary translation subsystem.  
 This gives higher total performance than interpreting one instruction at a  
 time and executing it. (If you wish to enable bintrans, add <b>-b</b> to  
 the command line, but keep in mind that it is still experimental.)  
217    
218    The architectures that are emulated well enough to let at least one
219    guest operating system run (per architecture) are ARM, MIPS, PowerPC,
220    and SuperH.
221    
222    <p>Please read the page about <a href="guestoses.html">guest operating
223    systems</a> for more information about the machines and operating systems
224    that can be considered "working" in the emulator.
225    
226    
 <h4>URISC:</h4>  
227    
 I have implemented an <a href="http://en.wikipedia.org/wiki/URISC">URISC</a>  
 emulation mode, just for fun. The only instruction available in an URISC  
 machine is "reverse subtract and skip on borrow". (It is probably not  
 worth trying to do bintrans with URISC, because any reasonable URISC  
 program relies on self-modifying code, which is bad for bintrans  
 performance.)  
228    
229    
230    
231    <p><br>
232    <a name="hosts"></a>
233    <h3>Which host architectures are supported?</h3>
234    
235  <h4>Other CPU types:</h4>  GXemul should compile and run on any modern host architecture (64-bit or
236    32-bit word-length).
237    
238  There is some code for 64-bit (and 32-bit) POWER/PowerPC emulation too,  <p>Note: The <a href="translation.html">dynamic translation</a> engine
239  but it only works for "Hello World" and similarly trivial programs. (There  does <i>not</i> require backends for native code generation to be written
240  are some other CPU modes too, but they are working even less.)  for each individual host architecture; the intermediate representation
241    that the dyntrans system uses can be executed on any host architecture.
242    
243    
244    
# Line 228  are some other CPU modes too, but they a Line 248  are some other CPU modes too, but they a
248  <a name="accuracy"></a>  <a name="accuracy"></a>
249  <h3>Emulation accuracy:</h3>  <h3>Emulation accuracy:</h3>
250    
251  GXemul is an instruction-level simulator; things that would happen in  GXemul is an instruction-level emulator; things that would happen in
252  several steps within a real CPU are not taken into account (eg. pipe-line  several steps within a real CPU are not taken into account (e.g. pipe-line
253  stages or out-of-order execution). Still, instruction-level accuracy seems  stalls or out-of-order execution). Still, instruction-level accuracy seems
254  to be enough to be able to run complete guest operating systems inside the  to be enough to be able to run complete guest operating systems inside the
255  emulator.  emulator.
256    
257    <p>The existance of instruction and data caches is "faked" to let
258    operating systems think that they are there, but for all practical
259    purposes, these caches are non-working.
260    
261    <p>The emulator is in general <i>not</i> timing-accurate, neither at the
262    instruction level nor on any higher level. An attempt is made to let
263    emulated clocks run at the same speed as the host (i.e. an emulated timer
264    running at 100 Hz will interrupt around 100 times per real second), but
265    since the host speed may vary, e.g. because of other running processes,
266    there is no guarantee as to how many instructions will be executed in
267    each of these 100 Hz cycles.
268    
269    <p>If the host is very slow, the emulated clocks might even lag behind
270    the real-world clock.
271    
272    
273    
274    
275    
# Line 242  emulator. Line 278  emulator.
278  <a name="emulmodes"></a>  <a name="emulmodes"></a>
279  <h3>Which machines does GXemul emulate?</h3>  <h3>Which machines does GXemul emulate?</h3>
280    
281  A few different machine types are emulated. The machine types that are  A few different machine types are emulated. The following machine types
282  emulated best at the moment are:  are emulated well enough to run at least one "guest OS":
283    
284  <p>  <p>
285  <ul>  <ul>
286    <li><b>DECstation 5000/200</b>&nbsp;&nbsp;("pmax")    <li><b><u>ARM</u></b>
287          <br>(Serial controller (including keyboard and mouse), ethernet,    <ul>
288          SCSI, and graphical framebuffers.)      <li><b>CATS</b> (<a href="guestoses.html#netbsdcatsinstall">NetBSD/cats</a>,
289            <a href="guestoses.html#openbsdcatsinstall">OpenBSD/cats</a>)
290        <li><b>IQ80321</b> (<a href="guestoses.html#netbsdevbarminstall">NetBSD/evbarm</a>)
291        <li><b>NetWinder</b> (<a href="guestoses.html#netbsdnetwinderinstall">NetBSD/netwinder</a>)
292      </ul>
293    <p>    <p>
294    <li><b>Acer Pica-61</b>&nbsp;&nbsp;(an ARC machine)    <li><b><u>MIPS</u></b>
295          <br>(Serial controller, "VGA" text console, and SCSI.)    <ul>
296        <li><b>DECstation 5000/200</b> (<a href="guestoses.html#netbsdpmaxinstall">NetBSD/pmax</a>,
297            <a href="guestoses.html#openbsdpmaxinstall">OpenBSD/pmax</a>,
298            <a href="guestoses.html#ultrixinstall">Ultrix</a>,
299            <a href="guestoses.html#declinux">Linux/DECstation</a>,
300            <a href="guestoses.html#sprite">Sprite</a>)
301        <li><b>Acer Pica-61</b> (<a href="guestoses.html#netbsdarcinstall">NetBSD/arc</a>)
302        <li><b>NEC MobilePro 770, 780, 800, 880</b> (<a href="guestoses.html#netbsdhpcmipsinstall">NetBSD/hpcmips</a>)
303        <li><b>Cobalt</b> (<a href="guestoses.html#netbsdcobaltinstall">NetBSD/cobalt</a>)
304        <li><b>Malta</b> (<a href="guestoses.html#netbsdevbmipsinstall">NetBSD/evbmips</a>, Linux/Malta <font color="#0000e0">(<super>*1</super>)</font>)
305        <li><b>Algorithmics P5064</b> (<a href="guestoses.html#netbsdalgorinstall">NetBSD/algor</a>)
306        <li><b>SGI O2 (aka IP32)</b> <font color="#0000e0">(<super>*2</super>)</font>
307            (<a href="guestoses.html#netbsdsgimips">NetBSD/sgi</a>)
308      </ul>
309    <p>    <p>
310    <li><b>NEC MobilePro 770, 780, 800, and 880</b>&nbsp;&nbsp;(HPCmips machines)    <li><b><u>PowerPC</u></b>
311          <br>(Framebuffer, keyboard, and a PCMCIA IDE controller.)    <ul>
312        <li><b>IBM 6050/6070 (PReP, PowerPC Reference Platform)</b> (<a href="guestoses.html#netbsdprepinstall">NetBSD/prep</a>)
313        <li><b>MacPPC (generic "G4" Macintosh)</b> (<a href="guestoses.html#netbsdmacppcinstall">NetBSD/macppc</a>)
314      </ul>
315      <p>
316      <li><b><u>SuperH</u></b>
317      <ul>
318        <li><b>Sega Dreamcast</b> (<a href="dreamcast.html#netbsd_generic_md">NetBSD/dreamcast</a>, <a href="dreamcast.html#linux_live_cd">Linux/dreamcast</a>)
319      </ul>
320  </ul>  </ul>
321    
322  <p>  <p>
323  There is code in GXemul for emulation of many other machine types;  <small><font color="#0000e0">(<super>*1</super>)</font> =
324  the degree to which these work range from "almost" being able to run  Linux/Malta may be run as a guest OS, however I have not yet found any stable
325  a complete OS, to almost completely unsupported (perhaps just enough  URL to pre-compiled Linux/Malta kernels. Thus, Linux/Malta emulation is not
326  support to output a few boot messages via serial console).  tested for every release of the emulator; sometimes it works, sometimes
327    it doesn't.</small>
328  <p>  
329  In addition to specific machine types, a "test-machine" can be emulated.  <br><small><font color="#0000e0">(<super>*2</super>)</font> =
330  A test-machine consists of one or more CPUs and a few experimental  SGI O2 emulation is enough for root-on-nfs, but not for disk boot.</small>
331  devices such as:  
332    
333    <p>There is code in GXemul for emulation of many other machine types; the
334    degree to which these work range from almost being able to run a complete
335    OS, to almost completely unsupported (perhaps just enough support to
336    output a few boot messages via serial console).
337    
338    <p>In addition to emulating real machines, there is also a "test-machine".
339    A test-machine consists of one or more CPUs and a few experimental devices
340    such as:
341    
342  <p>  <p>
343  <ul>  <ul>
344    <li>a console I/O device (putchar() and getchar()...)    <li>a console I/O device (putchar() and getchar()...)
345    <li>an inter-processor communication device, for SMP experiments    <li>an inter-processor communication device, for SMP experiments
346    <li>a very simple linear framebuffer device (for graphics output)    <li>a very simple linear framebuffer device (for graphics output)
347      <li>a simple disk controller
348      <li>a simple ethernet controller
349      <li>a real-time clock device
350  </ul>  </ul>
351    
352  <p>  <p>This mode is useful if you wish to run experimental code, but do not
 This mode is useful if you wish to run experimental code, but do not  
353  wish to target any specific real-world machine type, for example for  wish to target any specific real-world machine type, for example for
354  educational purposes.  educational purposes.
355    
356  <p>  <p>You can read more about these experimental devices <a
357  You can read more about these experimental devices  href="experiments.html#expdevices">here</a>.
 <a href="experiments.html#expdevices">here</a>.  
   
   
   
   
   
   
   
 <p><br>  
 <a name="guestos"></a>  
 <h3>Which guest OSes are possible to run?</h3>  
   
 This table sums up the guest OSes that run well enough to be considered  
 working in the emulator. They can boot from a harddisk image and be  
 interacted with similar to a real machine:  
   
 <p><br>  
  <center>  
   <table border="0">  
     <tr><td>  
       <table border="0">  
         <tr><td align="center">  
           <table border="0">  
             <tr>  
               <td valign="top"><b><u>Guest&nbsp;OS:</u></b></td>  
               <td width="15">&nbsp;</td>  
               <td valign="top"><b><u>Emulation&nbsp;mode:</u></b></td>  
               <td width="35">&nbsp;</td>  
               <td valign="top"><b><u>Guest&nbsp;OS:</u></b></td>  
               <td width="15">&nbsp;</td>  
               <td valign="top"><b><u>Emulation&nbsp;mode:</u></b></td>  
             </tr>  
   
             <tr>  
               <td height="1"></td>  
             </tr>  
   
             <tr>  
               <td valign="top"><a href="http://www.netbsd.org/Ports/pmax/">NetBSD/pmax</a></td>  
               <td></td>  
               <td valign="top">DECstation</td>  
               <td></td>  
               <td valign="top"><a href="http://www.netbsd.org/Ports/arc/">NetBSD/arc</a></td>  
               <td></td>  
               <td valign="top">ARC&nbsp;(Acer&nbsp;Pica)</td>  
             </tr>  
   
             <tr>  
               <td valign="top"><a href="http://www.openbsd.org/pmax.html">OpenBSD/pmax</a></td>  
               <td></td>  
               <td valign="top">DECstation</td>  
               <td></td>  
               <td valign="top"><a href="http://www.openbsd.org/arc.html">OpenBSD/arc</a></td>  
               <td></td>  
               <td valign="top">ARC (Acer Pica)</td>  
             </tr>  
   
             <tr>  
               <td valign="top">Ultrix/RISC</td>  
               <td></td>  
               <td valign="top">DECstation</td>  
               <td></td>  
               <td valign="top"><a href="http://www.cs.berkeley.edu/projects/sprite/retrospective.html">Sprite</a></td>  
               <td></td>  
               <td valign="top">DECstation</td>  
             </tr>  
   
             <tr>  
               <td valign="top">Redhat&nbsp;Linux<super>*</super></td>  
               <td></td>  
               <td valign="top">DECstation</td>  
               <td></td>  
               <td valign="top"><a href="http://www.debian.org/">Debian&nbsp;GNU/Linux</a><super>*</super></td>  
               <td></td>  
               <td valign="top">DECstation</td>  
             </tr>  
   
             <tr>  
               <td valign="top"><a href="http://www.netbsd.org/Ports/hpcmips/">NetBSD/hpcmips</a></td>  
               <td></td>  
               <td valign="top">NEC MobilePro</td>  
             </tr>  
           </table>  
         </td></tr>  
   
         <tr><td height="15">&nbsp;</td></tr>  
   
         <tr><td>  
           <center>  
             <table border="0">  
               <tr>  
                 <td width=160 align=center><a href="netbsd-pmax-20040630.png"><img src="netbsd-pmax-20040630_small.png"></a></td>  
                 <td width=160 align=center><a href="openbsd-pmax-20040710.png"><img src="openbsd-pmax-20040710_small.png"></a></td>  
                 <td width=160 align=center><a href="ultrix4.5-20040706.png"><img src="ultrix4.5-20040706_small.gif"></a></td>  
               </tr>  
               <tr>  
                 <td align=center>NetBSD/pmax&nbsp;1.6.2</td>  
                 <td align=center>OpenBSD/pmax&nbsp;2.8</td>  
                 <td align=center>Ultrix&nbsp;4.5</td>  
               </tr>  
               <tr>  
                 <td height=10>&nbsp;</td>  
               </tr>  
               <tr>  
                 <td width=160 align=center><a href="20041024-netbsd-arc-installed.gif"><img src="20041024-netbsd-arc-installed_small.gif"></a></td>  
                 <td width=160 align=center><a href="20041024-openbsd-arc-installed.gif"><img src="20041024-openbsd-arc-installed_small.gif"></a></td>  
                 <td width=160 align=center><a href="sprite-20040711.png"><img src="sprite-20040711_small.png"></a></td>  
               </tr>  
               <tr>  
                 <td align=center>NetBSD/arc&nbsp;1.6.2</td>  
                 <td align=center>OpenBSD/arc&nbsp;2.3</td>  
                 <td align=center>Sprite</td>  
               </tr>  
               <tr>  
                 <td height=10>&nbsp;</td>  
               </tr>  
               <tr>  
                 <td width=160 align=center><a href="20041129-redhat_mips.png"><img src="20041129-redhat_mips_small.png"></a></td>  
                 <td width=160 align=center><a href="20041213-debian_4.png"><img src="20041213-debian_4_small.gif"></a></td>  
                 <td width=160 align=center><a href="20050331-netbsd-hpcmips.png"><img src="20050331-netbsd-hpcmips_small.png"></a></td>  
               </tr>  
               <tr>  
                 <td align=center>Redhat&nbsp;Linux<super>*</super></td>  
                 <td align=center>Debian&nbsp;GNU/Linux<super>*</super></td>  
                 <td align=center>NetBSD/hpcmips</td>  
               </tr>  
             </table>  
           </center>  
         </td></tr>  
       </table>  
     </td></tr>  
   </table>  
  </center>  
   
 <p><br>  
   
 (<super>*</super> Although Linux runs under DECstation emulation, the  
 default kernel in Debian GNU/Linux does not support keyboards on the 5000/200  
 (the specific DECstation model being emulated), so when the login prompt  
 is reached you cannot interact with the system.  
 Kaj-Michael Lang has compiled and made available a newer kernel from the  
 current mips-linux development tree. You can find it here:  
 <a href="http://home.tal.org/~milang/o2/kernels/">http://home.tal.org/~milang/o2/kernels</a>/<a href="http://home.tal.org/~milang/o2/kernels/vmlinux-2.4.29-rc2-r3k-mipsel-decstation">vmlinux-2.4.29-rc2-r3k-mipsel-decstation</a>  
 This newer kernel supports keyboard input, but it does not have Debian's  
 ethernet patches, so you will not be able to use keyboard/framebuffer  
 <i>and</i> networking at the same time.)  
   
   
 <p>  
 It is non-trivial to get a specific operating system or OS kernel to  
 run in the emulator, so don't expect the list above to grow too quickly.  
   
 <p>  
 There is no guarantee that anything specific will run in the emulator, but  
 NetBSD is a good starting point for someone who wants to experiment.  
358    
359    
360    
361    
362    
 </p>  
363    
364  </body>  </body>
365  </html>  </html>

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