/[gxemul]/trunk/TODO
This is repository of my old source code which isn't updated any more. Go to git.rot13.org for current projects!
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revision 2 by dpavlin, Mon Oct 8 16:17:48 2007 UTC revision 36 by dpavlin, Mon Oct 8 16:21:34 2007 UTC
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1  $Id: TODO,v 1.125 2005/03/06 08:21:10 debug Exp $  $Id: TODO,v 1.464 2007/03/16 14:13:59 debug Exp $
2    
3  Here's a short list of what I have left to do on GXemul. This file is a mess.  -------------------------------------------------------------------------------
 Order is random. Don't trust it to be up-to-date.  
4    
5    Landisk SH4:
6          Caches / memory hierarchies: (this is mostly MIPS-specific)          HITTA OCH FIXA SH4-STABILITETSPROBLEMEN!
7                  o)  MIPS coproc.c: bits in config registers should reflect          SH4 RTC, läs värdmaskinens klocka.
8                      correct cache sizes for _all_ CPU types. (currently only          När NetBSD 4.0 och OpenBSD 4.1 kommit ut, uppdatera
9                      implemented for R4000, R1x000, and a few others)          installationsinstruktionerna i dokumentationen, flytta upp till
10                  o)  src/memory*.c: Implement correct cache emulation for          supportat OS (guestos & index).
11                      all CPU types. (currently only R2000/R3000 is implemented)          Lägg till landisk i emulated machines i intro.html.
12                      (per CPU, multiple levels should be possible,          Sätt machine_landisk stable = 1, om/när allt funkar.
13                      associativity etc!)  
14                  o)  R2000/R3000 isn't _100%_ correct, just almost correct :)  Add a special function to the testmachine devices, console perhaps?
15                  o)  Move the -S (fill mem with random) functionality into the  which prints a zero-terminated string like "[[ %s ]]\n" when given
16                      memory.c subsystem, not machine.c or wherever it is now  a virtual memory address (or a physical? or perhaps both should be possible).
17                  o)  ECC stuff, simulation of memory errors?  (Machine dependant)          o) NOT to the console, but to the emulator's controlling terminal.
18                  o)  More than 4GB of emulated RAM, when run on a 32-bit host?             DEBUG output, not console output!
19                      (using manual swap-out of blocks to disk, ugly)          o) Very useful for debugging. DOCUMENT it!
20                  o)  A global command line option should be used to turn  
21                      cache emulation on or off. When off, caches should be  Fix the PowerPC DECR interrupt speed! (MacPPC and PReP speed, etc.)
22                      faked like they are right now. When on, caches and  
23                      memory latencies should be emulated as correctly as  Prova att installera GNU Linux/DECstation _UTAN_
24                      possible.  slow_serial_interrupts_hack_for_linux! Det kanske funkar med
25    nya interruptsystemet?
26          Network layer:  
27                  o)  Multiple networks per emulation, and let different  -------------------------------------------------------------------------------
28                      NICs in machines connect to different networks.  
29                  o)  Network across multiple hosts.  Possible (relatively large) work packages to concentrate on in the future:
30                  o)  Fixed MAC addresses for NICs, fixed IPv4 addresses if  
31                      DHCP or RARP is used.    x)  SMP:
32                  o)  many other issues: see src/net.c          Get SMP working again. It is pretty much broken since I started
33            the conversion from the old bintrans system to the new dyntrans system.
34          Configure script:          Add better Test machine demos for SMP in the demos directory.
35                  o)  Only enable Alpha prefetch on pca56 etc, not on ev4, ev5.          Either multiple dev_mp (one per cpu), or the single dev_mp must
36                  o)  Use getopts?          _really_ keep all per-cpu values separate.
37                  o)  X11 libs and headers via command line option?  
38                  o)  Verify that the configure script, building and running    x)  Alpha and SPARC emulation:
39                      the emulator works on some platforms:          These are the next two CPU/machine families that I want to emulate.
40                          +)  Irix, AIX, QNX  
41                          +)  MacOS X  (I've not tried this personally yet)    x)  Network:
42                          +)  Ultrix using gcc? (Inside the emulator)          Redesign of the networking subsystem, at least the NAT translation
43            part. The current way of allowing raw ethernet frames to be
44          CPU emulation:          transfered to/from the emulator via UDP should probably be extended
45                  o)  Binary translation:          to allow the frames to be transmitted other ways as well.
46                          +)  use an Intermediate Representation!          Also adding support for connecting ttys (either to xterms, or to
47                          +)  recursive translation?          pipes/sockets etc, or even to PPP->NAT or SLIP->NAT :-).
48                          +)  basic blocks instead of one-instruction? :)          Documentation updates (!) are very important, making it easier to
49                          +)  on Alpha: don't assume pca56-like byte load/store?          use the (already existing) network emulation features.
50                          +)  write backends for UltraSparc and MIPS  
51                          +)  see src/bintrans.c for more info    x)  PCI:
52            Pretty much everything related to runtime configuration, device
53          MIPS CPU emulation:          slots, interrupts, whatever. The current code is very hardcoded
54                  o)  Instructions:          and ugly.
55                          o)  Regression tests (see tests/README for more info):          o) Allow cards to be added/removed during runtime more easily.
56                                  o)  Floating point exception handling, and          o) Allow cards to be enabled/disabled (i/o ports, etc, like
57                                          add more instructions.             NetBSD needs for disk controller detection).
58                                  o)  Finish the MIPS16 translator, and test it!          o) Allow devices to be moved in memory during runtime.
59                                  o)  MIPS ISA I, II, III, IV          o) Interrupts per PCI slot, etc. (A-D).
60                                  o)  MIPS V (SIMD vector stuff?)          o) PCI interrupt controller logic... very hard to get right,
61                                  o)  MDMX  (MIPS Digital Media Extension)             because these differ a lot from one machine to the next.
62                                  o)  MIPS 3D  
63                                  o)  MIPS MT (Multi-thread stuff) (What's this?)    x)  Debugging:
64                          o)  Warn about mis-used bit fields (ie bits that          Think more about SMP debugging, etc. Right now, the
65                              should be all zeroes, warn about if they are not)!          debugger is a mess. Also, a better connection to GDB would be
66                              Both for coprocessor registers and for instruction          very nice to have.
67                              opcodes.  
68                          o)  the special2 stuff is a mess right now    x)  Userland emulation:
69                          o)  warn and/or cause exceptions for unimplemented          Primary goals would be NetBSD and Linux syscall emulation.
70                              instructions (depending on CPU type)  
71                  o)  R2000/R3000:    x)  Variable-length ISA support:
72                          x)  R3000 "tri-byte stores". (What's this?)          The support for emulation of variable length ISAs (such as
73                  o)  R4000 and others:          M68K, AMD64/i386, or AVR32) is not really there yet. It would
74                          x)  watchhi/watchlo exceptions, and other exception          be very fun to work on this, to get it right.
75                              handling details  
76                  o)  R10000 and others:  (R12000, R14000 ?)    x)  Native code generation backends.
77                          x)  memory space, exceptions, ...          Not necessary to have the emulator working, but speed is
78                          x)  use cop0 framemask for tlb lookups          always nice to have.
79                              (http://techpubs.sgi.com/library/tpl/cgi-bin/getdoc.cgi/hdwr/bks/SGI_Developer/books/R10K_UM/sgi_html/t5.Ver.2.0.book_284.html)  
80                  o)  Implement load delays?  Warnings on interlocks.    x)  Remove all "addr mult" device support!
81                  o)  Implement all coprocessor 0 bits / functions.          Long term goal. Replace the current hacks with address
82                          x)  coproc 0 selectors! (R4000 ?)          multiplication _per device_ with layered devices, so that the
83                  o)  R4300 (nintendo64, no mmu?), R5900 (playstation2, weird          end device (wdc, ns16550, whatever) only supports one access
84                          TLB/cache? 128-bit GPRs, new instructions),          style, and the layers in between convert to 16/32/64-bit
85                          4K (note: NOT R4000), 5K (note: NOT R5000),          word alignment.
86                          R6000 (ISA II), R8000  
87                  o)  Multi-cpu stuff:  And of course, there are _LOTS_ of minor TODOs spread out throughout
88                          +)  SGI's NUMA architecture. Study  the source code, which must be fixed sooner or later.
89                                  x)  Linux sources  
90                                  x)  SGI's specs on NUMA address space  -------------------------------------------------------------------------------
91                          +)  Ultrix?  NetBSD doesn't do SMP on MIPS yet :-(  
92                          +)  Own experiments with ycx2.  Some other things, in random order, that I'd like to fix: (Some items in
93    this list are probably out-to-date by now.)
94          Emulation of specific machines and devices:  
95                  o)  Clean up stuff to make it possible to emulate multiple  Dyntrans:
96                      (different) machines simultaneously.          x)  Instruction combination collisions? How to avoid easily...
97                  o)  Use same clock for all emulations and machines.          x)  Think about how to do both SHmedia and SHcompact in a reasonable
98                  o)  Clean up the device stuff (registering of devices etc)              way! (Or AMD64 long/protected/real, for that matter.)
99                  o)  Various SCSI and IDE controllers          x)  68K emulation; think about how to do variable instruction
100                  o)  PS/2-style keyboard controller (for several machines)              lengths across page boundaries.
101                  o)  Generic busses;          x)  Dyntrans with valgrind-inspired memory checker. (In memory_rw,
102                          x)  PCI:  i/o and interrupts              it would be reasonably simple to add; in each individual fast
103                          x)  QBus-22 (DECsystem 5500, 5400?)              load/store routine = a lot more work, and it would become
104                  o)  DECstations (pmax):              kludgy very fast.)
105                          x)  ioasic          x)  Dyntrans with SMP... lots of work to be done here.
106                          x)  framebuffers:          x)  Dyntrans with cache emulation... lots of work here as well.
107                                  +)  better cursor support, overlays?,          x)  Remove the concept of base RAM completely; it would be more
108                                  +)  2D/3D acceleration, PX[G]              generic to allow RAM devices to be used "anywhere".
109                          x)  status words / control words, make this more          o)  dev_mp doesn't work well with dyntrans yet
110                                  portable/cleaner          o)  In general, IPIs, CAS, LL/SC etc must be made to work with dyntrans
111                          x)  scsi controller(s): sii, DMA for asc          x)  Redesign/rethink the delay slot mechanism used for e.g. MIPS,
112                          x)  serial controllers: ssc, scc (and more work on dc?)                  so that it caches a translation (that is, an instruction
113                          x)  nvram on decstation 5000/125:  when using X11,                  word and the instr_call it was translated to the last
114                                  set console=g or similar                  time), so that it doesn't need to do slow
115                          x)  DECstation 5840? "xbi-based SMP"                  to_be_translated for each end of page?
116                  o)  SGI and ARC machines (sgimips, arc):          x)  Program Counter statistics:
117                          x)  IP32 ("O2"): (Lots of stuff)                  Per machine? What about SMP? All data to the same file?
118                                  +)  mec (ethernet)                  A debugger command should be possible to use to enable/
119                                  +)  pci                  disable statistics gathering.
120                                  +)  ahc (scsi)                  Configuration file option!
121                                  +)  ps2 kbd          x)  Breakpoints:
122                                  +)  memory controller                  o) Physical vs virtual addresses!
123                                  +)  framebuffer/graphics                  o) 32-bit vs 64-bit sign extension for MIPS, and others?
124                                  +)  caches          x)  INVALIDATION should cause translations in _all_ cpus to be
125                          x)  more ARCBIOS stuff              invalidated, e.g. on a write to a write-protected page
126                          x)  Memory/interrupt controllers              (containing code)
127                          x)  IP30 (Linux with graphics support?)          x)  16-bit encodings? (MIPS16, ARM Thumb, 32-bit SH on SH64)
128                          x)  SMP / NUMA?  (SGI and various ARC machines)          x)  Lots of other stuff: see src/cpus/README_DYNTRANS
129                  o)  Cobalt:  PCI and interrupt system, ethernet,          x)  true recompilation backend? think carefully about this.
130                          harddisk controller(s)                  o)  abstract syntax for emitting opcopdes
131                  o)  Playstation 2:                  o)  convert into native code only after an entire
132                          Hardware:  OHCI usb controller, keyboard, IDE, ...                          block has been translated? probably best.
133                          Has an R3000A as a subsystem (!)                  o)  x86/amd64 code generator can be very similar... perhaps
134                  o)  hpcmips:  framebuffer(s) and harddisk controller,                  o)  branches to already translated code blocks can
135                          among other things                          link the blocks together
136                  o)  newsmips:                  o)  load/store are the most important.
137                          o)  NetBSD/newsmips, get it to detect a "real"  
138                              model, right now everything is 100% bogus  Simple Valgrind-like checks?
139                  o)  Less interesting platforms:          o)  Mark every address with bits which tell whether or not the address
140                          o)  mipsco? (NetBSD)              has been written to.
141                          o)  wgrisc? (big endian R3000, in OpenBSD's attic)          o)  What should happen when programs are loaded?  Text/data, bss (zero
142                          o)  other embedded / evaluation MIPS boards              filled). But stack space and heap is uninitialized.
143                          o)  Playstation 1? R3000A. Weird hardware?          o)  Uninitialized local variables:
144                                  No FPU, but something as coproc 2.                  A load from a place on the stack which has not previously
145                          o)  Nintendo 64, http://www.nintendo.com/systems/n64/n64_specs.jsp                  been stored to => warning. Increasing the stack pointer using
146                                  (R4300, 4MB RAM, really weird memory map)                  any available means should reset the memory to uninitialized.
147            o)  If calls to malloc() and free() can be intercepted:
148          File/disk handling:                  o)  Access to a memory area after free() => warning.
149                  o)  Read function argument count and types from binaries? (ELF?)                  o)  Memory returned by malloc() is marked as not-initialized.
150                  o)  ELF: separate LE/BE (MIPS instruction format) from LSB/MSB                  o)  Non-passive, but good to have: Change the argument
151                          (ELF structure format)?                      given to malloc, to return a slightly larger memory
152                  o)  Better handling of tape files                      area, i.e.  margin_before + size + margin_after,
153                        and return the pointer  + margin_before.
154          Userland ABI emulation:                      Any access to the margin_before or _after space results
155                  o)  see src/useremul.c                      in warnings. (free() must be modified to free the
156                        actually allocated address.)
157          Terminal based interactive debugger:  
158                  o)  see src/debugger.c  MIPS:
159            o)  Nicer MIPS status bits in register dumps.
160          GDB interface? (Maybe not necessary; the built-in debugger feels          o)  Alignment exceptions.
161          more useful.)          o)  Floating point exception correctness.
162            o)  Fix this? Triggered by NetBSD/sgimips? Hm:
163          GUI, interactive debugger?  GTK+?  (The GUI _must be optional_!)                  to_be_translated(): TODO: unimplemented instruction:
164                  o)  Breakpoints (complex expressions? combinations of register                  000000000065102c: 00200800 (d)  rot_00  at,zr,0
165                          states, memory accesses and so on)          o)  Some more work on opcodes.
166                  o)  Instruction trace                  x) MIPS64 revision 2.
167                  o)  Disassembly of RAM (_NOT_ the same as instruction trace)                          o)  Find out which actual CPUs implement the rev2 ISA!
168                  o)  Function call trace                          o)  DROTR32 and similar MIPS64 rev 2 instructions,
169                  o)  Inspection of CPU registers/state, coprocessor                              which have a rotation bit which differs from
170                          registers/state, any device registers/state/contents                              previous ISAs.
171                          o)  Framebuffers in windows / tabs.                          o)  EI and DI instructions for MIPS64/32 rev 2.
172                          o)  Contents of RAM                              NOTE: These are _NOT_ the same as for R5900!
173                  o)  "Start new emulation" should allow amount of                  x) _MAYBE_ TX79 and R5900 actually differ in their
174                          RAM and nr of cpus to easily be specified.                     opcodes? Check this carefully!
175                          Multiple simultaneous machines should be possible.          o)  Dyntrans: Count register updates are probably not 100% correct yet.
176                  o)  Disk images.          o)  Refactor code for performance and readability/maintainability.
177            o)  (Re)implement 128-bit loads/stores for R5900.
178          Regression tests:          o)  R4000 and others:
179                  o)  see tests/                  x)  watchhi/watchlo exceptions, and other exception
180                        handling details
181          Save state of the whole emulated machine, to be able to load it back          o)  R10000 and others:  (R12000, R14000 ?)
182                  in later?  (Memory, all device's states, all registers and                  x)  The code before the line
183                  so on.  Like taking a snapshot. (SimOS seems to do this,                          /*  reg[COP0_PAGEMASK] = cpu->cd.mips.coproc[0]->tlbs[0].mask & PAGEMASK_MASK;  */
184                  according to its website.))                      in cpu_mips.c is not correct for R10000 according to
185                        Lemote's Godson patches for GXemul. TODO: Go through all
186          Better X-windows functionality:                      register definitions according to http://techpubs.sgi.com/library/tpl/cgi-bin/getdoc.cgi/hdwr/bks/SGI_Developer/books/R10K_UM/sgi_html/t5.Ver.2.0.book_263.html#HEADING334
187                  o)  CLEAN UP the ugly event code                      and make sure everything works with R10000.
188                  o)  Mouse clicks can be "missed" in the current system; this is                      Then test with OpenBSD/sgi?
189                      not good. They should be put on a stack of some kind.                  x)  Entry LO mask (as above).
190                  o)  More 2D and 3D framebuffer acceleration.                  x)  memory space, exceptions, ...
191                  o)  Non-resizable windows?  Or choose scaledown depending                  x)  use cop0 framemask for tlb lookups
192                          on size (and center the image, with a black border).                      (http://techpubs.sgi.com/library/tpl/cgi-bin/getdoc.cgi/hdwr/bks/SGI_Developer/books/R10K_UM/sgi_html/t5.Ver.2.0.book_284.html)
193                  o)  Different scaledown on different windows?  
194                  o)  Switch scaledown during runtime? (Ala CTRL-ALT-plus/minus)  SuperH:
195                  o)  Keyboard and mouse events:          x)  SH4 interrupt controller:
196                          x)  Do this for more machines than just DECstation                  x)  Implement correct priorities of interrupts
197                          x)  more X11 cursor keycodes          x)  SH4 DMA (0xffa00000)
198                          x)  Keys like CTRL, ALT, SHIFT do not get through          x)  SH4 UBC (0xff200000)
199                              by themselves (these are necessary for example          x)  Store queues can copy 32 bytes at a time, there's no need to
200                              to change the font of an xterm in X in the              copy individual 32-bit words. (Performance improvement.)
201                              emulator)          x)  SH4 BSC (Bus State Controller)
202                  o)  Generalize the framebuffer stuff by moving _ALL_ X11          x)  SH4 RTC: Read the host's clock.
203                          specific code to src/x11.c!          x)  Instruction tracing should include symbols for branch targets,
204                and so on, to make the output more human readable.
205          Statistics:  (this could be interesting)          x)  NetBSD/evbsh3, dreamcast, mmeye, hpcsh! Linux?
206                  o)  Save to file and show graphics. It should be possible to          x)  Replace pc-relative loads with immediate load, if within the
207                      run gxemul after a simulation to just show the graphics,              same page. (Similar to the same optimization for ARM.)
208                      or convert to a .ppm or .tga or similar.          x)  Floating point speed!
209                  o)  memory accesses (to measure cache efficiency and          x)  Floating point exception correctness.
210                          page coloring efficiency)          x)  Think carefully about how to implement SH5/SH64 (for evbsh5).
211                  o)  nr of simultaneous ASIDs in use in the TLB, for MIPS  
212                  o)  percentage of time spent in different "states", such as  Dreamcast:
213                      running userland code, kernel code, or idling (for CPUs          x)  G2 DMA
214                      that have such an instruction, or whenever the PC is          x)  LAN adapter (dev_mb8696x.c).  NetBSD root-on-nfs.
215                      inside a specific idle-function (address range)).          x)  PVR:  Lots of stuff. See dev_pvr.c.
216                      Possible additional state (for example on R3000): caches          x)  GDROM
217                      disabled.          x)  Modem
218                  o)  position of read/write on (SCSI) disks          x)  PCI bridge/bus?
219            x)  Maple bus:
220                    x)  Correct controller input
221                    x)  Mouse input
222            x)  Software emulation of BIOS calls:
223                    x)  GD-ROM emulation: Use the GDROM device.
224                    x)  Use the VGA font as a fake ROM font. (Better than
225                        nothing.)
226            x)  Linux/dreamcast? (The gentoo kernel currently crashes.)
227            x)  Make as many as possible of the KOS examples run!
228            x)  More homebrew demos/games.
229            x)  SPU: Sound emulation (ARM cpu).
230            x)  VME processor emulation? "(Sanyo LC8670 "Potato")" according to
231                Wikipedia, LC86K87 according to Comstedt's page. See
232                http://www.maushammer.com/vmu.html for a good description of
233                the differences between LC86104C and the one used in the VME.
234    
235    Transputer:
236            x)  Implement support for Helios binaries.
237            x)  Stack and register contents at startup?
238            x)  Figure out how to boot an entire Helios distribution.
239            x)  Implement all instructions. :)
240    
241    RCA1802/RCA1805, CHIP8:
242            x)  CHIP8 -> RCA180x conversion
243                    x)  Think about how to do dual-mode, variable-instr-length
244                        ISAs, and switch between modes.
245                    x)  1805 "extended" opcode -> trigger CHIP8 emulation?
246                            That is, all calls 0NNN could point to 0x68 opcodes,
247                            which, if running on a 1802 in CHIP8-emulation-mode,
248                            would be manually interpreted.
249                    x)  Better solution:
250                            CHIP8 calls to 00xx => handle at high level,
251                                  calls to 0xxx in general = call 180X machine code
252                                    (0000 = reboot?)
253            x)  1802 info: http://www.nyx.net/~lturner/public_html/Cosmac.html
254                and:  http://www.elf-emulation.com/1802.html
255            x)  1805 extended opcodes: Implement at least disassembly support!
256            x)  Keyboard input.
257            x)  Sound (beep only).
258            x)  Slow-down to correct speed? Wikipedia: "it was usually operated
259                at 3.58 MHz/2 to suit the requirements of the 1861 chip which
260                gave a speed of a little over 100,000 instructions per second"
261                (Note that _CHIP8_ emulation would then be even slower.)
262            x)  SCHIP48 (Super) emulation:
263                    Some more opcodes, 128x64 framebuffer, larger
264                    sprites and fonts.
265    
266    Alpha:
267            x)  OSF1 PALcode, Virtual memory support.
268            x)  PALcode replacement! PAL1E etc opcodes...?
269            x)  Interrupt/exception/trap handling.
270            x)  Floating point exception correctness.
271            x)  More work on bootup memory and register contents.
272            x)  More Alpha machine types, so it could work with
273                OpenBSD, FreeBSD, and Linux too?
274    
275    SPARC:
276            o)  Implement Adress space identifiers; load/stores etc.
277            o)  Save/restore register windows etc! Both v9 and pre-v9!
278            o)  Finish the subcc and addcc flag computation code.
279            o)  Add more registers (floating point, control regs etc)
280            o)  Exception/trap handling.
281            o)  Disassemly of some more instructions?
282            o)  Are sll etc 32-bit sign-extending or zero-extending?
283            o)  Finish the GDB register stuff.
284            x)  Floating point exception correctness.
285            o)  SPARC v8, v7 etc?
286    
287    Debugger:
288            o)  How does SMP debugging work? Does it simply use "threads"?
289                    What if the guest OS (running on an emulated SMP machine)
290                    has a usertask running, with userland threads?
291            o)  Try to make the debugger more modular and, if possible, reentrant!
292            o)  Remove the emul command? (But show network info if showing
293                    machines?)
294            o)  Evaluate expressions within []? That would allow stuff like
295                    cpu[x] where x is an expression.
296            o)  Settings:
297                    x)  Special handlers for Write!
298                            +)  MIPS coproc regs
299                            +)  Alpha/MIPS/SPARC zero registers
300                            +)  x86 64/32/16-bit registers
301                    x)  Value formatter for resulting output.
302            o)  see src/debugger.c for more
303    
304    POWER/PowerPC:
305            x)  Fix DECR timer speed, so it matches the host.
306            x)  NetBSD/prep 3.x triggers a possible bug in the emulator:
307                <wdc_exec_command(0xd005e514,0xd60cdd30,0,8,..)>
308                  <ata_get_xfer(0,0xd60cdd30,0,8,..)>
309                    <0x26c550(&ata_xfer_pool,2,0,8,..)>
310                    <0x35c71c(0x3f27000,0,52,8,..)>
311                  <ata_exec_xfer(0xd005e4c8,0x3f27000,0,13,..)>
312                    <atastart(0xd005e4c8,0x3f27000,0,13,..)>
313                      <__wdccommand_start(0xd005e4c8,0x3f27000,0,13,..)>
314                        <bsw1(&prep_isa_io_space_tag,0x800001f6,0,176,..)>
315                    [ wdc: write to SDH: 0xb0 (sectorsize 2, lba=1, drive 1, head 0) ]
316                        <wdcwait(0xd005e4c8,72,64,0xbb8,..)>
317                          <0x198120(0xd005e4c8,72,64,0xbb8,..)>
318                            <bsr1(&prep_isa_io_space_tag,0,0,0xbb8,..)>
319                            <delay(100,0,0,0xbb8,..)>
320                Note: <bsr1(&prep_isa_io_space_tag,0,0,0xbb8,..)>
321            x)  PPC optimizations; instr combs
322            x)  64-bit stuff: either Linux on G5, or perhaps some hobbyist
323                    version of AIX? (if there exists such a thing)
324            x)  macppc: adb controller; keyboard (for framebuffer mode)
325            x)  make OpenBSD/macppc work (PCI controller stuff)
326            x)  Floating point exception correctness.
327            x)  Alignment exceptions.
328    
329    PReP:
330            Clock time! ("Bad battery blah blah")
331    
332    Algor:
333            o)  Other models than the P5064?
334            o)  PCI interrupts... needed for stuff like the tlp NIC?
335    
336    BeBox:
337            o)  Interrupts. There seems to be a problem with WDC interrupts
338                "after a short while", although a few interrupts get through?
339            o)  Perhaps find a copy of BeOS and try it?
340    
341    HPCmips:
342            x)  Mouse/pad support! :)
343            x)  A NIC? (As a PCMCIA device?)
344    
345    AVR:
346            o)  Everything.
347    
348    ARM:
349            o)  See netwinder_reset() in NetBSD; the current "an internal error
350                occured" message after reboot/halt is too ugly.
351            o)  ARM "wait"-like instruction?
352            o)  try to get netbsd/evbarm 3.x or 4.x running (iq80321)
353            o)  make the xscale counter registers (ccnt) work
354            o)  make the ata controller usable for FreeBSD!
355            o)  Zaurus emulation:
356                    x)  OpenBSD/zaurus
357                    x)  NetBSD/zaurus? See the following URL:
358                        http://mail-index.netbsd.org/port-arm/2006/11/19/0000.html
359            o)  Debian/cats crashes because of unimplemented coproc stuff.
360                fix this?
361    
362    Test machines:
363            o)  dev_fb block fill and copy
364            o)  dev_fb draw characters (from the built-in font)?
365            o)  dev_fb input device? mouse pointer coordinates and buttons
366                    (allow changes in these to cause interrupts as well?)
367            o)  Redefine the halt() function so that it stops "sometimes
368                soon", i.e. usage in demo code should be:
369                    for (;;) {
370                            halt();
371                    }
372    
373    Better CD Image file support:
374            x)  Support CD formats that contain more than 1 track, e.g.
375                CDI files (?). These can then contain a mixture of e.g. sound
376                and data tracks, and booting from an ISO filesystem path
377                would boot from [by default] the first data track.
378                (This would make sense for e.g. Dreamcast CD images, or
379                possibly other live-CD formats.)
380    
381    Networking:
382            x)  Fix performance problems caused by only allowing a
383                single TCP packet to be unacked.
384            x)  Don't hardcode offsets into packets!
385            x)  Test with lower than 100 max tcp/udp connections,
386                to make sure that reuse works!
387            x)  Make OpenBSD work better as a guest OS!
388            x)  DHCP? Debian doesn't actually send DHCP packets, even
389                    though it claims to? So it is hard to test.
390            x)  Multiple networks per emulation, and let different
391                NICs in machines connect to different networks.
392            x)  Support VDE (vde.sf.net)? Easiest/cleanest (before a
393                redesign of the network framework has been done) is
394                probably to connect it using the current (udp) solution.
395            x)  Allow SLIP connections, possibly PPP, in addition to
396                ethernet?
397    
398    Cache simulation:
399            o)  Command line flags for:
400                    o)  CPU endianness?
401                    o)  Cache sizes? (multiple levels)
402            o)  Separate from the CPU concept, so that multi-core CPUs sharing
403                e.g. a L2 cache can be simulated (?)
404            o)  Instruction cache emulation is easiest (if separate from the
405                data cache); similar hack as the S;I; hack in cpu_dyntrans.c.
406                NOTE: if the architecture has a delay slot, then an instruction
407                slot can actually be executed as 2 instructions.
408            o)  Data cache emulation = harder; each arch's load/store routines
409                must include support? running one instruction at a time and
410                having a cpu-dependant lookup function for each instruction
411                is another option (easier to implement, but very very slow).
412    
413    Documentation:
414            x)  Note about sandboxing/security:
415                    Not all emulated instructions fail in the way they would
416                    do on real hardware (e.g. a userspace program writing to
417                    a system register might work in GXemul, but it would
418                    fail on real hardware).  Sandbox = contain from the
419                    host OS. But the emulated programs will run "less
420                    securely".
421            x)  Try NetBSD/arc 4.x! (It seems to work with disk images!)
422            x)  NetBSD/pmax 4 install instructions: xterm instead of vt100!
423            x)  BETTER DEVICE EXAMPLES!
424                    o)  Move away from technical.html to somewhere new.
425                    o)  DEVICE_TICK
426                    o)  Implement example devices using interrupts, dyntrans
427                        memory access, etc.?
428            x)  Document the dyntrans core?
429            x)  Rewrite the section about experimental devices, after the
430                framebuffer acceleration has been implemented, and demos
431                written. (Symbolic names instead of numbers; example
432                use cases, etc. Mention demo files that use the various
433                features?)
434            x)  "a very simple linear framebuffer device (for graphics output)"
435                under "which machines does gxemul emulate" ==> better
436                description?
437            x)  Better description on how to set up a cross compiler?
438                Example for MIPS64.
439            o)  Automagic documentation generation?
440                    x)  machines, cpus, devices.
441                    x)  REMEMBER that several machines/devices can be in
442                            the same source file!
443            o)  Try to rewrite the install instructions for those machines
444                that use 3MAX into using CATS or hpcmips? (To remove the need
445                to use a raw ffs partition, using up all of the disk image.)
446    
447    More generic out_of_memory error reporting, and check everywhere!
448            Causes: OpenBSD has low default limits for normal users.
449                    Host is 32-bit? (32-bit hosts are limited to 4 GB or less
450                    of userspace memory.)
451                    You are actually low on RAM. (As trivial as this might sound,
452                    Unix systems usually allow processes to allocate virtual
453                    memory beyond the amount of RAM in the machine.)
454    
455    The Device subsystem:
456            x)  allow devices to be moved and/or changed in size (down to a
457                minimum size, etc, or up to a max size); if there is a collision,
458                return false. It is up to the caller to handle this situation!
459            x)  NOTE: Translations must be invalidated, both for
460                registering new devices, and for moving existing ones.
461                cpu->invalidate translation caches, for all CPUs that
462                are connected to a specific memory.
463            x)  keep track of interrupts and busses? actually, allowing any device
464                to be a bus might be a nice idea.
465            x)  turn interrupt controllers into devices? :-)
466            x)  refactor various clocks/nvram/cmos into one device?
467    
468    PCI:
469            x)  last write was ffffffff ==> fix this, it should be used
470                together with a mask to get the correct bits. also, not ALL
471                bits are size bits! (lowest 4 vs lowest 2?)
472            x)  add support for address fixups
473            x)  generalize the interrupt routing stuff (lines etc)
474    
475    Clocks and timers:
476            x)  DON'T HARDCODE 100 HZ IN cpu_mips_coproc.c!
477            x)  Test the 8253? Right now it doesn't seem to be used?
478            x)  NetWinder timeofday is incorrect!
479            x)  Cobalt TOD is incorrect!
480            x)  Go through all other machines, one by one, and fix them.
481    
482    Config file parser:
483            o)  Rewrite it from scratch!
484            o)  Usage of any expression available through the debugger
485            o)  Allow interrupt controllers to be added! and interrupts
486                to be used in more ways than before
487            o)  Support for running debugger commands (like the -c
488                command line option)
489    
490    Floating point layer:
491            o)  make it common enough to be used by _all_ emulation modes
492            o)  implement correct error/exception handling and rounding modes
493            o)  implement more helper functions (i.e. add, sub, mul...)
494            o)  non-IEEE modes (i.e. x86)?
495    
496    Userland emulation:
497            x)  Lots of stuff; freebsd and netbsd (and linux?) syscalls.
498            x)  Dynamic linking? Hm.
499    
500    Sound:
501            x)  generic sound framework
502            x)  add one or more sound cards as devices; add a testmachine
503                sound card first?
504            x)  Dreamcast sound? Generic PCI sound cards?
505    
506    ASC SCSI controller:
507            x)  NetBSD/arc 2.0 uses the ASC controller in a way which GXemul
508                cannot yet handle. (NetBSD 1.6.2 works ok.) (Possibly a problem
509                in NetBSD itself, http://mail-index.netbsd.org/source-changes/
510                2005/11/06/0024.html suggests that.)
511                NetBSD 4.x seems to work? :)
512    
513    Caches / memory hierarchies: (this is mostly MIPS-specific)
514            o)  src/memory*.c: Implement correct cache emulation for
515                all CPU types. (currently only R2000/R3000 is implemented)
516                (per CPU, multiple levels should be possible, associativity etc!)
517            o)  R2000/R3000 isn't _100%_ correct, just almost correct :)
518            o)  Move the -S (fill mem with random) functionality into the
519                memory.c subsystem, not machine.c or wherever it is now
520            o)  ECC stuff, simulation of memory errors?  (Machine dependent)
521            o)  More than 4GB of emulated RAM, when run on a 32-bit host?
522                (using manual swap-out of blocks to disk, ugly)
523            o)  A global command line option should be used to turn
524                cache emulation on or off. When off, caches should be
525                faked like they are right now. When on, caches and
526                memory latencies should be emulated as correctly as
527                possible.
528    
529    File/disk/symbol handling:
530            o)  Make sure that disks can be added/removed during runtime!
531                (Perhaps this needs a reasonably large re-write.)
532            o)  Remove some of the complexity in file format guessing, for
533                    Ultrix kernels that are actually disk images?
534            o)  Better handling of tape files      
535            o)  Read function argument count and types from binaries? (ELF?)
536            o)  Better demangling of C++ names. Note: GNU's C++ differs from e.g.
537                Microsoft's C++, so multiple schemes must be possible. See
538                URL at top of src/symbol_demangle.c for more info.
539    
540    Userland ABI emulation:
541            o)  see src/useremul.c
542    
543    Better framebuffer and X-windows functionality:
544            o)  Generalize the update_x1y1x2y2 stuff to an extend-region()
545                function...
546            o)  -Yx sometimes causes crashes.
547            o)  Simple device access to framebuffer_blockcopyfill() etc,
548                and text output (using the built-in fonts), for dev_fb.
549            o)  CLEAN UP the ugly event code
550            o)  Mouse clicks can be "missed" in the current system; this is
551                not good. They should be put on a stack of some kind.
552            o)  More 2D and 3D framebuffer acceleration.
553            o)  Non-resizable windows?  Or choose scaledown depending
554                    on size (and center the image, with a black border).
555            o)  Different scaledown on different windows?
556            o)  Non-integral scale-up? (E.g. 640x480 -> 1024x768)
557            o)  Switch scaledown during runtime? (Ala CTRL-ALT-plus/minus)
558            o)  Bug reported by Elijah Rutschman on MacOS with weird
559                keys (F5 = cursor down?).
560            o)  Keyboard and mouse events:
561                    x)  Do this for more machines than just DECstation
562                    x)  more X11 cursor keycodes
563                    x)  Keys like CTRL, ALT, SHIFT do not get through
564                        by themselves (these are necessary for example
565                        to change the font of an xterm in X in the
566                        emulator)
567            o)  Generalize the framebuffer stuff by moving _ALL_ X11
568                    specific code to src/x11.c!
569    

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