/[gxemul]/trunk/TODO
This is repository of my old source code which isn't updated any more. Go to git.rot13.org for current projects!
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revision 10 by dpavlin, Mon Oct 8 16:18:27 2007 UTC revision 38 by dpavlin, Mon Oct 8 16:21:53 2007 UTC
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1  $Id: TODO,v 1.139 2005/06/23 06:55:43 debug Exp $  $Id: TODO,v 1.476 2007/04/14 05:39:47 debug Exp $
2    
3  Here's a short list of what I have left to do on GXemul. This file is a mess.  Some things, in totally random order, that I'd like to fix:
4  Order is random. Don't trust it to be up-to-date.  (Some items in this list are probably out-to-date by now.)
5    
6          Caches / memory hierarchies: (this is mostly MIPS-specific)  Dyntrans:
7                  o)  MIPS coproc.c: bits in config registers should reflect          x)  Instruction combination collisions? How to avoid easily...
8                      correct cache sizes for _all_ CPU types. (currently only          x)  Think about how to do both SHmedia and SHcompact in a reasonable
9                      implemented for R4000, R1x000, and a few others)              way! (Or AMD64 long/protected/real, for that matter.)
10                  o)  src/memory*.c: Implement correct cache emulation for          x)  68K emulation; think about how to do variable instruction
11                      all CPU types. (currently only R2000/R3000 is implemented)              lengths across page boundaries.
12                      (per CPU, multiple levels should be possible,          x)  Dyntrans with valgrind-inspired memory checker. (In memory_rw,
13                      associativity etc!)              it would be reasonably simple to add; in each individual fast
14                  o)  R2000/R3000 isn't _100%_ correct, just almost correct :)              load/store routine = a lot more work, and it would become
15                  o)  Move the -S (fill mem with random) functionality into the              kludgy very fast.)
16                      memory.c subsystem, not machine.c or wherever it is now          x)  Dyntrans with SMP... lots of work to be done here.
17                  o)  ECC stuff, simulation of memory errors?  (Machine dependant)          x)  Dyntrans with cache emulation... lots of work here as well.
18                  o)  More than 4GB of emulated RAM, when run on a 32-bit host?          x)  Remove the concept of base RAM completely; it would be more
19                      (using manual swap-out of blocks to disk, ugly)              generic to allow RAM devices to be used "anywhere".
20                  o)  A global command line option should be used to turn          o)  dev_mp doesn't work well with dyntrans yet
21                      cache emulation on or off. When off, caches should be          o)  In general, IPIs, CAS, LL/SC etc must be made to work with dyntrans
22                      faked like they are right now. When on, caches and          x)  Redesign/rethink the delay slot mechanism used for e.g. MIPS,
23                      memory latencies should be emulated as correctly as                  so that it caches a translation (that is, an instruction
24                      possible.                  word and the instr_call it was translated to the last
25                    time), so that it doesn't need to do slow
26          Network layer:                  to_be_translated for each end of page?
27                  o)  Multiple networks per emulation, and let different          x)  Program Counter statistics:
28                      NICs in machines connect to different networks.                  Per machine? What about SMP? All data to the same file?
29                  o)  many other issues: see src/net.c                  A debugger command should be possible to use to enable/
30                    disable statistics gathering.
31          CPU emulation:                  Configuration file option!
32                  o)  Binary translation:          x)  Breakpoints:
33                          +)  use an Intermediate Representation!                  o) Physical vs virtual addresses!
34                          +)  recursive translation?                  o) 32-bit vs 64-bit sign extension for MIPS, and others?
35                          +)  basic blocks instead of one-instruction? :)          x)  INVALIDATION should cause translations in _all_ cpus to be
36                          +)  on Alpha: don't assume pca56-like byte load/store?              invalidated, e.g. on a write to a write-protected page
37                          +)  write backends for UltraSparc and MIPS              (containing code)
38                          +)  see src/bintrans.c for more info          x)  16-bit encodings? (MIPS16, ARM Thumb, 32-bit SH on SH64)
39                  o)  Dynamic-but-not-binary translation?          x)  Lots of other stuff: see src/cpus/README_DYNTRANS
40                  o)  All the non-MIPS modes need a bit of work.          x)  Native code generation backends:
41                    o)  think carefully about this.
42          MIPS CPU emulation:                  o)  simple syntax for emitting opcodes; backend implementation
43                  o)  Instructions:                      must be optional, so I don't have to write more code
44                          o)  Regression tests (see tests/README for more info):                      than necessary. after all, the non-native (C) code should
45                                  o)  Floating point exception handling, and                      always work.
46                                          add more instructions.                  o)  convert into native code only after an entire
47                                  o)  Finish the MIPS16 translator, and test it!                          block has been translated? probably best.
48                                  o)  MIPS ISA I, II, III, IV                  o)  the "almost native" opcodes may be rearranged,
49                                  o)  MIPS V (SIMD vector stuff?)                      "peep-hole optimized", etc. and then as a separate step
50                                  o)  MDMX  (MIPS Digital Media Extension)                      this list of almost native opcodes is written out
51                                  o)  MIPS 3D                      as native code.
52                                  o)  MIPS MT (Multi-thread stuff) (What's this?)                  o)  think about delay slots at the end of a block!
53                          o)  Warn about mis-used bit fields (ie bits that                  o)  x86/amd64 code generator can be very similar... perhaps
54                              should be all zeroes, warn about if they are not)!                  o)  NOTE that generation is per _ABI_, not per host arch!
55                              Both for coprocessor registers and for instruction                      the configure script must detect ABI!!!
56                              opcodes.                  o)  branches to already translated code blocks can
57                          o)  the special2 stuff is a mess right now                          link the blocks together
58                          o)  warn and/or cause exceptions for unimplemented                  o)  load/store are the most important to optimize
59                              instructions (depending on CPU type)  
60                  o)  R2000/R3000:  Simple Valgrind-like checks?
61                          x)  R3000 "tri-byte stores". (What's this?)          o)  Mark every address with bits which tell whether or not the address
62                  o)  R4000 and others:              has been written to.
63                          x)  watchhi/watchlo exceptions, and other exception          o)  What should happen when programs are loaded?  Text/data, bss (zero
64                              handling details              filled). But stack space and heap is uninitialized.
65                  o)  R10000 and others:  (R12000, R14000 ?)          o)  Uninitialized local variables:
66                          x)  memory space, exceptions, ...                  A load from a place on the stack which has not previously
67                          x)  use cop0 framemask for tlb lookups                  been stored to => warning. Increasing the stack pointer using
68                              (http://techpubs.sgi.com/library/tpl/cgi-bin/getdoc.cgi/hdwr/bks/SGI_Developer/books/R10K_UM/sgi_html/t5.Ver.2.0.book_284.html)                  any available means should reset the memory to uninitialized.
69                  o)  Implement load delays?  Warnings on interlocks.          o)  If calls to malloc() and free() can be intercepted:
70                  o)  Implement all coprocessor 0 bits / functions.                  o)  Access to a memory area after free() => warning.
71                          x)  coproc 0 selectors! (R4000 ?)                  o)  Memory returned by malloc() is marked as not-initialized.
72                  o)  R4300 (nintendo64, no mmu?), R5900 (playstation2, weird                  o)  Non-passive, but good to have: Change the argument
73                          TLB/cache? 128-bit GPRs, new instructions),                      given to malloc, to return a slightly larger memory
74                          4K (note: NOT R4000), 5K (note: NOT R5000),                      area, i.e.  margin_before + size + margin_after,
75                          R6000 (ISA II), R8000                      and return the pointer  + margin_before.
76                  o)  Multi-cpu stuff:                      Any access to the margin_before or _after space results
77                          +)  SGI's NUMA architecture. Study                      in warnings. (free() must be modified to free the
78                                  x)  Linux sources                      actually allocated address.)
79                                  x)  SGI's specs on NUMA address space  
80                          +)  Ultrix?  NetBSD doesn't do SMP on MIPS yet :-(  MIPS:
81                          +)  Own experiments with ycx2.          o)  Nicer MIPS status bits in register dumps.
82            o)  Alignment exceptions.
83          Emulation of specific machines and devices:          o)  Floating point exception correctness.
84                  o)  Use same clock for all emulations and machines.          o)  Fix this? Triggered by NetBSD/sgimips? Hm:
85                  o)  Clean up the device stuff (registering of devices etc)                  to_be_translated(): TODO: unimplemented instruction:
86                  o)  Various SCSI and IDE controllers                  000000000065102c: 00200800 (d)  rot_00  at,zr,0
87                  o)  PS/2-style keyboard controller (for several machines)          o)  Some more work on opcodes.
88                  o)  Generic busses;                  x) MIPS64 revision 2.
89                          x)  PCI:  i/o and interrupts                          o)  Find out which actual CPUs implement the rev2 ISA!
90                          x)  QBus-22 (DECsystem 5500, 5400?)                          o)  DROTR32 and similar MIPS64 rev 2 instructions,
91                  o)  DECstations (pmax):                              which have a rotation bit which differs from
92                          x)  ioasic                              previous ISAs.
93                          x)  framebuffers:                          o)  EI and DI instructions for MIPS64/32 rev 2.
94                                  +)  better cursor support, overlays?,                              NOTE: These are _NOT_ the same as for R5900!
95                                  +)  2D/3D acceleration, PX[G]                  x) _MAYBE_ TX79 and R5900 actually differ in their
96                          x)  status words / control words, make this more                     opcodes? Check this carefully!
97                                  portable/cleaner          o)  Dyntrans: Count register updates are probably not 100% correct yet.
98                          x)  scsi controller(s): sii, DMA for asc          o)  Refactor code for performance and readability/maintainability.
99                          x)  serial controllers: ssc, scc (and more work on dc?)          o)  (Re)implement 128-bit loads/stores for R5900.
100                          x)  nvram on decstation 5000/125:  when using X11,          o)  R4000 and others:
101                                  set console=g or similar                  x)  watchhi/watchlo exceptions, and other exception
102                          x)  DECstation 5840? "xbi-based SMP"                      handling details
103                  o)  SGI and ARC machines (sgimips, arc):          o)  R10000 and others:  (R12000, R14000 ?)
104                          x)  IP32 ("O2"): (Lots of stuff)                  x)  The code before the line
105                                  +)  mec (ethernet)                          /*  reg[COP0_PAGEMASK] = cpu->cd.mips.coproc[0]->tlbs[0].mask & PAGEMASK_MASK;  */
106                                  +)  pci                      in cpu_mips.c is not correct for R10000 according to
107                                  +)  ahc (scsi)                      Lemote's Godson patches for GXemul. TODO: Go through all
108                                  +)  ps2 kbd                      register definitions according to http://techpubs.sgi.com/library/tpl/cgi-bin/getdoc.cgi/hdwr/bks/SGI_Developer/books/R10K_UM/sgi_html/t5.Ver.2.0.book_263.html#HEADING334
109                                  +)  memory controller                      and make sure everything works with R10000.
110                                  +)  framebuffer/graphics                      Then test with OpenBSD/sgi?
111                                  +)  caches                  x)  Entry LO mask (as above).
112                          x)  more ARCBIOS stuff                  x)  memory space, exceptions, ...
113                          x)  Memory/interrupt controllers                  x)  use cop0 framemask for tlb lookups
114                          x)  IP30 (Linux with graphics support?)                      (http://techpubs.sgi.com/library/tpl/cgi-bin/getdoc.cgi/hdwr/bks/SGI_Developer/books/R10K_UM/sgi_html/t5.Ver.2.0.book_284.html)
115                          x)  SMP / NUMA?  (SGI and various ARC machines)  
116                  o)  Playstation 2:  SuperH:
117                          Hardware:  OHCI usb controller, keyboard, ...          x)  SH4 interrupt controller:
118                  o)  Less interesting platforms:                  x)  MASKING should be possible!
119                          o)  newsmips:          x)  SH4 DMA (0xffa00000)
120                                  o)  NetBSD/newsmips, get it to detect a "real"          x)  SH4 UBC (0xff200000)
121                                      model, right now everything is 100% bogus          x)  SH4 timers are going too fast!
122                          o)  mipsco? (NetBSD)          x)  Store queues can copy 32 bytes at a time, there's no need to
123                          o)  wgrisc? (big endian R3000, in OpenBSD's attic)              copy individual 32-bit words. (Performance improvement.)
124                          o)  other embedded / evaluation MIPS boards          x)  SH4 BSC (Bus State Controller)
125                          o)  Playstation 1? R3000A. Weird hardware?          x)  Instruction tracing should include symbols for branch targets,
126                                  No FPU, but something as coproc 2.              and so on, to make the output more human readable.
127                          o)  Nintendo 64, http://www.nintendo.com/systems/n64/n64_specs.jsp          x)  SH3-specific devices: Pretty much everything!
128                                  (R4300, 4MB RAM, really weird memory map)          x)  NetBSD/evbsh3, mmeye, hpcsh! Linux?
129            x)  Replace pc-relative loads with immediate load, if within the
130          File/disk handling:              same page. (Similar to the same optimization for ARM.)
131                  o)  Read function argument count and types from binaries? (ELF?)          x)  Floating point speed!
132                  o)  Better handling of tape files          x)  Floating point exception correctness.
133            x)  Think carefully about how to implement SH5/SH64 (for evbsh5).
134          Userland ABI emulation:  
135                  o)  see src/useremul.c  Landisk SH4:
136            x)  When NetBSD/landisk 4.0 and OpenBSD/landisk 4.1 have been
137          Terminal based interactive debugger:              released, test to see if they work. (If so, update documentation,
138                  o)  see src/debugger.c              guestos + index, and set stable=1 in machine_landisk.c.)
139    
140          Terminal/console stuff:  Dreamcast:
141                  o)  allow emulated serial ports to be connected to the outside          x)  G2 DMA
142                      world in a more generic way, or even to other emulated          x)  LAN adapter (dev_mb8696x.c).  NetBSD root-on-nfs.
143                      machines(!)          x)  PVR:  Lots of stuff. See dev_pvr.c.
144            x)  Better GDROM support
145          Regression tests:  (Should be totally rewritten.)          x)  Modem
146                  o)  see tests/          x)  PCI bridge/bus?
147            x)  Maple bus:
148          Save state of the whole emulated machine, to be able to load it back                  x)  Correct controller input
149                  in later?  (Memory, all device's states, all registers and                  x)  Mouse input
150                  so on.  Like taking a snapshot. (SimOS seems to do this,          x)  Software emulation of BIOS calls:
151                  according to its website.))                  x)  GD-ROM emulation: Use the GDROM device.
152                    x)  Use the VGA font as a fake ROM font. (Better than
153          Better X-windows functionality:                      nothing.)
154                  o)  CLEAN UP the ugly event code          x)  Make as many as possible of the KOS examples run!
155                  o)  Mouse clicks can be "missed" in the current system; this is          x)  More homebrew demos/games.
156                      not good. They should be put on a stack of some kind.          x)  SPU: Sound emulation (ARM cpu).
157                  o)  More 2D and 3D framebuffer acceleration.          x)  VME processor emulation? "(Sanyo LC8670 "Potato")" according to
158                  o)  Non-resizable windows?  Or choose scaledown depending              Wikipedia, LC86K87 according to Comstedt's page. See
159                          on size (and center the image, with a black border).              http://www.maushammer.com/vmu.html for a good description of
160                  o)  Different scaledown on different windows?              the differences between LC86104C and the one used in the VME.
161                  o)  Switch scaledown during runtime? (Ala CTRL-ALT-plus/minus)  
162                  o)  Keyboard and mouse events:  Alpha:
163                          x)  Do this for more machines than just DECstation          x)  OSF1 PALcode, Virtual memory support.
164                          x)  more X11 cursor keycodes          x)  PALcode replacement! PAL1E etc opcodes...?
165                          x)  Keys like CTRL, ALT, SHIFT do not get through          x)  Interrupt/exception/trap handling.
166                              by themselves (these are necessary for example          x)  Floating point exception correctness.
167                              to change the font of an xterm in X in the          x)  More work on bootup memory and register contents.
168                              emulator)          x)  More Alpha machine types, so it could work with
169                  o)  Generalize the framebuffer stuff by moving _ALL_ X11              OpenBSD, FreeBSD, and Linux too?
170                          specific code to src/x11.c!  
171    SPARC (both the ISA and the machines):
172          Statistics:  (this could be interesting)          o)  Implement Adress space identifiers; load/stores etc.
173                  o)  Save to file and show graphics. It should be possible to          o)  Exception/trap/interrupt handling.
174                      run gxemul after a simulation to just show the graphics,          o)  Save/restore register windows etc! Both v9 and pre-v9!
175                      or convert to a .ppm or .tga or similar.          o)  Finish the subcc and addcc flag computation code.
176                  o)  memory accesses (to measure cache efficiency and          o)  Add more registers (floating point, control regs etc)
177                          page coloring efficiency)          o)  Disassemly of some more instructions?
178                  o)  nr of simultaneous ASIDs in use in the TLB, for MIPS          o)  Are sll etc 32-bit sign-extending or zero-extending?
179                  o)  percentage of time spent in different "states", such as          o)  Floating point exception correctness.
180                      running userland code, kernel code, or idling (for CPUs          o)  SPARC v8, v7 etc?
181                      that have such an instruction, or whenever the PC is          o)  More machine modes and devices.
182                      inside a specific idle-function (address range)).  
183                      Possible additional state (for example on R3000): caches  Debugger:
184                      disabled.          o)  How does SMP debugging work? Does it simply use "threads"?
185                  o)  position of read/write on (SCSI) disks                  What if the guest OS (running on an emulated SMP machine)
186                    has a usertask running, with userland threads?
187            o)  Try to make the debugger more modular and, if possible, reentrant!
188            o)  Remove the emul command? (But show network info if showing
189                    machines?)
190            o)  Evaluate expressions within []? That would allow stuff like
191                    cpu[x] where x is an expression.
192            o)  Settings:
193                    x)  Special handlers for Write!
194                            +)  MIPS coproc regs
195                            +)  Alpha/MIPS/SPARC zero registers
196                            +)  x86 64/32/16-bit registers
197                    x)  Value formatter for resulting output.
198            o)  see src/debugger.c for more
199    
200    POWER/PowerPC:
201            x)  Fix DECR timer speed, so it matches the host.
202            x)  NetBSD/prep 3.x triggers a possible bug in the emulator:
203                <wdc_exec_command(0xd005e514,0xd60cdd30,0,8,..)>
204                  <ata_get_xfer(0,0xd60cdd30,0,8,..)>
205                    <0x26c550(&ata_xfer_pool,2,0,8,..)>
206                    <0x35c71c(0x3f27000,0,52,8,..)>
207                  <ata_exec_xfer(0xd005e4c8,0x3f27000,0,13,..)>
208                    <atastart(0xd005e4c8,0x3f27000,0,13,..)>
209                      <__wdccommand_start(0xd005e4c8,0x3f27000,0,13,..)>
210                        <bsw1(&prep_isa_io_space_tag,0x800001f6,0,176,..)>
211                    [ wdc: write to SDH: 0xb0 (sectorsize 2, lba=1, drive 1, head 0) ]
212                        <wdcwait(0xd005e4c8,72,64,0xbb8,..)>
213                          <0x198120(0xd005e4c8,72,64,0xbb8,..)>
214                            <bsr1(&prep_isa_io_space_tag,0,0,0xbb8,..)>
215                            <delay(100,0,0,0xbb8,..)>
216                Note: <bsr1(&prep_isa_io_space_tag,0,0,0xbb8,..)>
217            x)  PPC optimizations; instr combs
218            x)  64-bit stuff: either Linux on G5, or perhaps some hobbyist
219                    version of AIX? (if there exists such a thing)
220            x)  macppc: adb controller; keyboard (for framebuffer mode)
221            x)  make OpenBSD/macppc work (PCI controller stuff)
222            x)  Floating point exception correctness.
223            x)  Alignment exceptions.
224    
225    PReP:
226            x)  Clock time! ("Bad battery blah blah")
227    
228    Algor:
229            o)  Other models than the P5064?
230            o)  PCI interrupts... needed for stuff like the tlp NIC?
231    
232    BeBox:
233            o)  Interrupts. There seems to be a problem with WDC interrupts
234                "after a short while", although a few interrupts get through?
235            o)  Perhaps find a copy of BeOS and try it?
236    
237    HPCmips:
238            x)  Mouse/pad support! :)
239            x)  A NIC? (As a PCMCIA device?)
240    
241    AVR:
242            o)  Everything.
243    
244    ARM:
245            o)  See netwinder_reset() in NetBSD; the current "an internal error
246                occured" message after reboot/halt is too ugly.
247            o)  ARM "wait"-like instruction?
248            o)  try to get netbsd/evbarm 3.x or 4.x running (iq80321)
249            o)  make the xscale counter registers (ccnt) work
250            o)  make the ata controller usable for FreeBSD!
251            o)  Zaurus emulation:
252                    x)  OpenBSD/zaurus
253                    x)  NetBSD/zaurus? See the following URL:
254                        http://mail-index.netbsd.org/port-arm/2006/11/19/0000.html
255            o)  Debian/cats crashes because of unimplemented coproc stuff.
256                fix this?
257    
258    Test machines:
259            o)  dev_fb block fill and copy
260            o)  dev_fb draw characters (from the built-in font)?
261            o)  dev_fb input device? mouse pointer coordinates and buttons
262                    (allow changes in these to cause interrupts as well?)
263            o)  Redefine the halt() function so that it stops "sometimes
264                soon", i.e. usage in demo code should be:
265                    for (;;) {
266                            halt();
267                    }
268    
269    Better CD Image file support:
270            x)  Support CD formats that contain more than 1 track, e.g.
271                CDI files (?). These can then contain a mixture of e.g. sound
272                and data tracks, and booting from an ISO filesystem path
273                would boot from [by default] the first data track.
274                (This would make sense for e.g. Dreamcast CD images, or
275                possibly other live-CD formats.)
276    
277    Networking:
278            x)  Redesign of the networking subsystem, at least the NAT translation
279                    part. The current way of allowing raw ethernet frames to be
280                    transfered to/from the emulator via UDP should probably be
281                    extended to allow the frames to be transmitted other ways as
282                    well.
283            x)  Also adding support for connecting ttys (either to xterms, or to
284                    pipes/sockets etc, or even to PPP->NAT or SLIP->NAT :-).
285            x)  Documentation updates (!) are very important, making it easier to
286                    use the (already existing) network emulation features.
287            x)  Fix performance problems caused by only allowing a
288                single TCP packet to be unacked.
289            x)  Don't hardcode offsets into packets!
290            x)  Test with lower than 100 max tcp/udp connections,
291                to make sure that reuse works!
292            x)  Make OpenBSD work better as a guest OS!
293            x)  DHCP? Debian doesn't actually send DHCP packets, even
294                    though it claims to? So it is hard to test.
295            x)  Multiple networks per emulation, and let different
296                NICs in machines connect to different networks.
297            x)  Support VDE (vde.sf.net)? Easiest/cleanest (before a
298                redesign of the network framework has been done) is
299                probably to connect it using the current (udp) solution.
300            x)  Allow SLIP connections, possibly PPP, in addition to
301                ethernet?
302    
303    Cache simulation:
304            o)  Command line flags for:
305                    o)  CPU endianness?
306                    o)  Cache sizes? (multiple levels)
307            o)  Separate from the CPU concept, so that multi-core CPUs sharing
308                e.g. a L2 cache can be simulated (?)
309            o)  Instruction cache emulation is easiest (if separate from the
310                data cache); similar hack as the S;I; hack in cpu_dyntrans.c.
311                NOTE: if the architecture has a delay slot, then an instruction
312                slot can actually be executed as 2 instructions.
313            o)  Data cache emulation = harder; each arch's load/store routines
314                must include support? running one instruction at a time and
315                having a cpu-dependant lookup function for each instruction
316                is another option (easier to implement, but very very slow).
317    
318    Documentation:
319            x)  Note about sandboxing/security:
320                    Not all emulated instructions fail in the way they would
321                    do on real hardware (e.g. a userspace program writing to
322                    a system register might work in GXemul, but it would
323                    fail on real hardware).  Sandbox = contain from the
324                    host OS. But the emulated programs will run "less
325                    securely".
326            x)  Try NetBSD/arc 4.x! (It seems to work with disk images!)
327            x)  NetBSD/pmax 4 install instructions: xterm instead of vt100!
328            x)  BETTER DEVICE EXAMPLES!
329                    o)  Move away from technical.html to somewhere new.
330                    o)  DEVICE_TICK
331                    o)  Implement example devices using interrupts, dyntrans
332                        memory access, etc.?
333            x)  Document the dyntrans core?
334            x)  Rewrite the section about experimental devices, after the
335                framebuffer acceleration has been implemented, and demos
336                written. (Symbolic names instead of numbers; example
337                use cases, etc. Mention demo files that use the various
338                features?)
339            x)  "a very simple linear framebuffer device (for graphics output)"
340                under "which machines does gxemul emulate" ==> better
341                description?
342            x)  Better description on how to set up a cross compiler?
343                Example for MIPS64.
344            o)  Automagic documentation generation?
345                    x)  machines, cpus, devices.
346                    x)  REMEMBER that several machines/devices can be in
347                            the same source file!
348            o)  Try to rewrite the install instructions for those machines
349                that use 3MAX into using CATS or hpcmips? (To remove the need
350                to use a raw ffs partition, using up all of the disk image.)
351    
352    More generic out_of_memory error reporting, and check everywhere!
353            Causes: OpenBSD has low default limits for normal users.
354                    Host is 32-bit? (32-bit hosts are limited to 4 GB or less
355                    of userspace memory.)
356                    You are actually low on RAM. (As trivial as this might sound,
357                    Unix systems usually allow processes to allocate virtual
358                    memory beyond the amount of RAM in the machine.)
359    
360    The Device subsystem:
361            x)  allow devices to be moved and/or changed in size (down to a
362                minimum size, etc, or up to a max size); if there is a collision,
363                return false. It is up to the caller to handle this situation!
364            x)  NOTE: Translations must be invalidated, both for
365                registering new devices, and for moving existing ones.
366                cpu->invalidate translation caches, for all CPUs that
367                are connected to a specific memory.
368            x)  keep track of interrupts and busses? actually, allowing any device
369                to be a bus might be a nice idea.
370            x)  turn interrupt controllers into devices? :-)
371            x)  refactor various clocks/nvram/cmos into one device?
372    
373    PCI:
374            x)  Pretty much everything related to runtime configuration, device
375                slots, interrupts, etc must be redesigned/cleaned up. The current
376                code is very hardcoded and ugly.
377            o)  Allow cards to be added/removed during runtime more easily.
378            o)  Allow cards to be enabled/disabled (i/o ports, etc, like
379                NetBSD needs for disk controller detection).
380            o)  Allow devices to be moved in memory during runtime.
381            o)  Interrupts per PCI slot, etc. (A-D).
382            o)  PCI interrupt controller logic... very hard to get right,
383                because these differ a lot from one machine to the next.
384            x)  last write was ffffffff ==> fix this, it should be used
385                together with a mask to get the correct bits. also, not ALL
386                bits are size bits! (lowest 4 vs lowest 2?)
387            x)  add support for address fixups
388            x)  generalize the interrupt routing stuff (lines etc)
389    
390    Clocks and timers:
391            x)  Fix the PowerPC DECR interrupt speed! (MacPPC and PReP speed, etc.)
392            x)  DON'T HARDCODE 100 HZ IN cpu_mips_coproc.c!
393            x)  Test the 8253? Right now it doesn't seem to be used?
394            x)  NetWinder timeofday is incorrect!
395            x)  Cobalt TOD is incorrect!
396            x)  Go through all other machines, one by one, and fix them.
397    
398    Config file parser:
399            o)  Rewrite it from scratch!
400            o)  Usage of any expression available through the debugger
401            o)  Allow interrupt controllers to be added! and interrupts
402                to be used in more ways than before
403            o)  Support for running debugger commands (like the -c
404                command line option)
405    
406    Floating point layer:
407            o)  make it common enough to be used by _all_ emulation modes
408            o)  implement correct error/exception handling and rounding modes
409            o)  implement more helper functions (i.e. add, sub, mul...)
410            o)  non-IEEE modes (i.e. x86)?
411    
412    Userland emulation:
413            x)  Dynamic linking!
414            x)  Lots of stuff; freebsd, netbsd, linux, ... syscalls.
415            x)  Initial register/stack contents (environment, command line args).
416            x)  Return value (from main).
417            x)  mmap emulation layer
418            x)  errno emulation layer
419            x)  struct conversions for may syscalls
420    
421    Sound:
422            x)  generic sound framework
423            x)  add one or more sound cards as devices; add a testmachine
424                sound card first?
425            x)  Dreamcast sound? Generic PCI sound cards?
426    
427    ASC SCSI controller:
428            x)  NetBSD/arc 2.0 uses the ASC controller in a way which GXemul
429                cannot yet handle. (NetBSD 1.6.2 works ok.) (Possibly a problem
430                in NetBSD itself, http://mail-index.netbsd.org/source-changes/
431                2005/11/06/0024.html suggests that.)
432                NetBSD 4.x seems to work? :)
433    
434    Caches / memory hierarchies: (this is mostly MIPS-specific)
435            o)  src/memory*.c: Implement correct cache emulation for
436                all CPU types. (currently only R2000/R3000 is implemented)
437                (per CPU, multiple levels should be possible, associativity etc!)
438            o)  R2000/R3000 isn't _100%_ correct, just almost correct :)
439            o)  Move the -S (fill mem with random) functionality into the
440                memory.c subsystem, not machine.c or wherever it is now
441            o)  ECC stuff, simulation of memory errors?  (Machine dependent)
442            o)  More than 4GB of emulated RAM, when run on a 32-bit host?
443                (using manual swap-out of blocks to disk, ugly)
444            o)  A global command line option should be used to turn
445                cache emulation on or off. When off, caches should be
446                faked like they are right now. When on, caches and
447                memory latencies should be emulated as correctly as
448                possible.
449    
450    File/disk/symbol handling:
451            o)  Make sure that disks can be added/removed during runtime!
452                (Perhaps this needs a reasonably large re-write.)
453            o)  Remove some of the complexity in file format guessing, for
454                    Ultrix kernels that are actually disk images?
455            o)  Better handling of tape files      
456            o)  Read function argument count and types from binaries? (ELF?)
457            o)  Better demangling of C++ names. Note: GNU's C++ differs from e.g.
458                Microsoft's C++, so multiple schemes must be possible. See
459                URL at top of src/symbol_demangle.c for more info.
460    
461    Userland ABI emulation:
462            o)  see src/useremul.c
463    
464    Better framebuffer and X-windows functionality:
465            o)  Generalize the update_x1y1x2y2 stuff to an extend-region()
466                function...
467            o)  -Yx sometimes causes crashes.
468            o)  Simple device access to framebuffer_blockcopyfill() etc,
469                and text output (using the built-in fonts), for dev_fb.
470            o)  CLEAN UP the ugly event code
471            o)  Mouse clicks can be "missed" in the current system; this is
472                not good. They should be put on a stack of some kind.
473            o)  More 2D and 3D framebuffer acceleration.
474            o)  Non-resizable windows?  Or choose scaledown depending
475                    on size (and center the image, with a black border).
476            o)  Different scaledown on different windows?
477            o)  Non-integral scale-up? (E.g. 640x480 -> 1024x768)
478            o)  Switch scaledown during runtime? (Ala CTRL-ALT-plus/minus)
479            o)  Bug reported by Elijah Rutschman on MacOS with weird
480                keys (F5 = cursor down?).
481            o)  Keyboard and mouse events:
482                    x)  Do this for more machines than just DECstation
483                    x)  more X11 cursor keycodes
484                    x)  Keys like CTRL, ALT, SHIFT do not get through
485                        by themselves (these are necessary for example
486                        to change the font of an xterm in X in the
487                        emulator)
488            o)  Generalize the framebuffer stuff by moving _ALL_ X11
489                    specific code to src/x11.c!
490    

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