/[gxemul]/trunk/TODO
This is repository of my old source code which isn't updated any more. Go to git.rot13.org for current projects!
ViewVC logotype

Diff of /trunk/TODO

Parent Directory Parent Directory | Revision Log Revision Log | View Patch Patch

revision 10 by dpavlin, Mon Oct 8 16:18:27 2007 UTC revision 14 by dpavlin, Mon Oct 8 16:18:51 2007 UTC
# Line 1  Line 1 
1  $Id: TODO,v 1.139 2005/06/23 06:55:43 debug Exp $  $Id: TODO,v 1.173 2005/09/17 17:14:25 debug Exp $
2    
3  Here's a short list of what I have left to do on GXemul. This file is a mess.  ===============================================================================
4  Order is random. Don't trust it to be up-to-date.  
5    High priority stuff:
6    
7    
8    Old MIPS bintrans:
9    
10            x)  call/return address cache?
11    
12            x)  Turn the MIPS cpu family stuff into dyntrans.
13    
14    
15    Dyntrans:
16    
17            x)  Lots of stuff: see src/cpus/README_DYNTRANS
18    
19    
20    Userland emulation:
21    
22            x)  Lots of stuff.
23    
24            x)  Dynamic linking? Hm.
25    
26    ===============================================================================
27    
28    Lower priority, but still important:
29    
30            Redesign the entire "mainbus" concept:
31                    o)  Easily configurable interrupt routing in SMP systems.
32                    o)  Specific clock/bus speeds, cpu speeds etc.
33                    o)  Synchronization over network?
34    
35          Caches / memory hierarchies: (this is mostly MIPS-specific)          Caches / memory hierarchies: (this is mostly MIPS-specific)
36                  o)  MIPS coproc.c: bits in config registers should reflect                  o)  MIPS coproc.c: bits in config registers should reflect
# Line 28  Order is random. Don't trust it to be up Line 57  Order is random. Don't trust it to be up
57                      NICs in machines connect to different networks.                      NICs in machines connect to different networks.
58                  o)  many other issues: see src/net.c                  o)  many other issues: see src/net.c
59    
         CPU emulation:  
                 o)  Binary translation:  
                         +)  use an Intermediate Representation!  
                         +)  recursive translation?  
                         +)  basic blocks instead of one-instruction? :)  
                         +)  on Alpha: don't assume pca56-like byte load/store?  
                         +)  write backends for UltraSparc and MIPS  
                         +)  see src/bintrans.c for more info  
                 o)  Dynamic-but-not-binary translation?  
                 o)  All the non-MIPS modes need a bit of work.  
   
60          MIPS CPU emulation:          MIPS CPU emulation:
61                    o)  i386 bintrans backend: movn etc, slt[u] for
62                            64-bit mode, 64-bit shifts etc
63                  o)  Instructions:                  o)  Instructions:
64                          o)  Regression tests (see tests/README for more info):                          o)  All ISAs:
65                                  o)  Floating point exception handling, and                                  o)  Floating point exception handling, and
66                                          add more instructions.                                          add more instructions.
67                                  o)  Finish the MIPS16 translator, and test it!                                  o)  Finish the MIPS16 translator, and test it!
# Line 74  Order is random. Don't trust it to be up Line 94  Order is random. Don't trust it to be up
94                          4K (note: NOT R4000), 5K (note: NOT R5000),                          4K (note: NOT R4000), 5K (note: NOT R5000),
95                          R6000 (ISA II), R8000                          R6000 (ISA II), R8000
96                  o)  Multi-cpu stuff:                  o)  Multi-cpu stuff:
97                            +)  Interrupt routing (ie devices vs mainbus, or
98                                connect each device to a fixed cpu)
99                          +)  SGI's NUMA architecture. Study                          +)  SGI's NUMA architecture. Study
100                                  x)  Linux sources                                  x)  Linux sources
101                                  x)  SGI's specs on NUMA address space                                  x)  SGI's specs on NUMA address space
102                          +)  Ultrix?  NetBSD doesn't do SMP on MIPS yet :-(                          +)  Ultrix?  NetBSD doesn't do SMP on MIPS yet :-(
103                          +)  Own experiments with ycx2.                          +)  Own experiments with ycx2.
104    
         Emulation of specific machines and devices:  
                 o)  Use same clock for all emulations and machines.  
                 o)  Clean up the device stuff (registering of devices etc)  
                 o)  Various SCSI and IDE controllers  
                 o)  PS/2-style keyboard controller (for several machines)  
                 o)  Generic busses;  
                         x)  PCI:  i/o and interrupts  
                         x)  QBus-22 (DECsystem 5500, 5400?)  
                 o)  DECstations (pmax):  
                         x)  ioasic  
                         x)  framebuffers:  
                                 +)  better cursor support, overlays?,  
                                 +)  2D/3D acceleration, PX[G]  
                         x)  status words / control words, make this more  
                                 portable/cleaner  
                         x)  scsi controller(s): sii, DMA for asc  
                         x)  serial controllers: ssc, scc (and more work on dc?)  
                         x)  nvram on decstation 5000/125:  when using X11,  
                                 set console=g or similar  
                         x)  DECstation 5840? "xbi-based SMP"  
                 o)  SGI and ARC machines (sgimips, arc):  
                         x)  IP32 ("O2"): (Lots of stuff)  
                                 +)  mec (ethernet)  
                                 +)  pci  
                                 +)  ahc (scsi)  
                                 +)  ps2 kbd  
                                 +)  memory controller  
                                 +)  framebuffer/graphics  
                                 +)  caches  
                         x)  more ARCBIOS stuff  
                         x)  Memory/interrupt controllers  
                         x)  IP30 (Linux with graphics support?)  
                         x)  SMP / NUMA?  (SGI and various ARC machines)  
                 o)  Playstation 2:  
                         Hardware:  OHCI usb controller, keyboard, ...  
                 o)  Less interesting platforms:  
                         o)  newsmips:  
                                 o)  NetBSD/newsmips, get it to detect a "real"  
                                     model, right now everything is 100% bogus  
                         o)  mipsco? (NetBSD)  
                         o)  wgrisc? (big endian R3000, in OpenBSD's attic)  
                         o)  other embedded / evaluation MIPS boards  
                         o)  Playstation 1? R3000A. Weird hardware?  
                                 No FPU, but something as coproc 2.  
                         o)  Nintendo 64, http://www.nintendo.com/systems/n64/n64_specs.jsp  
                                 (R4300, 4MB RAM, really weird memory map)  
   
105          File/disk handling:          File/disk handling:
                 o)  Read function argument count and types from binaries? (ELF?)  
106                  o)  Better handling of tape files                  o)  Better handling of tape files
107    
108            Debugger:
109                    o)  Read function argument count and types from binaries? (ELF?)
110                    o)  Demangle C++ names.
111                    o)  see src/debugger.c for more stuff
112    
113          Userland ABI emulation:          Userland ABI emulation:
114                  o)  see src/useremul.c                  o)  see src/useremul.c
115    
         Terminal based interactive debugger:  
                 o)  see src/debugger.c  
   
116          Terminal/console stuff:          Terminal/console stuff:
117                  o)  allow emulated serial ports to be connected to the outside                  o)  allow emulated serial ports to be connected to the outside
118                      world in a more generic way, or even to other emulated                      world in a more generic way, or even to other emulated
119                      machines(!)                      machines(!)
120    
121          Regression tests:  (Should be totally rewritten.)          Regression tests.  (Needs to be totally rewritten, the old framework
122                  o)  see tests/                  was removed because it was useless.)
123    
124          Save state of the whole emulated machine, to be able to load it back          Save state of the whole emulated machine, to be able to load it back
125                  in later?  (Memory, all device's states, all registers and                  in later?  (Memory, all device's states, all registers and

Legend:
Removed from v.10  
changed lines
  Added in v.14

  ViewVC Help
Powered by ViewVC 1.1.26