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$Id: TODO,v 1.173 2005/09/17 17:14:25 debug Exp $ |
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=============================================================================== |
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High priority stuff: |
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Old MIPS bintrans: |
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x) call/return address cache? |
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x) Turn the MIPS cpu family stuff into dyntrans. |
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Dyntrans: |
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x) Lots of stuff: see src/cpus/README_DYNTRANS |
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Userland emulation: |
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x) Lots of stuff. |
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x) Dynamic linking? Hm. |
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=============================================================================== |
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Lower priority, but still important: |
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Redesign the entire "mainbus" concept: |
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o) Easily configurable interrupt routing in SMP systems. |
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o) Specific clock/bus speeds, cpu speeds etc. |
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o) Synchronization over network? |
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Caches / memory hierarchies: (this is mostly MIPS-specific) |
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o) MIPS coproc.c: bits in config registers should reflect |
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correct cache sizes for _all_ CPU types. (currently only |
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implemented for R4000, R1x000, and a few others) |
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o) src/memory*.c: Implement correct cache emulation for |
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all CPU types. (currently only R2000/R3000 is implemented) |
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(per CPU, multiple levels should be possible, |
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associativity etc!) |
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o) R2000/R3000 isn't _100%_ correct, just almost correct :) |
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o) Move the -S (fill mem with random) functionality into the |
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memory.c subsystem, not machine.c or wherever it is now |
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o) ECC stuff, simulation of memory errors? (Machine dependant) |
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o) More than 4GB of emulated RAM, when run on a 32-bit host? |
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(using manual swap-out of blocks to disk, ugly) |
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o) A global command line option should be used to turn |
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cache emulation on or off. When off, caches should be |
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faked like they are right now. When on, caches and |
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memory latencies should be emulated as correctly as |
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possible. |
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Network layer: |
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o) Multiple networks per emulation, and let different |
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NICs in machines connect to different networks. |
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o) many other issues: see src/net.c |
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MIPS CPU emulation: |
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o) i386 bintrans backend: movn etc, slt[u] for |
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64-bit mode, 64-bit shifts etc |
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o) Instructions: |
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o) All ISAs: |
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o) Floating point exception handling, and |
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add more instructions. |
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o) Finish the MIPS16 translator, and test it! |
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o) MIPS ISA I, II, III, IV |
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o) MIPS V (SIMD vector stuff?) |
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o) MDMX (MIPS Digital Media Extension) |
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o) MIPS 3D |
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o) MIPS MT (Multi-thread stuff) (What's this?) |
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o) Warn about mis-used bit fields (ie bits that |
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should be all zeroes, warn about if they are not)! |
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Both for coprocessor registers and for instruction |
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opcodes. |
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o) the special2 stuff is a mess right now |
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o) warn and/or cause exceptions for unimplemented |
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instructions (depending on CPU type) |
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o) R2000/R3000: |
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x) R3000 "tri-byte stores". (What's this?) |
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o) R4000 and others: |
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x) watchhi/watchlo exceptions, and other exception |
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handling details |
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o) R10000 and others: (R12000, R14000 ?) |
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x) memory space, exceptions, ... |
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x) use cop0 framemask for tlb lookups |
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(http://techpubs.sgi.com/library/tpl/cgi-bin/getdoc.cgi/hdwr/bks/SGI_Developer/books/R10K_UM/sgi_html/t5.Ver.2.0.book_284.html) |
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o) Implement load delays? Warnings on interlocks. |
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o) Implement all coprocessor 0 bits / functions. |
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x) coproc 0 selectors! (R4000 ?) |
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o) R4300 (nintendo64, no mmu?), R5900 (playstation2, weird |
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TLB/cache? 128-bit GPRs, new instructions), |
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4K (note: NOT R4000), 5K (note: NOT R5000), |
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R6000 (ISA II), R8000 |
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o) Multi-cpu stuff: |
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+) Interrupt routing (ie devices vs mainbus, or |
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connect each device to a fixed cpu) |
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+) SGI's NUMA architecture. Study |
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x) Linux sources |
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x) SGI's specs on NUMA address space |
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+) Ultrix? NetBSD doesn't do SMP on MIPS yet :-( |
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+) Own experiments with ycx2. |
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File/disk handling: |
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o) Better handling of tape files |
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Debugger: |
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o) Read function argument count and types from binaries? (ELF?) |
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o) Demangle C++ names. |
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o) see src/debugger.c for more stuff |
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Userland ABI emulation: |
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o) see src/useremul.c |
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Terminal/console stuff: |
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o) allow emulated serial ports to be connected to the outside |
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world in a more generic way, or even to other emulated |
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machines(!) |
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Regression tests. (Needs to be totally rewritten, the old framework |
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was removed because it was useless.) |
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Save state of the whole emulated machine, to be able to load it back |
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in later? (Memory, all device's states, all registers and |
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so on. Like taking a snapshot. (SimOS seems to do this, |
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according to its website.)) |
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Better X-windows functionality: |
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o) CLEAN UP the ugly event code |
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o) Mouse clicks can be "missed" in the current system; this is |
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not good. They should be put on a stack of some kind. |
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o) More 2D and 3D framebuffer acceleration. |
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o) Non-resizable windows? Or choose scaledown depending |
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on size (and center the image, with a black border). |
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o) Different scaledown on different windows? |
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o) Switch scaledown during runtime? (Ala CTRL-ALT-plus/minus) |
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o) Keyboard and mouse events: |
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x) Do this for more machines than just DECstation |
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x) more X11 cursor keycodes |
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x) Keys like CTRL, ALT, SHIFT do not get through |
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by themselves (these are necessary for example |
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to change the font of an xterm in X in the |
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emulator) |
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o) Generalize the framebuffer stuff by moving _ALL_ X11 |
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specific code to src/x11.c! |
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Statistics: (this could be interesting) |
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o) Save to file and show graphics. It should be possible to |
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run gxemul after a simulation to just show the graphics, |
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or convert to a .ppm or .tga or similar. |
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o) memory accesses (to measure cache efficiency and |
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page coloring efficiency) |
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o) nr of simultaneous ASIDs in use in the TLB, for MIPS |
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o) percentage of time spent in different "states", such as |
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running userland code, kernel code, or idling (for CPUs |
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that have such an instruction, or whenever the PC is |
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inside a specific idle-function (address range)). |
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Possible additional state (for example on R3000): caches |
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disabled. |
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o) position of read/write on (SCSI) disks |
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