/[VRac]/Screen.pm
This is repository of my old source code which isn't updated any more. Go to git.rot13.org for current projects!
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M6502/Screen.pm revision 73 by dpavlin, Tue Jul 31 21:43:57 2007 UTC Screen.pm revision 183 by dpavlin, Sun Sep 30 19:31:14 2007 UTC
# Line 8  use warnings; Line 8  use warnings;
8  use SDL::App;  use SDL::App;
9  use SDL::Rect;  use SDL::Rect;
10  use SDL::Color;  use SDL::Color;
11    use SDL::Constants;
12    
13  use Carp qw/confess/;  use Carp qw/confess/;
14    use Data::Dump qw/dump/;
15    
16    use Exporter 'import';
17    our @EXPORT = qw'$white $black @flip';
18    
19  use base qw(Class::Accessor Prefs);  use base qw(Class::Accessor Prefs);
20  __PACKAGE__->mk_accessors(qw(app));  __PACKAGE__->mk_accessors(qw(app event screen_width screen_height));
21    
22  =head1 NAME  =head1 NAME
23    
24  Screen - simulated 256*256 pixels monochrome screen using SDL  Screen - simulated monochrome screen using SDL
25    
26    =head1 Architecture dependent
27    
28    You may override following methods if you want to implement keyboard on each
29    keypress event. Alternative is to use <read> hook and trap memory access.
30    
31    =head2 screen_width
32    
33    Width of emulated screen (256 by default)
34    
35    =head2 screen_height
36    
37    Height of emulated screen (256 by default)
38    
39    =head2 key_down
40    
41      $self->key_down( 'a' );
42    
43    =cut
44    
45    sub key_down {}
46    
47    =head2 key_up
48    
49      $self->key_up( 'a' );
50    
51    =cut
52    
53    sub key_up {}
54    
55    
56    =head1 Architecture independent
57    
58    You don't need to override any of following function in your architecture,
59    but you might want to call them.
60    
61  =head2 open_screen  =head2 open_screen
62    
# Line 36  sub open_screen { Line 76  sub open_screen {
76                  warn "using default unscaled display\n";                  warn "using default unscaled display\n";
77          }          }
78    
79            $self->screen_width( 256 ) unless defined $self->screen_width;
80            $self->screen_height( 256 ) unless defined $self->screen_height;
81    
82          $app = SDL::App->new(          $app = SDL::App->new(
83                  -width  => 256 * $self->scale + ( $self->show_mem ? 256 : 0 ),                  -width  => $self->screen_width * $self->scale + ( $self->show_mem ? 256 : 0 ),
84                  -height => 256 * $self->scale,                  -height => $self->screen_height * $self->scale,
85                  -depth  => 16,                  -depth  => 16,
86                    -flags=>SDL_DOUBLEBUF | SDL_HWSURFACE | SDL_HWACCEL,
87          );          );
88          #$app->grab_input( 0 );          #$app->grab_input( SDL_GRAB_QUERY );
89            $app->grab_input( SDL_GRAB_OFF );
90            $app->title( ref($self) );
91    
         warn "# created SDL::App\n";  
92          $self->app( $app );          $self->app( $app );
93    
94            my $event = SDL::Event->new();
95            $self->event( $event );
96    
97            warn "# created SDL::App with screen ", $self->screen_width, "x", $self->screen_height, "\n";
98  }  }
99    
100  my $white       = SDL::Color->new( -r => 0xff, -g => 0xff, -b => 0xff );  our $white      = SDL::Color->new( -r => 0xff, -g => 0xff, -b => 0xff );
101  my $black       = SDL::Color->new( -r => 0x80, -g => 0x80, -b => 0x80 );  our $black      = SDL::Color->new( -r => 0x80, -g => 0x80, -b => 0x80 );
102    
103  my $red         = SDL::Color->new( -r => 0xff, -g => 0x00, -b => 0x00 );  my $red         = SDL::Color->new( -r => 0xff, -g => 0x00, -b => 0x00 );
104  my $green       = SDL::Color->new( -r => 0x00, -g => 0xff, -b => 0x00 );  my $green       = SDL::Color->new( -r => 0x00, -g => 0xff, -b => 0x00 );
105  my $blue        = SDL::Color->new( -r => 0x00, -g => 0x00, -b => 0xff );  my $blue        = SDL::Color->new( -r => 0x00, -g => 0x00, -b => 0xff );
106    
 =head2 p  
   
  $screen->p( $x, $y, 1 );  
   
 =cut  
   
 sub p {  
         my $self = shift;  
   
         my ($x,$y,$w) = (@_);  
   
         warn "p($x,$y,$w)\n" if $self->debug;  
   
         my $scale = $self->scale;  
         my $rect = SDL::Rect->new(  
                 -height => $scale,  
                 -width  => $scale,  
                 -x      => $x * $scale,  
                 -y      => $y * $scale,  
         );  
   
         $app->fill( $rect, $w ? $white : $black );  
         $app->update( $rect );  
 }  
   
107  =head2 mem_xy  =head2 mem_xy
108    
109  Helper to return x and y coordinates in memory map  Helper to return x and y coordinates in memory map
# Line 91  sub mem_xy { Line 116  sub mem_xy {
116          my $self = shift;          my $self = shift;
117          my $offset = shift;          my $offset = shift;
118          my $x = $offset & 0xff;          my $x = $offset & 0xff;
119          $x += 256 * $self->scale;          $x += $self->screen_width * $self->scale;
120          my $y = $offset >> 8;          my $y = $offset >> 8;
121          return ($x,$y);          return ($x,$y);
122  }  }
123    
 =head2 vram  
   
 Push byte to video memory and draw it  
   
   $screen->vram( $offset, $byte );  
   
 =cut  
   
 my $_vram_counter;  
   
 sub vram {  
         my ( $self, $offset, $byte ) = @_;  
         my $x = ( $offset % 32 ) << 3;  
         my $y = $offset >> 5;  
         my $mask = 1;  
         my $scale = $self->scale;  
   
         printf "## vram %04x %02x*%02x %02x\n", $offset, $x, $y, $byte if $self->trace;  
   
         foreach ( 0 .. 7 ) {  
                 my $on = $byte & $mask;  
                 if ( $scale == 1 ) {  
                         $app->pixel( $x + $_, $y, $on ? $white : $black );  
                 } else {  
                         $self->p($x + $_, $y, $on );  
                 }  
                 $mask = $mask << 1;  
         }  
   
         $app->sync if ( $_vram_counter++ % 10 == 0 );  
 }  
   
124  =head2 mmap_pixel  =head2 mmap_pixel
125    
126  Draw pixel in memory map  Draw pixel in memory map
# Line 166  sub sync { Line 159  sub sync {
159          $app->sync;          $app->sync;
160  }  }
161    
162  =head2 render  =head2 render_vram
163    
164    Render one frame of video ram
165    
166      $self->render_vram;
167    
168    =cut
169    
170    sub render_vram {
171            my $self = shift;
172    
173            confess "please implement $self::render_vram";
174    }
175    
176    
177    =head2 render_frame
178    
179    Render one frame of video ram
180    
181      $self->render_frame( $vram_sdl_surface );
182    
183    =cut
184    
185    sub render_frame {
186            my $self = shift;
187    
188            my $vram = shift;
189            confess "need SDL::Surface as argument" unless ref($vram) eq 'SDL::Surface';
190    
191            $vram->display_format;
192    
193            my $scale = $self->scale || confess "no scale?";
194    
195            my $rect        = SDL::Rect->new( -x => 0, -y => 0, -width => $self->screen_width * $scale, -height => $self->screen_height * $scale
196            );
197            my $rect_screen = SDL::Rect->new( -x => 0, -y => 0, -width => $self->screen_width * $scale, -height => $self->screen_height * $scale );
198    
199            if ( $scale > 1 ) {
200                    use SDL::Tool::Graphic;
201                    # last parametar is anti-alias
202                    my $zoomed = SDL::Tool::Graphic->zoom( $vram, $self->scale, $self->scale, 1 );
203                    $zoomed->blit( $rect, $app, $rect_screen );
204            } else {
205                    $vram->blit( $rect, $app, $rect_screen );
206            }
207    
208            $app->sync;
209    }
210    
211    
212    $self->render( @video_memory );  =head2 render_mem
213    
214      $self->render_mem( @mem );
215    
216  =cut  =cut
217    
218  sub render {  sub render_mem {
219          my $self = shift;          my $self = shift;
220    
221          die "this function isn't supported if scale isn't 1" unless $self->scale == 1;          return unless $self->show_mem;
222    
223            my $pixels = pack("C*", @_);
224    
225            my $vram = SDL::Surface->new(
226                    -width => 256,
227                    -height => 256,
228                    -depth => 8,    # 1 bit per pixel
229                    -pitch => 256,  # bytes per line
230                    -from => $pixels,
231                    -Rmask => 0xffff00ff,
232                    -Gmask => 0xffff00ff,
233                    -Bmask => 0xffff00ff,
234            );
235    
236            $vram->display_format;
237    
238            my $rect     = SDL::Rect->new( -x => 0, -y => 0, -width => $self->screen_width, -height => $self->screen_height );
239            my $rect_mem = SDL::Rect->new( -x => $self->screen_width * $self->scale, -y => 0, -width => 256, -height => 256 );
240    
241            $vram->blit( $rect, $app, $rect_mem );
242    
243            $app->sync;
244    }
245    
246    =head2 key_pressed
247    
248    Check SDL event loop if there are any pending keys
249    
250          $app->lock;    my $key = $self->key_pressed;
251    
252          my ( $x, $y ) = ( 0,0 );    if ( $self->key_pressed( 1 ) ) {
253            # just to check other events, don't process
254            # key
255      }
256    
257          foreach my $b ( @_ ) {  =cut
258                  foreach my $p ( split(//, unpack("B8",pack("C",$b)) ) ) {  
259                          $app->pixel( $x, $y, $p ? $white : $black );  my $pending_key;
260                          $x++;  my $key_active;
261    my $run_for = 2000;
262    
263    sub key_pressed {
264            my $self = shift;
265    
266            # don't take key, just pull event
267            my $just_checking = shift || 0;
268    
269            my $event = $self->event || confess "no event?";
270    
271            if ( ! $event->poll ) {
272                    return $pending_key unless $self->can('session_event');
273                    if ( my $h = $self->session_event('key_pressed') ) {
274                            my ( $key, $state ) = %$h;
275                            if ( $state ) {
276                                    $pending_key = $key;
277                                    $self->key_down( $key );
278                                    $key_active->{$key} = 1;
279                            } else {
280                                    undef $pending_key;
281                                    $self->key_up( $key );
282                                    $key_active->{$key} = 0;
283                            }
284                  }                  }
285                  if ( $x == 256 ) {                  return $pending_key;
286                          $x = 0;          }
287                          $y++;  
288            my $type = $event->type();
289    
290            exit if ($type == SDL_QUIT);
291    
292            my $k = $pending_key;
293    
294            if ($type == SDL_KEYDOWN) {
295                    $k = $event->key_name();
296                    if ( $k eq 'escape' ) {
297                            $run_for = $self->cli;
298                            warn "will check event loop every $run_for cycles\n";
299                            $pending_key = '~';
300                    } else {
301                            warn "SDL_KEYDOWN ($type) = '$k'", $just_checking ? ' fake' : '', "\n";
302                            $pending_key = $k;
303                            $self->key_down( $k );
304                            $key_active->{$k} = 1;
305                            $self->record_session('key_pressed', { $k => 1 });
306                  }                  }
307            } elsif ( $type == SDL_KEYUP ) {
308                    my $up = $event->key_name();
309                    warn "SDL_KEYUP ($type) = '$up'", $just_checking ? ' fake' : '', "\n";
310                    $self->key_up( $up );
311                    $key_active->{$up} = 0;
312                    $self->record_session('key_pressed', { $up => 0 });
313                    undef $pending_key;
314          }          }
315    
316          $app->unlock;          warn "key_pressed = $pending_key\n" if ( $pending_key );
317          $app->sync;  
318            return $pending_key;
319    }
320    
321    =head2 key_active
322    
323    Is key currently pressed on keyboard or in session?
324    
325      $self->key_active( 'left shift', 'right shift', 'a' );
326    
327    =cut
328    
329    sub key_active {
330            my $self = shift;
331            my @keys = @_;
332            confess "Regexp is no longer supported" if ref($_[0]) eq 'Regexp';
333    
334            my $active = 0;
335            foreach my $key ( @keys ) {
336                    $active++ if $key_active->{$key};
337            }
338    
339            warn "## key_active(",dump(@keys),") = $active\n" if $active;
340            return $active;
341    }
342    
343    =head2 loop
344    
345    Implement CPU run for C<$run_run> cycles inside SDL event loop
346    
347      $self->loop( sub {
348            my $run_for = shift;
349            CPU::exec( $run_for );
350            $self->render_vram;
351      } );
352    
353    =cut
354    
355          warn "Screen::render over\n";  sub loop {
356            my $self = shift;
357            my $exec = shift;
358    
359            confess "need coderef as argument" unless ref($exec) eq 'CODE';
360            my $event = SDL::Event->new();
361    
362            while ( 1 ) {
363                    $self->key_pressed( 1 );
364                    $exec->($run_for);
365            }
366    }
367    
368    # helper array to flip bytes for display
369    our @flip;
370    
371    foreach my $i ( 0 .. 255 ) {
372            my $t = 0;
373            $i & 0b00000001 and $t = $t | 0b10000000;
374            $i & 0b00000010 and $t = $t | 0b01000000;
375            $i & 0b00000100 and $t = $t | 0b00100000;
376            $i & 0b00001000 and $t = $t | 0b00010000;
377            $i & 0b00010000 and $t = $t | 0b00001000;
378            $i & 0b00100000 and $t = $t | 0b00000100;
379            $i & 0b01000000 and $t = $t | 0b00000010;
380            $i & 0b10000000 and $t = $t | 0b00000001;
381            #warn "$i = $t\n";
382            $flip[$i] = $t;
383  }  }
384    
385  =head1 SEE ALSO  =head1 SEE ALSO
# Line 214  This program is free software; you can r Line 398  This program is free software; you can r
398  under the same terms as Perl itself.  under the same terms as Perl itself.
399    
400  =cut  =cut
401    
402  1;  1;

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