--- M6502/Screen.pm 2007/08/01 12:57:15 76 +++ M6502/Screen.pm 2007/08/04 13:18:39 121 @@ -12,9 +12,10 @@ use Carp qw/confess/; use Data::Dump qw/dump/; +use M6502 qw'@mem'; use base qw(Class::Accessor Prefs); -__PACKAGE__->mk_accessors(qw(app)); +__PACKAGE__->mk_accessors(qw(app event)); =head1 NAME @@ -46,8 +47,12 @@ #$app->grab_input( SDL_GRAB_QUERY ); $app->grab_input( SDL_GRAB_OFF ); - warn "# created SDL::App\n"; $self->app( $app ); + + my $event = SDL::Event->new(); + $self->event( $event ); + + warn "# created SDL::App\n"; } my $white = SDL::Color->new( -r => 0xff, -g => 0xff, -b => 0xff ); @@ -57,7 +62,6 @@ my $green = SDL::Color->new( -r => 0x00, -g => 0xff, -b => 0x00 ); my $blue = SDL::Color->new( -r => 0x00, -g => 0x00, -b => 0xff ); -my $rect_screen = SDL::Rect->new( -x => 0, -y => 0, -width => 256, -height => 256 ); my $rect_mem = SDL::Rect->new( -x => 256, -y => 0, -width => 256, -height => 256 ); =head2 p @@ -102,38 +106,6 @@ return ($x,$y); } -=head2 vram - -Push byte to video memory and draw it - - $screen->vram( $offset, $byte ); - -=cut - -my $_vram_counter; - -sub vram { - my ( $self, $offset, $byte ) = @_; - my $x = ( $offset % 32 ) << 3; - my $y = $offset >> 5; - my $mask = 1; - my $scale = $self->scale; - - printf "## vram %04x %02x*%02x %02x\n", $offset, $x, $y, $byte if $self->trace; - - foreach ( 0 .. 7 ) { - my $on = $byte & $mask; - if ( $scale == 1 ) { - $app->pixel( $x + $_, $y, $on ? $white : $black ); - } else { - $self->p($x + $_, $y, $on ); - } - $mask = $mask << 1; - } - - $app->sync if ( $_vram_counter++ % 10 == 0 ); -} - =head2 mmap_pixel Draw pixel in memory map @@ -172,20 +144,40 @@ $app->sync; } -=head2 render +=head2 render_vram Render one frame of video ram - $self->render( @video_memory ); + $self->render_vram( @video_memory ); =cut -sub render { +my @flip; + +foreach my $i ( 0 .. 255 ) { + my $t = 0; + $i & 0b00000001 and $t = $t | 0b10000000; + $i & 0b00000010 and $t = $t | 0b01000000; + $i & 0b00000100 and $t = $t | 0b00100000; + $i & 0b00001000 and $t = $t | 0b00010000; + $i & 0b00010000 and $t = $t | 0b00001000; + $i & 0b00100000 and $t = $t | 0b00000100; + $i & 0b01000000 and $t = $t | 0b00000010; + $i & 0b10000000 and $t = $t | 0b00000001; + #warn "$i = $t\n"; + $flip[$i] = $t; +} + + +sub render_vram { my $self = shift; - die "this function isn't supported if scale isn't 1" unless $self->scale == 1; + return unless $self->booted; - my $pixels = pack("C*", @_); + confess "no data?" unless (@_); + confess "screen size not 256*256/8 but ",($#_+1) unless (($#_+1) == (256*256/8)); + + my $pixels = pack("C*", map { $flip[$_] } @_); my $vram = SDL::Surface->new( -width => 256, @@ -197,8 +189,19 @@ $vram->set_colors( 0, $black, $white, $red ); $vram->display_format; - my $rect = SDL::Rect->new( -x => 0, -y => 0, -width => 256, -height => 256 ); - $vram->blit( $rect, $app, $rect_screen ); + my $scale = $self->scale; + + my $rect = SDL::Rect->new( -x => 0, -y => 0, -width => 256 * $scale, -height => 256 * $scale ); + my $rect_screen = SDL::Rect->new( -x => 0, -y => 0, -width => 256 * $scale, -height => 256 * $scale ); + + if ( $scale > 1 ) { + use SDL::Tool::Graphic; + # last parametar is anti-alias + my $zoomed = SDL::Tool::Graphic->zoom( $vram, $self->scale, $self->scale, 1 ); + $zoomed->blit( $rect, $app, $rect_screen ); + } else { + $vram->blit( $rect, $app, $rect_screen ); + } $app->sync; } @@ -235,6 +238,89 @@ $app->sync; } +=head2 key_pressed + +Check SDL event loop if there are any pending keys + + my $key = $self->key_pressed; + + if ( $self->key_pressed( 1 ) ) { + # just to check other events, don't process + # key + } + +=cut + +my $pending_key; +my $run_for = 2000; + +my $key_down; + +sub key_down { + my $self = shift; + my $key = shift; + warn "key_down($key) = ",$key_down->{$key}, "\n" if $self->debug; + return $key_down->{$key}; +} + +sub key_pressed { + my $self = shift; + + # don't take key, just pull event + my $just_checking = shift || 0; + + my $event = $self->event || confess "no event?"; + + $event->poll || return $pending_key; + + my $type = $event->type(); + + exit if ($type == SDL_QUIT); + + my $k = $pending_key; + + if ($type == SDL_KEYDOWN) { + $k = $event->key_name(); + $key_down->{$k}++; + if ( $k eq 'escape' ) { + $run_for = $self->cli; + warn "will check event loop every $run_for cycles\n"; + $pending_key = '~'; + } else { + warn "SDL_KEYDOWN ($type) = '$k'", $just_checking ? ' fake' : '', "\n"; + $pending_key = $k; + } + } elsif ( $type == SDL_KEYUP ) { + my $up = $event->key_name(); + $key_down->{$up} = 0; + warn "SDL_KEYUP ($type) = '$up'", $just_checking ? ' fake' : '', "\n"; + undef $pending_key; + } + + warn "key_pressed = $pending_key\n" if $pending_key; + + return $pending_key; +} + +=head2 loop + +Implement SDL event loop + +=cut + +sub loop { + my $self = shift; + my $event = SDL::Event->new(); + + + MAIN_LOOP: + while ( 1 ) { + $self->key_pressed( 1 ); + M6502::exec($run_for); + $self->render_vram( @mem[ 0x6000 .. 0x7fff ] ); + } +} + =head1 SEE ALSO L is sample implementation using this module